| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "recovery_ui/screen_ui.h" |
| |
| #include <dirent.h> |
| #include <errno.h> |
| #include <fcntl.h> |
| #include <stdarg.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <sys/stat.h> |
| #include <sys/time.h> |
| #include <sys/types.h> |
| #include <time.h> |
| #include <unistd.h> |
| |
| #include <algorithm> |
| #include <chrono> |
| #include <memory> |
| #include <string> |
| #include <thread> |
| #include <unordered_map> |
| #include <vector> |
| |
| #include <android-base/chrono_utils.h> |
| #include <android-base/logging.h> |
| #include <android-base/properties.h> |
| #include <android-base/stringprintf.h> |
| #include <android-base/strings.h> |
| |
| #include "minui/minui.h" |
| #include "otautil/paths.h" |
| #include "recovery_ui/device.h" |
| #include "recovery_ui/ui.h" |
| |
| enum DirectRenderManager { |
| DRM_INNER, |
| DRM_OUTER, |
| }; |
| |
| // Return the current time as a double (including fractions of a second). |
| static double now() { |
| struct timeval tv; |
| gettimeofday(&tv, nullptr); |
| return tv.tv_sec + tv.tv_usec / 1000000.0; |
| } |
| |
| Menu::Menu(size_t initial_selection, const DrawInterface& draw_func) |
| : selection_(initial_selection), draw_funcs_(draw_func) {} |
| |
| int Menu::selection() const { |
| return selection_; |
| } |
| |
| TextMenu::TextMenu(bool wrappable, size_t max_length, |
| const std::vector<std::string>& headers, const std::vector<std::string>& items, |
| size_t initial_selection, int char_height, const DrawInterface& draw_funcs) |
| : Menu(initial_selection, draw_funcs), |
| wrappable_(wrappable), |
| calibrated_height_(false), |
| max_item_length_(max_length), |
| text_headers_(headers), |
| char_height_(char_height) { |
| |
| size_t items_count = items.size(); |
| for (size_t i = 0; i < items_count; ++i) { |
| text_items_.emplace_back(items[i].substr(0, max_item_length_)); |
| } |
| |
| CHECK(!text_items_.empty()); |
| } |
| |
| const std::vector<std::string>& TextMenu::text_headers() const { |
| return text_headers_; |
| } |
| |
| std::string TextMenu::TextItem(size_t index) const { |
| CHECK_LT(index, text_items_.size()); |
| |
| return text_items_[index]; |
| } |
| |
| size_t TextMenu::MenuStart() const { |
| return menu_start_; |
| } |
| |
| size_t TextMenu::MenuEnd() const { |
| return std::min(ItemsCount(), menu_start_ + max_display_items_); |
| } |
| |
| size_t TextMenu::ItemsCount() const { |
| return text_items_.size(); |
| } |
| |
| bool TextMenu::ItemsOverflow(std::string* cur_selection_str) const { |
| if (ItemsCount() <= max_display_items_) { |
| return false; |
| } |
| |
| *cur_selection_str = |
| android::base::StringPrintf("Current item: %d/%zu", selection_ + 1, ItemsCount()); |
| return true; |
| } |
| |
| // TODO(xunchang) modify the function parameters to button up & down. |
| int TextMenu::Select(int sel) { |
| CHECK_LE(ItemsCount(), static_cast<size_t>(std::numeric_limits<int>::max())); |
| int count = ItemsCount(); |
| |
| int min = IsMain() ? 0 : -1; // -1 is back arrow |
| |
| if (sel < min) { |
| selection_ = wrappable() ? count - 1 : min; |
| } else if (sel >= count) { |
| selection_ = wrappable() ? min : count - 1; |
| } else { |
| selection_ = sel; |
| } |
| |
| if (selection_ >= 0) { |
| if (selection_ < menu_start_) { |
| menu_start_ = selection_; |
| } else if (static_cast<size_t>(selection_) >= MenuEnd()) { |
| menu_start_ = selection_ - max_display_items_ + 1; |
| } |
| } |
| |
| return selection_; |
| } |
| |
| int TextMenu::SelectVisible(int relative_sel) { |
| int sel = relative_sel; |
| if (menu_start_ > 0) { |
| sel += menu_start_; |
| } |
| |
| return Select(sel); |
| } |
| |
| int TextMenu::Scroll(int updown) { |
| if ((updown > 0 && menu_start_ + max_display_items_ < ItemsCount()) || |
| (updown < 0 && menu_start_ > 0)) { |
| menu_start_ += updown; |
| |
| /* We can receive a kInvokeItem event from a different source than touch, |
| like from Power button. For this reason, selection should not get out of |
| the screen. Constrain it to the first or last visible item of the list */ |
| if (selection_ < menu_start_) { |
| selection_ = menu_start_; |
| } else if (selection_ >= menu_start_ + max_display_items_) { |
| selection_ = menu_start_ + max_display_items_ - 1; |
| } |
| } |
| return selection_; |
| } |
| |
| int TextMenu::DrawHeader(int x, int y) const { |
| int offset = 0; |
| |
| draw_funcs_.SetColor(UIElement::HEADER); |
| offset += draw_funcs_.DrawWrappedTextLines(x, y + offset, text_headers()); |
| |
| return offset; |
| } |
| |
| int TextMenu::DrawItems(int x, int y, int screen_width, bool long_press) const { |
| int offset = 0; |
| int padding = draw_funcs_.MenuItemPadding(); |
| |
| draw_funcs_.SetColor(UIElement::MENU); |
| offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4; |
| |
| int item_container_offset = offset; // store it for drawing scrollbar on most top |
| |
| for (size_t i = MenuStart(); i < MenuEnd(); ++i) { |
| if (i == selection()) { |
| // Draw the highlight bar. |
| draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG); |
| |
| int bar_height = padding + char_height_ + padding; |
| draw_funcs_.DrawHighlightBar(0, y + offset, screen_width, bar_height); |
| |
| // Colored text for the selected item. |
| draw_funcs_.SetColor(UIElement::MENU_SEL_FG); |
| } |
| offset += draw_funcs_.DrawTextLine(x, y + offset, TextItem(i), false /* bold */); |
| |
| draw_funcs_.SetColor(UIElement::MENU); |
| } |
| offset += draw_funcs_.DrawHorizontalRule(y + offset); |
| |
| std::string unused; |
| if (ItemsOverflow(&unused)) { |
| int container_height = max_display_items_ * (2 * padding + char_height_); |
| int bar_height = container_height / (text_items_.size() - max_display_items_ + 1); |
| int start_y = y + item_container_offset + bar_height * menu_start_; |
| draw_funcs_.SetColor(UIElement::SCROLLBAR); |
| draw_funcs_.DrawScrollBar(start_y, bar_height); |
| } |
| |
| return offset; |
| } |
| |
| GraphicMenu::GraphicMenu(const GRSurface* graphic_headers, |
| const std::vector<const GRSurface*>& graphic_items, |
| size_t initial_selection, const DrawInterface& draw_funcs) |
| : Menu(initial_selection, draw_funcs) { |
| graphic_headers_ = graphic_headers->Clone(); |
| graphic_items_.reserve(graphic_items.size()); |
| for (const auto& item : graphic_items) { |
| graphic_items_.emplace_back(item->Clone()); |
| } |
| } |
| |
| int GraphicMenu::Select(int sel) { |
| CHECK_LE(graphic_items_.size(), static_cast<size_t>(std::numeric_limits<int>::max())); |
| int count = graphic_items_.size(); |
| |
| // Wraps the selection at boundary if the menu is not scrollable. |
| if (sel < 0) { |
| selection_ = count - 1; |
| } else if (sel >= count) { |
| selection_ = 0; |
| } else { |
| selection_ = sel; |
| } |
| |
| return selection_; |
| } |
| |
| int GraphicMenu::DrawHeader(int x, int y) const { |
| draw_funcs_.SetColor(UIElement::HEADER); |
| draw_funcs_.DrawTextIcon(x, y, graphic_headers_.get()); |
| return graphic_headers_->height; |
| } |
| |
| int GraphicMenu::DrawItems(int x, int y, int screen_width, bool long_press) const { |
| int offset = 0; |
| |
| draw_funcs_.SetColor(UIElement::MENU); |
| offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4; |
| |
| for (size_t i = 0; i < graphic_items_.size(); i++) { |
| auto& item = graphic_items_[i]; |
| if (i == selection_) { |
| draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG); |
| |
| int bar_height = item->height + 4; |
| draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height); |
| |
| // Bold white text for the selected item. |
| draw_funcs_.SetColor(UIElement::MENU_SEL_FG); |
| } |
| draw_funcs_.DrawTextIcon(x, y + offset, item.get()); |
| offset += item->height; |
| |
| draw_funcs_.SetColor(UIElement::MENU); |
| } |
| offset += draw_funcs_.DrawHorizontalRule(y + offset); |
| |
| return offset; |
| } |
| |
| size_t GraphicMenu::ItemsCount() const { |
| return graphic_items_.size(); |
| } |
| |
| bool GraphicMenu::Validate(size_t max_width, size_t max_height, const GRSurface* graphic_headers, |
| const std::vector<const GRSurface*>& graphic_items) { |
| int offset = 0; |
| if (!ValidateGraphicSurface(max_width, max_height, offset, graphic_headers)) { |
| return false; |
| } |
| offset += graphic_headers->height; |
| |
| for (const auto& item : graphic_items) { |
| if (!ValidateGraphicSurface(max_width, max_height, offset, item)) { |
| return false; |
| } |
| offset += item->height; |
| } |
| |
| return true; |
| } |
| |
| bool GraphicMenu::ValidateGraphicSurface(size_t max_width, size_t max_height, int y, |
| const GRSurface* surface) { |
| if (!surface) { |
| fprintf(stderr, "Graphic surface can not be null\n"); |
| return false; |
| } |
| |
| if (surface->pixel_bytes != 1 || surface->width != surface->row_bytes) { |
| fprintf(stderr, "Invalid graphic surface, pixel bytes: %zu, width: %zu row_bytes: %zu\n", |
| surface->pixel_bytes, surface->width, surface->row_bytes); |
| return false; |
| } |
| |
| if (surface->width > max_width || surface->height > max_height - y) { |
| fprintf(stderr, |
| "Graphic surface doesn't fit into the screen. width: %zu, height: %zu, max_width: %zu," |
| " max_height: %zu, vertical offset: %d\n", |
| surface->width, surface->height, max_width, max_height, y); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| MenuDrawFunctions::MenuDrawFunctions(const DrawInterface& wrappee) |
| : wrappee_(wrappee) { |
| } |
| |
| int MenuDrawFunctions::DrawTextLine(int x, int y, const std::string& line, bool bold) const { |
| gr_text(gr_menu_font(), x, y + MenuItemPadding(), line.c_str(), bold); |
| return 2 * MenuItemPadding() + MenuCharHeight(); |
| } |
| |
| int MenuDrawFunctions::DrawTextLines(int x, int y, const std::vector<std::string>& lines) const { |
| int offset = 0; |
| for (const auto& line : lines) { |
| offset += DrawTextLine(x, y + offset, line, false); |
| } |
| return offset; |
| } |
| |
| int MenuDrawFunctions::DrawWrappedTextLines(int x, int y, const std::vector<std::string>& lines) const { |
| const int padding = MenuItemPadding() / 2; |
| |
| // Keep symmetrical margins based on the given offset (i.e. x). |
| size_t text_cols = (gr_fb_width() - x * 2) / MenuCharWidth(); |
| int offset = 0; |
| for (const auto& line : lines) { |
| size_t next_start = 0; |
| while (next_start < line.size()) { |
| std::string sub = line.substr(next_start, text_cols + 1); |
| if (sub.size() <= text_cols) { |
| next_start += sub.size(); |
| } else { |
| // Line too long and must be wrapped to text_cols columns. |
| size_t last_space = sub.find_last_of(" \t\n"); |
| if (last_space == std::string::npos) { |
| // No space found, just draw as much as we can. |
| sub.resize(text_cols); |
| next_start += text_cols; |
| } else { |
| sub.resize(last_space); |
| next_start += last_space + 1; |
| } |
| } |
| offset += DrawTextLine(x, y + offset, sub, false) - (2 * MenuItemPadding() - padding); |
| } |
| } |
| if (!lines.empty()) { |
| offset += 2 * MenuItemPadding() - padding; |
| } |
| return offset; |
| } |
| |
| constexpr int kDefaultMarginHeight = 0; |
| constexpr int kDefaultMarginWidth = 0; |
| constexpr int kDefaultAnimationFps = 30; |
| |
| ScreenRecoveryUI::ScreenRecoveryUI() |
| : margin_width_( |
| android::base::GetIntProperty("ro.recovery.ui.margin_width", kDefaultMarginWidth)), |
| margin_height_( |
| android::base::GetIntProperty("ro.recovery.ui.margin_height", kDefaultMarginHeight)), |
| animation_fps_( |
| android::base::GetIntProperty("ro.recovery.ui.animation_fps", kDefaultAnimationFps)), |
| density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f), |
| blank_unblank_on_init_( |
| android::base::GetBoolProperty("ro.recovery.ui.blank_unblank_on_init", false)), |
| current_icon_(NONE), |
| current_frame_(0), |
| intro_done_(false), |
| progressBarType(EMPTY), |
| progressScopeStart(0), |
| progressScopeSize(0), |
| progress(0), |
| pagesIdentical(false), |
| text_cols_(0), |
| text_rows_(0), |
| text_(nullptr), |
| text_col_(0), |
| text_row_(0), |
| show_text(false), |
| show_text_ever(false), |
| file_viewer_text_(nullptr), |
| stage(-1), |
| max_stage(-1), |
| locale_(""), |
| rtl_locale_(false), |
| is_graphics_available(false) {} |
| |
| ScreenRecoveryUI::~ScreenRecoveryUI() { |
| progress_thread_stopped_ = true; |
| if (progress_thread_.joinable()) { |
| progress_thread_.join(); |
| } |
| // No-op if gr_init() (via Init()) was not called or had failed. |
| gr_exit(); |
| } |
| |
| const GRSurface* ScreenRecoveryUI::GetCurrentFrame() const { |
| if (current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) { |
| return intro_done_ ? loop_frames_[current_frame_].get() : intro_frames_[current_frame_].get(); |
| } |
| return error_icon_.get(); |
| } |
| |
| const GRSurface* ScreenRecoveryUI::GetCurrentText() const { |
| switch (current_icon_) { |
| case ERASING: |
| return erasing_text_.get(); |
| case ERROR: |
| return error_text_.get(); |
| case INSTALLING_UPDATE: |
| return installing_text_.get(); |
| case NO_COMMAND: |
| return no_command_text_.get(); |
| case NONE: |
| abort(); |
| } |
| } |
| |
| int ScreenRecoveryUI::PixelsFromDp(int dp) const { |
| return dp * density_; |
| } |
| |
| // Here's the intended layout: |
| |
| // | portrait large landscape large |
| // ---------+------------------------------------------------- |
| // gap | |
| // icon | (200dp) |
| // gap | 68dp 68dp 56dp 112dp |
| // text | (14sp) |
| // gap | 32dp 32dp 26dp 52dp |
| // progress | (2dp) |
| // gap | |
| |
| // Note that "baseline" is actually the *top* of each icon (because that's how our drawing routines |
| // work), so that's the more useful measurement for calling code. We use even top and bottom gaps. |
| |
| enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX }; |
| enum Dimension { TEXT = 0, ICON = 1, DIMENSION_MAX }; |
| static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = { |
| { 32, 68 }, // PORTRAIT |
| { 32, 68 }, // PORTRAIT_LARGE |
| { 26, 56 }, // LANDSCAPE |
| { 52, 112 }, // LANDSCAPE_LARGE |
| }; |
| |
| int ScreenRecoveryUI::GetAnimationBaseline() const { |
| return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) - |
| gr_get_height(loop_frames_[0].get()); |
| } |
| |
| int ScreenRecoveryUI::GetTextBaseline() const { |
| return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) - |
| gr_get_height(installing_text_.get()); |
| } |
| |
| int ScreenRecoveryUI::GetProgressBaseline() const { |
| int elements_sum = gr_get_height(loop_frames_[0].get()) + PixelsFromDp(kLayouts[layout_][ICON]) + |
| gr_get_height(installing_text_.get()) + PixelsFromDp(kLayouts[layout_][TEXT]) + |
| gr_get_height(progress_bar_fill_.get()); |
| int bottom_gap = (ScreenHeight() - elements_sum) / 2; |
| return ScreenHeight() - bottom_gap - gr_get_height(progress_bar_fill_.get()); |
| } |
| |
| // Clear the screen and draw the currently selected background icon (if any). |
| // Should only be called with updateMutex locked. |
| void ScreenRecoveryUI::draw_background_locked() { |
| pagesIdentical = false; |
| gr_color(0, 0, 0, 255); |
| gr_clear(); |
| if (current_icon_ != NONE) { |
| if (max_stage != -1) { |
| int stage_height = gr_get_height(stage_marker_empty_.get()); |
| int stage_width = gr_get_width(stage_marker_empty_.get()); |
| int x = (ScreenWidth() - max_stage * gr_get_width(stage_marker_empty_.get())) / 2; |
| int y = ScreenHeight() - stage_height - margin_height_; |
| for (int i = 0; i < max_stage; ++i) { |
| const auto& stage_surface = (i < stage) ? stage_marker_fill_ : stage_marker_empty_; |
| DrawSurface(stage_surface.get(), 0, 0, stage_width, stage_height, x, y); |
| x += stage_width; |
| } |
| } |
| |
| const auto& text_surface = GetCurrentText(); |
| int text_x = (ScreenWidth() - gr_get_width(text_surface)) / 2; |
| int text_y = GetTextBaseline(); |
| gr_color(255, 255, 255, 255); |
| DrawTextIcon(text_x, text_y, text_surface); |
| } |
| } |
| |
| // Draws the animation and progress bar (if any) on the screen. Does not flip pages. Should only be |
| // called with updateMutex locked. |
| void ScreenRecoveryUI::draw_foreground_locked() { |
| if (current_icon_ != NONE) { |
| const auto& frame = GetCurrentFrame(); |
| int frame_width = gr_get_width(frame); |
| int frame_height = gr_get_height(frame); |
| int frame_x = (ScreenWidth() - frame_width) / 2; |
| int frame_y = GetAnimationBaseline(); |
| if (frame_x >= 0 && frame_y >= 0 && (frame_x + frame_width) < ScreenWidth() && |
| (frame_y + frame_height) < ScreenHeight()) |
| DrawSurface(frame, 0, 0, frame_width, frame_height, frame_x, frame_y); |
| } |
| |
| if (progressBarType != EMPTY) { |
| int width = gr_get_width(progress_bar_empty_.get()); |
| int height = gr_get_height(progress_bar_empty_.get()); |
| |
| int progress_x = (ScreenWidth() - width) / 2; |
| int progress_y = GetProgressBaseline(); |
| |
| // Erase behind the progress bar (in case this was a progress-only update) |
| gr_color(0, 0, 0, 255); |
| DrawFill(progress_x, progress_y, width, height); |
| |
| if (progressBarType == DETERMINATE) { |
| float p = progressScopeStart + progress * progressScopeSize; |
| int pos = static_cast<int>(p * width); |
| |
| if (rtl_locale_) { |
| // Fill the progress bar from right to left. |
| if (pos > 0) { |
| DrawSurface(progress_bar_fill_.get(), width - pos, 0, pos, height, |
| progress_x + width - pos, progress_y); |
| } |
| if (pos < width - 1) { |
| DrawSurface(progress_bar_empty_.get(), 0, 0, width - pos, height, progress_x, progress_y); |
| } |
| } else { |
| // Fill the progress bar from left to right. |
| if (pos > 0) { |
| DrawSurface(progress_bar_fill_.get(), 0, 0, pos, height, progress_x, progress_y); |
| } |
| if (pos < width - 1) { |
| DrawSurface(progress_bar_empty_.get(), pos, 0, width - pos, height, progress_x + pos, |
| progress_y); |
| } |
| } |
| } |
| } |
| } |
| |
| /* recovery dark: #7C4DFF |
| recovery light: #F890FF |
| fastbootd dark: #E65100 |
| fastboot light: #FDD835 */ |
| void ScreenRecoveryUI::SetColor(UIElement e) const { |
| switch (e) { |
| case UIElement::INFO: |
| if (fastbootd_logo_enabled_) |
| gr_color(0xfd, 0xd8, 0x35, 255); |
| else |
| gr_color(0xf8, 0x90, 0xff, 255); |
| break; |
| case UIElement::HEADER: |
| if (fastbootd_logo_enabled_) |
| gr_color(0xfd, 0xd8,0x35, 255); |
| else |
| gr_color(0xf8, 0x90, 0xff, 255); |
| break; |
| case UIElement::MENU: |
| gr_color(0xd8, 0xd8, 0xd8, 255); |
| break; |
| case UIElement::MENU_SEL_BG: |
| case UIElement::SCROLLBAR: |
| if (fastbootd_logo_enabled_) |
| gr_color(0xe6, 0x51, 0x00, 255); |
| else |
| gr_color(0x7c, 0x4d, 0xff, 255); |
| break; |
| case UIElement::MENU_SEL_BG_ACTIVE: |
| gr_color(0, 156, 100, 255); |
| break; |
| case UIElement::MENU_SEL_FG: |
| if (fastbootd_logo_enabled_) |
| gr_color(0, 0, 0, 255); |
| else |
| gr_color(0xd8, 0xd8, 0xd8, 255); |
| break; |
| case UIElement::LOG: |
| gr_color(196, 196, 196, 255); |
| break; |
| case UIElement::TEXT_FILL: |
| gr_color(0, 0, 0, 160); |
| break; |
| default: |
| gr_color(255, 255, 255, 255); |
| break; |
| } |
| } |
| |
| void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string>& locales_entries, |
| size_t sel) { |
| SetLocale(locales_entries[sel]); |
| std::vector<std::string> text_name = { "erasing_text", "error_text", "installing_text", |
| "installing_security_text", "no_command_text" }; |
| std::unordered_map<std::string, std::unique_ptr<GRSurface>> surfaces; |
| for (const auto& name : text_name) { |
| auto text_image = LoadLocalizedBitmap(name); |
| if (!text_image) { |
| Print("Failed to load %s\n", name.c_str()); |
| return; |
| } |
| surfaces.emplace(name, std::move(text_image)); |
| } |
| |
| std::lock_guard<std::mutex> lg(updateMutex); |
| gr_color(0, 0, 0, 255); |
| gr_clear(); |
| |
| int text_y = margin_height_; |
| int text_x = margin_width_; |
| int line_spacing = gr_sys_font()->char_height; // Put some extra space between images. |
| // Write the header and descriptive texts. |
| SetColor(UIElement::INFO); |
| std::string header = "Show background text image"; |
| text_y += DrawTextLine(text_x, text_y, header, true); |
| std::string locale_selection = android::base::StringPrintf( |
| "Current locale: %s, %zu/%zu", locales_entries[sel].c_str(), sel + 1, locales_entries.size()); |
| // clang-format off |
| std::vector<std::string> instruction = { |
| locale_selection, |
| "Use volume up/down to switch locales and power to exit." |
| }; |
| // clang-format on |
| text_y += DrawWrappedTextLines(text_x, text_y, instruction); |
| |
| // Iterate through the text images and display them in order for the current locale. |
| for (const auto& p : surfaces) { |
| text_y += line_spacing; |
| SetColor(UIElement::LOG); |
| text_y += DrawTextLine(text_x, text_y, p.first, false); |
| gr_color(255, 255, 255, 255); |
| gr_texticon(text_x, text_y, p.second.get()); |
| text_y += gr_get_height(p.second.get()); |
| } |
| // Update the whole screen. |
| gr_flip(); |
| } |
| |
| void ScreenRecoveryUI::CheckBackgroundTextImages() { |
| // Load a list of locales embedded in one of the resource files. |
| std::vector<std::string> locales_entries = get_locales_in_png("installing_text"); |
| if (locales_entries.empty()) { |
| Print("Failed to load locales from the resource files\n"); |
| return; |
| } |
| std::string saved_locale = locale_; |
| size_t selected = 0; |
| SelectAndShowBackgroundText(locales_entries, selected); |
| |
| FlushKeys(); |
| while (true) { |
| InputEvent evt = WaitInputEvent(); |
| if (evt.type() == EventType::EXTRA) { |
| if (evt.key() == static_cast<int>(KeyError::INTERRUPTED)) break; |
| } |
| if (evt.type() == EventType::KEY) { |
| if (evt.key() == KEY_POWER || evt.key() == KEY_ENTER) { |
| break; |
| } else if (evt.key() == KEY_UP || evt.key() == KEY_VOLUMEUP) { |
| selected = (selected == 0) ? locales_entries.size() - 1 : selected - 1; |
| SelectAndShowBackgroundText(locales_entries, selected); |
| } else if (evt.key() == KEY_DOWN || evt.key() == KEY_VOLUMEDOWN) { |
| selected = (selected == locales_entries.size() - 1) ? 0 : selected + 1; |
| SelectAndShowBackgroundText(locales_entries, selected); |
| } |
| } |
| } |
| |
| SetLocale(saved_locale); |
| } |
| |
| int ScreenRecoveryUI::ScreenWidth() const { |
| return gr_fb_width(); |
| } |
| |
| int ScreenRecoveryUI::ScreenHeight() const { |
| return gr_fb_height(); |
| } |
| |
| void ScreenRecoveryUI::DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx, |
| int dy) const { |
| gr_blit(surface, sx, sy, w, h, dx, dy); |
| } |
| |
| int ScreenRecoveryUI::DrawHorizontalRule(int y) const { |
| gr_fill(0, y + 4, ScreenWidth(), y + 6); |
| return 8; |
| } |
| |
| void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const { |
| if (y + height > ScreenHeight()) |
| height = ScreenHeight() - y; |
| gr_fill(x, y, x + width, y + height); |
| } |
| |
| void ScreenRecoveryUI::DrawScrollBar(int y, int height) const { |
| int x = ScreenWidth() - margin_width_; |
| int width = 8; |
| gr_fill(x - width, y, x, y + height); |
| } |
| |
| void ScreenRecoveryUI::DrawFill(int x, int y, int w, int h) const { |
| gr_fill(x, y, w, h); |
| } |
| |
| void ScreenRecoveryUI::DrawTextIcon(int x, int y, const GRSurface* surface) const { |
| gr_texticon(x, y, surface); |
| } |
| |
| int ScreenRecoveryUI::DrawTextLine(int x, int y, const std::string& line, bool bold) const { |
| gr_text(gr_sys_font(), x, y, line.c_str(), bold); |
| return char_height_ + 4; |
| } |
| |
| int ScreenRecoveryUI::DrawTextLines(int x, int y, const std::vector<std::string>& lines) const { |
| int offset = 0; |
| for (const auto& line : lines) { |
| offset += DrawTextLine(x, y + offset, line, false); |
| } |
| return offset; |
| } |
| |
| int ScreenRecoveryUI::DrawWrappedTextLines(int x, int y, |
| const std::vector<std::string>& lines) const { |
| // Keep symmetrical margins based on the given offset (i.e. x). |
| size_t text_cols = (ScreenWidth() - x * 2) / char_width_; |
| int offset = 0; |
| for (const auto& line : lines) { |
| size_t next_start = 0; |
| while (next_start < line.size()) { |
| std::string sub = line.substr(next_start, text_cols + 1); |
| if (sub.size() <= text_cols) { |
| next_start += sub.size(); |
| } else { |
| // Line too long and must be wrapped to text_cols columns. |
| size_t last_space = sub.find_last_of(" \t\n"); |
| if (last_space == std::string::npos) { |
| // No space found, just draw as much as we can. |
| sub.resize(text_cols); |
| next_start += text_cols; |
| } else { |
| sub.resize(last_space); |
| next_start += last_space + 1; |
| } |
| } |
| offset += DrawTextLine(x, y + offset, sub, false); |
| } |
| } |
| return offset; |
| } |
| |
| void ScreenRecoveryUI::SetTitle(const std::vector<std::string>& lines) { |
| title_lines_ = lines; |
| } |
| |
| std::vector<std::string> ScreenRecoveryUI::GetMenuHelpMessage() const { |
| // clang-format off |
| static std::vector<std::string> REGULAR_HELP{ |
| "Use the volume up/down keys to navigate.", |
| "Use the power key to select.", |
| }; |
| static std::vector<std::string> LONG_PRESS_HELP{ |
| "Any button cycles highlight.", |
| "Long-press activates.", |
| }; |
| static const std::vector<std::string> NO_HELP = {}; |
| // clang-format on |
| return HasTouchScreen() ? NO_HELP : HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP; |
| } |
| |
| // Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex |
| // locked. |
| void ScreenRecoveryUI::draw_screen_locked() { |
| if (!show_text) { |
| draw_background_locked(); |
| draw_foreground_locked(); |
| return; |
| } |
| |
| gr_color(0, 0, 0, 255); |
| gr_clear(); |
| |
| draw_menu_and_text_buffer_locked(GetMenuHelpMessage()); |
| } |
| |
| // Draws the menu and text buffer on the screen. Should only be called with updateMutex locked. |
| void ScreenRecoveryUI::draw_menu_and_text_buffer_locked( |
| const std::vector<std::string>& help_message) { |
| int y = margin_height_; |
| |
| if (menu_) { |
| auto& logo = fastbootd_logo_enabled_ ? fastbootd_logo_ : lineage_logo_; |
| auto logo_width = gr_get_width(logo.get()); |
| auto logo_height = gr_get_height(logo.get()); |
| auto centered_x = ScreenWidth() / 2 - logo_width / 2; |
| DrawSurface(logo.get(), 0, 0, logo_width, logo_height, centered_x, y); |
| y += logo_height; |
| |
| if (!menu_->IsMain()) { |
| auto icon_w = gr_get_width(back_icon_.get()); |
| auto icon_h = gr_get_height(back_icon_.get()); |
| auto icon_x = centered_x / 2 - icon_w / 2; |
| auto icon_y = y - logo_height / 2 - icon_h / 2; |
| gr_blit(back_icon_sel_ && menu_->selection() == -1 ? back_icon_sel_.get() : back_icon_.get(), |
| 0, 0, icon_w, icon_h, icon_x, icon_y); |
| } |
| |
| int x = margin_width_ + kMenuIndent; |
| if (!title_lines_.empty()) { |
| SetColor(UIElement::INFO); |
| y += DrawTextLines(x, y, title_lines_); |
| } |
| y += menu_->DrawHeader(x, y); |
| menu_start_y_ = y + 12; // Skip horizontal rule and some margin |
| menu_->SetMenuHeight(std::max(0, ScreenHeight() - menu_start_y_)); |
| y += menu_->DrawItems(x, y, ScreenWidth(), IsLongPress()); |
| if (!help_message.empty()) { |
| y += MenuItemPadding(); |
| SetColor(UIElement::INFO); |
| y += DrawTextLines(x, y, help_message); |
| } |
| } |
| |
| // Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or |
| // we've displayed the entire text buffer. |
| SetColor(UIElement::LOG); |
| int row = text_row_; |
| size_t count = 0; |
| for (int ty = ScreenHeight() - margin_height_ - char_height_; ty >= y && count < text_rows_; |
| ty -= char_height_, ++count) { |
| DrawTextLine(margin_width_, ty, text_[row], false); |
| --row; |
| if (row < 0) row = text_rows_ - 1; |
| } |
| } |
| |
| // Redraw everything on the screen and flip the screen (make it visible). |
| // Should only be called with updateMutex locked. |
| void ScreenRecoveryUI::update_screen_locked() { |
| draw_screen_locked(); |
| gr_flip(); |
| } |
| |
| // Updates only the progress bar, if possible, otherwise redraws the screen. |
| // Should only be called with updateMutex locked. |
| void ScreenRecoveryUI::update_progress_locked() { |
| if (show_text || !pagesIdentical) { |
| draw_screen_locked(); // Must redraw the whole screen |
| pagesIdentical = true; |
| } else { |
| draw_foreground_locked(); // Draw only the progress bar and overlays |
| } |
| gr_flip(); |
| } |
| |
| void ScreenRecoveryUI::ProgressThreadLoop() { |
| double interval = 1.0 / animation_fps_; |
| while (!progress_thread_stopped_) { |
| double start = now(); |
| bool redraw = false; |
| { |
| std::lock_guard<std::mutex> lg(updateMutex); |
| |
| // update the installation animation, if active |
| // skip this if we have a text overlay (too expensive to update) |
| if ((current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) && !show_text) { |
| if (!intro_done_) { |
| if (current_frame_ == intro_frames_.size() - 1) { |
| intro_done_ = true; |
| current_frame_ = 0; |
| } else { |
| ++current_frame_; |
| } |
| } else { |
| current_frame_ = (current_frame_ + 1) % loop_frames_.size(); |
| } |
| |
| redraw = true; |
| } |
| |
| // move the progress bar forward on timed intervals, if configured |
| int duration = progressScopeDuration; |
| if (progressBarType == DETERMINATE && duration > 0) { |
| double elapsed = now() - progressScopeTime; |
| float p = 1.0 * elapsed / duration; |
| if (p > 1.0) p = 1.0; |
| if (p > progress) { |
| progress = p; |
| redraw = true; |
| } |
| } |
| |
| if (redraw) update_progress_locked(); |
| } |
| |
| double end = now(); |
| // minimum of 20ms delay between frames |
| double delay = interval - (end - start); |
| if (delay < 0.02) delay = 0.02; |
| usleep(static_cast<useconds_t>(delay * 1000000)); |
| } |
| } |
| |
| std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadBitmap(const std::string& filename) { |
| GRSurface* surface; |
| if (auto result = res_create_display_surface(filename.c_str(), &surface); result < 0) { |
| LOG(ERROR) << "Failed to load bitmap " << filename << " (error " << result << ")"; |
| return nullptr; |
| } |
| return std::unique_ptr<GRSurface>(surface); |
| } |
| |
| std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadLocalizedBitmap(const std::string& filename) { |
| GRSurface* surface; |
| auto result = res_create_localized_alpha_surface(filename.c_str(), locale_.c_str(), &surface); |
| if (result == 0) { |
| return std::unique_ptr<GRSurface>(surface); |
| } |
| // TODO(xunchang) create a error code enum to refine the retry condition. |
| LOG(WARNING) << "Failed to load bitmap " << filename << " for locale " << locale_ << " (error " |
| << result << "). Falling back to use default locale."; |
| |
| result = res_create_localized_alpha_surface(filename.c_str(), DEFAULT_LOCALE, &surface); |
| if (result == 0) { |
| return std::unique_ptr<GRSurface>(surface); |
| } |
| |
| LOG(ERROR) << "Failed to load bitmap " << filename << " for locale " << DEFAULT_LOCALE |
| << " (error " << result << ")"; |
| return nullptr; |
| } |
| |
| static char** Alloc2d(size_t rows, size_t cols) { |
| char** result = new char*[rows]; |
| for (size_t i = 0; i < rows; ++i) { |
| result[i] = new char[cols]; |
| memset(result[i], 0, cols); |
| } |
| return result; |
| } |
| |
| // Choose the right background string to display during update. |
| void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) { |
| if (security_update) { |
| installing_text_ = LoadLocalizedBitmap("installing_security_text"); |
| } else { |
| installing_text_ = LoadLocalizedBitmap("installing_text"); |
| } |
| Redraw(); |
| } |
| |
| bool ScreenRecoveryUI::InitTextParams() { |
| // gr_init() would return successfully on font initialization failure. |
| if (gr_sys_font() == nullptr) { |
| return false; |
| } |
| gr_font_size(gr_sys_font(), &char_width_, &char_height_); |
| gr_font_size(gr_menu_font(), &menu_char_width_, &menu_char_height_); |
| text_rows_ = (ScreenHeight() - margin_height_ * 2) / char_height_; |
| text_cols_ = (ScreenWidth() - margin_width_ * 2) / char_width_; |
| return true; |
| } |
| |
| bool ScreenRecoveryUI::LoadWipeDataMenuText() { |
| // Ignores the errors since the member variables will stay as nullptr. |
| cancel_wipe_data_text_ = LoadLocalizedBitmap("cancel_wipe_data_text"); |
| factory_data_reset_text_ = LoadLocalizedBitmap("factory_data_reset_text"); |
| try_again_text_ = LoadLocalizedBitmap("try_again_text"); |
| wipe_data_confirmation_text_ = LoadLocalizedBitmap("wipe_data_confirmation_text"); |
| wipe_data_menu_header_text_ = LoadLocalizedBitmap("wipe_data_menu_header_text"); |
| return true; |
| } |
| |
| static bool InitGraphics() { |
| // Timeout is same as init wait for file default of 5 seconds and is arbitrary |
| const unsigned timeout = 500; // 10ms increments |
| for (auto retry = timeout; retry > 0; --retry) { |
| if (gr_init() == 0) { |
| if (retry < timeout) { |
| // Log message like init wait for file completion log for consistency. |
| LOG(WARNING) << "wait for 'graphics' took " << ((timeout - retry) * 10) << "ms"; |
| } |
| return true; |
| } |
| std::this_thread::sleep_for(10ms); |
| } |
| // Log message like init wait for file timeout log for consistency. |
| LOG(ERROR) << "timeout wait for 'graphics' took " << (timeout * 10) << "ms"; |
| return false; |
| } |
| |
| bool ScreenRecoveryUI::Init(const std::string& locale) { |
| RecoveryUI::Init(locale); |
| |
| if (!InitGraphics()) { |
| return false; |
| } |
| is_graphics_available = true; |
| |
| if (!InitTextParams()) { |
| return false; |
| } |
| menu_draw_funcs_ = std::make_unique<MenuDrawFunctions>(*this); |
| |
| if (blank_unblank_on_init_) { |
| gr_fb_blank(true); |
| gr_fb_blank(false); |
| } |
| |
| // Are we portrait or landscape? |
| layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT; |
| // Are we the large variant of our base layout? |
| if (gr_fb_height() > PixelsFromDp(800)) ++layout_; |
| |
| text_ = Alloc2d(text_rows_, text_cols_ + 1); |
| file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1); |
| |
| text_col_ = text_row_ = 0; |
| |
| // Set up the locale info. |
| SetLocale(locale); |
| |
| error_icon_ = LoadBitmap("icon_error"); |
| |
| progress_bar_empty_ = LoadBitmap("progress_empty"); |
| progress_bar_fill_ = LoadBitmap("progress_fill"); |
| stage_marker_empty_ = LoadBitmap("stage_empty"); |
| stage_marker_fill_ = LoadBitmap("stage_fill"); |
| |
| erasing_text_ = LoadLocalizedBitmap("erasing_text"); |
| no_command_text_ = LoadLocalizedBitmap("no_command_text"); |
| error_text_ = LoadLocalizedBitmap("error_text"); |
| |
| back_icon_ = LoadBitmap("ic_back"); |
| back_icon_sel_ = LoadBitmap("ic_back_sel"); |
| if (android::base::GetBoolProperty("ro.boot.dynamic_partitions", false) || |
| android::base::GetBoolProperty("ro.fastbootd.available", false)) { |
| lineage_logo_ = LoadBitmap("logo_image_switch"); |
| fastbootd_logo_ = LoadBitmap("fastbootd"); |
| } else { |
| lineage_logo_ = LoadBitmap("logo_image"); |
| } |
| |
| // Background text for "installing_update" could be "installing update" or |
| // "installing security update". It will be set after Init() according to the commands in BCB. |
| installing_text_.reset(); |
| |
| LoadWipeDataMenuText(); |
| |
| LoadAnimation(); |
| |
| // Keep the progress bar updated, even when the process is otherwise busy. |
| progress_thread_ = std::thread(&ScreenRecoveryUI::ProgressThreadLoop, this); |
| |
| // set the callback for hall sensor event |
| (void)ev_sync_sw_state([this](auto&& a, auto&& b) { return this->SetSwCallback(a, b);}); |
| |
| return true; |
| } |
| |
| std::string ScreenRecoveryUI::GetLocale() const { |
| return locale_; |
| } |
| |
| void ScreenRecoveryUI::LoadAnimation() { |
| std::unique_ptr<DIR, decltype(&closedir)> dir(opendir(Paths::Get().resource_dir().c_str()), |
| closedir); |
| dirent* de; |
| std::vector<std::string> intro_frame_names; |
| std::vector<std::string> loop_frame_names; |
| |
| while ((de = readdir(dir.get())) != nullptr) { |
| int value, num_chars; |
| if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) { |
| intro_frame_names.emplace_back(de->d_name, num_chars); |
| } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) { |
| loop_frame_names.emplace_back(de->d_name, num_chars); |
| } |
| } |
| |
| size_t intro_frames = intro_frame_names.size(); |
| size_t loop_frames = loop_frame_names.size(); |
| |
| // It's okay to not have an intro. |
| if (intro_frames == 0) intro_done_ = true; |
| // But you must have an animation. |
| if (loop_frames == 0) abort(); |
| |
| std::sort(intro_frame_names.begin(), intro_frame_names.end()); |
| std::sort(loop_frame_names.begin(), loop_frame_names.end()); |
| |
| intro_frames_.clear(); |
| intro_frames_.reserve(intro_frames); |
| for (const auto& frame_name : intro_frame_names) { |
| intro_frames_.emplace_back(LoadBitmap(frame_name)); |
| } |
| |
| loop_frames_.clear(); |
| loop_frames_.reserve(loop_frames); |
| for (const auto& frame_name : loop_frame_names) { |
| loop_frames_.emplace_back(LoadBitmap(frame_name)); |
| } |
| } |
| |
| void ScreenRecoveryUI::SetBackground(Icon icon) { |
| std::lock_guard<std::mutex> lg(updateMutex); |
| |
| current_icon_ = icon; |
| update_screen_locked(); |
| } |
| |
| void ScreenRecoveryUI::SetProgressType(ProgressType type) { |
| std::lock_guard<std::mutex> lg(updateMutex); |
| if (progressBarType != type) { |
| progressBarType = type; |
| } |
| progressScopeStart = 0; |
| progressScopeSize = 0; |
| progress = 0; |
| update_progress_locked(); |
| } |
| |
| void ScreenRecoveryUI::ShowProgress(float portion, float seconds) { |
| std::lock_guard<std::mutex> lg(updateMutex); |
| progressBarType = DETERMINATE; |
| progressScopeStart += progressScopeSize; |
| progressScopeSize = portion; |
| progressScopeTime = now(); |
| progressScopeDuration = seconds; |
| progress = 0; |
| update_progress_locked(); |
| } |
| |
| void ScreenRecoveryUI::SetProgress(float fraction) { |
| std::lock_guard<std::mutex> lg(updateMutex); |
| if (fraction < 0.0) fraction = 0.0; |
| if (fraction > 1.0) fraction = 1.0; |
| if (progressBarType == DETERMINATE && fraction > progress) { |
| // Skip updates that aren't visibly different. |
| int width = gr_get_width(progress_bar_empty_.get()); |
| float scale = width * progressScopeSize; |
| if ((int)(progress * scale) != (int)(fraction * scale)) { |
| progress = fraction; |
| update_progress_locked(); |
| } |
| } |
| } |
| |
| void ScreenRecoveryUI::SetStage(int current, int max) { |
| std::lock_guard<std::mutex> lg(updateMutex); |
| stage = current; |
| max_stage = max; |
| } |
| |
| void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) { |
| std::string str; |
| android::base::StringAppendV(&str, fmt, ap); |
| |
| if (copy_to_stdout) { |
| fputs(str.c_str(), stdout); |
| } |
| |
| std::lock_guard<std::mutex> lg(updateMutex); |
| if (text_rows_ > 0 && text_cols_ > 0) { |
| for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) { |
| if (*ptr == '\n' || text_col_ >= text_cols_) { |
| text_[text_row_][text_col_] = '\0'; |
| text_col_ = 0; |
| text_row_ = (text_row_ + 1) % text_rows_; |
| } |
| if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr; |
| } |
| text_[text_row_][text_col_] = '\0'; |
| update_screen_locked(); |
| } |
| } |
| |
| void ScreenRecoveryUI::Print(const char* fmt, ...) { |
| va_list ap; |
| va_start(ap, fmt); |
| PrintV(fmt, true, ap); |
| va_end(ap); |
| } |
| |
| void ScreenRecoveryUI::PrintOnScreenOnly(const char* fmt, ...) { |
| va_list ap; |
| va_start(ap, fmt); |
| PrintV(fmt, false, ap); |
| va_end(ap); |
| } |
| |
| void ScreenRecoveryUI::PutChar(char ch) { |
| std::lock_guard<std::mutex> lg(updateMutex); |
| if (ch != '\n') text_[text_row_][text_col_++] = ch; |
| if (ch == '\n' || text_col_ >= text_cols_) { |
| text_col_ = 0; |
| ++text_row_; |
| } |
| } |
| |
| void ScreenRecoveryUI::ClearText() { |
| std::lock_guard<std::mutex> lg(updateMutex); |
| text_col_ = 0; |
| text_row_ = 0; |
| for (size_t i = 0; i < text_rows_; ++i) { |
| memset(text_[i], 0, text_cols_ + 1); |
| } |
| } |
| |
| void ScreenRecoveryUI::ShowFile(FILE* fp) { |
| std::vector<off_t> offsets; |
| offsets.push_back(ftello(fp)); |
| ClearText(); |
| |
| struct stat sb; |
| fstat(fileno(fp), &sb); |
| |
| bool show_prompt = false; |
| while (true) { |
| if (show_prompt) { |
| PrintOnScreenOnly("--(%d%% of %d bytes)--", |
| static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))), |
| static_cast<int>(sb.st_size)); |
| Redraw(); |
| while (show_prompt) { |
| show_prompt = false; |
| InputEvent evt = WaitInputEvent(); |
| if (evt.type() == EventType::EXTRA) { |
| if (evt.key() == static_cast<int>(KeyError::INTERRUPTED)) { |
| return; |
| } |
| } |
| if (evt.type() != EventType::KEY) { |
| show_prompt = true; |
| continue; |
| } |
| if (evt.key() == KEY_POWER || evt.key() == KEY_ENTER || evt.key() == KEY_BACKSPACE || |
| evt.key() == KEY_BACK || evt.key() == KEY_HOME || evt.key() == KEY_HOMEPAGE) { |
| return; |
| } else if (evt.key() == KEY_UP || evt.key() == KEY_VOLUMEUP || evt.key() == KEY_SCROLLUP) { |
| if (offsets.size() <= 1) { |
| show_prompt = true; |
| } else { |
| offsets.pop_back(); |
| fseek(fp, offsets.back(), SEEK_SET); |
| } |
| } else { |
| if (feof(fp)) { |
| return; |
| } |
| offsets.push_back(ftello(fp)); |
| } |
| } |
| ClearText(); |
| } |
| |
| int ch = getc(fp); |
| if (ch == EOF) { |
| while (text_row_ < text_rows_ - 1) PutChar('\n'); |
| show_prompt = true; |
| } else { |
| PutChar(ch); |
| if (text_col_ == 0 && text_row_ >= text_rows_ - 1) { |
| show_prompt = true; |
| } |
| } |
| } |
| } |
| |
| void ScreenRecoveryUI::ShowFile(const std::string& filename) { |
| std::unique_ptr<FILE, decltype(&fclose)> fp(fopen(filename.c_str(), "re"), fclose); |
| if (!fp) { |
| Print(" Unable to open %s: %s\n", filename.c_str(), strerror(errno)); |
| return; |
| } |
| |
| char** old_text = text_; |
| size_t old_text_col = text_col_; |
| size_t old_text_row = text_row_; |
| |
| // Swap in the alternate screen and clear it. |
| text_ = file_viewer_text_; |
| ClearText(); |
| |
| ShowFile(fp.get()); |
| |
| text_ = old_text; |
| text_col_ = old_text_col; |
| text_row_ = old_text_row; |
| } |
| |
| std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu( |
| const GRSurface* graphic_header, const std::vector<const GRSurface*>& graphic_items, |
| const std::vector<std::string>& text_headers, const std::vector<std::string>& text_items, |
| size_t initial_selection) const { |
| // horizontal unusable area: margin width + menu indent |
| size_t max_width = ScreenWidth() - margin_width_ - kMenuIndent; |
| // vertical unusable area: margin height + title lines + helper message + high light bar. |
| // It is safe to reserve more space. |
| size_t max_height = ScreenHeight() - margin_height_ - char_height_ * (title_lines_.size() + 3); |
| if (GraphicMenu::Validate(max_width, max_height, graphic_header, graphic_items)) { |
| return std::make_unique<GraphicMenu>(graphic_header, graphic_items, initial_selection, *this); |
| } |
| |
| fprintf(stderr, "Failed to initialize graphic menu, falling back to use the text menu.\n"); |
| |
| return CreateMenu(text_headers, text_items, initial_selection); |
| } |
| |
| std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu(const std::vector<std::string>& text_headers, |
| const std::vector<std::string>& text_items, |
| size_t initial_selection) const { |
| int menu_char_width = MenuCharWidth(); |
| int menu_char_height = MenuCharHeight(); |
| int menu_cols = (ScreenWidth() - margin_width_*2 - kMenuIndent) / menu_char_width; |
| bool wrap_selection = !HasThreeButtons() && !HasTouchScreen(); |
| return std::make_unique<TextMenu>(wrap_selection, menu_cols, text_headers, text_items, |
| initial_selection, menu_char_height, *menu_draw_funcs_); |
| } |
| |
| int ScreenRecoveryUI::SelectMenu(int sel) { |
| std::lock_guard<std::mutex> lg(updateMutex); |
| if (menu_) { |
| int old_sel = menu_->selection(); |
| sel = menu_->Select(sel); |
| |
| if (sel != old_sel) { |
| update_screen_locked(); |
| } |
| } |
| return sel; |
| } |
| |
| int ScreenRecoveryUI::SelectMenu(const Point& point) { |
| int new_sel = Device::kNoAction; |
| std::lock_guard<std::mutex> lg(updateMutex); |
| if (menu_) { |
| if (!menu_->IsMain()) { |
| // Back arrow hitbox |
| const static int logo_width = gr_get_width(lineage_logo_.get()); |
| const static int logo_height = gr_get_height(lineage_logo_.get()); |
| const static int icon_w = gr_get_width(back_icon_.get()); |
| const static int icon_h = gr_get_height(back_icon_.get()); |
| const static int centered_x = ScreenWidth() / 2 - logo_width / 2; |
| const static int icon_x = centered_x / 2 - icon_w / 2; |
| const static int icon_y = margin_height_ + logo_height / 2 - icon_h / 2; |
| |
| if (point.x() >= icon_x && point.x() <= icon_x + icon_w && |
| point.y() >= icon_y && point.y() <= icon_y + icon_h) { |
| return Device::kGoBack; |
| } |
| } |
| |
| if (point.y() >= menu_start_y_ && |
| point.y() < menu_start_y_ + menu_->ItemsCount() * MenuItemHeight()) { |
| int old_sel = menu_->selection(); |
| int relative_sel = (point.y() - menu_start_y_) / MenuItemHeight(); |
| new_sel = menu_->SelectVisible(relative_sel); |
| if (new_sel != -1 && new_sel != old_sel) { |
| update_screen_locked(); |
| } |
| } |
| } |
| return new_sel; |
| } |
| |
| int ScreenRecoveryUI::ScrollMenu(int updown) { |
| std::lock_guard<std::mutex> lg(updateMutex); |
| int sel = Device::kNoAction; |
| if (menu_) { |
| sel = menu_->Scroll(updown); |
| update_screen_locked(); |
| } |
| return sel; |
| } |
| |
| size_t ScreenRecoveryUI::ShowMenu(std::unique_ptr<Menu>&& menu, bool menu_only, |
| const std::function<int(int, bool)>& key_handler) { |
| // Throw away keys pressed previously, so user doesn't accidentally trigger menu items. |
| FlushKeys(); |
| |
| // If there is a key interrupt in progress, return KeyError::INTERRUPTED without starting the |
| // menu. |
| if (IsKeyInterrupted()) return static_cast<size_t>(KeyError::INTERRUPTED); |
| |
| CHECK(menu != nullptr); |
| |
| // Starts and displays the menu |
| menu_ = std::move(menu); |
| Redraw(); |
| |
| int selected = menu_->selection(); |
| int chosen_item = -1; |
| while (chosen_item < 0) { |
| InputEvent evt = WaitInputEvent(); |
| if (evt.type() == EventType::EXTRA) { |
| if (evt.key() == static_cast<int>(KeyError::INTERRUPTED)) { |
| // WaitKey() was interrupted. |
| return static_cast<size_t>(KeyError::INTERRUPTED); |
| } |
| if (evt.key() == static_cast<int>(KeyError::TIMED_OUT)) { // WaitKey() timed out. |
| if (WasTextEverVisible()) { |
| continue; |
| } else { |
| LOG(INFO) << "Timed out waiting for key input; rebooting."; |
| menu_.reset(); |
| Redraw(); |
| return static_cast<size_t>(KeyError::TIMED_OUT); |
| } |
| } |
| } |
| |
| int action = Device::kNoAction; |
| if (evt.type() == EventType::TOUCH) { |
| int touch_sel = SelectMenu(evt.pos()); |
| if (touch_sel < 0) { |
| action = touch_sel; |
| } else { |
| action = Device::kInvokeItem; |
| selected = touch_sel; |
| } |
| } else { |
| bool visible = IsTextVisible(); |
| action = key_handler(evt.key(), visible); |
| } |
| if (action < 0) { |
| switch (action) { |
| case Device::kHighlightUp: |
| selected = SelectMenu(--selected); |
| break; |
| case Device::kHighlightDown: |
| selected = SelectMenu(++selected); |
| break; |
| case Device::kScrollUp: |
| selected = ScrollMenu(-1); |
| break; |
| case Device::kScrollDown: |
| selected = ScrollMenu(1); |
| break; |
| case Device::kInvokeItem: |
| if (selected < 0) { |
| chosen_item = Device::kGoBack; |
| } else { |
| chosen_item = selected; |
| } |
| break; |
| case Device::kNoAction: |
| break; |
| case Device::kGoBack: |
| chosen_item = Device::kGoBack; |
| break; |
| case Device::kGoHome: |
| chosen_item = Device::kGoHome; |
| break; |
| case Device::kDoSideload: |
| chosen_item = Device::kDoSideload; |
| break; |
| } |
| } else if (!menu_only) { |
| chosen_item = action; |
| } |
| |
| if (chosen_item == Device::kGoBack || chosen_item == Device::kGoHome || |
| chosen_item == Device::kDoSideload) { |
| break; |
| } |
| } |
| |
| menu_.reset(); |
| |
| return chosen_item; |
| } |
| |
| size_t ScreenRecoveryUI::ShowMenu(const std::vector<std::string>& headers, |
| const std::vector<std::string>& items, size_t initial_selection, |
| bool menu_only, |
| const std::function<int(int, bool)>& key_handler) { |
| auto menu = CreateMenu(headers, items, initial_selection); |
| if (menu == nullptr) { |
| return initial_selection; |
| } |
| |
| return ShowMenu(std::move(menu), menu_only, key_handler); |
| } |
| |
| size_t ScreenRecoveryUI::ShowPromptWipeDataMenu(const std::vector<std::string>& backup_headers, |
| const std::vector<std::string>& backup_items, |
| const std::function<int(int, bool)>& key_handler) { |
| auto wipe_data_menu = CreateMenu(backup_headers, backup_items, 0); |
| if (wipe_data_menu == nullptr) { |
| return 0; |
| } |
| |
| return ShowMenu(std::move(wipe_data_menu), true, key_handler); |
| } |
| |
| size_t ScreenRecoveryUI::ShowPromptWipeDataConfirmationMenu( |
| const std::vector<std::string>& backup_headers, const std::vector<std::string>& backup_items, |
| const std::function<int(int, bool)>& key_handler) { |
| auto confirmation_menu = |
| CreateMenu(wipe_data_confirmation_text_.get(), |
| { cancel_wipe_data_text_.get(), factory_data_reset_text_.get() }, backup_headers, |
| backup_items, 0); |
| if (confirmation_menu == nullptr) { |
| return 0; |
| } |
| |
| return ShowMenu(std::move(confirmation_menu), true, key_handler); |
| } |
| |
| bool ScreenRecoveryUI::IsTextVisible() { |
| std::lock_guard<std::mutex> lg(updateMutex); |
| int visible = show_text; |
| return visible; |
| } |
| |
| bool ScreenRecoveryUI::WasTextEverVisible() { |
| std::lock_guard<std::mutex> lg(updateMutex); |
| int ever_visible = show_text_ever; |
| return ever_visible; |
| } |
| |
| void ScreenRecoveryUI::ShowText(bool visible) { |
| std::lock_guard<std::mutex> lg(updateMutex); |
| show_text = visible; |
| if (show_text) show_text_ever = true; |
| update_screen_locked(); |
| } |
| |
| void ScreenRecoveryUI::Redraw() { |
| std::lock_guard<std::mutex> lg(updateMutex); |
| update_screen_locked(); |
| } |
| |
| void ScreenRecoveryUI::KeyLongPress(int) { |
| // Redraw so that if we're in the menu, the highlight |
| // will change color to indicate a successful long press. |
| Redraw(); |
| } |
| |
| void ScreenRecoveryUI::SetLocale(const std::string& new_locale) { |
| locale_ = new_locale; |
| rtl_locale_ = false; |
| |
| if (!new_locale.empty()) { |
| size_t separator = new_locale.find('-'); |
| // lang has the language prefix prior to the separator, or full string if none exists. |
| std::string lang = new_locale.substr(0, separator); |
| |
| // A bit cheesy: keep an explicit list of supported RTL languages. |
| if (lang == "ar" || // Arabic |
| lang == "fa" || // Persian (Farsi) |
| lang == "he" || // Hebrew (new language code) |
| lang == "iw" || // Hebrew (old language code) |
| lang == "ur") { // Urdu |
| rtl_locale_ = true; |
| } |
| } |
| } |
| |
| int ScreenRecoveryUI::SetSwCallback(int code, int value) { |
| if (!is_graphics_available) { return -1; } |
| if (code > SW_MAX) { return -1; } |
| if (code != SW_LID) { return 0; } |
| |
| /* detect dual display */ |
| if (!gr_has_multiple_connectors()) { return -1; } |
| |
| /* turn off all screen */ |
| gr_fb_blank(true, DirectRenderManager::DRM_INNER); |
| gr_fb_blank(true, DirectRenderManager::DRM_OUTER); |
| gr_color(0, 0, 0, 255); |
| gr_clear(); |
| |
| /* turn on the screen */ |
| gr_fb_blank(false, value); |
| gr_flip(); |
| |
| /* set the retation */ |
| std::string rotation_str; |
| if (value == DirectRenderManager::DRM_OUTER) { |
| rotation_str = |
| android::base::GetProperty("ro.minui.second_rotation", "ROTATION_NONE"); |
| } else { |
| rotation_str = |
| android::base::GetProperty("ro.minui.default_rotation", "ROTATION_NONE"); |
| } |
| |
| if (rotation_str == "ROTATION_RIGHT") { |
| gr_rotate(GRRotation::RIGHT); |
| } else if (rotation_str == "ROTATION_DOWN") { |
| gr_rotate(GRRotation::DOWN); |
| } else if (rotation_str == "ROTATION_LEFT") { |
| gr_rotate(GRRotation::LEFT); |
| } else { // "ROTATION_NONE" or unknown string |
| gr_rotate(GRRotation::NONE); |
| } |
| Redraw(); |
| |
| return 0; |
| } |