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/*
* Copyright (C) 2015 The Android Open Source Project
* Copyright (C) 2019 The LineageOS Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "recovery_ui/device.h"
#include <algorithm>
#include <string>
#include <utility>
#include <vector>
#include <android-base/logging.h>
#include "otautil/boot_state.h"
#include "recovery_ui/ui.h"
typedef std::pair<std::string, Device::BuiltinAction> menu_action_t;
static std::vector<std::string> g_main_header{};
static std::vector<menu_action_t> g_main_actions{
{ "Reboot system now", Device::REBOOT },
{ "Apply update", Device::APPLY_UPDATE },
{ "Factory reset", Device::MENU_WIPE },
{ "Advanced", Device::MENU_ADVANCED },
};
static std::vector<std::string> g_advanced_header{ "Advanced options" };
static std::vector<menu_action_t> g_advanced_actions{
{ "Enter fastboot", Device::ENTER_FASTBOOT },
{ "Reboot to bootloader", Device::REBOOT_BOOTLOADER },
{ "Reboot to recovery", Device::REBOOT_RECOVERY },
{ "Mount /system", Device::MOUNT_SYSTEM },
{ "View recovery logs", Device::VIEW_RECOVERY_LOGS },
{ "Enable ADB", Device::ENABLE_ADB },
{ "Run graphics test", Device::RUN_GRAPHICS_TEST },
{ "Run locale test", Device::RUN_LOCALE_TEST },
{ "Enter rescue", Device::ENTER_RESCUE },
{ "Power off", Device::SHUTDOWN },
};
static std::vector<std::string> g_wipe_header{ "Factory reset" };
static std::vector<menu_action_t> g_wipe_actions{
{ "Format data/factory reset", Device::WIPE_DATA },
{ "Format cache partition", Device::WIPE_CACHE },
{ "Format system partition", Device::WIPE_SYSTEM },
};
static std::vector<menu_action_t>* current_menu_ = &g_main_actions;
static std::vector<std::string> g_menu_items;
static void PopulateMenuItems() {
g_menu_items.clear();
std::transform(current_menu_->cbegin(), current_menu_->cend(), std::back_inserter(g_menu_items),
[](const auto& entry) { return entry.first; });
}
Device::Device(RecoveryUI* ui) : ui_(ui) {
ui->SetDevice(this);
PopulateMenuItems();
}
void Device::GoHome() {
current_menu_ = &g_main_actions;
PopulateMenuItems();
}
static void RemoveMenuItemForAction(std::vector<menu_action_t>& menu, Device::BuiltinAction action) {
menu.erase(
std::remove_if(menu.begin(), menu.end(),
[action](const auto& entry) { return entry.second == action; }), menu.end());
CHECK(!menu.empty());
}
void Device::RemoveMenuItemForAction(Device::BuiltinAction action) {
::RemoveMenuItemForAction(g_wipe_actions, action);
::RemoveMenuItemForAction(g_advanced_actions, action);
}
const std::vector<std::string>& Device::GetMenuItems() {
return g_menu_items;
}
const std::vector<std::string>& Device::GetMenuHeaders() {
if (current_menu_ == &g_wipe_actions)
return g_wipe_header;
if (current_menu_ == &g_advanced_actions)
return g_advanced_header;
return g_main_header;
}
Device::BuiltinAction Device::InvokeMenuItem(size_t menu_position) {
Device::BuiltinAction action = (*current_menu_)[menu_position].second;
if (action > MENU_BASE) {
switch (action) {
case Device::BuiltinAction::MENU_WIPE:
current_menu_ = &g_wipe_actions;
break;
case Device::BuiltinAction::MENU_ADVANCED:
current_menu_ = &g_advanced_actions;
break;
default:
break;
}
PopulateMenuItems();
}
return action;
}
int Device::HandleMenuKey(int key, bool visible) {
if (!visible) {
return kNoAction;
}
switch (key) {
case KEY_RIGHTSHIFT:
case KEY_DOWN:
case KEY_VOLUMEDOWN:
case KEY_MENU:
return kHighlightDown;
case KEY_UP:
case KEY_VOLUMEUP:
case KEY_SEARCH:
return kHighlightUp;
case KEY_SCROLLUP:
return kScrollUp;
case KEY_SCROLLDOWN:
return kScrollDown;
case KEY_ENTER:
case KEY_POWER:
case BTN_MOUSE:
case KEY_SEND:
return kInvokeItem;
case KEY_HOME:
case KEY_HOMEPAGE:
return kGoHome;
case KEY_BACKSPACE:
case KEY_BACK:
return kGoBack;
case KEY_AGAIN:
return kDoSideload;
case KEY_REFRESH:
return kRefresh;
default:
// If you have all of the above buttons, any other buttons
// are ignored. Otherwise, any button cycles the highlight.
return ui_->HasThreeButtons() ? kNoAction : kHighlightDown;
}
}
void Device::SetBootState(const BootState* state) {
boot_state_ = state;
}
std::optional<std::string> Device::GetReason() const {
return boot_state_ ? std::make_optional(boot_state_->reason()) : std::nullopt;
}
std::optional<std::string> Device::GetStage() const {
return boot_state_ ? std::make_optional(boot_state_->stage()) : std::nullopt;
}