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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_COMPILER_OPTIMIZING_INSTRUCTION_BUILDER_H_
#define ART_COMPILER_OPTIMIZING_INSTRUCTION_BUILDER_H_
#include "base/array_ref.h"
#include "base/macros.h"
#include "base/scoped_arena_allocator.h"
#include "base/scoped_arena_containers.h"
#include "data_type.h"
#include "dex/code_item_accessors.h"
#include "dex/dex_file.h"
#include "dex/dex_file_types.h"
#include "handle.h"
#include "nodes.h"
#include "quicken_info.h"
namespace art HIDDEN {
class ArenaBitVector;
class ArtField;
class ArtMethod;
class CodeGenerator;
class DexCompilationUnit;
class HBasicBlockBuilder;
class Instruction;
class InstructionOperands;
class OptimizingCompilerStats;
class ScopedObjectAccess;
class SsaBuilder;
class VariableSizedHandleScope;
namespace mirror {
class Class;
class MethodType;
} // namespace mirror
class HInstructionBuilder : public ValueObject {
public:
HInstructionBuilder(HGraph* graph,
HBasicBlockBuilder* block_builder,
SsaBuilder* ssa_builder,
const DexFile* dex_file,
const CodeItemDebugInfoAccessor& accessor,
DataType::Type return_type,
const DexCompilationUnit* dex_compilation_unit,
const DexCompilationUnit* outer_compilation_unit,
CodeGenerator* code_generator,
ArrayRef<const uint8_t> interpreter_metadata,
OptimizingCompilerStats* compiler_stats,
VariableSizedHandleScope* handles,
ScopedArenaAllocator* local_allocator);
bool Build();
void BuildIntrinsic(ArtMethod* method);
private:
void InitializeBlockLocals();
void PropagateLocalsToCatchBlocks();
void SetLoopHeaderPhiInputs();
bool ProcessDexInstruction(const Instruction& instruction, uint32_t dex_pc, size_t quicken_index);
ArenaBitVector* FindNativeDebugInfoLocations();
bool CanDecodeQuickenedInfo() const;
uint16_t LookupQuickenedInfo(uint32_t quicken_index);
HBasicBlock* FindBlockStartingAt(uint32_t dex_pc) const;
ScopedArenaVector<HInstruction*>* GetLocalsFor(HBasicBlock* block);
// Out of line version of GetLocalsFor(), which has a fast path that is
// beneficial to get inlined by callers.
ScopedArenaVector<HInstruction*>* GetLocalsForWithAllocation(
HBasicBlock* block, ScopedArenaVector<HInstruction*>* locals, const size_t vregs);
HInstruction* ValueOfLocalAt(HBasicBlock* block, size_t local);
HInstruction* LoadLocal(uint32_t register_index, DataType::Type type) const;
HInstruction* LoadNullCheckedLocal(uint32_t register_index, uint32_t dex_pc);
void UpdateLocal(uint32_t register_index, HInstruction* instruction);
void AppendInstruction(HInstruction* instruction);
void InsertInstructionAtTop(HInstruction* instruction);
void InitializeInstruction(HInstruction* instruction);
void InitializeParameters();
template<typename T>
void Unop_12x(const Instruction& instruction, DataType::Type type, uint32_t dex_pc);
template<typename T>
void Binop_23x(const Instruction& instruction, DataType::Type type, uint32_t dex_pc);
template<typename T>
void Binop_23x_shift(const Instruction& instruction, DataType::Type type, uint32_t dex_pc);
void Binop_23x_cmp(const Instruction& instruction,
DataType::Type type,
ComparisonBias bias,
uint32_t dex_pc);
template<typename T>
void Binop_12x(const Instruction& instruction, DataType::Type type, uint32_t dex_pc);
template<typename T>
void Binop_12x_shift(const Instruction& instruction, DataType::Type type, uint32_t dex_pc);
template<typename T>
void Binop_22b(const Instruction& instruction, bool reverse, uint32_t dex_pc);
template<typename T>
void Binop_22s(const Instruction& instruction, bool reverse, uint32_t dex_pc);
template<typename T> void If_21t(const Instruction& instruction, uint32_t dex_pc);
template<typename T> void If_22t(const Instruction& instruction, uint32_t dex_pc);
void Conversion_12x(const Instruction& instruction,
DataType::Type input_type,
DataType::Type result_type,
uint32_t dex_pc);
void BuildCheckedDivRem(uint16_t out_reg,
uint16_t first_reg,
int64_t second_reg_or_constant,
uint32_t dex_pc,
DataType::Type type,
bool second_is_lit,
bool is_div);
void BuildReturn(const Instruction& instruction, DataType::Type type, uint32_t dex_pc);
// Builds an instance field access node and returns whether the instruction is supported.
bool BuildInstanceFieldAccess(const Instruction& instruction,
uint32_t dex_pc,
bool is_put,
size_t quicken_index);
void BuildUnresolvedStaticFieldAccess(const Instruction& instruction,
uint32_t dex_pc,
bool is_put,
DataType::Type field_type);
// Builds a static field access node.
void BuildStaticFieldAccess(const Instruction& instruction, uint32_t dex_pc, bool is_put);
void BuildArrayAccess(const Instruction& instruction,
uint32_t dex_pc,
bool is_get,
DataType::Type anticipated_type);
// Builds an invocation node and returns whether the instruction is supported.
bool BuildInvoke(const Instruction& instruction,
uint32_t dex_pc,
uint32_t method_idx,
const InstructionOperands& operands);
// Builds an invocation node for invoke-polymorphic and returns whether the
// instruction is supported.
bool BuildInvokePolymorphic(uint32_t dex_pc,
uint32_t method_idx,
dex::ProtoIndex proto_idx,
const InstructionOperands& operands);
// Builds an invocation node for invoke-custom and returns whether the
// instruction is supported.
bool BuildInvokeCustom(uint32_t dex_pc,
uint32_t call_site_idx,
const InstructionOperands& operands);
// Builds a new array node.
HNewArray* BuildNewArray(uint32_t dex_pc, dex::TypeIndex type_index, HInstruction* length);
// Builds a new array node and the instructions that fill it.
HNewArray* BuildFilledNewArray(uint32_t dex_pc,
dex::TypeIndex type_index,
const InstructionOperands& operands);
void BuildFillArrayData(const Instruction& instruction, uint32_t dex_pc);
// Fills the given object with data as specified in the fill-array-data
// instruction. Currently only used for non-reference and non-floating point
// arrays.
template <typename T>
void BuildFillArrayData(HInstruction* object,
const T* data,
uint32_t element_count,
DataType::Type anticipated_type,
uint32_t dex_pc);
// Fills the given object with data as specified in the fill-array-data
// instruction. The data must be for long and double arrays.
void BuildFillWideArrayData(HInstruction* object,
const int64_t* data,
uint32_t element_count,
uint32_t dex_pc);
// Builds a `HInstanceOf`, or a `HCheckCast` instruction.
void BuildTypeCheck(const Instruction& instruction,
uint8_t destination,
uint8_t reference,
dex::TypeIndex type_index,
uint32_t dex_pc);
// Builds an instruction sequence for a switch statement.
void BuildSwitch(const Instruction& instruction, uint32_t dex_pc);
// Builds a `HLoadString` loading the given `string_index`.
void BuildLoadString(dex::StringIndex string_index, uint32_t dex_pc);
// Builds a `HLoadClass` loading the given `type_index`.
HLoadClass* BuildLoadClass(dex::TypeIndex type_index, uint32_t dex_pc);
HLoadClass* BuildLoadClass(dex::TypeIndex type_index,
const DexFile& dex_file,
Handle<mirror::Class> klass,
uint32_t dex_pc,
bool needs_access_check)
REQUIRES_SHARED(Locks::mutator_lock_);
Handle<mirror::Class> ResolveClass(ScopedObjectAccess& soa, dex::TypeIndex type_index)
REQUIRES_SHARED(Locks::mutator_lock_);
bool LoadClassNeedsAccessCheck(Handle<mirror::Class> klass)
REQUIRES_SHARED(Locks::mutator_lock_);
// Builds a `HLoadMethodHandle` loading the given `method_handle_index`.
void BuildLoadMethodHandle(uint16_t method_handle_idx, uint32_t dex_pc);
// Builds a `HLoadMethodType` loading the given `proto_index`.
void BuildLoadMethodType(dex::ProtoIndex proto_index, uint32_t dex_pc);
void PotentiallySimplifyFakeString(uint16_t original_dex_register,
uint32_t dex_pc,
HInvoke* invoke);
bool SetupInvokeArguments(HInvoke* invoke,
const InstructionOperands& operands,
const char* shorty,
size_t start_index,
size_t* argument_index);
bool HandleInvoke(HInvoke* invoke,
const InstructionOperands& operands,
const char* shorty,
bool is_unresolved,
HClinitCheck* clinit_check = nullptr);
bool HandleStringInit(HInvoke* invoke,
const InstructionOperands& operands,
const char* shorty);
void HandleStringInitResult(HInvokeStaticOrDirect* invoke);
HClinitCheck* ProcessClinitCheckForInvoke(
uint32_t dex_pc,
ArtMethod* method,
HInvokeStaticOrDirect::ClinitCheckRequirement* clinit_check_requirement)
REQUIRES_SHARED(Locks::mutator_lock_);
// Build a HNewInstance instruction.
HNewInstance* BuildNewInstance(dex::TypeIndex type_index, uint32_t dex_pc);
// Build a HConstructorFence for HNewInstance and HNewArray instructions. This ensures the
// happens-before ordering for default-initialization of the object referred to by new_instance.
void BuildConstructorFenceForAllocation(HInstruction* allocation);
// Return whether the compiler can assume `cls` is initialized.
bool IsInitialized(Handle<mirror::Class> cls) const
REQUIRES_SHARED(Locks::mutator_lock_);
// Try to resolve a method using the class linker. Return null if a method could
// not be resolved.
ArtMethod* ResolveMethod(uint16_t method_idx, InvokeType invoke_type);
// Try to resolve a field using the class linker. Return null if it could not
// be found.
ArtField* ResolveField(uint16_t field_idx, bool is_static, bool is_put);
ObjPtr<mirror::Class> LookupResolvedType(dex::TypeIndex type_index,
const DexCompilationUnit& compilation_unit) const
REQUIRES_SHARED(Locks::mutator_lock_);
ObjPtr<mirror::Class> LookupReferrerClass() const REQUIRES_SHARED(Locks::mutator_lock_);
ArenaAllocator* const allocator_;
HGraph* const graph_;
VariableSizedHandleScope* const handles_;
// The dex file where the method being compiled is, and the bytecode data.
const DexFile* const dex_file_;
const CodeItemDebugInfoAccessor code_item_accessor_; // null for intrinsic graph.
// The return type of the method being compiled.
const DataType::Type return_type_;
HBasicBlockBuilder* const block_builder_;
SsaBuilder* const ssa_builder_;
CodeGenerator* const code_generator_;
// The compilation unit of the current method being compiled. Note that
// it can be an inlined method.
const DexCompilationUnit* const dex_compilation_unit_;
// The compilation unit of the outermost method being compiled. That is the
// method being compiled (and not inlined), and potentially inlining other
// methods.
const DexCompilationUnit* const outer_compilation_unit_;
// Original values kept after instruction quickening.
QuickenInfoTable quicken_info_;
OptimizingCompilerStats* const compilation_stats_;
ScopedArenaAllocator* const local_allocator_;
ScopedArenaVector<ScopedArenaVector<HInstruction*>> locals_for_;
HBasicBlock* current_block_;
ScopedArenaVector<HInstruction*>* current_locals_;
HInstruction* latest_result_;
// Current "this" parameter.
// Valid only after InitializeParameters() finishes.
// * Null for static methods.
// * Non-null for instance methods.
HParameterValue* current_this_parameter_;
ScopedArenaVector<HBasicBlock*> loop_headers_;
// Cached resolved types for the current compilation unit's DexFile.
// Handle<>s reference entries in the `handles_`.
ScopedArenaSafeMap<dex::TypeIndex, Handle<mirror::Class>> class_cache_;
static constexpr int kDefaultNumberOfLoops = 2;
DISALLOW_COPY_AND_ASSIGN(HInstructionBuilder);
};
} // namespace art
#endif // ART_COMPILER_OPTIMIZING_INSTRUCTION_BUILDER_H_