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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_CMDLINE_CMDLINE_PARSER_H_
#define ART_CMDLINE_CMDLINE_PARSER_H_
#define CMDLINE_NDEBUG 1 // Do not output any debugging information for parsing.
#include "detail/cmdline_debug_detail.h"
#include "detail/cmdline_parse_argument_detail.h"
#include "detail/cmdline_parser_detail.h"
#include "cmdline_parse_result.h"
#include "cmdline_result.h"
#include "cmdline_type_parser.h"
#include "cmdline_types.h"
#include "token_range.h"
#include "base/variant_map.h"
#include <memory>
#include <vector>
namespace art {
// Build a parser for command line arguments with a small domain specific language.
// Each parsed type must have a specialized CmdlineType<T> in order to do the string->T parsing.
// Each argument must also have a VariantMap::Key<T> in order to do the T storage.
template <typename TVariantMap,
template <typename TKeyValue> class TVariantMapKey>
struct CmdlineParser {
template <typename TArg>
struct ArgumentBuilder;
struct Builder; // Build the parser.
struct UntypedArgumentBuilder; // Build arguments which weren't yet given a type.
private:
// Forward declare some functions that we need to use before fully-defining structs.
template <typename TArg>
static ArgumentBuilder<TArg> CreateArgumentBuilder(Builder& parent);
static void AppendCompletedArgument(Builder& builder, detail::CmdlineParseArgumentAny* arg);
// Allow argument definitions to save their values when they are parsed,
// without having a dependency on CmdlineParser or any of the builders.
//
// A shared pointer to the save destination is saved into the load/save argument callbacks.
//
// This also allows the underlying storage (i.e. a variant map) to be released
// to the user, without having to recreate all of the callbacks.
struct SaveDestination {
SaveDestination() : variant_map_(new TVariantMap()) {}
// Save value to the variant map.
template <typename TArg>
void SaveToMap(const TVariantMapKey<TArg>& key, TArg& value) {
variant_map_->Set(key, value);
}
// Get the existing value from a map, creating the value if it did not already exist.
template <typename TArg>
TArg& GetOrCreateFromMap(const TVariantMapKey<TArg>& key) {
auto* ptr = variant_map_->Get(key);
if (ptr == nullptr) {
variant_map_->Set(key, TArg());
ptr = variant_map_->Get(key);
assert(ptr != nullptr);
}
return *ptr;
}
protected:
// Release the map, clearing it as a side-effect.
// Future saves will be distinct from previous saves.
TVariantMap&& ReleaseMap() {
return std::move(*variant_map_);
}
// Get a read-only reference to the variant map.
const TVariantMap& GetMap() {
return *variant_map_;
}
// Clear all potential save targets.
void Clear() {
variant_map_->Clear();
}
private:
// Don't try to copy or move this. Just don't.
SaveDestination(const SaveDestination&) = delete;
SaveDestination(SaveDestination&&) = delete;
SaveDestination& operator=(const SaveDestination&) = delete;
SaveDestination& operator=(SaveDestination&&) = delete;
std::shared_ptr<TVariantMap> variant_map_;
// Allow the parser to change the underlying pointers when we release the underlying storage.
friend struct CmdlineParser;
};
public:
// Builder for the argument definition of type TArg. Do not use this type directly,
// it is only a separate type to provide compile-time enforcement against doing
// illegal builds.
template <typename TArg>
struct ArgumentBuilder {
// Add a range check to this argument.
ArgumentBuilder<TArg>& WithRange(const TArg& min, const TArg& max) {
argument_info_.has_range_ = true;
argument_info_.min_ = min;
argument_info_.max_ = max;
return *this;
}
// Map the list of names into the list of values. List of names must not have
// any wildcards '_' in it.
//
// Do not use if a value map has already been set.
ArgumentBuilder<TArg>& WithValues(std::initializer_list<TArg> value_list) {
SetValuesInternal(value_list);
return *this;
}
// When used with a single alias, map the alias into this value.
// Same as 'WithValues({value})' , but allows the omission of the curly braces {}.
ArgumentBuilder<TArg> WithValue(const TArg& value) {
return WithValues({ value });
}
// Map the parsed string values (from _) onto a concrete value. If no wildcard
// has been specified, then map the value directly from the arg name (i.e.
// if there are multiple aliases, then use the alias to do the mapping).
//
// Do not use if a values list has already been set.
ArgumentBuilder<TArg>& WithValueMap(
std::initializer_list<std::pair<const char*, TArg>> key_value_list) {
assert(!argument_info_.has_value_list_);
argument_info_.has_value_map_ = true;
argument_info_.value_map_ = key_value_list;
return *this;
}
// If this argument is seen multiple times, successive arguments mutate the same value
// instead of replacing it with a new value.
ArgumentBuilder<TArg>& AppendValues() {
argument_info_.appending_values_ = true;
return *this;
}
// Convenience type alias for the variant map key type definition.
using MapKey = TVariantMapKey<TArg>;
// Write the results of this argument into the key.
// To look up the parsed arguments, get the map and then use this key with VariantMap::Get
CmdlineParser::Builder& IntoKey(const MapKey& key) {
// Only capture save destination as a pointer.
// This allows the parser to later on change the specific save targets.
auto save_destination = save_destination_;
save_value_ = [save_destination, &key](TArg& value) {
save_destination->SaveToMap(key, value);
CMDLINE_DEBUG_LOG << "Saved value into map '"
<< detail::ToStringAny(value) << "'" << std::endl;
};
load_value_ = [save_destination, &key]() -> TArg& {
TArg& value = save_destination->GetOrCreateFromMap(key);
CMDLINE_DEBUG_LOG << "Loaded value from map '" << detail::ToStringAny(value) << "'"
<< std::endl;
return value;
};
save_value_specified_ = true;
load_value_specified_ = true;
CompleteArgument();
return parent_;
}
// Ensure we always move this when returning a new builder.
ArgumentBuilder(ArgumentBuilder&&) = default;
protected:
// Used by builder to internally ignore arguments by dropping them on the floor after parsing.
CmdlineParser::Builder& IntoIgnore() {
save_value_ = [](TArg& value) {
CMDLINE_DEBUG_LOG << "Ignored value '" << detail::ToStringAny(value) << "'" << std::endl;
};
load_value_ = []() -> TArg& {
assert(false && "Should not be appending values to ignored arguments");
return *reinterpret_cast<TArg*>(0); // Blow up.
};
save_value_specified_ = true;
load_value_specified_ = true;
CompleteArgument();
return parent_;
}
void SetValuesInternal(const std::vector<TArg>&& value_list) {
assert(!argument_info_.has_value_map_);
argument_info_.has_value_list_ = true;
argument_info_.value_list_ = value_list;
}
void SetNames(std::vector<const char*>&& names) {
argument_info_.names_ = names;
}
void SetNames(std::initializer_list<const char*> names) {
argument_info_.names_ = names;
}
private:
// Copying is bad. Move only.
ArgumentBuilder(const ArgumentBuilder&) = delete;
// Called by any function that doesn't chain back into this builder.
// Completes the argument builder and save the information into the main builder.
void CompleteArgument() {
assert(save_value_specified_ &&
"No Into... function called, nowhere to save parsed values to");
assert(load_value_specified_ &&
"No Into... function called, nowhere to load parsed values from");
argument_info_.CompleteArgument();
// Appending the completed argument is destructive. The object is no longer
// usable since all the useful information got moved out of it.
AppendCompletedArgument(parent_,
new detail::CmdlineParseArgument<TArg>(
std::move(argument_info_),
std::move(save_value_),
std::move(load_value_)));
}
friend struct CmdlineParser;
friend struct CmdlineParser::Builder;
friend struct CmdlineParser::UntypedArgumentBuilder;
ArgumentBuilder(CmdlineParser::Builder& parser,
std::shared_ptr<SaveDestination> save_destination)
: parent_(parser),
save_value_specified_(false),
load_value_specified_(false),
save_destination_(save_destination) {
save_value_ = [](TArg&) {
assert(false && "No save value function defined");
};
load_value_ = []() -> TArg& {
assert(false && "No load value function defined");
return *reinterpret_cast<TArg*>(0); // Blow up.
};
}
CmdlineParser::Builder& parent_;
std::function<void(TArg&)> save_value_;
std::function<TArg&(void)> load_value_;
bool save_value_specified_;
bool load_value_specified_;
detail::CmdlineParserArgumentInfo<TArg> argument_info_;
std::shared_ptr<SaveDestination> save_destination_;
};
struct UntypedArgumentBuilder {
// Set a type for this argument. The specific subcommand parser is looked up by the type.
template <typename TArg>
ArgumentBuilder<TArg> WithType() {
return CreateTypedBuilder<TArg>();
}
// When used with multiple aliases, map the position of the alias to the value position.
template <typename TArg>
ArgumentBuilder<TArg> WithValues(std::initializer_list<TArg> values) {
auto&& a = CreateTypedBuilder<TArg>();
a.WithValues(values);
return std::move(a);
}
// When used with a single alias, map the alias into this value.
// Same as 'WithValues({value})' , but allows the omission of the curly braces {}.
template <typename TArg>
ArgumentBuilder<TArg> WithValue(const TArg& value) {
return WithValues({ value });
}
// Set the current building argument to target this key.
// When this command line argument is parsed, it can be fetched with this key.
Builder& IntoKey(const TVariantMapKey<Unit>& key) {
return CreateTypedBuilder<Unit>().IntoKey(key);
}
// Ensure we always move this when returning a new builder.
UntypedArgumentBuilder(UntypedArgumentBuilder&&) = default;
protected:
void SetNames(std::vector<const char*>&& names) {
names_ = std::move(names);
}
void SetNames(std::initializer_list<const char*> names) {
names_ = names;
}
private:
// No copying. Move instead.
UntypedArgumentBuilder(const UntypedArgumentBuilder&) = delete;
template <typename TArg>
ArgumentBuilder<TArg> CreateTypedBuilder() {
auto&& b = CreateArgumentBuilder<TArg>(parent_);
InitializeTypedBuilder(&b); // Type-specific initialization
b.SetNames(std::move(names_));
return std::move(b);
}
template <typename TArg = Unit>
typename std::enable_if<std::is_same<TArg, Unit>::value>::type
InitializeTypedBuilder(ArgumentBuilder<TArg>* arg_builder) {
// Every Unit argument implicitly maps to a runtime value of Unit{}
std::vector<Unit> values(names_.size(), Unit{}); // NOLINT [whitespace/braces] [5]
arg_builder->SetValuesInternal(std::move(values));
}
// No extra work for all other types
void InitializeTypedBuilder(void*) {}
template <typename TArg>
friend struct ArgumentBuilder;
friend struct Builder;
explicit UntypedArgumentBuilder(CmdlineParser::Builder& parent) : parent_(parent) {}
// UntypedArgumentBuilder(UntypedArgumentBuilder&& other) = default;
CmdlineParser::Builder& parent_;
std::vector<const char*> names_;
};
// Build a new parser given a chain of calls to define arguments.
struct Builder {
Builder() : save_destination_(new SaveDestination()) {}
// Define a single argument. The default type is Unit.
UntypedArgumentBuilder Define(const char* name) {
return Define({name});
}
// Define a single argument with multiple aliases.
UntypedArgumentBuilder Define(std::initializer_list<const char*> names) {
auto&& b = UntypedArgumentBuilder(*this);
b.SetNames(names);
return std::move(b);
}
// Whether the parser should give up on unrecognized arguments. Not recommended.
Builder& IgnoreUnrecognized(bool ignore_unrecognized) {
ignore_unrecognized_ = ignore_unrecognized;
return *this;
}
// Provide a list of arguments to ignore for backwards compatibility.
Builder& Ignore(std::initializer_list<const char*> ignore_list) {
for (auto&& ignore_name : ignore_list) {
std::string ign = ignore_name;
// Ignored arguments are just like a regular definition which have very
// liberal parsing requirements (no range checks, no value checks).
// Unlike regular argument definitions, when a value gets parsed into its
// stronger type, we just throw it away.
if (ign.find('_') != std::string::npos) { // Does the arg-def have a wildcard?
// pretend this is a string, e.g. -Xjitconfig:<anythinggoeshere>
auto&& builder = Define(ignore_name).template WithType<std::string>().IntoIgnore();
assert(&builder == this);
(void)builder; // Ignore pointless unused warning, it's used in the assert.
} else {
// pretend this is a unit, e.g. -Xjitblocking
auto&& builder = Define(ignore_name).template WithType<Unit>().IntoIgnore();
assert(&builder == this);
(void)builder; // Ignore pointless unused warning, it's used in the assert.
}
}
ignore_list_ = ignore_list;
return *this;
}
// Finish building the parser; performs sanity checks. Return value is moved, not copied.
// Do not call this more than once.
CmdlineParser Build() {
assert(!built_);
built_ = true;
auto&& p = CmdlineParser(ignore_unrecognized_,
std::move(ignore_list_),
save_destination_,
std::move(completed_arguments_));
return std::move(p);
}
protected:
void AppendCompletedArgument(detail::CmdlineParseArgumentAny* arg) {
auto smart_ptr = std::unique_ptr<detail::CmdlineParseArgumentAny>(arg);
completed_arguments_.push_back(std::move(smart_ptr));
}
private:
// No copying now!
Builder(const Builder& other) = delete;
template <typename TArg>
friend struct ArgumentBuilder;
friend struct UntypedArgumentBuilder;
friend struct CmdlineParser;
bool built_ = false;
bool ignore_unrecognized_ = false;
std::vector<const char*> ignore_list_;
std::shared_ptr<SaveDestination> save_destination_;
std::vector<std::unique_ptr<detail::CmdlineParseArgumentAny>> completed_arguments_;
};
CmdlineResult Parse(const std::string& argv) {
std::vector<std::string> tokenized;
Split(argv, ' ', &tokenized);
return Parse(TokenRange(std::move(tokenized)));
}
// Parse the arguments; storing results into the arguments map. Returns success value.
CmdlineResult Parse(const char* argv) {
return Parse(std::string(argv));
}
// Parse the arguments; storing the results into the arguments map. Returns success value.
// Assumes that argv[0] is a valid argument (i.e. not the program name).
CmdlineResult Parse(const std::vector<const char*>& argv) {
return Parse(TokenRange(argv.begin(), argv.end()));
}
// Parse the arguments; storing the results into the arguments map. Returns success value.
// Assumes that argv[0] is a valid argument (i.e. not the program name).
CmdlineResult Parse(const std::vector<std::string>& argv) {
return Parse(TokenRange(argv.begin(), argv.end()));
}
// Parse the arguments (directly from an int main(argv,argc)). Returns success value.
// Assumes that argv[0] is the program name, and ignores it.
CmdlineResult Parse(const char* argv[], int argc) {
return Parse(TokenRange(&argv[1], argc - 1)); // ignore argv[0] because it's the program name
}
// Look up the arguments that have been parsed; use the target keys to lookup individual args.
const TVariantMap& GetArgumentsMap() const {
return save_destination_->GetMap();
}
// Release the arguments map that has been parsed; useful for move semantics.
TVariantMap&& ReleaseArgumentsMap() {
return save_destination_->ReleaseMap();
}
// How many arguments were defined?
size_t CountDefinedArguments() const {
return completed_arguments_.size();
}
// Ensure we have a default move constructor.
CmdlineParser(CmdlineParser&&) = default;
// Ensure we have a default move assignment operator.
CmdlineParser& operator=(CmdlineParser&&) = default;
private:
friend struct Builder;
// Construct a new parser from the builder. Move all the arguments.
CmdlineParser(bool ignore_unrecognized,
std::vector<const char*>&& ignore_list,
std::shared_ptr<SaveDestination> save_destination,
std::vector<std::unique_ptr<detail::CmdlineParseArgumentAny>>&& completed_arguments)
: ignore_unrecognized_(ignore_unrecognized),
ignore_list_(std::move(ignore_list)),
save_destination_(save_destination),
completed_arguments_(std::move(completed_arguments)) {
assert(save_destination != nullptr);
}
// Parse the arguments; storing results into the arguments map. Returns success value.
// The parsing will fail on the first non-success parse result and return that error.
//
// All previously-parsed arguments are cleared out.
// Otherwise, all parsed arguments will be stored into SaveDestination as a side-effect.
// A partial parse will result only in a partial save of the arguments.
CmdlineResult Parse(TokenRange&& arguments_list) {
save_destination_->Clear();
for (size_t i = 0; i < arguments_list.Size(); ) {
TokenRange possible_name = arguments_list.Slice(i);
size_t best_match_size = 0; // How many tokens were matched in the best case.
size_t best_match_arg_idx = 0;
bool matched = false; // At least one argument definition has been matched?
// Find the closest argument definition for the remaining token range.
size_t arg_idx = 0;
for (auto&& arg : completed_arguments_) {
size_t local_match = arg->MaybeMatches(possible_name);
if (local_match > best_match_size) {
best_match_size = local_match;
best_match_arg_idx = arg_idx;
matched = true;
}
arg_idx++;
}
// Saw some kind of unknown argument
if (matched == false) {
if (UNLIKELY(ignore_unrecognized_)) { // This is usually off, we only need it for JNI.
// Consume 1 token and keep going, hopefully the next token is a good one.
++i;
continue;
}
// Common case:
// Bail out on the first unknown argument with an error.
return CmdlineResult(CmdlineResult::kUnknown,
std::string("Unknown argument: ") + possible_name[0]);
}
// Look at the best-matched argument definition and try to parse against that.
auto&& arg = completed_arguments_[best_match_arg_idx];
assert(arg->MaybeMatches(possible_name) == best_match_size);
// Try to parse the argument now, if we have enough tokens.
std::pair<size_t, size_t> num_tokens = arg->GetNumTokens();
size_t min_tokens;
size_t max_tokens;
std::tie(min_tokens, max_tokens) = num_tokens;
if ((i + min_tokens) > arguments_list.Size()) {
// expected longer command line but it was too short
// e.g. if the argv was only "-Xms" without specifying a memory option
CMDLINE_DEBUG_LOG << "Parse failure, i = " << i << ", arg list " << arguments_list.Size() <<
" num tokens in arg_def: " << min_tokens << "," << max_tokens << std::endl;
return CmdlineResult(CmdlineResult::kFailure,
std::string("Argument ") +
possible_name[0] + ": incomplete command line arguments, expected "
+ std::to_string(size_t(i + min_tokens) - arguments_list.Size()) +
" more tokens");
}
if (best_match_size > max_tokens || best_match_size < min_tokens) {
// Even our best match was out of range, so parsing would fail instantly.
return CmdlineResult(CmdlineResult::kFailure,
std::string("Argument ") + possible_name[0] + ": too few tokens "
"matched " + std::to_string(best_match_size)
+ " but wanted " + std::to_string(num_tokens.first));
}
// We have enough tokens to begin exact parsing.
TokenRange exact_range = possible_name.Slice(0, max_tokens);
size_t consumed_tokens = 1; // At least 1 if we ever want to try to resume parsing on error
CmdlineResult parse_attempt = arg->ParseArgument(exact_range, &consumed_tokens);
if (parse_attempt.IsError()) {
// We may also want to continue parsing the other tokens to gather more errors.
return parse_attempt;
} // else the value has been successfully stored into the map
assert(consumed_tokens > 0); // Don't hang in an infinite loop trying to parse
i += consumed_tokens;
// TODO: also handle ignoring arguments for backwards compatibility
} // for
return CmdlineResult(CmdlineResult::kSuccess);
}
bool ignore_unrecognized_ = false;
std::vector<const char*> ignore_list_;
std::shared_ptr<SaveDestination> save_destination_;
std::vector<std::unique_ptr<detail::CmdlineParseArgumentAny>> completed_arguments_;
};
// This has to be defined after everything else, since we want the builders to call this.
template <typename TVariantMap,
template <typename TKeyValue> class TVariantMapKey>
template <typename TArg>
typename CmdlineParser<TVariantMap, TVariantMapKey>::template ArgumentBuilder<TArg>
CmdlineParser<TVariantMap, TVariantMapKey>::CreateArgumentBuilder(
CmdlineParser<TVariantMap, TVariantMapKey>::Builder& parent) {
return CmdlineParser<TVariantMap, TVariantMapKey>::ArgumentBuilder<TArg>(
parent, parent.save_destination_);
}
// This has to be defined after everything else, since we want the builders to call this.
template <typename TVariantMap,
template <typename TKeyValue> class TVariantMapKey>
void CmdlineParser<TVariantMap, TVariantMapKey>::AppendCompletedArgument(
CmdlineParser<TVariantMap, TVariantMapKey>::Builder& builder,
detail::CmdlineParseArgumentAny* arg) {
builder.AppendCompletedArgument(arg);
}
} // namespace art
#endif // ART_CMDLINE_CMDLINE_PARSER_H_