| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "mark_sweep.h" |
| |
| #include <climits> |
| #include <vector> |
| |
| #include "card_table.h" |
| #include "class_loader.h" |
| #include "dex_cache.h" |
| #include "heap.h" |
| #include "indirect_reference_table.h" |
| #include "intern_table.h" |
| #include "jni_internal.h" |
| #include "logging.h" |
| #include "macros.h" |
| #include "mark_stack.h" |
| #include "monitor.h" |
| #include "mutex.h" |
| #include "object.h" |
| #include "runtime.h" |
| #include "space.h" |
| #include "timing_logger.h" |
| #include "thread.h" |
| |
| #define MARK_STACK_PREFETCH 1 |
| |
| namespace art { |
| |
| class SetFingerVisitor { |
| public: |
| SetFingerVisitor(MarkSweep* const mark_sweep) : mark_sweep_(mark_sweep) { |
| |
| } |
| |
| void operator ()(void* finger) const { |
| mark_sweep_->SetFinger(reinterpret_cast<Object*>(finger)); |
| } |
| |
| private: |
| MarkSweep* const mark_sweep_; |
| }; |
| |
| MarkSweep::MarkSweep(MarkStack* mark_stack) |
| : current_mark_bitmap_(NULL), |
| mark_stack_(mark_stack), |
| heap_(NULL), |
| finger_(NULL), |
| immune_begin_(NULL), |
| immune_end_(NULL), |
| soft_reference_list_(NULL), |
| weak_reference_list_(NULL), |
| finalizer_reference_list_(NULL), |
| phantom_reference_list_(NULL), |
| cleared_reference_list_(NULL), |
| freed_bytes_(0), freed_objects_(0), |
| class_count_(0), array_count_(0), other_count_(0) { |
| DCHECK(mark_stack_ != NULL); |
| } |
| |
| void MarkSweep::Init() { |
| heap_ = Runtime::Current()->GetHeap(); |
| mark_stack_->Reset(); |
| |
| const Spaces& spaces = heap_->GetSpaces(); |
| // TODO: C++0x auto |
| for (Spaces::const_iterator cur = spaces.begin(); cur != spaces.end(); ++cur) { |
| if (current_mark_bitmap_ == NULL || (*cur)->GetGcRetentionPolicy() == GCRP_ALWAYS_COLLECT) { |
| current_mark_bitmap_ = (*cur)->GetMarkBitmap(); |
| break; |
| } |
| } |
| if (current_mark_bitmap_ == NULL) { |
| GetHeap()->DumpSpaces(); |
| DCHECK(false) << "current_mark_bitmap_ == NULL"; |
| } |
| // TODO: if concurrent, enable card marking in compiler |
| // TODO: check that the mark bitmap is entirely clear. |
| } |
| |
| inline void MarkSweep::MarkObject0(const Object* obj, bool check_finger) { |
| DCHECK(obj != NULL); |
| |
| if (obj >= immune_begin_ && obj < immune_end_) { |
| DCHECK(IsMarked(obj)); |
| return; |
| } |
| |
| // Try to take advantage of locality of references within a space, failing this find the space |
| // the hard way. |
| if (UNLIKELY(!current_mark_bitmap_->HasAddress(obj))) { |
| SpaceBitmap* new_bitmap = heap_->GetMarkBitmap()->GetSpaceBitmap(obj); |
| if (new_bitmap != NULL) { |
| current_mark_bitmap_ = new_bitmap; |
| } else { |
| LargeObjectSpace* large_object_space = GetHeap()->GetLargeObjectsSpace(); |
| SpaceSetMap* large_objects = large_object_space->GetMarkObjects(); |
| if (!large_objects->Test(obj)) { |
| CHECK(large_object_space->Contains(obj)) << "Attempting to mark object " << obj << " not in large object space"; |
| large_objects->Set(obj); |
| // Don't need to check finger since large objects never have any object references. |
| } |
| // TODO: Improve clarity of control flow in this function? |
| return; |
| } |
| } |
| |
| // This object was not previously marked. |
| if (!current_mark_bitmap_->Test(obj)) { |
| current_mark_bitmap_->Set(obj); |
| if (check_finger && obj < finger_) { |
| // The object must be pushed on to the mark stack. |
| mark_stack_->Push(obj); |
| } |
| } |
| } |
| |
| // Used to mark objects when recursing. Recursion is done by moving |
| // the finger across the bitmaps in address order and marking child |
| // objects. Any newly-marked objects whose addresses are lower than |
| // the finger won't be visited by the bitmap scan, so those objects |
| // need to be added to the mark stack. |
| void MarkSweep::MarkObject(const Object* obj) { |
| if (obj != NULL) { |
| MarkObject0(obj, true); |
| } |
| } |
| |
| void MarkSweep::MarkObjectVisitor(const Object* root, void* arg) { |
| DCHECK(root != NULL); |
| DCHECK(arg != NULL); |
| MarkSweep* mark_sweep = reinterpret_cast<MarkSweep*>(arg); |
| mark_sweep->MarkObject0(root, false); |
| } |
| |
| void MarkSweep::ReMarkObjectVisitor(const Object* root, void* arg) { |
| DCHECK(root != NULL); |
| DCHECK(arg != NULL); |
| MarkSweep* mark_sweep = reinterpret_cast<MarkSweep*>(arg); |
| mark_sweep->MarkObject0(root, true); |
| } |
| |
| // Marks all objects in the root set. |
| void MarkSweep::MarkRoots() { |
| Runtime::Current()->VisitRoots(MarkObjectVisitor, this); |
| } |
| |
| class CheckObjectVisitor { |
| public: |
| CheckObjectVisitor(MarkSweep* const mark_sweep) |
| : mark_sweep_(mark_sweep) { |
| |
| } |
| |
| void operator ()(const Object* obj, const Object* ref, MemberOffset offset, bool is_static) const |
| SHARED_LOCKS_REQUIRED(Locks::heap_bitmap_lock_, |
| Locks::mutator_lock_) { |
| mark_sweep_->CheckReference(obj, ref, offset, is_static); |
| } |
| |
| private: |
| MarkSweep* const mark_sweep_; |
| }; |
| |
| void MarkSweep::CheckObject(const Object* obj) { |
| DCHECK(obj != NULL); |
| CheckObjectVisitor visitor(this); |
| VisitObjectReferences(obj, visitor); |
| } |
| |
| void MarkSweep::VerifyImageRootVisitor(Object* root, void* arg) { |
| DCHECK(root != NULL); |
| DCHECK(arg != NULL); |
| MarkSweep* mark_sweep = reinterpret_cast<MarkSweep*>(arg); |
| DCHECK(mark_sweep->heap_->GetMarkBitmap()->Test(root)); |
| mark_sweep->CheckObject(root); |
| } |
| |
| void MarkSweep::CopyMarkBits(Space* space) { |
| SpaceBitmap* live_bitmap = space->GetLiveBitmap(); |
| SpaceBitmap* mark_bitmap = space->GetMarkBitmap(); |
| mark_bitmap->CopyFrom(live_bitmap); |
| } |
| |
| class ScanImageRootVisitor { |
| public: |
| ScanImageRootVisitor(MarkSweep* const mark_sweep) : mark_sweep_(mark_sweep) { |
| } |
| |
| void operator ()(const Object* root) const |
| EXCLUSIVE_LOCKS_REQUIRED(Locks::heap_bitmap_lock_) |
| SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) { |
| DCHECK(root != NULL); |
| mark_sweep_->ScanObject(root); |
| } |
| |
| private: |
| MarkSweep* const mark_sweep_; |
| }; |
| |
| // Marks all objects that are in images and have been touched by the mutator |
| void MarkSweep::ScanDirtyImageRoots() { |
| const Spaces& spaces = heap_->GetSpaces(); |
| CardTable* card_table = heap_->GetCardTable(); |
| ScanImageRootVisitor image_root_visitor(this); |
| // TODO: C++ 0x auto |
| for (Spaces::const_iterator it = spaces.begin(); it != spaces.end(); ++it) { |
| Space* space = *it; |
| if (space->IsImageSpace()) { |
| card_table->Scan(space->GetLiveBitmap(), space->Begin(), space->End(), image_root_visitor, |
| IdentityFunctor()); |
| } |
| } |
| } |
| |
| void MarkSweep::ScanGrayObjects(bool update_finger) { |
| const Spaces& spaces = heap_->GetSpaces(); |
| CardTable* card_table = heap_->GetCardTable(); |
| ScanImageRootVisitor image_root_visitor(this); |
| SetFingerVisitor finger_visitor(this); |
| // TODO: C++ 0x auto |
| for (Spaces::const_iterator it = spaces.begin(); it != spaces.end(); ++it) { |
| Space* space = *it; |
| byte* begin = space->Begin(); |
| byte* end = space->End(); |
| // Image spaces are handled properly since live == marked for them. |
| SpaceBitmap* mark_bitmap = space->GetMarkBitmap(); |
| if (update_finger) { |
| card_table->Scan(mark_bitmap, begin, end, image_root_visitor, finger_visitor); |
| } else { |
| card_table->Scan(mark_bitmap, begin, end, image_root_visitor, IdentityFunctor()); |
| } |
| } |
| } |
| |
| class CheckBitmapVisitor { |
| public: |
| CheckBitmapVisitor(MarkSweep* mark_sweep) : mark_sweep_(mark_sweep) { |
| |
| } |
| |
| void operator ()(const Object* obj) const |
| SHARED_LOCKS_REQUIRED(Locks::heap_bitmap_lock_, |
| Locks::mutator_lock_) { |
| DCHECK(obj != NULL); |
| mark_sweep_->CheckObject(obj); |
| } |
| |
| private: |
| MarkSweep* mark_sweep_; |
| }; |
| |
| void MarkSweep::VerifyImageRoots() { |
| // Verify roots ensures that all the references inside the image space point |
| // objects which are either in the image space or marked objects in the alloc |
| // space |
| CheckBitmapVisitor visitor(this); |
| const Spaces& spaces = heap_->GetSpaces(); |
| for (Spaces::const_iterator it = spaces.begin(); it != spaces.end(); ++it) { |
| const Space* space = *it; |
| if (space->IsImageSpace()) { |
| uintptr_t begin = reinterpret_cast<uintptr_t>(space->Begin()); |
| uintptr_t end = reinterpret_cast<uintptr_t>(space->End()); |
| SpaceBitmap* live_bitmap = space->GetLiveBitmap(); |
| DCHECK(live_bitmap != NULL); |
| live_bitmap->VisitMarkedRange(begin, end, visitor, IdentityFunctor()); |
| } |
| } |
| } |
| |
| class ScanObjectVisitor { |
| public: |
| ScanObjectVisitor(MarkSweep* const mark_sweep) : mark_sweep_(mark_sweep) { |
| |
| } |
| |
| void operator ()(const Object* obj) const |
| EXCLUSIVE_LOCKS_REQUIRED(Locks::heap_bitmap_lock_) |
| SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) { |
| mark_sweep_->ScanObject(obj); |
| } |
| |
| private: |
| MarkSweep* const mark_sweep_; |
| }; |
| |
| // Populates the mark stack based on the set of marked objects and |
| // recursively marks until the mark stack is emptied. |
| void MarkSweep::RecursiveMark(bool partial, TimingLogger& timings) { |
| // RecursiveMark will build the lists of known instances of the Reference classes. |
| // See DelayReferenceReferent for details. |
| CHECK(soft_reference_list_ == NULL); |
| CHECK(weak_reference_list_ == NULL); |
| CHECK(finalizer_reference_list_ == NULL); |
| CHECK(phantom_reference_list_ == NULL); |
| CHECK(cleared_reference_list_ == NULL); |
| |
| const Spaces& spaces = heap_->GetSpaces(); |
| |
| SetFingerVisitor set_finger_visitor(this); |
| ScanObjectVisitor scan_visitor(this); |
| for (Spaces::const_iterator it = spaces.begin(); it != spaces.end(); ++it) { |
| Space* space = *it; |
| if (space->GetGcRetentionPolicy() == GCRP_ALWAYS_COLLECT || |
| (!partial && space->GetGcRetentionPolicy() == GCRP_FULL_COLLECT) |
| ) { |
| current_mark_bitmap_ = space->GetMarkBitmap(); |
| if (current_mark_bitmap_ == NULL) { |
| GetHeap()->DumpSpaces(); |
| LOG(FATAL) << "invalid bitmap"; |
| } |
| // This function does not handle heap end increasing, so we must use the space end. |
| uintptr_t begin = reinterpret_cast<uintptr_t>(space->Begin()); |
| uintptr_t end = reinterpret_cast<uintptr_t>(space->End()); |
| current_mark_bitmap_->VisitMarkedRange(begin, end, scan_visitor, set_finger_visitor); |
| } |
| } |
| finger_ = reinterpret_cast<Object*>(~0); |
| timings.AddSplit("RecursiveMark"); |
| // TODO: tune the frequency of emptying the mark stack |
| ProcessMarkStack(); |
| timings.AddSplit("ProcessMarkStack"); |
| } |
| |
| void MarkSweep::RecursiveMarkCards(CardTable* card_table, const std::vector<byte*>& cards, |
| TimingLogger& timings) { |
| ScanImageRootVisitor image_root_visitor(this); |
| SetFingerVisitor finger_visitor(this); |
| for (size_t i = 0;i < cards.size();) { |
| Object* start_obj = reinterpret_cast<Object*>(card_table->AddrFromCard(cards[i])); |
| uintptr_t begin = reinterpret_cast<uintptr_t>(start_obj); |
| uintptr_t end = begin + GC_CARD_SIZE; |
| for (++i; reinterpret_cast<uintptr_t>(cards[i]) == end && i < cards.size(); ++i) { |
| end += GC_CARD_SIZE; |
| } |
| if (current_mark_bitmap_ == NULL || !current_mark_bitmap_->HasAddress(start_obj)) { |
| current_mark_bitmap_ = heap_->GetMarkBitmap()->GetSpaceBitmap(start_obj); |
| #ifndef NDEBUG |
| if (current_mark_bitmap_ == NULL) { |
| GetHeap()->DumpSpaces(); |
| LOG(FATAL) << "Object " << reinterpret_cast<const void*>(start_obj); |
| } |
| #endif |
| } |
| current_mark_bitmap_->VisitMarkedRange(begin, end, image_root_visitor, finger_visitor); |
| } |
| timings.AddSplit("RecursiveMarkCards"); |
| ProcessMarkStack(); |
| timings.AddSplit("ProcessMarkStack"); |
| } |
| |
| bool MarkSweep::IsMarkedCallback(const Object* object, void* arg) { |
| return |
| reinterpret_cast<MarkSweep*>(arg)->IsMarked(object) || |
| !reinterpret_cast<MarkSweep*>(arg)->GetHeap()->GetLiveBitmap()->Test(object); |
| } |
| |
| bool MarkSweep::IsLiveCallback(const Object* object, void* arg) { |
| return |
| reinterpret_cast<MarkSweep*>(arg)->GetHeap()->GetLiveBitmap()->Test(object) || |
| !reinterpret_cast<MarkSweep*>(arg)->IsMarked(object); |
| } |
| |
| void MarkSweep::RecursiveMarkDirtyObjects(bool update_finger) { |
| ScanGrayObjects(update_finger); |
| ProcessMarkStack(); |
| } |
| |
| void MarkSweep::ReMarkRoots() { |
| Runtime::Current()->VisitRoots(ReMarkObjectVisitor, this); |
| } |
| |
| void MarkSweep::SweepJniWeakGlobals(bool swap_bitmaps) { |
| HeapBitmap* live_bitmap = GetHeap()->GetLiveBitmap(); |
| HeapBitmap* mark_bitmap = GetHeap()->GetMarkBitmap(); |
| |
| if (swap_bitmaps) { |
| std::swap(live_bitmap, mark_bitmap); |
| } |
| |
| JavaVMExt* vm = Runtime::Current()->GetJavaVM(); |
| MutexLock mu(vm->weak_globals_lock); |
| IndirectReferenceTable* table = &vm->weak_globals; |
| typedef IndirectReferenceTable::iterator It; // TODO: C++0x auto |
| for (It it = table->begin(), end = table->end(); it != end; ++it) { |
| const Object** entry = *it; |
| if (live_bitmap->Test(*entry) && !mark_bitmap->Test(*entry)) { |
| *entry = kClearedJniWeakGlobal; |
| } |
| } |
| } |
| |
| void MarkSweep::SweepSystemWeaks(bool swap_bitmaps) { |
| Runtime* runtime = Runtime::Current(); |
| // The callbacks check |
| // !is_marked where is_marked is the callback but we want |
| // !IsMarked && IsLive |
| // So compute !(!IsMarked && IsLive) which is equal to (IsMarked || !IsLive). |
| // Or for swapped (IsLive || !IsMarked). |
| runtime->GetInternTable()->SweepInternTableWeaks(swap_bitmaps ? IsLiveCallback : IsMarkedCallback, |
| this); |
| runtime->GetMonitorList()->SweepMonitorList(swap_bitmaps ? IsLiveCallback : IsMarkedCallback, |
| this); |
| SweepJniWeakGlobals(swap_bitmaps); |
| } |
| |
| bool MarkSweep::VerifyIsLiveCallback(const Object* obj, void* arg) { |
| reinterpret_cast<MarkSweep*>(arg)->VerifyIsLive(obj); |
| // We don't actually want to sweep the object, so lets return "marked" |
| return true; |
| } |
| |
| void MarkSweep::VerifyIsLive(const Object* obj) { |
| Heap* heap = GetHeap(); |
| if (!heap->GetLiveBitmap()->Test(obj)) { |
| if (std::find(heap->allocation_stack_->Begin(), heap->allocation_stack_->End(), obj) == |
| heap->allocation_stack_->End()) { |
| // Object not found! |
| heap->DumpSpaces(); |
| LOG(FATAL) << "Found dead object " << obj; |
| } |
| } |
| } |
| |
| void MarkSweep::VerifySystemWeaks() { |
| Runtime* runtime = Runtime::Current(); |
| // Verify system weaks, uses a special IsMarked callback which always returns true. |
| runtime->GetInternTable()->SweepInternTableWeaks(VerifyIsLiveCallback, this); |
| runtime->GetMonitorList()->SweepMonitorList(VerifyIsLiveCallback, this); |
| |
| JavaVMExt* vm = runtime->GetJavaVM(); |
| MutexLock mu(vm->weak_globals_lock); |
| IndirectReferenceTable* table = &vm->weak_globals; |
| typedef IndirectReferenceTable::iterator It; // TODO: C++0x auto |
| for (It it = table->begin(), end = table->end(); it != end; ++it) { |
| const Object** entry = *it; |
| VerifyIsLive(*entry); |
| } |
| } |
| |
| struct SweepCallbackContext { |
| MarkSweep* mark_sweep; |
| AllocSpace* space; |
| }; |
| |
| void MarkSweep::SweepCallback(size_t num_ptrs, Object** ptrs, void* arg) { |
| Locks::heap_bitmap_lock_->AssertExclusiveHeld(Thread::Current()); |
| |
| size_t freed_objects = num_ptrs; |
| size_t freed_bytes = 0; |
| SweepCallbackContext* context = static_cast<SweepCallbackContext*>(arg); |
| MarkSweep* mark_sweep = context->mark_sweep; |
| Heap* heap = mark_sweep->GetHeap(); |
| AllocSpace* space = context->space; |
| // Use a bulk free, that merges consecutive objects before freeing or free per object? |
| // Documentation suggests better free performance with merging, but this may be at the expensive |
| // of allocation. |
| // TODO: investigate performance |
| static const bool kUseFreeList = true; |
| if (kUseFreeList) { |
| for (size_t i = 0; i < num_ptrs; ++i) { |
| Object* obj = static_cast<Object*>(ptrs[i]); |
| freed_bytes += space->AllocationSize(obj); |
| } |
| // AllocSpace::FreeList clears the value in ptrs, so perform after clearing the live bit |
| space->FreeList(num_ptrs, ptrs); |
| } else { |
| for (size_t i = 0; i < num_ptrs; ++i) { |
| Object* obj = static_cast<Object*>(ptrs[i]); |
| freed_bytes += space->AllocationSize(obj); |
| space->Free(obj); |
| } |
| } |
| |
| heap->RecordFree(freed_objects, freed_bytes); |
| mark_sweep->freed_objects_ += freed_objects; |
| mark_sweep->freed_bytes_ += freed_bytes; |
| } |
| |
| void MarkSweep::ZygoteSweepCallback(size_t num_ptrs, Object** ptrs, void* arg) { |
| Locks::heap_bitmap_lock_->AssertExclusiveHeld(Thread::Current()); |
| |
| SweepCallbackContext* context = static_cast<SweepCallbackContext*>(arg); |
| Heap* heap = context->mark_sweep->GetHeap(); |
| // We don't free any actual memory to avoid dirtying the shared zygote pages. |
| for (size_t i = 0; i < num_ptrs; ++i) { |
| Object* obj = static_cast<Object*>(ptrs[i]); |
| heap->GetLiveBitmap()->Clear(obj); |
| heap->GetCardTable()->MarkCard(obj); |
| } |
| } |
| |
| void MarkSweep::SweepArray(TimingLogger& logger, MarkStack* allocations, bool swap_bitmaps) { |
| size_t freed_bytes = 0; |
| AllocSpace* space = heap_->GetAllocSpace(); |
| |
| // If we don't swap bitmaps then newly allocated Weaks go into the live bitmap but not mark |
| // bitmap, resulting in occasional frees of Weaks which are still in use. |
| // TODO: Fix when sweeping weaks works properly with mutators unpaused + allocation list. |
| // SweepSystemWeaks(swap_bitmaps); |
| |
| // Newly allocated objects MUST be in the alloc space and those are the only objects which we are |
| // going to free. |
| SpaceBitmap* live_bitmap = space->GetLiveBitmap(); |
| SpaceBitmap* mark_bitmap = space->GetMarkBitmap(); |
| LargeObjectSpace* large_object_space = GetHeap()->GetLargeObjectsSpace(); |
| SpaceSetMap* large_live_objects = large_object_space->GetLiveObjects(); |
| SpaceSetMap* large_mark_objects = large_object_space->GetMarkObjects(); |
| if (swap_bitmaps) { |
| std::swap(live_bitmap, mark_bitmap); |
| std::swap(large_live_objects, large_mark_objects); |
| } |
| |
| size_t freed_large_objects = 0; |
| size_t count = allocations->Size(); |
| Object** objects = allocations->Begin(); |
| Object** out = objects; |
| |
| // Empty the allocation stack. |
| for (size_t i = 0;i < count;++i) { |
| Object* obj = objects[i]; |
| // There should only be objects in the AllocSpace/LargeObjectSpace in the allocation stack. |
| if (LIKELY(mark_bitmap->HasAddress(obj))) { |
| if (!mark_bitmap->Test(obj)) { |
| // Don't bother un-marking since we clear the mark bitmap anyways. |
| *(out++) = obj; |
| size_t size = space->AllocationSize(obj); |
| freed_bytes += size; |
| } |
| } else if (!large_mark_objects->Test(obj)) { |
| ++freed_large_objects; |
| size_t size = large_object_space->AllocationSize(obj); |
| freed_bytes_ += size; |
| large_object_space->Free(obj); |
| } |
| } |
| logger.AddSplit("Process allocation stack"); |
| |
| size_t freed_objects = out - objects; |
| VLOG(heap) << "Freed " << freed_objects << "/" << count |
| << " objects with size " << PrettySize(freed_bytes); |
| space->FreeList(freed_objects, objects); |
| heap_->RecordFree(freed_objects + freed_large_objects, freed_bytes); |
| freed_objects_ += freed_objects; |
| freed_bytes_ += freed_bytes; |
| logger.AddSplit("FreeList"); |
| allocations->Reset(); |
| logger.AddSplit("Reset stack"); |
| } |
| |
| void MarkSweep::Sweep(bool partial, bool swap_bitmaps) { |
| DCHECK(mark_stack_->IsEmpty()); |
| |
| // If we don't swap bitmaps then newly allocated Weaks go into the live bitmap but not mark |
| // bitmap, resulting in occasional frees of Weaks which are still in use. |
| // SweepSystemWeaks(swap_bitmaps); |
| |
| const Spaces& spaces = heap_->GetSpaces(); |
| SweepCallbackContext scc; |
| scc.mark_sweep = this; |
| // TODO: C++0x auto |
| for (Spaces::const_iterator it = spaces.begin(); it != spaces.end(); ++it) { |
| Space* space = *it; |
| if ( |
| space->GetGcRetentionPolicy() == GCRP_ALWAYS_COLLECT || |
| (!partial && space->GetGcRetentionPolicy() == GCRP_FULL_COLLECT) |
| ) { |
| uintptr_t begin = reinterpret_cast<uintptr_t>(space->Begin()); |
| uintptr_t end = reinterpret_cast<uintptr_t>(space->End()); |
| scc.space = space->AsAllocSpace(); |
| SpaceBitmap* live_bitmap = space->GetLiveBitmap(); |
| SpaceBitmap* mark_bitmap = space->GetMarkBitmap(); |
| if (swap_bitmaps) { |
| std::swap(live_bitmap, mark_bitmap); |
| } |
| if (space->GetGcRetentionPolicy() == GCRP_ALWAYS_COLLECT) { |
| // Bitmaps are pre-swapped for optimization which enables sweeping with the heap unlocked. |
| SpaceBitmap::SweepWalk(*live_bitmap, *mark_bitmap, begin, end, |
| &SweepCallback, reinterpret_cast<void*>(&scc)); |
| } else { |
| // Zygote sweep takes care of dirtying cards and clearing live bits, does not free actual memory. |
| SpaceBitmap::SweepWalk(*live_bitmap, *mark_bitmap, begin, end, |
| &ZygoteSweepCallback, reinterpret_cast<void*>(&scc)); |
| } |
| } |
| } |
| } |
| |
| void MarkSweep::SweepLargeObjects(bool swap_bitmaps) { |
| // Sweep large objects |
| LargeObjectSpace* large_object_space = GetHeap()->GetLargeObjectsSpace(); |
| MutexLock mu(large_object_space->GetLock()); |
| SpaceSetMap* large_live_objects = large_object_space->GetLiveObjects(); |
| SpaceSetMap* large_mark_objects = large_object_space->GetMarkObjects(); |
| if (swap_bitmaps) { |
| std::swap(large_live_objects, large_mark_objects); |
| } |
| SpaceSetMap::Objects& live_objects = large_live_objects->GetObjects(); |
| // O(n*log(n)) but hopefully there are not too many large objects. |
| size_t freed_objects = 0; |
| // TODO: C++0x |
| for (SpaceSetMap::Objects::iterator it = live_objects.begin(); it != live_objects.end(); ++it) { |
| if (!large_mark_objects->Test(*it)) { |
| freed_bytes_ += large_object_space->AllocationSize(*it); |
| large_object_space->Free(const_cast<Object*>(*it)); |
| ++freed_objects; |
| } |
| } |
| freed_objects_ += freed_objects; |
| // Large objects don't count towards bytes_allocated. |
| GetHeap()->RecordFree(freed_objects, 0); |
| } |
| |
| // Scans instance fields. |
| inline void MarkSweep::ScanInstanceFields(const Object* obj) { |
| DCHECK(obj != NULL); |
| Class* klass = obj->GetClass(); |
| DCHECK(klass != NULL); |
| ScanFields(obj, klass->GetReferenceInstanceOffsets(), false); |
| } |
| |
| // Scans static storage on a Class. |
| inline void MarkSweep::ScanStaticFields(const Class* klass) { |
| DCHECK(klass != NULL); |
| ScanFields(klass, klass->GetReferenceStaticOffsets(), true); |
| } |
| |
| inline void MarkSweep::ScanFields(const Object* obj, uint32_t ref_offsets, bool is_static) { |
| if (ref_offsets != CLASS_WALK_SUPER) { |
| // Found a reference offset bitmap. Mark the specified offsets. |
| while (ref_offsets != 0) { |
| const size_t right_shift = CLZ(ref_offsets); |
| MemberOffset byte_offset = CLASS_OFFSET_FROM_CLZ(right_shift); |
| const Object* ref = obj->GetFieldObject<const Object*>(byte_offset, false); |
| MarkObject(ref); |
| ref_offsets ^= CLASS_HIGH_BIT >> right_shift; |
| } |
| } else { |
| // There is no reference offset bitmap. In the non-static case, |
| // walk up the class inheritance hierarchy and find reference |
| // offsets the hard way. In the static case, just consider this |
| // class. |
| for (const Class* klass = is_static ? obj->AsClass() : obj->GetClass(); |
| klass != NULL; |
| klass = is_static ? NULL : klass->GetSuperClass()) { |
| size_t num_reference_fields = (is_static |
| ? klass->NumReferenceStaticFields() |
| : klass->NumReferenceInstanceFields()); |
| for (size_t i = 0; i < num_reference_fields; ++i) { |
| Field* field = (is_static |
| ? klass->GetStaticField(i) |
| : klass->GetInstanceField(i)); |
| MemberOffset field_offset = field->GetOffset(); |
| const Object* ref = obj->GetFieldObject<const Object*>(field_offset, false); |
| MarkObject(ref); |
| } |
| } |
| } |
| } |
| |
| void MarkSweep::CheckReference(const Object* obj, const Object* ref, MemberOffset offset, bool is_static) { |
| const Spaces& spaces = heap_->GetSpaces(); |
| // TODO: C++0x auto |
| for (Spaces::const_iterator cur = spaces.begin(); cur != spaces.end(); ++cur) { |
| if ((*cur)->IsAllocSpace() && (*cur)->Contains(ref)) { |
| DCHECK(IsMarked(obj)); |
| |
| bool is_marked = IsMarked(ref); |
| if (!is_marked) { |
| LOG(INFO) << **cur; |
| LOG(WARNING) << (is_static ? "Static ref'" : "Instance ref'") << PrettyTypeOf(ref) |
| << "' (" << reinterpret_cast<const void*>(ref) << ") in '" << PrettyTypeOf(obj) |
| << "' (" << reinterpret_cast<const void*>(obj) << ") at offset " |
| << reinterpret_cast<void*>(offset.Int32Value()) << " wasn't marked"; |
| |
| const Class* klass = is_static ? obj->AsClass() : obj->GetClass(); |
| DCHECK(klass != NULL); |
| const ObjectArray<Field>* fields = is_static ? klass->GetSFields() : klass->GetIFields(); |
| DCHECK(fields != NULL); |
| bool found = false; |
| for (int32_t i = 0; i < fields->GetLength(); ++i) { |
| const Field* cur = fields->Get(i); |
| if (cur->GetOffset().Int32Value() == offset.Int32Value()) { |
| LOG(WARNING) << "Field referencing the alloc space was " << PrettyField(cur); |
| found = true; |
| break; |
| } |
| } |
| if (!found) { |
| LOG(WARNING) << "Could not find field in object alloc space with offset " << offset.Int32Value(); |
| } |
| |
| bool obj_marked = heap_->GetCardTable()->IsDirty(obj); |
| if (!obj_marked) { |
| LOG(WARNING) << "Object '" << PrettyTypeOf(obj) << "' " |
| << "(" << reinterpret_cast<const void*>(obj) << ") contains references to " |
| << "the alloc space, but wasn't card marked"; |
| } |
| } |
| } |
| break; |
| } |
| } |
| |
| // Scans the header, static field references, and interface pointers |
| // of a class object. |
| inline void MarkSweep::ScanClass(const Object* obj) { |
| #ifndef NDEBUG |
| ++class_count_; |
| #endif |
| ScanInstanceFields(obj); |
| ScanStaticFields(obj->AsClass()); |
| } |
| |
| // Scans the header of all array objects. If the array object is |
| // specialized to a reference type, scans the array data as well. |
| inline void MarkSweep::ScanArray(const Object* obj) { |
| #ifndef NDEBUG |
| ++array_count_; |
| #endif |
| MarkObject(obj->GetClass()); |
| if (obj->IsObjectArray()) { |
| const ObjectArray<Object>* array = obj->AsObjectArray<Object>(); |
| for (int32_t i = 0; i < array->GetLength(); ++i) { |
| const Object* element = array->GetWithoutChecks(i); |
| MarkObject(element); |
| } |
| } |
| } |
| |
| // Process the "referent" field in a java.lang.ref.Reference. If the |
| // referent has not yet been marked, put it on the appropriate list in |
| // the gcHeap for later processing. |
| void MarkSweep::DelayReferenceReferent(Object* obj) { |
| DCHECK(obj != NULL); |
| Class* klass = obj->GetClass(); |
| DCHECK(klass != NULL); |
| DCHECK(klass->IsReferenceClass()); |
| Object* pending = obj->GetFieldObject<Object*>(heap_->GetReferencePendingNextOffset(), false); |
| Object* referent = heap_->GetReferenceReferent(obj); |
| if (pending == NULL && referent != NULL && !IsMarked(referent)) { |
| Object** list = NULL; |
| if (klass->IsSoftReferenceClass()) { |
| list = &soft_reference_list_; |
| } else if (klass->IsWeakReferenceClass()) { |
| list = &weak_reference_list_; |
| } else if (klass->IsFinalizerReferenceClass()) { |
| list = &finalizer_reference_list_; |
| } else if (klass->IsPhantomReferenceClass()) { |
| list = &phantom_reference_list_; |
| } |
| DCHECK(list != NULL) << PrettyClass(klass) << " " << std::hex << klass->GetAccessFlags(); |
| heap_->EnqueuePendingReference(obj, list); |
| } |
| } |
| |
| // Scans the header and field references of a data object. If the |
| // scanned object is a reference subclass, it is scheduled for later |
| // processing. |
| inline void MarkSweep::ScanOther(const Object* obj) { |
| #ifndef NDEBUG |
| ++other_count_; |
| #endif |
| ScanInstanceFields(obj); |
| if (obj->GetClass()->IsReferenceClass()) { |
| DelayReferenceReferent(const_cast<Object*>(obj)); |
| } |
| } |
| |
| void MarkSweep::ScanRoot(const Object* obj) { |
| ScanObject(obj); |
| } |
| |
| // Scans an object reference. Determines the type of the reference |
| // and dispatches to a specialized scanning routine. |
| void MarkSweep::ScanObject(const Object* obj) { |
| DCHECK(obj != NULL); |
| DCHECK(obj->GetClass() != NULL); |
| #ifndef NDEBUG |
| if (!IsMarked(obj)) { |
| heap_->DumpSpaces(); |
| LOG(FATAL) << "Scanning unmarked object " << reinterpret_cast<const void*>(obj); |
| } |
| #endif |
| if (obj->IsClass()) { |
| ScanClass(obj); |
| } else if (obj->IsArrayInstance()) { |
| ScanArray(obj); |
| } else { |
| ScanOther(obj); |
| } |
| } |
| |
| // Scan anything that's on the mark stack. |
| void MarkSweep::ProcessMarkStack() { |
| #if MARK_STACK_PREFETCH |
| const size_t fifo_size = 4; |
| const size_t fifo_mask = fifo_size - 1; |
| const Object* fifo[fifo_size]; |
| for (size_t i = 0;i < fifo_size;++i) { |
| fifo[i] = NULL; |
| } |
| size_t fifo_pos = 0; |
| size_t fifo_count = 0; |
| for (;;) { |
| const Object* obj = fifo[fifo_pos & fifo_mask]; |
| if (obj != NULL) { |
| ScanObject(obj); |
| fifo[fifo_pos & fifo_mask] = NULL; |
| --fifo_count; |
| } |
| |
| if (!mark_stack_->IsEmpty()) { |
| const Object* obj = mark_stack_->Pop(); |
| DCHECK(obj != NULL); |
| fifo[fifo_pos & fifo_mask] = obj; |
| __builtin_prefetch(obj); |
| fifo_count++; |
| } |
| fifo_pos++; |
| |
| if (!fifo_count) { |
| CHECK(mark_stack_->IsEmpty()) << mark_stack_->Size(); |
| break; |
| } |
| } |
| #else |
| while (!mark_stack_->IsEmpty()) { |
| const Object* obj = mark_stack_->Pop(); |
| DCHECK(obj != NULL); |
| ScanObject(obj); |
| } |
| #endif |
| } |
| |
| // Walks the reference list marking any references subject to the |
| // reference clearing policy. References with a black referent are |
| // removed from the list. References with white referents biased |
| // toward saving are blackened and also removed from the list. |
| void MarkSweep::PreserveSomeSoftReferences(Object** list) { |
| DCHECK(list != NULL); |
| Object* clear = NULL; |
| size_t counter = 0; |
| |
| DCHECK(mark_stack_->IsEmpty()); |
| |
| while (*list != NULL) { |
| Object* ref = heap_->DequeuePendingReference(list); |
| Object* referent = heap_->GetReferenceReferent(ref); |
| if (referent == NULL) { |
| // Referent was cleared by the user during marking. |
| continue; |
| } |
| bool is_marked = IsMarked(referent); |
| if (!is_marked && ((++counter) & 1)) { |
| // Referent is white and biased toward saving, mark it. |
| MarkObject(referent); |
| is_marked = true; |
| } |
| if (!is_marked) { |
| // Referent is white, queue it for clearing. |
| heap_->EnqueuePendingReference(ref, &clear); |
| } |
| } |
| *list = clear; |
| // Restart the mark with the newly black references added to the |
| // root set. |
| ProcessMarkStack(); |
| } |
| |
| // Unlink the reference list clearing references objects with white |
| // referents. Cleared references registered to a reference queue are |
| // scheduled for appending by the heap worker thread. |
| void MarkSweep::ClearWhiteReferences(Object** list) { |
| DCHECK(list != NULL); |
| while (*list != NULL) { |
| Object* ref = heap_->DequeuePendingReference(list); |
| Object* referent = heap_->GetReferenceReferent(ref); |
| if (referent != NULL && !IsMarked(referent)) { |
| // Referent is white, clear it. |
| heap_->ClearReferenceReferent(ref); |
| if (heap_->IsEnqueuable(ref)) { |
| heap_->EnqueueReference(ref, &cleared_reference_list_); |
| } |
| } |
| } |
| DCHECK(*list == NULL); |
| } |
| |
| // Enqueues finalizer references with white referents. White |
| // referents are blackened, moved to the zombie field, and the |
| // referent field is cleared. |
| void MarkSweep::EnqueueFinalizerReferences(Object** list) { |
| DCHECK(list != NULL); |
| MemberOffset zombie_offset = heap_->GetFinalizerReferenceZombieOffset(); |
| bool has_enqueued = false; |
| while (*list != NULL) { |
| Object* ref = heap_->DequeuePendingReference(list); |
| Object* referent = heap_->GetReferenceReferent(ref); |
| if (referent != NULL && !IsMarked(referent)) { |
| MarkObject(referent); |
| // If the referent is non-null the reference must queuable. |
| DCHECK(heap_->IsEnqueuable(ref)); |
| ref->SetFieldObject(zombie_offset, referent, false); |
| heap_->ClearReferenceReferent(ref); |
| heap_->EnqueueReference(ref, &cleared_reference_list_); |
| has_enqueued = true; |
| } |
| } |
| if (has_enqueued) { |
| ProcessMarkStack(); |
| } |
| DCHECK(*list == NULL); |
| } |
| |
| // Process reference class instances and schedule finalizations. |
| void MarkSweep::ProcessReferences(Object** soft_references, bool clear_soft, |
| Object** weak_references, |
| Object** finalizer_references, |
| Object** phantom_references) { |
| DCHECK(soft_references != NULL); |
| DCHECK(weak_references != NULL); |
| DCHECK(finalizer_references != NULL); |
| DCHECK(phantom_references != NULL); |
| |
| // Unless we are in the zygote or required to clear soft references |
| // with white references, preserve some white referents. |
| if (!clear_soft && !Runtime::Current()->IsZygote()) { |
| PreserveSomeSoftReferences(soft_references); |
| } |
| |
| // Clear all remaining soft and weak references with white |
| // referents. |
| ClearWhiteReferences(soft_references); |
| ClearWhiteReferences(weak_references); |
| |
| // Preserve all white objects with finalize methods and schedule |
| // them for finalization. |
| EnqueueFinalizerReferences(finalizer_references); |
| |
| // Clear all f-reachable soft and weak references with white |
| // referents. |
| ClearWhiteReferences(soft_references); |
| ClearWhiteReferences(weak_references); |
| |
| // Clear all phantom references with white referents. |
| ClearWhiteReferences(phantom_references); |
| |
| // At this point all reference lists should be empty. |
| DCHECK(*soft_references == NULL); |
| DCHECK(*weak_references == NULL); |
| DCHECK(*finalizer_references == NULL); |
| DCHECK(*phantom_references == NULL); |
| } |
| |
| MarkSweep::~MarkSweep() { |
| #ifndef NDEBUG |
| VLOG(heap) << "MarkSweep scanned classes=" << class_count_ << " arrays=" << array_count_ << " other=" << other_count_; |
| #endif |
| // Ensure that the mark stack is empty. |
| CHECK(mark_stack_->IsEmpty()); |
| |
| // Clear all of the alloc spaces' mark bitmaps. |
| const Spaces& spaces = heap_->GetSpaces(); |
| // TODO: C++0x auto |
| for (Spaces::const_iterator it = spaces.begin(); it != spaces.end(); ++it) { |
| if ((*it)->GetGcRetentionPolicy() != GCRP_NEVER_COLLECT) { |
| (*it)->GetMarkBitmap()->Clear(); |
| } |
| } |
| mark_stack_->Reset(); |
| |
| // Reset the marked large objects. |
| LargeObjectSpace* large_objects = GetHeap()->GetLargeObjectsSpace(); |
| MutexLock mu(large_objects->GetLock()); |
| large_objects->GetMarkObjects()->Clear(); |
| } |
| |
| } // namespace art |