| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "arena_allocator-inl.h" |
| #include "arena_bit_vector.h" |
| #include "base/common_art_test.h" |
| #include "gtest/gtest.h" |
| #include "malloc_arena_pool.h" |
| #include "memory_tool.h" |
| |
| namespace art { |
| |
| class ArenaAllocatorTest : public testing::Test { |
| protected: |
| size_t NumberOfArenas(ArenaAllocator* allocator) { |
| size_t result = 0u; |
| for (Arena* a = allocator->arena_head_; a != nullptr; a = a->next_) { |
| ++result; |
| } |
| return result; |
| } |
| }; |
| |
| TEST_F(ArenaAllocatorTest, Test) { |
| MallocArenaPool pool; |
| ArenaAllocator allocator(&pool); |
| ArenaBitVector bv(&allocator, 10, true); |
| bv.SetBit(5); |
| EXPECT_EQ(1U, bv.GetStorageSize()); |
| bv.SetBit(35); |
| EXPECT_EQ(2U, bv.GetStorageSize()); |
| } |
| |
| TEST_F(ArenaAllocatorTest, MakeDefined) { |
| // Regression test to make sure we mark the allocated area defined. |
| MallocArenaPool pool; |
| static constexpr size_t kSmallArraySize = 10; |
| static constexpr size_t kLargeArraySize = 50; |
| uint32_t* small_array; |
| { |
| // Allocate a small array from an arena and release it. |
| ArenaAllocator allocator(&pool); |
| small_array = allocator.AllocArray<uint32_t>(kSmallArraySize); |
| ASSERT_EQ(0u, small_array[kSmallArraySize - 1u]); |
| } |
| { |
| // Reuse the previous arena and allocate more than previous allocation including red zone. |
| ArenaAllocator allocator(&pool); |
| uint32_t* large_array = allocator.AllocArray<uint32_t>(kLargeArraySize); |
| ASSERT_EQ(0u, large_array[kLargeArraySize - 1u]); |
| // Verify that the allocation was made on the same arena. |
| ASSERT_EQ(small_array, large_array); |
| } |
| } |
| |
| TEST_F(ArenaAllocatorTest, LargeAllocations) { |
| if (arena_allocator::kArenaAllocatorPreciseTracking) { |
| printf("WARNING: TEST DISABLED FOR precise arena tracking\n"); |
| return; |
| } |
| |
| { |
| MallocArenaPool pool; |
| ArenaAllocator allocator(&pool); |
| // Note: Leaving some space for memory tool red zones. |
| void* alloc1 = allocator.Alloc(arena_allocator::kArenaDefaultSize * 5 / 8); |
| void* alloc2 = allocator.Alloc(arena_allocator::kArenaDefaultSize * 2 / 8); |
| ASSERT_NE(alloc1, alloc2); |
| ASSERT_EQ(1u, NumberOfArenas(&allocator)); |
| } |
| { |
| MallocArenaPool pool; |
| ArenaAllocator allocator(&pool); |
| void* alloc1 = allocator.Alloc(arena_allocator::kArenaDefaultSize * 13 / 16); |
| void* alloc2 = allocator.Alloc(arena_allocator::kArenaDefaultSize * 11 / 16); |
| ASSERT_NE(alloc1, alloc2); |
| ASSERT_EQ(2u, NumberOfArenas(&allocator)); |
| void* alloc3 = allocator.Alloc(arena_allocator::kArenaDefaultSize * 7 / 16); |
| ASSERT_NE(alloc1, alloc3); |
| ASSERT_NE(alloc2, alloc3); |
| ASSERT_EQ(3u, NumberOfArenas(&allocator)); |
| } |
| { |
| MallocArenaPool pool; |
| ArenaAllocator allocator(&pool); |
| void* alloc1 = allocator.Alloc(arena_allocator::kArenaDefaultSize * 13 / 16); |
| void* alloc2 = allocator.Alloc(arena_allocator::kArenaDefaultSize * 9 / 16); |
| ASSERT_NE(alloc1, alloc2); |
| ASSERT_EQ(2u, NumberOfArenas(&allocator)); |
| // Note: Leaving some space for memory tool red zones. |
| void* alloc3 = allocator.Alloc(arena_allocator::kArenaDefaultSize * 5 / 16); |
| ASSERT_NE(alloc1, alloc3); |
| ASSERT_NE(alloc2, alloc3); |
| ASSERT_EQ(2u, NumberOfArenas(&allocator)); |
| } |
| { |
| MallocArenaPool pool; |
| ArenaAllocator allocator(&pool); |
| void* alloc1 = allocator.Alloc(arena_allocator::kArenaDefaultSize * 9 / 16); |
| void* alloc2 = allocator.Alloc(arena_allocator::kArenaDefaultSize * 13 / 16); |
| ASSERT_NE(alloc1, alloc2); |
| ASSERT_EQ(2u, NumberOfArenas(&allocator)); |
| // Note: Leaving some space for memory tool red zones. |
| void* alloc3 = allocator.Alloc(arena_allocator::kArenaDefaultSize * 5 / 16); |
| ASSERT_NE(alloc1, alloc3); |
| ASSERT_NE(alloc2, alloc3); |
| ASSERT_EQ(2u, NumberOfArenas(&allocator)); |
| } |
| { |
| MallocArenaPool pool; |
| ArenaAllocator allocator(&pool); |
| // Note: Leaving some space for memory tool red zones. |
| for (size_t i = 0; i != 15; ++i) { |
| // Allocate 15 times from the same arena. |
| allocator.Alloc(arena_allocator::kArenaDefaultSize * 1 / 16); |
| ASSERT_EQ(i + 1u, NumberOfArenas(&allocator)); |
| // Allocate a separate arena. |
| allocator.Alloc(arena_allocator::kArenaDefaultSize * 17 / 16); |
| ASSERT_EQ(i + 2u, NumberOfArenas(&allocator)); |
| } |
| } |
| } |
| |
| TEST_F(ArenaAllocatorTest, AllocAlignment) { |
| MallocArenaPool pool; |
| ArenaAllocator allocator(&pool); |
| for (size_t iterations = 0; iterations <= 10; ++iterations) { |
| for (size_t size = 1; size <= ArenaAllocator::kAlignment + 1; ++size) { |
| void* allocation = allocator.Alloc(size); |
| EXPECT_TRUE(IsAligned<ArenaAllocator::kAlignment>(allocation)) |
| << reinterpret_cast<uintptr_t>(allocation); |
| } |
| } |
| } |
| |
| TEST_F(ArenaAllocatorTest, ReallocReuse) { |
| // Realloc does not reuse arenas when running under sanitization. |
| TEST_DISABLED_FOR_MEMORY_TOOL(); |
| |
| { |
| // Case 1: small aligned allocation, aligned extend inside arena. |
| MallocArenaPool pool; |
| ArenaAllocator allocator(&pool); |
| |
| const size_t original_size = ArenaAllocator::kAlignment * 2; |
| void* original_allocation = allocator.Alloc(original_size); |
| |
| const size_t new_size = ArenaAllocator::kAlignment * 3; |
| void* realloc_allocation = allocator.Realloc(original_allocation, original_size, new_size); |
| EXPECT_EQ(original_allocation, realloc_allocation); |
| } |
| |
| { |
| // Case 2: small aligned allocation, non-aligned extend inside arena. |
| MallocArenaPool pool; |
| ArenaAllocator allocator(&pool); |
| |
| const size_t original_size = ArenaAllocator::kAlignment * 2; |
| void* original_allocation = allocator.Alloc(original_size); |
| |
| const size_t new_size = ArenaAllocator::kAlignment * 2 + (ArenaAllocator::kAlignment / 2); |
| void* realloc_allocation = allocator.Realloc(original_allocation, original_size, new_size); |
| EXPECT_EQ(original_allocation, realloc_allocation); |
| } |
| |
| { |
| // Case 3: small non-aligned allocation, aligned extend inside arena. |
| MallocArenaPool pool; |
| ArenaAllocator allocator(&pool); |
| |
| const size_t original_size = ArenaAllocator::kAlignment * 2 + (ArenaAllocator::kAlignment / 2); |
| void* original_allocation = allocator.Alloc(original_size); |
| |
| const size_t new_size = ArenaAllocator::kAlignment * 4; |
| void* realloc_allocation = allocator.Realloc(original_allocation, original_size, new_size); |
| EXPECT_EQ(original_allocation, realloc_allocation); |
| } |
| |
| { |
| // Case 4: small non-aligned allocation, aligned non-extend inside arena. |
| MallocArenaPool pool; |
| ArenaAllocator allocator(&pool); |
| |
| const size_t original_size = ArenaAllocator::kAlignment * 2 + (ArenaAllocator::kAlignment / 2); |
| void* original_allocation = allocator.Alloc(original_size); |
| |
| const size_t new_size = ArenaAllocator::kAlignment * 3; |
| void* realloc_allocation = allocator.Realloc(original_allocation, original_size, new_size); |
| EXPECT_EQ(original_allocation, realloc_allocation); |
| } |
| |
| // The next part is brittle, as the default size for an arena is variable, and we don't know about |
| // sanitization. |
| |
| { |
| // Case 5: large allocation, aligned extend into next arena. |
| MallocArenaPool pool; |
| ArenaAllocator allocator(&pool); |
| |
| const size_t original_size = arena_allocator::kArenaDefaultSize - |
| ArenaAllocator::kAlignment * 5; |
| void* original_allocation = allocator.Alloc(original_size); |
| |
| const size_t new_size = arena_allocator::kArenaDefaultSize + ArenaAllocator::kAlignment * 2; |
| void* realloc_allocation = allocator.Realloc(original_allocation, original_size, new_size); |
| EXPECT_NE(original_allocation, realloc_allocation); |
| } |
| |
| { |
| // Case 6: large allocation, non-aligned extend into next arena. |
| MallocArenaPool pool; |
| ArenaAllocator allocator(&pool); |
| |
| const size_t original_size = arena_allocator::kArenaDefaultSize - |
| ArenaAllocator::kAlignment * 4 - |
| ArenaAllocator::kAlignment / 2; |
| void* original_allocation = allocator.Alloc(original_size); |
| |
| const size_t new_size = arena_allocator::kArenaDefaultSize + |
| ArenaAllocator::kAlignment * 2 + |
| ArenaAllocator::kAlignment / 2; |
| void* realloc_allocation = allocator.Realloc(original_allocation, original_size, new_size); |
| EXPECT_NE(original_allocation, realloc_allocation); |
| } |
| } |
| |
| TEST_F(ArenaAllocatorTest, ReallocAlignment) { |
| { |
| // Case 1: small aligned allocation, aligned extend inside arena. |
| MallocArenaPool pool; |
| ArenaAllocator allocator(&pool); |
| |
| const size_t original_size = ArenaAllocator::kAlignment * 2; |
| void* original_allocation = allocator.Alloc(original_size); |
| ASSERT_TRUE(IsAligned<ArenaAllocator::kAlignment>(original_allocation)); |
| |
| const size_t new_size = ArenaAllocator::kAlignment * 3; |
| void* realloc_allocation = allocator.Realloc(original_allocation, original_size, new_size); |
| EXPECT_TRUE(IsAligned<ArenaAllocator::kAlignment>(realloc_allocation)); |
| |
| void* after_alloc = allocator.Alloc(1); |
| EXPECT_TRUE(IsAligned<ArenaAllocator::kAlignment>(after_alloc)); |
| } |
| |
| { |
| // Case 2: small aligned allocation, non-aligned extend inside arena. |
| MallocArenaPool pool; |
| ArenaAllocator allocator(&pool); |
| |
| const size_t original_size = ArenaAllocator::kAlignment * 2; |
| void* original_allocation = allocator.Alloc(original_size); |
| ASSERT_TRUE(IsAligned<ArenaAllocator::kAlignment>(original_allocation)); |
| |
| const size_t new_size = ArenaAllocator::kAlignment * 2 + (ArenaAllocator::kAlignment / 2); |
| void* realloc_allocation = allocator.Realloc(original_allocation, original_size, new_size); |
| EXPECT_TRUE(IsAligned<ArenaAllocator::kAlignment>(realloc_allocation)); |
| |
| void* after_alloc = allocator.Alloc(1); |
| EXPECT_TRUE(IsAligned<ArenaAllocator::kAlignment>(after_alloc)); |
| } |
| |
| { |
| // Case 3: small non-aligned allocation, aligned extend inside arena. |
| MallocArenaPool pool; |
| ArenaAllocator allocator(&pool); |
| |
| const size_t original_size = ArenaAllocator::kAlignment * 2 + (ArenaAllocator::kAlignment / 2); |
| void* original_allocation = allocator.Alloc(original_size); |
| ASSERT_TRUE(IsAligned<ArenaAllocator::kAlignment>(original_allocation)); |
| |
| const size_t new_size = ArenaAllocator::kAlignment * 4; |
| void* realloc_allocation = allocator.Realloc(original_allocation, original_size, new_size); |
| EXPECT_TRUE(IsAligned<ArenaAllocator::kAlignment>(realloc_allocation)); |
| |
| void* after_alloc = allocator.Alloc(1); |
| EXPECT_TRUE(IsAligned<ArenaAllocator::kAlignment>(after_alloc)); |
| } |
| |
| { |
| // Case 4: small non-aligned allocation, aligned non-extend inside arena. |
| MallocArenaPool pool; |
| ArenaAllocator allocator(&pool); |
| |
| const size_t original_size = ArenaAllocator::kAlignment * 2 + (ArenaAllocator::kAlignment / 2); |
| void* original_allocation = allocator.Alloc(original_size); |
| ASSERT_TRUE(IsAligned<ArenaAllocator::kAlignment>(original_allocation)); |
| |
| const size_t new_size = ArenaAllocator::kAlignment * 3; |
| void* realloc_allocation = allocator.Realloc(original_allocation, original_size, new_size); |
| EXPECT_TRUE(IsAligned<ArenaAllocator::kAlignment>(realloc_allocation)); |
| |
| void* after_alloc = allocator.Alloc(1); |
| EXPECT_TRUE(IsAligned<ArenaAllocator::kAlignment>(after_alloc)); |
| } |
| |
| // The next part is brittle, as the default size for an arena is variable, and we don't know about |
| // sanitization. |
| |
| { |
| // Case 5: large allocation, aligned extend into next arena. |
| MallocArenaPool pool; |
| ArenaAllocator allocator(&pool); |
| |
| const size_t original_size = arena_allocator::kArenaDefaultSize - |
| ArenaAllocator::kAlignment * 5; |
| void* original_allocation = allocator.Alloc(original_size); |
| ASSERT_TRUE(IsAligned<ArenaAllocator::kAlignment>(original_allocation)); |
| |
| const size_t new_size = arena_allocator::kArenaDefaultSize + ArenaAllocator::kAlignment * 2; |
| void* realloc_allocation = allocator.Realloc(original_allocation, original_size, new_size); |
| EXPECT_TRUE(IsAligned<ArenaAllocator::kAlignment>(realloc_allocation)); |
| |
| void* after_alloc = allocator.Alloc(1); |
| EXPECT_TRUE(IsAligned<ArenaAllocator::kAlignment>(after_alloc)); |
| } |
| |
| { |
| // Case 6: large allocation, non-aligned extend into next arena. |
| MallocArenaPool pool; |
| ArenaAllocator allocator(&pool); |
| |
| const size_t original_size = arena_allocator::kArenaDefaultSize - |
| ArenaAllocator::kAlignment * 4 - |
| ArenaAllocator::kAlignment / 2; |
| void* original_allocation = allocator.Alloc(original_size); |
| ASSERT_TRUE(IsAligned<ArenaAllocator::kAlignment>(original_allocation)); |
| |
| const size_t new_size = arena_allocator::kArenaDefaultSize + |
| ArenaAllocator::kAlignment * 2 + |
| ArenaAllocator::kAlignment / 2; |
| void* realloc_allocation = allocator.Realloc(original_allocation, original_size, new_size); |
| EXPECT_TRUE(IsAligned<ArenaAllocator::kAlignment>(realloc_allocation)); |
| |
| void* after_alloc = allocator.Alloc(1); |
| EXPECT_TRUE(IsAligned<ArenaAllocator::kAlignment>(after_alloc)); |
| } |
| } |
| |
| |
| } // namespace art |