| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "code_generator.h" |
| |
| #include "code_generator_arm.h" |
| #include "code_generator_x86.h" |
| #include "utils/assembler.h" |
| #include "utils/arm/assembler_arm.h" |
| #include "utils/mips/assembler_mips.h" |
| #include "utils/x86/assembler_x86.h" |
| |
| namespace art { |
| |
| void CodeGenerator::Compile(CodeAllocator* allocator) { |
| const GrowableArray<HBasicBlock*>* blocks = graph()->blocks(); |
| DCHECK(blocks->Get(0) == graph()->entry_block()); |
| DCHECK(GoesToNextBlock(graph()->entry_block(), blocks->Get(1))); |
| CompileEntryBlock(); |
| for (size_t i = 1; i < blocks->Size(); i++) { |
| CompileBlock(blocks->Get(i)); |
| } |
| size_t code_size = assembler_->CodeSize(); |
| uint8_t* buffer = allocator->Allocate(code_size); |
| MemoryRegion code(buffer, code_size); |
| assembler_->FinalizeInstructions(code); |
| } |
| |
| void CodeGenerator::CompileEntryBlock() { |
| HGraphVisitor* location_builder = GetLocationBuilder(); |
| // The entry block contains all locals for this method. By visiting the entry block, |
| // we're computing the required frame size. |
| for (HInstructionIterator it(graph()->entry_block()); !it.Done(); it.Advance()) { |
| HInstruction* current = it.Current(); |
| // Instructions in the entry block should not generate code. |
| if (kIsDebugBuild) { |
| current->Accept(location_builder); |
| DCHECK(current->locations() == nullptr); |
| } |
| current->Accept(this); |
| } |
| GenerateFrameEntry(); |
| } |
| |
| void CodeGenerator::CompileBlock(HBasicBlock* block) { |
| Bind(GetLabelOf(block)); |
| HGraphVisitor* location_builder = GetLocationBuilder(); |
| for (HInstructionIterator it(block); !it.Done(); it.Advance()) { |
| // For each instruction, we emulate a stack-based machine, where the inputs are popped from |
| // the runtime stack, and the result is pushed on the stack. We currently can do this because |
| // we do not perform any code motion, and the Dex format does not reference individual |
| // instructions but uses registers instead (our equivalent of HLocal). |
| HInstruction* current = it.Current(); |
| current->Accept(location_builder); |
| InitLocations(current); |
| current->Accept(this); |
| if (current->locations() != nullptr && current->locations()->Out().IsValid()) { |
| Push(current, current->locations()->Out()); |
| } |
| } |
| } |
| |
| void CodeGenerator::InitLocations(HInstruction* instruction) { |
| if (instruction->locations() == nullptr) return; |
| for (int i = 0; i < instruction->InputCount(); i++) { |
| Location location = instruction->locations()->InAt(i); |
| if (location.IsValid()) { |
| // Move the input to the desired location. |
| Move(instruction->InputAt(i), location); |
| } |
| } |
| } |
| |
| bool CodeGenerator::GoesToNextBlock(HBasicBlock* current, HBasicBlock* next) const { |
| // We currently iterate over the block in insertion order. |
| return current->block_id() + 1 == next->block_id(); |
| } |
| |
| Label* CodeGenerator::GetLabelOf(HBasicBlock* block) const { |
| return block_labels_.GetRawStorage() + block->block_id(); |
| } |
| |
| bool CodeGenerator::CompileGraph(HGraph* graph, |
| InstructionSet instruction_set, |
| CodeAllocator* allocator) { |
| switch (instruction_set) { |
| case kArm: |
| case kThumb2: { |
| arm::ArmAssembler assembler; |
| arm::CodeGeneratorARM(&assembler, graph).Compile(allocator); |
| return true; |
| } |
| case kMips: |
| return false; |
| case kX86: { |
| x86::X86Assembler assembler; |
| x86::CodeGeneratorX86(&assembler, graph).Compile(allocator); |
| return true; |
| } |
| default: |
| return false; |
| } |
| } |
| |
| } // namespace art |