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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_COMPILER_OPTIMIZING_INTRINSICS_H_
#define ART_COMPILER_OPTIMIZING_INTRINSICS_H_
#include "code_generator.h"
#include "nodes.h"
#include "optimization.h"
#include "parallel_move_resolver.h"
namespace art {
class CompilerDriver;
class DexFile;
// Positive floating-point infinities.
static constexpr uint32_t kPositiveInfinityFloat = 0x7f800000U;
static constexpr uint64_t kPositiveInfinityDouble = UINT64_C(0x7ff0000000000000);
static constexpr uint32_t kNanFloat = 0x7fc00000U;
static constexpr uint64_t kNanDouble = 0x7ff8000000000000;
// Recognize intrinsics from HInvoke nodes.
class IntrinsicsRecognizer : public HOptimization {
public:
IntrinsicsRecognizer(HGraph* graph,
OptimizingCompilerStats* stats,
const char* name = kIntrinsicsRecognizerPassName)
: HOptimization(graph, name, stats) {}
void Run() OVERRIDE;
// Static helper that recognizes intrinsic call. Returns true on success.
// If it fails due to invoke type mismatch, wrong_invoke_type is set.
// Useful to recognize intrinsics on individual calls outside this full pass.
static bool Recognize(HInvoke* invoke, ArtMethod* method, /*out*/ bool* wrong_invoke_type)
REQUIRES_SHARED(Locks::mutator_lock_);
static constexpr const char* kIntrinsicsRecognizerPassName = "intrinsics_recognition";
private:
DISALLOW_COPY_AND_ASSIGN(IntrinsicsRecognizer);
};
class IntrinsicVisitor : public ValueObject {
public:
virtual ~IntrinsicVisitor() {}
// Dispatch logic.
void Dispatch(HInvoke* invoke) {
switch (invoke->GetIntrinsic()) {
case Intrinsics::kNone:
return;
#define OPTIMIZING_INTRINSICS(Name, ...) \
case Intrinsics::k ## Name: \
Visit ## Name(invoke); \
return;
#include "intrinsics_list.h"
INTRINSICS_LIST(OPTIMIZING_INTRINSICS)
#undef INTRINSICS_LIST
#undef OPTIMIZING_INTRINSICS
// Do not put a default case. That way the compiler will complain if we missed a case.
}
}
// Define visitor methods.
#define OPTIMIZING_INTRINSICS(Name, ...) \
virtual void Visit ## Name(HInvoke* invoke ATTRIBUTE_UNUSED) { \
}
#include "intrinsics_list.h"
INTRINSICS_LIST(OPTIMIZING_INTRINSICS)
#undef INTRINSICS_LIST
#undef OPTIMIZING_INTRINSICS
static void MoveArguments(HInvoke* invoke,
CodeGenerator* codegen,
InvokeDexCallingConventionVisitor* calling_convention_visitor) {
if (kIsDebugBuild && invoke->IsInvokeStaticOrDirect()) {
HInvokeStaticOrDirect* invoke_static_or_direct = invoke->AsInvokeStaticOrDirect();
// Explicit clinit checks triggered by static invokes must have been
// pruned by art::PrepareForRegisterAllocation.
DCHECK(!invoke_static_or_direct->IsStaticWithExplicitClinitCheck());
}
if (invoke->GetNumberOfArguments() == 0) {
// No argument to move.
return;
}
LocationSummary* locations = invoke->GetLocations();
// We're moving potentially two or more locations to locations that could overlap, so we need
// a parallel move resolver.
HParallelMove parallel_move(codegen->GetGraph()->GetAllocator());
for (size_t i = 0; i < invoke->GetNumberOfArguments(); i++) {
HInstruction* input = invoke->InputAt(i);
Location cc_loc = calling_convention_visitor->GetNextLocation(input->GetType());
Location actual_loc = locations->InAt(i);
parallel_move.AddMove(actual_loc, cc_loc, input->GetType(), nullptr);
}
codegen->GetMoveResolver()->EmitNativeCode(&parallel_move);
}
static void ComputeIntegerValueOfLocations(HInvoke* invoke,
CodeGenerator* codegen,
Location return_location,
Location first_argument_location);
// Temporary data structure for holding Integer.valueOf useful data. We only
// use it if the mirror::Class* are in the boot image, so it is fine to keep raw
// mirror::Class pointers in this structure.
struct IntegerValueOfInfo {
IntegerValueOfInfo()
: integer_cache(nullptr),
integer(nullptr),
cache(nullptr),
low(0),
high(0),
value_offset(0) {}
// The java.lang.IntegerCache class.
mirror::Class* integer_cache;
// The java.lang.Integer class.
mirror::Class* integer;
// Value of java.lang.IntegerCache#cache.
mirror::ObjectArray<mirror::Object>* cache;
// Value of java.lang.IntegerCache#low.
int32_t low;
// Value of java.lang.IntegerCache#high.
int32_t high;
// The offset of java.lang.Integer.value.
int32_t value_offset;
};
static IntegerValueOfInfo ComputeIntegerValueOfInfo();
protected:
IntrinsicVisitor() {}
private:
DISALLOW_COPY_AND_ASSIGN(IntrinsicVisitor);
};
#define GENERIC_OPTIMIZATION(name, bit) \
public: \
void Set##name() { SetBit(k##name); } \
bool Get##name() const { return IsBitSet(k##name); } \
private: \
static constexpr size_t k##name = bit
class IntrinsicOptimizations : public ValueObject {
public:
explicit IntrinsicOptimizations(HInvoke* invoke)
: value_(invoke->GetIntrinsicOptimizations()) {}
explicit IntrinsicOptimizations(const HInvoke& invoke)
: value_(invoke.GetIntrinsicOptimizations()) {}
static constexpr int kNumberOfGenericOptimizations = 2;
GENERIC_OPTIMIZATION(DoesNotNeedDexCache, 0);
GENERIC_OPTIMIZATION(DoesNotNeedEnvironment, 1);
protected:
bool IsBitSet(uint32_t bit) const {
DCHECK_LT(bit, sizeof(uint32_t) * kBitsPerByte);
return (*value_ & (1 << bit)) != 0u;
}
void SetBit(uint32_t bit) {
DCHECK_LT(bit, sizeof(uint32_t) * kBitsPerByte);
*(const_cast<uint32_t* const>(value_)) |= (1 << bit);
}
private:
const uint32_t* const value_;
DISALLOW_COPY_AND_ASSIGN(IntrinsicOptimizations);
};
#undef GENERIC_OPTIMIZATION
#define INTRINSIC_OPTIMIZATION(name, bit) \
public: \
void Set##name() { SetBit(k##name); } \
bool Get##name() const { return IsBitSet(k##name); } \
private: \
static constexpr size_t k##name = (bit) + kNumberOfGenericOptimizations
class StringEqualsOptimizations : public IntrinsicOptimizations {
public:
explicit StringEqualsOptimizations(HInvoke* invoke) : IntrinsicOptimizations(invoke) {}
INTRINSIC_OPTIMIZATION(ArgumentNotNull, 0);
INTRINSIC_OPTIMIZATION(ArgumentIsString, 1);
INTRINSIC_OPTIMIZATION(NoReadBarrierForStringClass, 2);
private:
DISALLOW_COPY_AND_ASSIGN(StringEqualsOptimizations);
};
class SystemArrayCopyOptimizations : public IntrinsicOptimizations {
public:
explicit SystemArrayCopyOptimizations(HInvoke* invoke) : IntrinsicOptimizations(invoke) {}
INTRINSIC_OPTIMIZATION(SourceIsNotNull, 0);
INTRINSIC_OPTIMIZATION(DestinationIsNotNull, 1);
INTRINSIC_OPTIMIZATION(DestinationIsSource, 2);
INTRINSIC_OPTIMIZATION(CountIsSourceLength, 3);
INTRINSIC_OPTIMIZATION(CountIsDestinationLength, 4);
INTRINSIC_OPTIMIZATION(DoesNotNeedTypeCheck, 5);
INTRINSIC_OPTIMIZATION(DestinationIsTypedObjectArray, 6);
INTRINSIC_OPTIMIZATION(DestinationIsNonPrimitiveArray, 7);
INTRINSIC_OPTIMIZATION(DestinationIsPrimitiveArray, 8);
INTRINSIC_OPTIMIZATION(SourceIsNonPrimitiveArray, 9);
INTRINSIC_OPTIMIZATION(SourceIsPrimitiveArray, 10);
private:
DISALLOW_COPY_AND_ASSIGN(SystemArrayCopyOptimizations);
};
#undef INTRISIC_OPTIMIZATION
//
// Macros for use in the intrinsics code generators.
//
// Defines an unimplemented intrinsic: that is, a method call that is recognized as an
// intrinsic to exploit e.g. no side-effects or exceptions, but otherwise not handled
// by this architecture-specific intrinsics code generator. Eventually it is implemented
// as a true method call.
#define UNIMPLEMENTED_INTRINSIC(Arch, Name) \
void IntrinsicLocationsBuilder ## Arch::Visit ## Name(HInvoke* invoke ATTRIBUTE_UNUSED) { \
} \
void IntrinsicCodeGenerator ## Arch::Visit ## Name(HInvoke* invoke ATTRIBUTE_UNUSED) { \
}
// Defines a list of unreached intrinsics: that is, method calls that are recognized as
// an intrinsic, and then always converted into HIR instructions before they reach any
// architecture-specific intrinsics code generator.
#define UNREACHABLE_INTRINSIC(Arch, Name) \
void IntrinsicLocationsBuilder ## Arch::Visit ## Name(HInvoke* invoke) { \
LOG(FATAL) << "Unreachable: intrinsic " << invoke->GetIntrinsic() \
<< " should have been converted to HIR"; \
} \
void IntrinsicCodeGenerator ## Arch::Visit ## Name(HInvoke* invoke) { \
LOG(FATAL) << "Unreachable: intrinsic " << invoke->GetIntrinsic() \
<< " should have been converted to HIR"; \
}
#define UNREACHABLE_INTRINSICS(Arch) \
UNREACHABLE_INTRINSIC(Arch, MathMinIntInt) \
UNREACHABLE_INTRINSIC(Arch, MathMinLongLong) \
UNREACHABLE_INTRINSIC(Arch, MathMinFloatFloat) \
UNREACHABLE_INTRINSIC(Arch, MathMinDoubleDouble) \
UNREACHABLE_INTRINSIC(Arch, MathMaxIntInt) \
UNREACHABLE_INTRINSIC(Arch, MathMaxLongLong) \
UNREACHABLE_INTRINSIC(Arch, MathMaxFloatFloat) \
UNREACHABLE_INTRINSIC(Arch, MathMaxDoubleDouble) \
UNREACHABLE_INTRINSIC(Arch, MathAbsInt) \
UNREACHABLE_INTRINSIC(Arch, MathAbsLong) \
UNREACHABLE_INTRINSIC(Arch, MathAbsFloat) \
UNREACHABLE_INTRINSIC(Arch, MathAbsDouble) \
UNREACHABLE_INTRINSIC(Arch, FloatFloatToIntBits) \
UNREACHABLE_INTRINSIC(Arch, DoubleDoubleToLongBits) \
UNREACHABLE_INTRINSIC(Arch, FloatIsNaN) \
UNREACHABLE_INTRINSIC(Arch, DoubleIsNaN) \
UNREACHABLE_INTRINSIC(Arch, IntegerRotateLeft) \
UNREACHABLE_INTRINSIC(Arch, LongRotateLeft) \
UNREACHABLE_INTRINSIC(Arch, IntegerRotateRight) \
UNREACHABLE_INTRINSIC(Arch, LongRotateRight) \
UNREACHABLE_INTRINSIC(Arch, IntegerCompare) \
UNREACHABLE_INTRINSIC(Arch, LongCompare) \
UNREACHABLE_INTRINSIC(Arch, IntegerSignum) \
UNREACHABLE_INTRINSIC(Arch, LongSignum) \
UNREACHABLE_INTRINSIC(Arch, StringCharAt) \
UNREACHABLE_INTRINSIC(Arch, StringIsEmpty) \
UNREACHABLE_INTRINSIC(Arch, StringLength) \
UNREACHABLE_INTRINSIC(Arch, UnsafeLoadFence) \
UNREACHABLE_INTRINSIC(Arch, UnsafeStoreFence) \
UNREACHABLE_INTRINSIC(Arch, UnsafeFullFence) \
UNREACHABLE_INTRINSIC(Arch, VarHandleFullFence) \
UNREACHABLE_INTRINSIC(Arch, VarHandleAcquireFence) \
UNREACHABLE_INTRINSIC(Arch, VarHandleReleaseFence) \
UNREACHABLE_INTRINSIC(Arch, VarHandleLoadLoadFence) \
UNREACHABLE_INTRINSIC(Arch, VarHandleStoreStoreFence) \
UNREACHABLE_INTRINSIC(Arch, MethodHandleInvokeExact) \
UNREACHABLE_INTRINSIC(Arch, MethodHandleInvoke) \
UNREACHABLE_INTRINSIC(Arch, VarHandleCompareAndExchange) \
UNREACHABLE_INTRINSIC(Arch, VarHandleCompareAndExchangeAcquire) \
UNREACHABLE_INTRINSIC(Arch, VarHandleCompareAndExchangeRelease) \
UNREACHABLE_INTRINSIC(Arch, VarHandleCompareAndSet) \
UNREACHABLE_INTRINSIC(Arch, VarHandleGet) \
UNREACHABLE_INTRINSIC(Arch, VarHandleGetAcquire) \
UNREACHABLE_INTRINSIC(Arch, VarHandleGetAndAdd) \
UNREACHABLE_INTRINSIC(Arch, VarHandleGetAndAddAcquire) \
UNREACHABLE_INTRINSIC(Arch, VarHandleGetAndAddRelease) \
UNREACHABLE_INTRINSIC(Arch, VarHandleGetAndBitwiseAnd) \
UNREACHABLE_INTRINSIC(Arch, VarHandleGetAndBitwiseAndAcquire) \
UNREACHABLE_INTRINSIC(Arch, VarHandleGetAndBitwiseAndRelease) \
UNREACHABLE_INTRINSIC(Arch, VarHandleGetAndBitwiseOr) \
UNREACHABLE_INTRINSIC(Arch, VarHandleGetAndBitwiseOrAcquire) \
UNREACHABLE_INTRINSIC(Arch, VarHandleGetAndBitwiseOrRelease) \
UNREACHABLE_INTRINSIC(Arch, VarHandleGetAndBitwiseXor) \
UNREACHABLE_INTRINSIC(Arch, VarHandleGetAndBitwiseXorAcquire) \
UNREACHABLE_INTRINSIC(Arch, VarHandleGetAndBitwiseXorRelease) \
UNREACHABLE_INTRINSIC(Arch, VarHandleGetAndSet) \
UNREACHABLE_INTRINSIC(Arch, VarHandleGetAndSetAcquire) \
UNREACHABLE_INTRINSIC(Arch, VarHandleGetAndSetRelease) \
UNREACHABLE_INTRINSIC(Arch, VarHandleGetOpaque) \
UNREACHABLE_INTRINSIC(Arch, VarHandleGetVolatile) \
UNREACHABLE_INTRINSIC(Arch, VarHandleSet) \
UNREACHABLE_INTRINSIC(Arch, VarHandleSetOpaque) \
UNREACHABLE_INTRINSIC(Arch, VarHandleSetRelease) \
UNREACHABLE_INTRINSIC(Arch, VarHandleSetVolatile) \
UNREACHABLE_INTRINSIC(Arch, VarHandleWeakCompareAndSet) \
UNREACHABLE_INTRINSIC(Arch, VarHandleWeakCompareAndSetAcquire) \
UNREACHABLE_INTRINSIC(Arch, VarHandleWeakCompareAndSetPlain) \
UNREACHABLE_INTRINSIC(Arch, VarHandleWeakCompareAndSetRelease)
template <typename IntrinsicLocationsBuilder, typename Codegenerator>
bool IsCallFreeIntrinsic(HInvoke* invoke, Codegenerator* codegen) {
if (invoke->GetIntrinsic() != Intrinsics::kNone) {
// This invoke may have intrinsic code generation defined. However, we must
// now also determine if this code generation is truly there and call-free
// (not unimplemented, no bail on instruction features, or call on slow path).
// This is done by actually calling the locations builder on the instruction
// and clearing out the locations once result is known. We assume this
// call only has creating locations as side effects!
// TODO: Avoid wasting Arena memory.
IntrinsicLocationsBuilder builder(codegen);
bool success = builder.TryDispatch(invoke) && !invoke->GetLocations()->CanCall();
invoke->SetLocations(nullptr);
return success;
}
return false;
}
} // namespace art
#endif // ART_COMPILER_OPTIMIZING_INTRINSICS_H_