| /* |
| * Copyright (C) 2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "thread_pool.h" |
| |
| #include "base/casts.h" |
| #include "base/stl_util.h" |
| #include "runtime.h" |
| #include "thread-inl.h" |
| |
| namespace art { |
| |
| static constexpr bool kMeasureWaitTime = false; |
| |
| ThreadPoolWorker::ThreadPoolWorker(ThreadPool* thread_pool, const std::string& name, |
| size_t stack_size) |
| : thread_pool_(thread_pool), |
| name_(name) { |
| std::string error_msg; |
| stack_.reset(MemMap::MapAnonymous(name.c_str(), nullptr, stack_size, PROT_READ | PROT_WRITE, |
| &error_msg)); |
| CHECK(stack_.get() != nullptr) << error_msg; |
| const char* reason = "new thread pool worker thread"; |
| pthread_attr_t attr; |
| CHECK_PTHREAD_CALL(pthread_attr_init, (&attr), reason); |
| CHECK_PTHREAD_CALL(pthread_attr_setstack, (&attr, stack_->Begin(), stack_->Size()), reason); |
| CHECK_PTHREAD_CALL(pthread_create, (&pthread_, &attr, &Callback, this), reason); |
| CHECK_PTHREAD_CALL(pthread_attr_destroy, (&attr), reason); |
| } |
| |
| ThreadPoolWorker::~ThreadPoolWorker() { |
| CHECK_PTHREAD_CALL(pthread_join, (pthread_, NULL), "thread pool worker shutdown"); |
| } |
| |
| void ThreadPoolWorker::Run() { |
| Thread* self = Thread::Current(); |
| Task* task = NULL; |
| thread_pool_->creation_barier_.Wait(self); |
| while ((task = thread_pool_->GetTask(self)) != NULL) { |
| task->Run(self); |
| task->Finalize(); |
| } |
| } |
| |
| void* ThreadPoolWorker::Callback(void* arg) { |
| ThreadPoolWorker* worker = reinterpret_cast<ThreadPoolWorker*>(arg); |
| Runtime* runtime = Runtime::Current(); |
| CHECK(runtime->AttachCurrentThread(worker->name_.c_str(), true, NULL, false)); |
| // Do work until its time to shut down. |
| worker->Run(); |
| runtime->DetachCurrentThread(); |
| return NULL; |
| } |
| |
| void ThreadPool::AddTask(Thread* self, Task* task) { |
| MutexLock mu(self, task_queue_lock_); |
| tasks_.push_back(task); |
| // If we have any waiters, signal one. |
| if (started_ && waiting_count_ != 0) { |
| task_queue_condition_.Signal(self); |
| } |
| } |
| |
| ThreadPool::ThreadPool(const char* name, size_t num_threads) |
| : name_(name), |
| task_queue_lock_("task queue lock"), |
| task_queue_condition_("task queue condition", task_queue_lock_), |
| completion_condition_("task completion condition", task_queue_lock_), |
| started_(false), |
| shutting_down_(false), |
| waiting_count_(0), |
| start_time_(0), |
| total_wait_time_(0), |
| // Add one since the caller of constructor waits on the barrier too. |
| creation_barier_(num_threads + 1), |
| max_active_workers_(num_threads) { |
| Thread* self = Thread::Current(); |
| while (GetThreadCount() < num_threads) { |
| const std::string name = StringPrintf("%s worker thread %zu", name_.c_str(), GetThreadCount()); |
| threads_.push_back(new ThreadPoolWorker(this, name, ThreadPoolWorker::kDefaultStackSize)); |
| } |
| // Wait for all of the threads to attach. |
| creation_barier_.Wait(self); |
| } |
| |
| void ThreadPool::SetMaxActiveWorkers(size_t threads) { |
| MutexLock mu(Thread::Current(), task_queue_lock_); |
| CHECK_LE(threads, GetThreadCount()); |
| max_active_workers_ = threads; |
| } |
| |
| ThreadPool::~ThreadPool() { |
| { |
| Thread* self = Thread::Current(); |
| MutexLock mu(self, task_queue_lock_); |
| // Tell any remaining workers to shut down. |
| shutting_down_ = true; |
| // Broadcast to everyone waiting. |
| task_queue_condition_.Broadcast(self); |
| completion_condition_.Broadcast(self); |
| } |
| // Wait for the threads to finish. |
| STLDeleteElements(&threads_); |
| } |
| |
| void ThreadPool::StartWorkers(Thread* self) { |
| MutexLock mu(self, task_queue_lock_); |
| started_ = true; |
| task_queue_condition_.Broadcast(self); |
| start_time_ = NanoTime(); |
| total_wait_time_ = 0; |
| } |
| |
| void ThreadPool::StopWorkers(Thread* self) { |
| MutexLock mu(self, task_queue_lock_); |
| started_ = false; |
| } |
| |
| Task* ThreadPool::GetTask(Thread* self) { |
| MutexLock mu(self, task_queue_lock_); |
| while (!IsShuttingDown()) { |
| const size_t thread_count = GetThreadCount(); |
| // Ensure that we don't use more threads than the maximum active workers. |
| const size_t active_threads = thread_count - waiting_count_; |
| // <= since self is considered an active worker. |
| if (active_threads <= max_active_workers_) { |
| Task* task = TryGetTaskLocked(self); |
| if (task != NULL) { |
| return task; |
| } |
| } |
| |
| ++waiting_count_; |
| if (waiting_count_ == GetThreadCount() && tasks_.empty()) { |
| // We may be done, lets broadcast to the completion condition. |
| completion_condition_.Broadcast(self); |
| } |
| const uint64_t wait_start = kMeasureWaitTime ? NanoTime() : 0; |
| task_queue_condition_.Wait(self); |
| if (kMeasureWaitTime) { |
| const uint64_t wait_end = NanoTime(); |
| total_wait_time_ += wait_end - std::max(wait_start, start_time_); |
| } |
| --waiting_count_; |
| } |
| |
| // We are shutting down, return NULL to tell the worker thread to stop looping. |
| return NULL; |
| } |
| |
| Task* ThreadPool::TryGetTask(Thread* self) { |
| MutexLock mu(self, task_queue_lock_); |
| return TryGetTaskLocked(self); |
| } |
| |
| Task* ThreadPool::TryGetTaskLocked(Thread* self) { |
| if (started_ && !tasks_.empty()) { |
| Task* task = tasks_.front(); |
| tasks_.pop_front(); |
| return task; |
| } |
| return NULL; |
| } |
| |
| void ThreadPool::Wait(Thread* self, bool do_work, bool may_hold_locks) { |
| if (do_work) { |
| Task* task = NULL; |
| while ((task = TryGetTask(self)) != NULL) { |
| task->Run(self); |
| task->Finalize(); |
| } |
| } |
| // Wait until each thread is waiting and the task list is empty. |
| MutexLock mu(self, task_queue_lock_); |
| while (!shutting_down_ && (waiting_count_ != GetThreadCount() || !tasks_.empty())) { |
| if (!may_hold_locks) { |
| completion_condition_.Wait(self); |
| } else { |
| completion_condition_.WaitHoldingLocks(self); |
| } |
| } |
| } |
| |
| size_t ThreadPool::GetTaskCount(Thread* self) { |
| MutexLock mu(self, task_queue_lock_); |
| return tasks_.size(); |
| } |
| |
| WorkStealingWorker::WorkStealingWorker(ThreadPool* thread_pool, const std::string& name, |
| size_t stack_size) |
| : ThreadPoolWorker(thread_pool, name, stack_size), task_(NULL) {} |
| |
| void WorkStealingWorker::Run() { |
| Thread* self = Thread::Current(); |
| Task* task = NULL; |
| WorkStealingThreadPool* thread_pool = down_cast<WorkStealingThreadPool*>(thread_pool_); |
| while ((task = thread_pool_->GetTask(self)) != NULL) { |
| WorkStealingTask* stealing_task = down_cast<WorkStealingTask*>(task); |
| |
| { |
| CHECK(task_ == NULL); |
| MutexLock mu(self, thread_pool->work_steal_lock_); |
| // Register that we are running the task |
| ++stealing_task->ref_count_; |
| task_ = stealing_task; |
| } |
| stealing_task->Run(self); |
| // Mark ourselves as not running a task so that nobody tries to steal from us. |
| // There is a race condition that someone starts stealing from us at this point. This is okay |
| // due to the reference counting. |
| task_ = NULL; |
| |
| bool finalize; |
| |
| // Steal work from tasks until there is none left to steal. Note: There is a race, but |
| // all that happens when the race occurs is that we steal some work instead of processing a |
| // task from the queue. |
| while (thread_pool->GetTaskCount(self) == 0) { |
| WorkStealingTask* steal_from_task = NULL; |
| |
| { |
| MutexLock mu(self, thread_pool->work_steal_lock_); |
| // Try finding a task to steal from. |
| steal_from_task = thread_pool->FindTaskToStealFrom(self); |
| if (steal_from_task != NULL) { |
| CHECK_NE(stealing_task, steal_from_task) |
| << "Attempting to steal from completed self task"; |
| steal_from_task->ref_count_++; |
| } else { |
| break; |
| } |
| } |
| |
| if (steal_from_task != NULL) { |
| // Task which completed earlier is going to steal some work. |
| stealing_task->StealFrom(self, steal_from_task); |
| |
| { |
| // We are done stealing from the task, lets decrement its reference count. |
| MutexLock mu(self, thread_pool->work_steal_lock_); |
| finalize = !--steal_from_task->ref_count_; |
| } |
| |
| if (finalize) { |
| steal_from_task->Finalize(); |
| } |
| } |
| } |
| |
| { |
| MutexLock mu(self, thread_pool->work_steal_lock_); |
| // If nobody is still referencing task_ we can finalize it. |
| finalize = !--stealing_task->ref_count_; |
| } |
| |
| if (finalize) { |
| stealing_task->Finalize(); |
| } |
| } |
| } |
| |
| WorkStealingWorker::~WorkStealingWorker() {} |
| |
| WorkStealingThreadPool::WorkStealingThreadPool(const char* name, size_t num_threads) |
| : ThreadPool(name, 0), |
| work_steal_lock_("work stealing lock"), |
| steal_index_(0) { |
| while (GetThreadCount() < num_threads) { |
| const std::string name = StringPrintf("Work stealing worker %zu", GetThreadCount()); |
| threads_.push_back(new WorkStealingWorker(this, name, ThreadPoolWorker::kDefaultStackSize)); |
| } |
| } |
| |
| WorkStealingTask* WorkStealingThreadPool::FindTaskToStealFrom(Thread* self) { |
| const size_t thread_count = GetThreadCount(); |
| for (size_t i = 0; i < thread_count; ++i) { |
| // TODO: Use CAS instead of lock. |
| ++steal_index_; |
| if (steal_index_ >= thread_count) { |
| steal_index_-= thread_count; |
| } |
| |
| WorkStealingWorker* worker = down_cast<WorkStealingWorker*>(threads_[steal_index_]); |
| WorkStealingTask* task = worker->task_; |
| if (task) { |
| // Not null, we can probably steal from this worker. |
| return task; |
| } |
| } |
| // Couldn't find something to steal. |
| return NULL; |
| } |
| |
| WorkStealingThreadPool::~WorkStealingThreadPool() {} |
| |
| } // namespace art |