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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_RUNTIME_MIRROR_OBJECT_INL_H_
#define ART_RUNTIME_MIRROR_OBJECT_INL_H_
#include "object.h"
#include "art_field.h"
#include "art_method.h"
#include "atomic.h"
#include "array-inl.h"
#include "class.h"
#include "lock_word-inl.h"
#include "monitor.h"
#include "runtime.h"
#include "throwable.h"
namespace art {
namespace mirror {
inline Class* Object::GetClass() const {
return GetFieldObject<Class*>(OFFSET_OF_OBJECT_MEMBER(Object, klass_), false);
}
inline void Object::SetClass(Class* new_klass) {
// new_klass may be NULL prior to class linker initialization
// We don't mark the card since the class is guaranteed to be referenced from another location.
// Proxy classes are held live by the class loader, and other classes are roots of the class
// linker.
SetFieldPtr(OFFSET_OF_OBJECT_MEMBER(Object, klass_), new_klass, false, false);
}
inline LockWord Object::GetLockWord() const {
return LockWord(GetField32(OFFSET_OF_OBJECT_MEMBER(Object, monitor_), true));
}
inline void Object::SetLockWord(LockWord new_val) {
SetField32(OFFSET_OF_OBJECT_MEMBER(Object, monitor_), new_val.GetValue(), true);
}
inline bool Object::CasLockWord(LockWord old_val, LockWord new_val) {
return CasField32(OFFSET_OF_OBJECT_MEMBER(Object, monitor_), old_val.GetValue(),
new_val.GetValue());
}
inline uint32_t Object::GetLockOwnerThreadId() {
return Monitor::GetLockOwnerThreadId(this);
}
inline void Object::MonitorEnter(Thread* self) {
Monitor::MonitorEnter(self, this);
}
inline bool Object::MonitorExit(Thread* self) {
return Monitor::MonitorExit(self, this);
}
inline void Object::Notify(Thread* self) {
Monitor::Notify(self, this);
}
inline void Object::NotifyAll(Thread* self) {
Monitor::NotifyAll(self, this);
}
inline void Object::Wait(Thread* self) {
Monitor::Wait(self, this, 0, 0, true, kWaiting);
}
inline void Object::Wait(Thread* self, int64_t ms, int32_t ns) {
Monitor::Wait(self, this, ms, ns, true, kTimedWaiting);
}
inline bool Object::VerifierInstanceOf(const Class* klass) const {
DCHECK(klass != NULL);
DCHECK(GetClass() != NULL);
return klass->IsInterface() || InstanceOf(klass);
}
inline bool Object::InstanceOf(const Class* klass) const {
DCHECK(klass != NULL);
DCHECK(GetClass() != NULL);
return klass->IsAssignableFrom(GetClass());
}
inline bool Object::IsClass() const {
Class* java_lang_Class = GetClass()->GetClass();
return GetClass() == java_lang_Class;
}
inline Class* Object::AsClass() {
DCHECK(IsClass());
return down_cast<Class*>(this);
}
inline const Class* Object::AsClass() const {
DCHECK(IsClass());
return down_cast<const Class*>(this);
}
inline bool Object::IsObjectArray() const {
return IsArrayInstance() && !GetClass()->GetComponentType()->IsPrimitive();
}
template<class T>
inline ObjectArray<T>* Object::AsObjectArray() {
DCHECK(IsObjectArray());
return down_cast<ObjectArray<T>*>(this);
}
template<class T>
inline const ObjectArray<T>* Object::AsObjectArray() const {
DCHECK(IsObjectArray());
return down_cast<const ObjectArray<T>*>(this);
}
inline bool Object::IsArrayInstance() const {
return GetClass()->IsArrayClass();
}
inline bool Object::IsArtField() const {
return GetClass()->IsArtFieldClass();
}
inline ArtField* Object::AsArtField() SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) {
DCHECK(IsArtField());
return down_cast<ArtField*>(this);
}
inline const ArtField* Object::AsArtField() const SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) {
DCHECK(IsArtField());
return down_cast<const ArtField*>(this);
}
inline bool Object::IsArtMethod() const {
return GetClass()->IsArtMethodClass();
}
inline ArtMethod* Object::AsArtMethod() {
DCHECK(IsArtMethod());
return down_cast<ArtMethod*>(this);
}
inline const ArtMethod* Object::AsArtMethod() const {
DCHECK(IsArtMethod());
return down_cast<const ArtMethod*>(this);
}
inline bool Object::IsReferenceInstance() const {
return GetClass()->IsReferenceClass();
}
inline Array* Object::AsArray() {
DCHECK(IsArrayInstance());
return down_cast<Array*>(this);
}
inline const Array* Object::AsArray() const {
DCHECK(IsArrayInstance());
return down_cast<const Array*>(this);
}
inline BooleanArray* Object::AsBooleanArray() {
DCHECK(GetClass()->IsArrayClass());
DCHECK(GetClass()->GetComponentType()->IsPrimitiveBoolean());
return down_cast<BooleanArray*>(this);
}
inline ByteArray* Object::AsByteArray() {
DCHECK(GetClass()->IsArrayClass());
DCHECK(GetClass()->GetComponentType()->IsPrimitiveByte());
return down_cast<ByteArray*>(this);
}
inline CharArray* Object::AsCharArray() {
DCHECK(GetClass()->IsArrayClass());
DCHECK(GetClass()->GetComponentType()->IsPrimitiveChar());
return down_cast<CharArray*>(this);
}
inline ShortArray* Object::AsShortArray() {
DCHECK(GetClass()->IsArrayClass());
DCHECK(GetClass()->GetComponentType()->IsPrimitiveShort());
return down_cast<ShortArray*>(this);
}
inline IntArray* Object::AsIntArray() {
DCHECK(GetClass()->IsArrayClass());
DCHECK(GetClass()->GetComponentType()->IsPrimitiveInt() ||
GetClass()->GetComponentType()->IsPrimitiveFloat());
return down_cast<IntArray*>(this);
}
inline LongArray* Object::AsLongArray() {
DCHECK(GetClass()->IsArrayClass());
DCHECK(GetClass()->GetComponentType()->IsPrimitiveLong() ||
GetClass()->GetComponentType()->IsPrimitiveDouble());
return down_cast<LongArray*>(this);
}
inline String* Object::AsString() {
DCHECK(GetClass()->IsStringClass());
return down_cast<String*>(this);
}
inline Throwable* Object::AsThrowable() {
DCHECK(GetClass()->IsThrowableClass());
return down_cast<Throwable*>(this);
}
inline bool Object::IsWeakReferenceInstance() const {
return GetClass()->IsWeakReferenceClass();
}
inline bool Object::IsSoftReferenceInstance() const {
return GetClass()->IsSoftReferenceClass();
}
inline bool Object::IsFinalizerReferenceInstance() const {
return GetClass()->IsFinalizerReferenceClass();
}
inline bool Object::IsPhantomReferenceInstance() const {
return GetClass()->IsPhantomReferenceClass();
}
inline size_t Object::SizeOf() const {
size_t result;
if (IsArrayInstance()) {
result = AsArray()->SizeOf();
} else if (IsClass()) {
result = AsClass()->SizeOf();
} else {
result = GetClass()->GetObjectSize();
}
DCHECK_GE(result, sizeof(Object)) << " class=" << PrettyTypeOf(GetClass());
DCHECK(!IsArtField() || result == sizeof(ArtField));
DCHECK(!IsArtMethod() || result == sizeof(ArtMethod));
return result;
}
inline uint32_t Object::GetField32(MemberOffset field_offset, bool is_volatile) const {
VerifyObject(this);
const byte* raw_addr = reinterpret_cast<const byte*>(this) + field_offset.Int32Value();
const int32_t* word_addr = reinterpret_cast<const int32_t*>(raw_addr);
if (UNLIKELY(is_volatile)) {
int32_t result = *(reinterpret_cast<volatile int32_t*>(const_cast<int32_t*>(word_addr)));
QuasiAtomic::MembarLoadLoad();
return result;
} else {
return *word_addr;
}
}
inline void Object::SetField32(MemberOffset field_offset, uint32_t new_value, bool is_volatile,
bool this_is_valid) {
if (this_is_valid) {
VerifyObject(this);
}
byte* raw_addr = reinterpret_cast<byte*>(this) + field_offset.Int32Value();
uint32_t* word_addr = reinterpret_cast<uint32_t*>(raw_addr);
if (UNLIKELY(is_volatile)) {
QuasiAtomic::MembarStoreStore(); // Ensure this store occurs after others in the queue.
*word_addr = new_value;
QuasiAtomic::MembarStoreLoad(); // Ensure this store occurs before any loads.
} else {
*word_addr = new_value;
}
}
inline bool Object::CasField32(MemberOffset field_offset, uint32_t old_value, uint32_t new_value) {
VerifyObject(this);
byte* raw_addr = reinterpret_cast<byte*>(this) + field_offset.Int32Value();
volatile uint32_t* addr = reinterpret_cast<volatile uint32_t*>(raw_addr);
return __sync_bool_compare_and_swap(addr, old_value, new_value);
}
inline uint64_t Object::GetField64(MemberOffset field_offset, bool is_volatile) const {
VerifyObject(this);
const byte* raw_addr = reinterpret_cast<const byte*>(this) + field_offset.Int32Value();
const int64_t* addr = reinterpret_cast<const int64_t*>(raw_addr);
if (UNLIKELY(is_volatile)) {
uint64_t result = QuasiAtomic::Read64(addr);
QuasiAtomic::MembarLoadLoad();
return result;
} else {
return *addr;
}
}
inline void Object::SetField64(MemberOffset field_offset, uint64_t new_value, bool is_volatile) {
VerifyObject(this);
byte* raw_addr = reinterpret_cast<byte*>(this) + field_offset.Int32Value();
int64_t* addr = reinterpret_cast<int64_t*>(raw_addr);
if (UNLIKELY(is_volatile)) {
QuasiAtomic::MembarStoreStore(); // Ensure this store occurs after others in the queue.
QuasiAtomic::Write64(addr, new_value);
if (!QuasiAtomic::LongAtomicsUseMutexes()) {
QuasiAtomic::MembarStoreLoad(); // Ensure this store occurs before any loads.
} else {
// Fence from from mutex is enough.
}
} else {
*addr = new_value;
}
}
inline void Object::WriteBarrierField(const Object* dst, MemberOffset field_offset,
const Object* new_value) {
Runtime::Current()->GetHeap()->WriteBarrierField(dst, field_offset, new_value);
}
inline void Object::VerifyObject(const Object* obj) {
if (kIsDebugBuild) {
Runtime::Current()->GetHeap()->VerifyObject(obj);
}
}
} // namespace mirror
} // namespace art
#endif // ART_RUNTIME_MIRROR_OBJECT_INL_H_