| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_RUNTIME_STACK_MAP_H_ |
| #define ART_RUNTIME_STACK_MAP_H_ |
| |
| #include <limits> |
| |
| #include "arch/instruction_set.h" |
| #include "base/array_ref.h" |
| #include "base/bit_memory_region.h" |
| #include "base/bit_table.h" |
| #include "base/bit_utils.h" |
| #include "base/globals.h" |
| #include "base/logging.h" |
| #include "base/memory_region.h" |
| #include "dex/dex_file_types.h" |
| #include "dex_register_location.h" |
| #include "quick/quick_method_frame_info.h" |
| |
| namespace art { |
| |
| namespace linker { |
| class CodeInfoTableDeduper; |
| } // namespace linker |
| |
| class OatQuickMethodHeader; |
| class VariableIndentationOutputStream; |
| |
| // Size of a frame slot, in bytes. This constant is a signed value, |
| // to please the compiler in arithmetic operations involving int32_t |
| // (signed) values. |
| static constexpr ssize_t kFrameSlotSize = 4; |
| |
| // The delta compression of dex register maps means we need to scan the stackmaps backwards. |
| // We compress the data in such a way so that there is an upper bound on the search distance. |
| // Max distance 0 means each stack map must be fully defined and no scanning back is allowed. |
| // If this value is changed, the oat file version should be incremented (for DCHECK to pass). |
| static constexpr size_t kMaxDexRegisterMapSearchDistance = 32; |
| |
| class ArtMethod; |
| class CodeInfo; |
| class Stats; |
| |
| std::ostream& operator<<(std::ostream& stream, const DexRegisterLocation& reg); |
| |
| // Information on Dex register locations for a specific PC. |
| // Effectively just a convenience wrapper for DexRegisterLocation vector. |
| // If the size is small enough, it keeps the data on the stack. |
| // TODO: Replace this with generic purpose "small-vector" implementation. |
| class DexRegisterMap { |
| public: |
| using iterator = DexRegisterLocation*; |
| using const_iterator = const DexRegisterLocation*; |
| |
| // Create map for given number of registers and initialize them to the given value. |
| DexRegisterMap(size_t count, DexRegisterLocation value) : count_(count), regs_small_{} { |
| if (count_ <= kSmallCount) { |
| std::fill_n(regs_small_.begin(), count, value); |
| } else { |
| regs_large_.resize(count, value); |
| } |
| } |
| |
| DexRegisterLocation* data() { |
| return count_ <= kSmallCount ? regs_small_.data() : regs_large_.data(); |
| } |
| const DexRegisterLocation* data() const { |
| return count_ <= kSmallCount ? regs_small_.data() : regs_large_.data(); |
| } |
| |
| iterator begin() { return data(); } |
| iterator end() { return data() + count_; } |
| const_iterator begin() const { return data(); } |
| const_iterator end() const { return data() + count_; } |
| size_t size() const { return count_; } |
| bool empty() const { return count_ == 0; } |
| |
| DexRegisterLocation& operator[](size_t index) { |
| DCHECK_LT(index, count_); |
| return data()[index]; |
| } |
| const DexRegisterLocation& operator[](size_t index) const { |
| DCHECK_LT(index, count_); |
| return data()[index]; |
| } |
| |
| size_t GetNumberOfLiveDexRegisters() const { |
| return std::count_if(begin(), end(), [](auto& loc) { return loc.IsLive(); }); |
| } |
| |
| bool HasAnyLiveDexRegisters() const { |
| return std::any_of(begin(), end(), [](auto& loc) { return loc.IsLive(); }); |
| } |
| |
| void Dump(VariableIndentationOutputStream* vios) const; |
| |
| private: |
| // Store the data inline if the number of registers is small to avoid memory allocations. |
| // If count_ <= kSmallCount, we use the regs_small_ array, and regs_large_ otherwise. |
| static constexpr size_t kSmallCount = 16; |
| size_t count_; |
| std::array<DexRegisterLocation, kSmallCount> regs_small_; |
| dchecked_vector<DexRegisterLocation> regs_large_; |
| }; |
| |
| /** |
| * A Stack Map holds compilation information for a specific PC necessary for: |
| * - Mapping it to a dex PC, |
| * - Knowing which stack entries are objects, |
| * - Knowing which registers hold objects, |
| * - Knowing the inlining information, |
| * - Knowing the values of dex registers. |
| */ |
| class StackMap : public BitTableAccessor<8> { |
| public: |
| enum Kind { |
| Default = -1, |
| Catch = 0, |
| OSR = 1, |
| Debug = 2, |
| }; |
| BIT_TABLE_HEADER(StackMap) |
| BIT_TABLE_COLUMN(0, Kind) |
| BIT_TABLE_COLUMN(1, PackedNativePc) |
| BIT_TABLE_COLUMN(2, DexPc) |
| BIT_TABLE_COLUMN(3, RegisterMaskIndex) |
| BIT_TABLE_COLUMN(4, StackMaskIndex) |
| BIT_TABLE_COLUMN(5, InlineInfoIndex) |
| BIT_TABLE_COLUMN(6, DexRegisterMaskIndex) |
| BIT_TABLE_COLUMN(7, DexRegisterMapIndex) |
| |
| ALWAYS_INLINE uint32_t GetNativePcOffset(InstructionSet instruction_set) const { |
| return UnpackNativePc(GetPackedNativePc(), instruction_set); |
| } |
| |
| ALWAYS_INLINE bool HasInlineInfo() const { |
| return HasInlineInfoIndex(); |
| } |
| |
| ALWAYS_INLINE bool HasDexRegisterMap() const { |
| return HasDexRegisterMapIndex(); |
| } |
| |
| static uint32_t PackNativePc(uint32_t native_pc, InstructionSet isa) { |
| DCHECK_ALIGNED_PARAM(native_pc, GetInstructionSetInstructionAlignment(isa)); |
| return native_pc / GetInstructionSetInstructionAlignment(isa); |
| } |
| |
| static uint32_t UnpackNativePc(uint32_t packed_native_pc, InstructionSet isa) { |
| uint32_t native_pc = packed_native_pc * GetInstructionSetInstructionAlignment(isa); |
| DCHECK_EQ(native_pc / GetInstructionSetInstructionAlignment(isa), packed_native_pc); |
| return native_pc; |
| } |
| |
| void Dump(VariableIndentationOutputStream* vios, |
| const CodeInfo& code_info, |
| uint32_t code_offset, |
| InstructionSet instruction_set) const; |
| }; |
| |
| /** |
| * Inline information for a specific PC. |
| * The row referenced from the StackMap holds information at depth 0. |
| * Following rows hold information for further depths. |
| */ |
| class InlineInfo : public BitTableAccessor<6> { |
| public: |
| BIT_TABLE_HEADER(InlineInfo) |
| BIT_TABLE_COLUMN(0, IsLast) // Determines if there are further rows for further depths. |
| BIT_TABLE_COLUMN(1, DexPc) |
| BIT_TABLE_COLUMN(2, MethodInfoIndex) |
| BIT_TABLE_COLUMN(3, ArtMethodHi) // High bits of ArtMethod*. |
| BIT_TABLE_COLUMN(4, ArtMethodLo) // Low bits of ArtMethod*. |
| BIT_TABLE_COLUMN(5, NumberOfDexRegisters) // Includes outer levels and the main method. |
| |
| static constexpr uint32_t kLast = -1; |
| static constexpr uint32_t kMore = 0; |
| |
| bool EncodesArtMethod() const { |
| return HasArtMethodLo(); |
| } |
| |
| ArtMethod* GetArtMethod() const { |
| uint64_t lo = GetArtMethodLo(); |
| uint64_t hi = GetArtMethodHi(); |
| return reinterpret_cast<ArtMethod*>((hi << 32) | lo); |
| } |
| |
| void Dump(VariableIndentationOutputStream* vios, |
| const CodeInfo& info, |
| const StackMap& stack_map) const; |
| }; |
| |
| class StackMask : public BitTableAccessor<1> { |
| public: |
| BIT_TABLE_HEADER(StackMask) |
| BIT_TABLE_COLUMN(0, Mask) |
| }; |
| |
| class DexRegisterMask : public BitTableAccessor<1> { |
| public: |
| BIT_TABLE_HEADER(DexRegisterMask) |
| BIT_TABLE_COLUMN(0, Mask) |
| }; |
| |
| class DexRegisterMapInfo : public BitTableAccessor<1> { |
| public: |
| BIT_TABLE_HEADER(DexRegisterMapInfo) |
| BIT_TABLE_COLUMN(0, CatalogueIndex) |
| }; |
| |
| class DexRegisterInfo : public BitTableAccessor<2> { |
| public: |
| BIT_TABLE_HEADER(DexRegisterInfo) |
| BIT_TABLE_COLUMN(0, Kind) |
| BIT_TABLE_COLUMN(1, PackedValue) |
| |
| ALWAYS_INLINE DexRegisterLocation GetLocation() const { |
| DexRegisterLocation::Kind kind = static_cast<DexRegisterLocation::Kind>(GetKind()); |
| return DexRegisterLocation(kind, UnpackValue(kind, GetPackedValue())); |
| } |
| |
| static uint32_t PackValue(DexRegisterLocation::Kind kind, uint32_t value) { |
| uint32_t packed_value = value; |
| if (kind == DexRegisterLocation::Kind::kInStack) { |
| DCHECK(IsAligned<kFrameSlotSize>(packed_value)); |
| packed_value /= kFrameSlotSize; |
| } |
| return packed_value; |
| } |
| |
| static uint32_t UnpackValue(DexRegisterLocation::Kind kind, uint32_t packed_value) { |
| uint32_t value = packed_value; |
| if (kind == DexRegisterLocation::Kind::kInStack) { |
| value *= kFrameSlotSize; |
| } |
| return value; |
| } |
| }; |
| |
| // Register masks tend to have many trailing zero bits (caller-saves are usually not encoded), |
| // therefore it is worth encoding the mask as value+shift. |
| class RegisterMask : public BitTableAccessor<2> { |
| public: |
| BIT_TABLE_HEADER(RegisterMask) |
| BIT_TABLE_COLUMN(0, Value) |
| BIT_TABLE_COLUMN(1, Shift) |
| |
| ALWAYS_INLINE uint32_t GetMask() const { |
| return GetValue() << GetShift(); |
| } |
| }; |
| |
| // Method indices are not very dedup friendly. |
| // Separating them greatly improves dedup efficiency of the other tables. |
| class MethodInfo : public BitTableAccessor<3> { |
| public: |
| BIT_TABLE_HEADER(MethodInfo) |
| BIT_TABLE_COLUMN(0, MethodIndex) |
| BIT_TABLE_COLUMN(1, DexFileIndexKind) |
| BIT_TABLE_COLUMN(2, DexFileIndex) |
| |
| static constexpr uint32_t kKindNonBCP = -1; |
| static constexpr uint32_t kKindBCP = 0; |
| |
| static constexpr uint32_t kSameDexFile = -1; |
| }; |
| |
| /** |
| * Wrapper around all compiler information collected for a method. |
| * See the Decode method at the end for the precise binary format. |
| */ |
| class CodeInfo { |
| public: |
| ALWAYS_INLINE CodeInfo() {} |
| ALWAYS_INLINE explicit CodeInfo(const uint8_t* data, size_t* num_read_bits = nullptr); |
| ALWAYS_INLINE explicit CodeInfo(const OatQuickMethodHeader* header); |
| |
| // The following methods decode only part of the data. |
| static CodeInfo DecodeGcMasksOnly(const OatQuickMethodHeader* header); |
| static CodeInfo DecodeInlineInfoOnly(const OatQuickMethodHeader* header); |
| |
| ALWAYS_INLINE static uint32_t DecodeCodeSize(const uint8_t* code_info_data) { |
| return DecodeHeaderOnly(code_info_data).code_size_; |
| } |
| |
| ALWAYS_INLINE static QuickMethodFrameInfo DecodeFrameInfo(const uint8_t* code_info_data) { |
| CodeInfo code_info = DecodeHeaderOnly(code_info_data); |
| return QuickMethodFrameInfo(code_info.packed_frame_size_ * kStackAlignment, |
| code_info.core_spill_mask_, |
| code_info.fp_spill_mask_); |
| } |
| |
| ALWAYS_INLINE static CodeInfo DecodeHeaderOnly(const uint8_t* code_info_data) { |
| CodeInfo code_info; |
| BitMemoryReader reader(code_info_data); |
| std::array<uint32_t, kNumHeaders> header = reader.ReadInterleavedVarints<kNumHeaders>(); |
| ForEachHeaderField([&code_info, &header](size_t i, auto member_pointer) { |
| code_info.*member_pointer = header[i]; |
| }); |
| return code_info; |
| } |
| |
| ALWAYS_INLINE const BitTable<StackMap>& GetStackMaps() const { |
| return stack_maps_; |
| } |
| |
| ALWAYS_INLINE StackMap GetStackMapAt(size_t index) const { |
| return stack_maps_.GetRow(index); |
| } |
| |
| BitMemoryRegion GetStackMask(size_t index) const { |
| return stack_masks_.GetBitMemoryRegion(index); |
| } |
| |
| BitMemoryRegion GetStackMaskOf(const StackMap& stack_map) const { |
| uint32_t index = stack_map.GetStackMaskIndex(); |
| return (index == StackMap::kNoValue) ? BitMemoryRegion() : GetStackMask(index); |
| } |
| |
| uint32_t GetRegisterMaskOf(const StackMap& stack_map) const { |
| uint32_t index = stack_map.GetRegisterMaskIndex(); |
| return (index == StackMap::kNoValue) ? 0 : register_masks_.GetRow(index).GetMask(); |
| } |
| |
| uint32_t GetNumberOfLocationCatalogEntries() const { |
| return dex_register_catalog_.NumRows(); |
| } |
| |
| ALWAYS_INLINE DexRegisterLocation GetDexRegisterCatalogEntry(size_t index) const { |
| return (index == StackMap::kNoValue) |
| ? DexRegisterLocation::None() |
| : dex_register_catalog_.GetRow(index).GetLocation(); |
| } |
| |
| bool HasInlineInfo() const { |
| return inline_infos_.NumRows() > 0; |
| } |
| |
| uint32_t GetNumberOfStackMaps() const { |
| return stack_maps_.NumRows(); |
| } |
| |
| MethodInfo GetMethodInfoOf(InlineInfo inline_info) const { |
| return method_infos_.GetRow(inline_info.GetMethodInfoIndex()); |
| } |
| |
| uint32_t GetMethodIndexOf(InlineInfo inline_info) const { |
| return GetMethodInfoOf(inline_info).GetMethodIndex(); |
| } |
| |
| // Returns the dex registers for `stack_map`, ignoring any inlined dex registers. |
| ALWAYS_INLINE DexRegisterMap GetDexRegisterMapOf(StackMap stack_map) const { |
| return GetDexRegisterMapOf(stack_map, /* first= */ 0, number_of_dex_registers_); |
| } |
| |
| // Returns the dex register map of `inline_info`, and just those registers. |
| ALWAYS_INLINE DexRegisterMap GetInlineDexRegisterMapOf(StackMap stack_map, |
| InlineInfo inline_info) const { |
| if (stack_map.HasDexRegisterMap()) { |
| DCHECK(stack_map.HasInlineInfoIndex()); |
| uint32_t depth = inline_info.Row() - stack_map.GetInlineInfoIndex(); |
| // The register counts are commutative and include all outer levels. |
| // This allows us to determine the range [first, last) in just two lookups. |
| // If we are at depth 0 (the first inlinee), the count from the main method is used. |
| uint32_t first = (depth == 0) |
| ? number_of_dex_registers_ |
| : inline_infos_.GetRow(inline_info.Row() - 1).GetNumberOfDexRegisters(); |
| uint32_t last = inline_info.GetNumberOfDexRegisters(); |
| return GetDexRegisterMapOf(stack_map, first, last); |
| } |
| return DexRegisterMap(0, DexRegisterLocation::None()); |
| } |
| |
| // Returns the dex register map of `stack_map` in the range the range [first, last). |
| ALWAYS_INLINE DexRegisterMap GetDexRegisterMapOf(StackMap stack_map, |
| uint32_t first, |
| uint32_t last) const { |
| if (stack_map.HasDexRegisterMap()) { |
| DCHECK_LE(first, last); |
| DexRegisterMap map(last - first, DexRegisterLocation::Invalid()); |
| DecodeDexRegisterMap(stack_map.Row(), first, &map); |
| return map; |
| } |
| return DexRegisterMap(0, DexRegisterLocation::None()); |
| } |
| |
| BitTableRange<InlineInfo> GetInlineInfosOf(StackMap stack_map) const { |
| uint32_t index = stack_map.GetInlineInfoIndex(); |
| if (index != StackMap::kNoValue) { |
| auto begin = inline_infos_.begin() + index; |
| auto end = begin; |
| while ((*end++).GetIsLast() == InlineInfo::kMore) { } |
| return BitTableRange<InlineInfo>(begin, end); |
| } else { |
| return BitTableRange<InlineInfo>(); |
| } |
| } |
| |
| StackMap GetStackMapForDexPc(uint32_t dex_pc) const { |
| for (StackMap stack_map : stack_maps_) { |
| if (stack_map.GetDexPc() == dex_pc && stack_map.GetKind() != StackMap::Kind::Debug) { |
| return stack_map; |
| } |
| } |
| return stack_maps_.GetInvalidRow(); |
| } |
| |
| StackMap GetCatchStackMapForDexPc(ArrayRef<const uint32_t> dex_pcs) const { |
| // Searches the stack map list backwards because catch stack maps are stored at the end. |
| for (size_t i = GetNumberOfStackMaps(); i > 0; --i) { |
| StackMap stack_map = GetStackMapAt(i - 1); |
| if (UNLIKELY(stack_map.GetKind() != StackMap::Kind::Catch)) { |
| // Early break since we should have catch stack maps only at the end. |
| if (kIsDebugBuild) { |
| for (size_t j = i - 1; j > 0; --j) { |
| DCHECK(GetStackMapAt(j - 1).GetKind() != StackMap::Kind::Catch); |
| } |
| } |
| break; |
| } |
| |
| // Both the handler dex_pc and all of the inline dex_pcs have to match i.e. we want dex_pcs to |
| // be [stack_map_dex_pc, inline_dex_pc_1, ..., inline_dex_pc_n]. |
| if (stack_map.GetDexPc() != dex_pcs.front()) { |
| continue; |
| } |
| |
| const BitTableRange<InlineInfo>& inline_infos = GetInlineInfosOf(stack_map); |
| if (inline_infos.size() == dex_pcs.size() - 1) { |
| bool matching_dex_pcs = true; |
| for (size_t inline_info_index = 0; inline_info_index < inline_infos.size(); |
| ++inline_info_index) { |
| if (inline_infos[inline_info_index].GetDexPc() != dex_pcs[inline_info_index + 1]) { |
| matching_dex_pcs = false; |
| break; |
| } |
| } |
| if (matching_dex_pcs) { |
| return stack_map; |
| } |
| } |
| } |
| return stack_maps_.GetInvalidRow(); |
| } |
| |
| StackMap GetOsrStackMapForDexPc(uint32_t dex_pc) const { |
| for (StackMap stack_map : stack_maps_) { |
| if (stack_map.GetDexPc() == dex_pc && stack_map.GetKind() == StackMap::Kind::OSR) { |
| return stack_map; |
| } |
| } |
| return stack_maps_.GetInvalidRow(); |
| } |
| |
| StackMap GetStackMapForNativePcOffset(uintptr_t pc, InstructionSet isa = kRuntimeISA) const; |
| |
| // Dump this CodeInfo object on `vios`. |
| // `code_offset` is the (absolute) native PC of the compiled method. |
| void Dump(VariableIndentationOutputStream* vios, |
| uint32_t code_offset, |
| bool verbose, |
| InstructionSet instruction_set) const; |
| |
| // Accumulate code info size statistics into the given Stats tree. |
| static void CollectSizeStats(const uint8_t* code_info, /*out*/ Stats& parent); |
| |
| ALWAYS_INLINE static bool HasInlineInfo(const uint8_t* code_info_data) { |
| return (*code_info_data & kHasInlineInfo) != 0; |
| } |
| |
| ALWAYS_INLINE static bool IsBaseline(const uint8_t* code_info_data) { |
| return (*code_info_data & kIsBaseline) != 0; |
| } |
| |
| ALWAYS_INLINE static bool IsDebuggable(const uint8_t* code_info_data) { |
| return (*code_info_data & kIsDebuggable) != 0; |
| } |
| |
| uint32_t GetNumberOfDexRegisters() { |
| return number_of_dex_registers_; |
| } |
| |
| private: |
| // Scan backward to determine dex register locations at given stack map. |
| void DecodeDexRegisterMap(uint32_t stack_map_index, |
| uint32_t first_dex_register, |
| /*out*/ DexRegisterMap* map) const; |
| |
| template<typename DecodeCallback> // (size_t index, BitTable<...>*, BitMemoryRegion). |
| ALWAYS_INLINE CodeInfo(const uint8_t* data, size_t* num_read_bits, DecodeCallback callback); |
| |
| // Invokes the callback with index and member pointer of each header field. |
| template<typename Callback> |
| ALWAYS_INLINE static void ForEachHeaderField(Callback callback) { |
| size_t index = 0; |
| callback(index++, &CodeInfo::flags_); |
| callback(index++, &CodeInfo::code_size_); |
| callback(index++, &CodeInfo::packed_frame_size_); |
| callback(index++, &CodeInfo::core_spill_mask_); |
| callback(index++, &CodeInfo::fp_spill_mask_); |
| callback(index++, &CodeInfo::number_of_dex_registers_); |
| callback(index++, &CodeInfo::bit_table_flags_); |
| DCHECK_EQ(index, kNumHeaders); |
| } |
| |
| // Invokes the callback with index and member pointer of each BitTable field. |
| template<typename Callback> |
| ALWAYS_INLINE static void ForEachBitTableField(Callback callback) { |
| size_t index = 0; |
| callback(index++, &CodeInfo::stack_maps_); |
| callback(index++, &CodeInfo::register_masks_); |
| callback(index++, &CodeInfo::stack_masks_); |
| callback(index++, &CodeInfo::inline_infos_); |
| callback(index++, &CodeInfo::method_infos_); |
| callback(index++, &CodeInfo::dex_register_masks_); |
| callback(index++, &CodeInfo::dex_register_maps_); |
| callback(index++, &CodeInfo::dex_register_catalog_); |
| DCHECK_EQ(index, kNumBitTables); |
| } |
| |
| bool HasBitTable(size_t i) { return ((bit_table_flags_ >> i) & 1) != 0; } |
| bool IsBitTableDeduped(size_t i) { return ((bit_table_flags_ >> (kNumBitTables + i)) & 1) != 0; } |
| void SetBitTableDeduped(size_t i) { bit_table_flags_ |= 1 << (kNumBitTables + i); } |
| bool HasDedupedBitTables() { return (bit_table_flags_ >> kNumBitTables) != 0u; } |
| |
| enum Flags { |
| kHasInlineInfo = 1 << 0, |
| kIsBaseline = 1 << 1, |
| kIsDebuggable = 1 << 2, |
| }; |
| |
| // The CodeInfo starts with sequence of variable-length bit-encoded integers. |
| // (Please see kVarintMax for more details about encoding). |
| static constexpr size_t kNumHeaders = 7; |
| // Note that the space for flags is limited to three bits. We use a custom encoding where we |
| // encode the value inline if it is less than kVarintMax. We want to access flags without |
| // decoding the entire CodeInfo header so the value of flags cannot be more than kVarintMax. |
| // See IsDebuggable / IsBaseline / HasInlineInfo on how we access flags_ without decoding the |
| // header. |
| uint32_t flags_ = 0; |
| uint32_t code_size_ = 0; // The size of native PC range in bytes. |
| uint32_t packed_frame_size_ = 0; // Frame size in kStackAlignment units. |
| uint32_t core_spill_mask_ = 0; |
| uint32_t fp_spill_mask_ = 0; |
| uint32_t number_of_dex_registers_ = 0; |
| uint32_t bit_table_flags_ = 0; |
| |
| // The encoded bit-tables follow the header. Based on the above flags field, |
| // bit-tables might be omitted or replaced by relative bit-offset if deduped. |
| static constexpr size_t kNumBitTables = 8; |
| BitTable<StackMap> stack_maps_; |
| BitTable<RegisterMask> register_masks_; |
| BitTable<StackMask> stack_masks_; |
| BitTable<InlineInfo> inline_infos_; |
| BitTable<MethodInfo> method_infos_; |
| BitTable<DexRegisterMask> dex_register_masks_; |
| BitTable<DexRegisterMapInfo> dex_register_maps_; |
| BitTable<DexRegisterInfo> dex_register_catalog_; |
| |
| friend class linker::CodeInfoTableDeduper; |
| friend class StackMapStream; |
| }; |
| |
| #undef ELEMENT_BYTE_OFFSET_AFTER |
| #undef ELEMENT_BIT_OFFSET_AFTER |
| |
| } // namespace art |
| |
| #endif // ART_RUNTIME_STACK_MAP_H_ |