| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_RUNTIME_QUICK_EXCEPTION_HANDLER_H_ |
| #define ART_RUNTIME_QUICK_EXCEPTION_HANDLER_H_ |
| |
| #include <android-base/logging.h> |
| #include <cstdint> |
| #include <optional> |
| |
| #include "base/array_ref.h" |
| #include "base/macros.h" |
| #include "base/mutex.h" |
| #include "deoptimization_kind.h" |
| #include "stack_map.h" |
| #include "stack_reference.h" |
| |
| namespace art { |
| |
| namespace mirror { |
| class Throwable; |
| } // namespace mirror |
| class ArtMethod; |
| class Context; |
| class OatQuickMethodHeader; |
| class Thread; |
| class ShadowFrame; |
| class StackVisitor; |
| |
| // Manages exception delivery for Quick backend. |
| class QuickExceptionHandler { |
| public: |
| QuickExceptionHandler(Thread* self, bool is_deoptimization) |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| NO_RETURN ~QuickExceptionHandler() { |
| LOG(FATAL) << "UNREACHABLE"; // Expected to take long jump. |
| UNREACHABLE(); |
| } |
| |
| // Find the catch handler for the given exception and call all required Instrumentation methods. |
| // Note this might result in the exception being caught being different from 'exception'. |
| void FindCatch(ObjPtr<mirror::Throwable> exception, bool is_method_exit_exception) |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| // Deoptimize the stack to the upcall/some code that's not deoptimizeable. For |
| // every compiled frame, we create a "copy" shadow frame that will be executed |
| // with the interpreter. |
| // skip_method_exit_callbacks specifies if we should skip method exit callbacks for the top frame. |
| // It is set if a deopt is needed after calling method exit callback for ex: if the callback |
| // throws or performs other actions that require a deopt. |
| void DeoptimizeStack(bool skip_method_exit_callbacks) REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| // Deoptimize a single frame. It's directly triggered from compiled code. It |
| // has the following properties: |
| // - It deoptimizes a single frame, which can include multiple inlined frames. |
| // - It doesn't have return result or pending exception at the deoptimization point. |
| // - It always deoptimizes, even if IsDeoptimizeable() returns false for the |
| // code, since HDeoptimize always saves the full environment. So it overrides |
| // the result of IsDeoptimizeable(). |
| // - It can be either full-fragment, or partial-fragment deoptimization, depending |
| // on whether that single frame covers full or partial fragment. |
| void DeoptimizeSingleFrame(DeoptimizationKind kind) REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| void DeoptimizePartialFragmentFixup() REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| // Set up environment before delivering an exception to optimized code. |
| void SetCatchEnvironmentForOptimizedHandler(StackVisitor* stack_visitor) |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| // Long jump either to a catch handler or to the upcall. |
| NO_RETURN void DoLongJump(bool smash_caller_saves = true) REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| void SetHandlerQuickFrame(ArtMethod** handler_quick_frame) { |
| handler_quick_frame_ = handler_quick_frame; |
| } |
| |
| void SetHandlerQuickFramePc(uintptr_t handler_quick_frame_pc) { |
| handler_quick_frame_pc_ = handler_quick_frame_pc; |
| } |
| |
| void SetHandlerMethodHeader(const OatQuickMethodHeader* handler_method_header) { |
| handler_method_header_ = handler_method_header; |
| } |
| |
| void SetHandlerQuickArg0(uintptr_t handler_quick_arg0) { |
| handler_quick_arg0_ = handler_quick_arg0; |
| } |
| |
| ArtMethod* GetHandlerMethod() const { |
| return *handler_quick_frame_; |
| } |
| |
| ArrayRef<const uint32_t> GetHandlerDexPcList() const { |
| DCHECK(handler_dex_pc_list_.has_value()); |
| return ArrayRef<const uint32_t>(handler_dex_pc_list_.value()); |
| } |
| |
| void SetHandlerDexPcList(std::vector<uint32_t>&& handler_dex_pc_list) { |
| handler_dex_pc_list_ = std::move(handler_dex_pc_list); |
| } |
| |
| uint32_t GetCatchStackMapRow() const { |
| return catch_stack_map_row_; |
| } |
| |
| void SetCatchStackMapRow(uint32_t stack_map_row) { |
| catch_stack_map_row_ = stack_map_row; |
| } |
| |
| bool GetClearException() const { |
| return clear_exception_; |
| } |
| |
| void SetClearException(bool clear_exception) { |
| clear_exception_ = clear_exception; |
| } |
| |
| void SetHandlerFrameDepth(size_t frame_depth) { |
| handler_frame_depth_ = frame_depth; |
| } |
| |
| bool IsFullFragmentDone() const { |
| return full_fragment_done_; |
| } |
| |
| void SetFullFragmentDone(bool full_fragment_done) { |
| full_fragment_done_ = full_fragment_done; |
| } |
| |
| // Walk the stack frames of the given thread, printing out non-runtime methods with their types |
| // of frames. Helps to verify that partial-fragment deopt really works as expected. |
| static void DumpFramesWithType(Thread* self, bool details = false) |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| private: |
| Thread* const self_; |
| Context* const context_; |
| // Should we deoptimize the stack? |
| const bool is_deoptimization_; |
| // Quick frame with found handler or last frame if no handler found. |
| ArtMethod** handler_quick_frame_; |
| // PC to branch to for the handler. |
| uintptr_t handler_quick_frame_pc_; |
| // Quick code of the handler. |
| const OatQuickMethodHeader* handler_method_header_; |
| // The value for argument 0. |
| uintptr_t handler_quick_arg0_; |
| // The handler's dex PC list including the inline dex_pcs. The dex_pcs are ordered from outermost |
| // to innermost. An empty list implies an uncaught exception. |
| // Marked as optional so that we can make sure we destroy it before doing a long jump. |
| std::optional<std::vector<uint32_t>> handler_dex_pc_list_; |
| // StackMap row corresponding to the found catch. |
| uint32_t catch_stack_map_row_; |
| // Should the exception be cleared as the catch block has no move-exception? |
| bool clear_exception_; |
| // Frame depth of the catch handler or the upcall. |
| size_t handler_frame_depth_; |
| // Does the handler successfully walk the full fragment (not stopped |
| // by some code that's not deoptimizeable)? Even single-frame deoptimization |
| // can set this to true if the fragment contains only one quick frame. |
| bool full_fragment_done_; |
| |
| void PrepareForLongJumpToInvokeStubOrInterpreterBridge() |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| DISALLOW_COPY_AND_ASSIGN(QuickExceptionHandler); |
| }; |
| |
| } // namespace art |
| #endif // ART_RUNTIME_QUICK_EXCEPTION_HANDLER_H_ |