| /* |
| * Copyright (C) 2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_RUNTIME_INTERPRETER_INTERPRETER_SWITCH_IMPL_H_ |
| #define ART_RUNTIME_INTERPRETER_INTERPRETER_SWITCH_IMPL_H_ |
| |
| #include "base/locks.h" |
| #include "base/macros.h" |
| #include "dex/dex_file.h" |
| #include "dex/code_item_accessors.h" |
| #include "jvalue.h" |
| #include "obj_ptr.h" |
| |
| namespace art { |
| |
| class ShadowFrame; |
| class Thread; |
| |
| namespace interpreter { |
| |
| // Group all the data that is needed in the switch interpreter. |
| // We need to pass it to the hand-written assembly and back, |
| // so it is easier to pass it through a single pointer. |
| // Similarly, returning the JValue type would be non-trivial. |
| struct SwitchImplContext { |
| Thread* self; |
| const CodeItemDataAccessor& accessor; |
| ShadowFrame& shadow_frame; |
| JValue& result_register; |
| bool interpret_one_instruction; |
| JValue result; |
| }; |
| |
| // The actual internal implementation of the switch interpreter. |
| template<bool transaction_active> |
| void ExecuteSwitchImplCpp(SwitchImplContext* ctx) |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| // Hand-written assembly method which wraps the C++ implementation, |
| // while defining the DEX PC in the CFI so that libunwind can resolve it. |
| extern "C" void ExecuteSwitchImplAsm(SwitchImplContext* ctx, void* impl, const uint16_t* dexpc) |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| // Wrapper around the switch interpreter which ensures we can unwind through it. |
| template<bool transaction_active> |
| ALWAYS_INLINE JValue ExecuteSwitchImpl(Thread* self, |
| const CodeItemDataAccessor& accessor, |
| ShadowFrame& shadow_frame, |
| JValue result_register, |
| bool interpret_one_instruction) |
| REQUIRES_SHARED(Locks::mutator_lock_) { |
| SwitchImplContext ctx { |
| .self = self, |
| .accessor = accessor, |
| .shadow_frame = shadow_frame, |
| .result_register = result_register, |
| .interpret_one_instruction = interpret_one_instruction, |
| .result = JValue(), |
| }; |
| void* impl = reinterpret_cast<void*>(&ExecuteSwitchImplCpp<transaction_active>); |
| const uint16_t* dex_pc = ctx.accessor.Insns(); |
| ExecuteSwitchImplAsm(&ctx, impl, dex_pc); |
| return ctx.result; |
| } |
| |
| } // namespace interpreter |
| } // namespace art |
| |
| #endif // ART_RUNTIME_INTERPRETER_INTERPRETER_SWITCH_IMPL_H_ |