| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_COMPILER_OPTIMIZING_STACK_MAP_STREAM_H_ |
| #define ART_COMPILER_OPTIMIZING_STACK_MAP_STREAM_H_ |
| |
| #include "base/allocator.h" |
| #include "base/arena_bit_vector.h" |
| #include "base/bit_table.h" |
| #include "base/bit_vector-inl.h" |
| #include "base/macros.h" |
| #include "base/memory_region.h" |
| #include "base/scoped_arena_containers.h" |
| #include "base/value_object.h" |
| #include "dex_register_location.h" |
| #include "nodes.h" |
| #include "stack_map.h" |
| |
| namespace art HIDDEN { |
| |
| class CodeGenerator; |
| |
| /** |
| * Collects and builds stack maps for a method. All the stack maps |
| * for a method are placed in a CodeInfo object. |
| */ |
| class StackMapStream : public DeletableArenaObject<kArenaAllocStackMapStream> { |
| public: |
| explicit StackMapStream(ScopedArenaAllocator* allocator, InstructionSet instruction_set) |
| : allocator_(allocator), |
| instruction_set_(instruction_set), |
| stack_maps_(allocator), |
| register_masks_(allocator), |
| stack_masks_(allocator), |
| inline_infos_(allocator), |
| method_infos_(allocator), |
| dex_register_masks_(allocator), |
| dex_register_maps_(allocator), |
| dex_register_catalog_(allocator), |
| lazy_stack_masks_(allocator->Adapter(kArenaAllocStackMapStream)), |
| current_stack_map_(), |
| current_inline_infos_(allocator->Adapter(kArenaAllocStackMapStream)), |
| current_dex_registers_(allocator->Adapter(kArenaAllocStackMapStream)), |
| previous_dex_registers_(allocator->Adapter(kArenaAllocStackMapStream)), |
| dex_register_timestamp_(allocator->Adapter(kArenaAllocStackMapStream)), |
| expected_num_dex_registers_(0u), |
| temp_dex_register_mask_(allocator, 32, true, kArenaAllocStackMapStream), |
| temp_dex_register_map_(allocator->Adapter(kArenaAllocStackMapStream)) { |
| } |
| |
| void BeginMethod(size_t frame_size_in_bytes, |
| size_t core_spill_mask, |
| size_t fp_spill_mask, |
| uint32_t num_dex_registers, |
| bool baseline, |
| bool debuggable); |
| void EndMethod(size_t code_size); |
| |
| void BeginStackMapEntry( |
| uint32_t dex_pc, |
| uint32_t native_pc_offset, |
| uint32_t register_mask = 0, |
| BitVector* sp_mask = nullptr, |
| StackMap::Kind kind = StackMap::Kind::Default, |
| bool needs_vreg_info = true, |
| const std::vector<uint32_t>& dex_pc_list_for_catch_verification = std::vector<uint32_t>()); |
| |
| void EndStackMapEntry(); |
| |
| void AddDexRegisterEntry(DexRegisterLocation::Kind kind, int32_t value) { |
| current_dex_registers_.push_back(DexRegisterLocation(kind, value)); |
| } |
| |
| void BeginInlineInfoEntry(ArtMethod* method, |
| uint32_t dex_pc, |
| uint32_t num_dex_registers, |
| const DexFile* outer_dex_file = nullptr, |
| const CodeGenerator* codegen = nullptr); |
| void EndInlineInfoEntry(); |
| |
| size_t GetNumberOfStackMaps() const { |
| return stack_maps_.size(); |
| } |
| |
| uint32_t GetStackMapNativePcOffset(size_t i); |
| void SetStackMapNativePcOffset(size_t i, uint32_t native_pc_offset); |
| |
| // Encode all stack map data. |
| // The returned vector is allocated using the allocator passed to the StackMapStream. |
| ScopedArenaVector<uint8_t> Encode(); |
| |
| private: |
| static constexpr uint32_t kNoValue = -1; |
| |
| void CreateDexRegisterMap(); |
| |
| // Invokes the callback with pointer of each BitTableBuilder field. |
| template<typename Callback> |
| void ForEachBitTable(Callback callback) { |
| size_t index = 0; |
| callback(index++, &stack_maps_); |
| callback(index++, ®ister_masks_); |
| callback(index++, &stack_masks_); |
| callback(index++, &inline_infos_); |
| callback(index++, &method_infos_); |
| callback(index++, &dex_register_masks_); |
| callback(index++, &dex_register_maps_); |
| callback(index++, &dex_register_catalog_); |
| CHECK_EQ(index, CodeInfo::kNumBitTables); |
| } |
| |
| ScopedArenaAllocator* allocator_; |
| const InstructionSet instruction_set_; |
| uint32_t code_size_ = 0; |
| uint32_t packed_frame_size_ = 0; |
| uint32_t core_spill_mask_ = 0; |
| uint32_t fp_spill_mask_ = 0; |
| uint32_t num_dex_registers_ = 0; |
| bool baseline_; |
| bool debuggable_; |
| BitTableBuilder<StackMap> stack_maps_; |
| BitTableBuilder<RegisterMask> register_masks_; |
| BitmapTableBuilder stack_masks_; |
| BitTableBuilder<InlineInfo> inline_infos_; |
| BitTableBuilder<MethodInfo> method_infos_; |
| BitmapTableBuilder dex_register_masks_; |
| BitTableBuilder<DexRegisterMapInfo> dex_register_maps_; |
| BitTableBuilder<DexRegisterInfo> dex_register_catalog_; |
| |
| ScopedArenaVector<BitVector*> lazy_stack_masks_; |
| |
| // Variables which track the current state between Begin/End calls; |
| bool in_method_ = false; |
| bool in_stack_map_ = false; |
| bool in_inline_info_ = false; |
| BitTableBuilder<StackMap>::Entry current_stack_map_; |
| ScopedArenaVector<BitTableBuilder<InlineInfo>::Entry> current_inline_infos_; |
| ScopedArenaVector<DexRegisterLocation> current_dex_registers_; |
| ScopedArenaVector<DexRegisterLocation> previous_dex_registers_; |
| ScopedArenaVector<uint32_t> dex_register_timestamp_; // Stack map index of last change. |
| size_t expected_num_dex_registers_; |
| |
| // Temporary variables used in CreateDexRegisterMap. |
| // They are here so that we can reuse the reserved memory. |
| ArenaBitVector temp_dex_register_mask_; |
| ScopedArenaVector<BitTableBuilder<DexRegisterMapInfo>::Entry> temp_dex_register_map_; |
| |
| // A set of lambda functions to be executed at the end to verify |
| // the encoded data. It is generally only used in debug builds. |
| std::vector<std::function<void(CodeInfo&)>> dchecks_; |
| |
| DISALLOW_COPY_AND_ASSIGN(StackMapStream); |
| }; |
| |
| } // namespace art |
| |
| #endif // ART_COMPILER_OPTIMIZING_STACK_MAP_STREAM_H_ |