| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /* |
| * This file contains arm-specific codegen factory support. |
| * It is included by |
| * |
| * Codegen-$(TARGET_ARCH_VARIANT).c |
| * |
| */ |
| |
| namespace art { |
| |
| void genDebuggerUpdate(CompilationUnit* cUnit, int32_t offset); |
| |
| bool genNegLong(CompilationUnit* cUnit, MIR* mir, RegLocation rlDest, |
| RegLocation rlSrc) |
| { |
| rlSrc = loadValueWide(cUnit, rlSrc, kCoreReg); |
| RegLocation rlResult = oatEvalLoc(cUnit, rlDest, kCoreReg, true); |
| int zReg = oatAllocTemp(cUnit); |
| loadConstantNoClobber(cUnit, zReg, 0); |
| // Check for destructive overlap |
| if (rlResult.lowReg == rlSrc.highReg) { |
| int tReg = oatAllocTemp(cUnit); |
| opRegRegReg(cUnit, kOpSub, rlResult.lowReg, |
| zReg, rlSrc.lowReg); |
| opRegRegReg(cUnit, kOpSbc, rlResult.highReg, |
| zReg, tReg); |
| oatFreeTemp(cUnit, tReg); |
| } else { |
| opRegRegReg(cUnit, kOpSub, rlResult.lowReg, |
| zReg, rlSrc.lowReg); |
| opRegRegReg(cUnit, kOpSbc, rlResult.highReg, |
| zReg, rlSrc.highReg); |
| } |
| oatFreeTemp(cUnit, zReg); |
| storeValueWide(cUnit, rlDest, rlResult); |
| return false; |
| } |
| |
| int loadHelper(CompilationUnit* cUnit, int offset) |
| { |
| loadWordDisp(cUnit, rSELF, offset, rLR); |
| return rLR; |
| } |
| |
| void genEntrySequence(CompilationUnit* cUnit, BasicBlock* bb) |
| { |
| int spillCount = cUnit->numCoreSpills + cUnit->numFPSpills; |
| /* |
| * On entry, r0, r1, r2 & r3 are live. Let the register allocation |
| * mechanism know so it doesn't try to use any of them when |
| * expanding the frame or flushing. This leaves the utility |
| * code with a single temp: r12. This should be enough. |
| */ |
| oatLockTemp(cUnit, r0); |
| oatLockTemp(cUnit, r1); |
| oatLockTemp(cUnit, r2); |
| oatLockTemp(cUnit, r3); |
| |
| /* |
| * We can safely skip the stack overflow check if we're |
| * a leaf *and* our frame size < fudge factor. |
| */ |
| bool skipOverflowCheck = ((cUnit->attrs & METHOD_IS_LEAF) && |
| ((size_t)cUnit->frameSize < |
| Thread::kStackOverflowReservedBytes)); |
| newLIR0(cUnit, kPseudoMethodEntry); |
| if (!skipOverflowCheck) { |
| /* Load stack limit */ |
| loadWordDisp(cUnit, rSELF, |
| Thread::StackEndOffset().Int32Value(), r12); |
| } |
| /* Spill core callee saves */ |
| newLIR1(cUnit, kThumb2Push, cUnit->coreSpillMask); |
| /* Need to spill any FP regs? */ |
| if (cUnit->numFPSpills) { |
| /* |
| * NOTE: fp spills are a little different from core spills in that |
| * they are pushed as a contiguous block. When promoting from |
| * the fp set, we must allocate all singles from s16..highest-promoted |
| */ |
| newLIR1(cUnit, kThumb2VPushCS, cUnit->numFPSpills); |
| } |
| if (!skipOverflowCheck) { |
| opRegRegImm(cUnit, kOpSub, rLR, rSP, |
| cUnit->frameSize - (spillCount * 4)); |
| genRegRegCheck(cUnit, kCondCc, rLR, r12, NULL, |
| kThrowStackOverflow); |
| opRegCopy(cUnit, rSP, rLR); // Establish stack |
| } else { |
| opRegImm(cUnit, kOpSub, rSP, |
| cUnit->frameSize - (spillCount * 4)); |
| } |
| |
| flushIns(cUnit); |
| |
| if (cUnit->genDebugger) { |
| // Refresh update debugger callout |
| loadWordDisp(cUnit, rSELF, |
| OFFSETOF_MEMBER(Thread, pUpdateDebuggerFromCode), rSUSPEND); |
| genDebuggerUpdate(cUnit, DEBUGGER_METHOD_ENTRY); |
| } |
| |
| oatFreeTemp(cUnit, r0); |
| oatFreeTemp(cUnit, r1); |
| oatFreeTemp(cUnit, r2); |
| oatFreeTemp(cUnit, r3); |
| } |
| |
| void genExitSequence(CompilationUnit* cUnit, BasicBlock* bb) |
| { |
| int spillCount = cUnit->numCoreSpills + cUnit->numFPSpills; |
| /* |
| * In the exit path, r0/r1 are live - make sure they aren't |
| * allocated by the register utilities as temps. |
| */ |
| oatLockTemp(cUnit, r0); |
| oatLockTemp(cUnit, r1); |
| |
| newLIR0(cUnit, kPseudoMethodExit); |
| /* If we're compiling for the debugger, generate an update callout */ |
| if (cUnit->genDebugger) { |
| genDebuggerUpdate(cUnit, DEBUGGER_METHOD_EXIT); |
| } |
| opRegImm(cUnit, kOpAdd, rSP, cUnit->frameSize - (spillCount * 4)); |
| /* Need to restore any FP callee saves? */ |
| if (cUnit->numFPSpills) { |
| newLIR1(cUnit, kThumb2VPopCS, cUnit->numFPSpills); |
| } |
| if (cUnit->coreSpillMask & (1 << rLR)) { |
| /* Unspill rLR to rPC */ |
| cUnit->coreSpillMask &= ~(1 << rLR); |
| cUnit->coreSpillMask |= (1 << rPC); |
| } |
| newLIR1(cUnit, kThumb2Pop, cUnit->coreSpillMask); |
| if (!(cUnit->coreSpillMask & (1 << rPC))) { |
| /* We didn't pop to rPC, so must do a bv rLR */ |
| newLIR1(cUnit, kThumbBx, rLR); |
| } |
| } |
| |
| /* |
| * Nop any unconditional branches that go to the next instruction. |
| * Note: new redundant branches may be inserted later, and we'll |
| * use a check in final instruction assembly to nop those out. |
| */ |
| void removeRedundantBranches(CompilationUnit* cUnit) |
| { |
| LIR* thisLIR; |
| |
| for (thisLIR = (LIR*) cUnit->firstLIRInsn; |
| thisLIR != (LIR*) cUnit->lastLIRInsn; |
| thisLIR = NEXT_LIR(thisLIR)) { |
| |
| /* Branch to the next instruction */ |
| if ((thisLIR->opcode == kThumbBUncond) || |
| (thisLIR->opcode == kThumb2BUncond)) { |
| LIR* nextLIR = thisLIR; |
| |
| while (true) { |
| nextLIR = NEXT_LIR(nextLIR); |
| |
| /* |
| * Is the branch target the next instruction? |
| */ |
| if (nextLIR == (LIR*) thisLIR->target) { |
| thisLIR->flags.isNop = true; |
| break; |
| } |
| |
| /* |
| * Found real useful stuff between the branch and the target. |
| * Need to explicitly check the lastLIRInsn here because it |
| * might be the last real instruction. |
| */ |
| if (!isPseudoOpcode(nextLIR->opcode) || |
| (nextLIR = (LIR*) cUnit->lastLIRInsn)) |
| break; |
| } |
| } |
| } |
| } |
| |
| |
| /* Common initialization routine for an architecture family */ |
| bool oatArchInit() |
| { |
| int i; |
| |
| for (i = 0; i < kArmLast; i++) { |
| if (EncodingMap[i].opcode != i) { |
| LOG(FATAL) << "Encoding order for " << EncodingMap[i].name << |
| " is wrong: expecting " << i << ", seeing " << |
| (int)EncodingMap[i].opcode; |
| } |
| } |
| |
| return oatArchVariantInit(); |
| } |
| } // namespace art |