| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_RUNTIME_ARCH_CODE_OFFSET_H_ |
| #define ART_RUNTIME_ARCH_CODE_OFFSET_H_ |
| |
| #include <iosfwd> |
| |
| #include <android-base/logging.h> |
| |
| #include "base/bit_utils.h" |
| #include "base/macros.h" |
| #include "instruction_set.h" |
| |
| namespace art { |
| |
| // CodeOffset is a holder for compressed code offsets. Since some architectures have alignment |
| // requirements it is possible to compress code offsets to reduce stack map sizes. |
| class CodeOffset { |
| public: |
| ALWAYS_INLINE static CodeOffset FromOffset(uint32_t offset, InstructionSet isa = kRuntimeISA) { |
| return CodeOffset(offset / GetInstructionSetInstructionAlignment(isa)); |
| } |
| |
| ALWAYS_INLINE static CodeOffset FromCompressedOffset(uint32_t offset) { |
| return CodeOffset(offset); |
| } |
| |
| ALWAYS_INLINE uint32_t Uint32Value(InstructionSet isa = kRuntimeISA) const { |
| uint32_t decoded = value_ * GetInstructionSetInstructionAlignment(isa); |
| DCHECK_GE(decoded, value_) << "Integer overflow"; |
| return decoded; |
| } |
| |
| // Return compressed internal value. |
| ALWAYS_INLINE uint32_t CompressedValue() const { |
| return value_; |
| } |
| |
| ALWAYS_INLINE CodeOffset() = default; |
| ALWAYS_INLINE CodeOffset(const CodeOffset&) = default; |
| ALWAYS_INLINE CodeOffset& operator=(const CodeOffset&) = default; |
| ALWAYS_INLINE CodeOffset& operator=(CodeOffset&&) = default; |
| |
| private: |
| ALWAYS_INLINE explicit CodeOffset(uint32_t value) : value_(value) {} |
| |
| uint32_t value_ = 0u; |
| }; |
| |
| inline bool operator==(const CodeOffset& a, const CodeOffset& b) { |
| return a.CompressedValue() == b.CompressedValue(); |
| } |
| |
| inline bool operator!=(const CodeOffset& a, const CodeOffset& b) { |
| return !(a == b); |
| } |
| |
| inline bool operator<(const CodeOffset& a, const CodeOffset& b) { |
| return a.CompressedValue() < b.CompressedValue(); |
| } |
| |
| inline bool operator<=(const CodeOffset& a, const CodeOffset& b) { |
| return a.CompressedValue() <= b.CompressedValue(); |
| } |
| |
| inline bool operator>(const CodeOffset& a, const CodeOffset& b) { |
| return a.CompressedValue() > b.CompressedValue(); |
| } |
| |
| inline bool operator>=(const CodeOffset& a, const CodeOffset& b) { |
| return a.CompressedValue() >= b.CompressedValue(); |
| } |
| |
| inline std::ostream& operator<<(std::ostream& os, const CodeOffset& offset) { |
| return os << offset.Uint32Value(); |
| } |
| |
| } // namespace art |
| |
| #endif // ART_RUNTIME_ARCH_CODE_OFFSET_H_ |