| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "thread_list.h" |
| |
| #include <dirent.h> |
| #include <sys/types.h> |
| #include <unistd.h> |
| |
| #include <map> |
| #include <sstream> |
| #include <tuple> |
| #include <vector> |
| |
| #include "android-base/stringprintf.h" |
| #include "nativehelper/scoped_local_ref.h" |
| #include "nativehelper/scoped_utf_chars.h" |
| #include "unwindstack/AndroidUnwinder.h" |
| |
| #include "art_field-inl.h" |
| #include "base/aborting.h" |
| #include "base/histogram-inl.h" |
| #include "base/mutex-inl.h" |
| #include "base/systrace.h" |
| #include "base/time_utils.h" |
| #include "base/timing_logger.h" |
| #include "debugger.h" |
| #include "gc/collector/concurrent_copying.h" |
| #include "gc/gc_pause_listener.h" |
| #include "gc/heap.h" |
| #include "gc/reference_processor.h" |
| #include "gc_root.h" |
| #include "jni/jni_internal.h" |
| #include "lock_word.h" |
| #include "mirror/string.h" |
| #include "monitor.h" |
| #include "native_stack_dump.h" |
| #include "obj_ptr-inl.h" |
| #include "scoped_thread_state_change-inl.h" |
| #include "thread.h" |
| #include "trace.h" |
| #include "well_known_classes.h" |
| |
| #if ART_USE_FUTEXES |
| #include "linux/futex.h" |
| #include "sys/syscall.h" |
| #ifndef SYS_futex |
| #define SYS_futex __NR_futex |
| #endif |
| #endif // ART_USE_FUTEXES |
| |
| namespace art HIDDEN { |
| |
| using android::base::StringPrintf; |
| |
| static constexpr uint64_t kLongThreadSuspendThreshold = MsToNs(5); |
| |
| // Whether we should try to dump the native stack of unattached threads. See commit ed8b723 for |
| // some history. |
| static constexpr bool kDumpUnattachedThreadNativeStackForSigQuit = true; |
| |
| ThreadList::ThreadList(uint64_t thread_suspend_timeout_ns) |
| : suspend_all_count_(0), |
| unregistering_count_(0), |
| suspend_all_histogram_("suspend all histogram", 16, 64), |
| long_suspend_(false), |
| shut_down_(false), |
| thread_suspend_timeout_ns_(thread_suspend_timeout_ns), |
| empty_checkpoint_barrier_(new Barrier(0)) { |
| CHECK(Monitor::IsValidLockWord(LockWord::FromThinLockId(kMaxThreadId, 1, 0U))); |
| } |
| |
| ThreadList::~ThreadList() { |
| CHECK(shut_down_); |
| } |
| |
| void ThreadList::ShutDown() { |
| ScopedTrace trace(__PRETTY_FUNCTION__); |
| // Detach the current thread if necessary. If we failed to start, there might not be any threads. |
| // We need to detach the current thread here in case there's another thread waiting to join with |
| // us. |
| bool contains = false; |
| Thread* self = Thread::Current(); |
| { |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| contains = Contains(self); |
| } |
| if (contains) { |
| Runtime::Current()->DetachCurrentThread(); |
| } |
| WaitForOtherNonDaemonThreadsToExit(); |
| // The only caller of this function, ~Runtime, has already disabled GC and |
| // ensured that the last GC is finished. |
| gc::Heap* const heap = Runtime::Current()->GetHeap(); |
| CHECK(heap->IsGCDisabledForShutdown()); |
| |
| // TODO: there's an unaddressed race here where a thread may attach during shutdown, see |
| // Thread::Init. |
| SuspendAllDaemonThreadsForShutdown(); |
| |
| shut_down_ = true; |
| } |
| |
| bool ThreadList::Contains(Thread* thread) { |
| return find(list_.begin(), list_.end(), thread) != list_.end(); |
| } |
| |
| pid_t ThreadList::GetLockOwner() { |
| return Locks::thread_list_lock_->GetExclusiveOwnerTid(); |
| } |
| |
| void ThreadList::DumpNativeStacks(std::ostream& os) { |
| MutexLock mu(Thread::Current(), *Locks::thread_list_lock_); |
| unwindstack::AndroidLocalUnwinder unwinder; |
| for (const auto& thread : list_) { |
| os << "DUMPING THREAD " << thread->GetTid() << "\n"; |
| DumpNativeStack(os, unwinder, thread->GetTid(), "\t"); |
| os << "\n"; |
| } |
| } |
| |
| void ThreadList::DumpForSigQuit(std::ostream& os) { |
| { |
| ScopedObjectAccess soa(Thread::Current()); |
| // Only print if we have samples. |
| if (suspend_all_histogram_.SampleSize() > 0) { |
| Histogram<uint64_t>::CumulativeData data; |
| suspend_all_histogram_.CreateHistogram(&data); |
| suspend_all_histogram_.PrintConfidenceIntervals(os, 0.99, data); // Dump time to suspend. |
| } |
| } |
| bool dump_native_stack = Runtime::Current()->GetDumpNativeStackOnSigQuit(); |
| Dump(os, dump_native_stack); |
| DumpUnattachedThreads(os, dump_native_stack && kDumpUnattachedThreadNativeStackForSigQuit); |
| } |
| |
| static void DumpUnattachedThread(std::ostream& os, pid_t tid, bool dump_native_stack) |
| NO_THREAD_SAFETY_ANALYSIS { |
| // TODO: No thread safety analysis as DumpState with a null thread won't access fields, should |
| // refactor DumpState to avoid skipping analysis. |
| Thread::DumpState(os, nullptr, tid); |
| if (dump_native_stack) { |
| DumpNativeStack(os, tid, " native: "); |
| } |
| os << std::endl; |
| } |
| |
| void ThreadList::DumpUnattachedThreads(std::ostream& os, bool dump_native_stack) { |
| DIR* d = opendir("/proc/self/task"); |
| if (!d) { |
| return; |
| } |
| |
| Thread* self = Thread::Current(); |
| dirent* e; |
| while ((e = readdir(d)) != nullptr) { |
| char* end; |
| pid_t tid = strtol(e->d_name, &end, 10); |
| if (!*end) { |
| Thread* thread; |
| { |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| thread = FindThreadByTid(tid); |
| } |
| if (thread == nullptr) { |
| DumpUnattachedThread(os, tid, dump_native_stack); |
| } |
| } |
| } |
| closedir(d); |
| } |
| |
| // Dump checkpoint timeout in milliseconds. Larger amount on the target, since the device could be |
| // overloaded with ANR dumps. |
| static constexpr uint32_t kDumpWaitTimeout = kIsTargetBuild ? 100000 : 20000; |
| |
| // A closure used by Thread::Dump. |
| class DumpCheckpoint final : public Closure { |
| public: |
| DumpCheckpoint(bool dump_native_stack) |
| : lock_("Dump checkpoint lock", kGenericBottomLock), |
| os_(), |
| // Avoid verifying count in case a thread doesn't end up passing through the barrier. |
| // This avoids a SIGABRT that would otherwise happen in the destructor. |
| barrier_(0, /*verify_count_on_shutdown=*/false), |
| unwinder_(std::vector<std::string>{}, std::vector<std::string> {"oat", "odex"}), |
| dump_native_stack_(dump_native_stack) { |
| } |
| |
| void Run(Thread* thread) override { |
| // Note thread and self may not be equal if thread was already suspended at the point of the |
| // request. |
| Thread* self = Thread::Current(); |
| CHECK(self != nullptr); |
| std::ostringstream local_os; |
| Thread::DumpOrder dump_order; |
| { |
| ScopedObjectAccess soa(self); |
| dump_order = thread->Dump(local_os, unwinder_, dump_native_stack_); |
| } |
| { |
| MutexLock mu(self, lock_); |
| // Sort, so that the most interesting threads for ANR are printed first (ANRs can be trimmed). |
| std::pair<Thread::DumpOrder, uint32_t> sort_key(dump_order, thread->GetThreadId()); |
| os_.emplace(sort_key, std::move(local_os)); |
| } |
| barrier_.Pass(self); |
| } |
| |
| // Called at the end to print all the dumps in sequential prioritized order. |
| void Dump(Thread* self, std::ostream& os) { |
| MutexLock mu(self, lock_); |
| for (const auto& it : os_) { |
| os << it.second.str() << std::endl; |
| } |
| } |
| |
| void WaitForThreadsToRunThroughCheckpoint(size_t threads_running_checkpoint) { |
| Thread* self = Thread::Current(); |
| ScopedThreadStateChange tsc(self, ThreadState::kWaitingForCheckPointsToRun); |
| bool timed_out = barrier_.Increment(self, threads_running_checkpoint, kDumpWaitTimeout); |
| if (timed_out) { |
| // Avoid a recursive abort. |
| LOG((kIsDebugBuild && (gAborting == 0)) ? ::android::base::FATAL : ::android::base::ERROR) |
| << "Unexpected time out during dump checkpoint."; |
| } |
| } |
| |
| private: |
| // Storage for the per-thread dumps (guarded by lock since they are generated in parallel). |
| // Map is used to obtain sorted order. The key is unique, but use multimap just in case. |
| Mutex lock_; |
| std::multimap<std::pair<Thread::DumpOrder, uint32_t>, std::ostringstream> os_ GUARDED_BY(lock_); |
| // The barrier to be passed through and for the requestor to wait upon. |
| Barrier barrier_; |
| // A backtrace map, so that all threads use a shared info and don't reacquire/parse separately. |
| unwindstack::AndroidLocalUnwinder unwinder_; |
| // Whether we should dump the native stack. |
| const bool dump_native_stack_; |
| }; |
| |
| void ThreadList::Dump(std::ostream& os, bool dump_native_stack) { |
| Thread* self = Thread::Current(); |
| { |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| os << "DALVIK THREADS (" << list_.size() << "):\n"; |
| } |
| if (self != nullptr) { |
| DumpCheckpoint checkpoint(dump_native_stack); |
| size_t threads_running_checkpoint; |
| { |
| // Use SOA to prevent deadlocks if multiple threads are calling Dump() at the same time. |
| ScopedObjectAccess soa(self); |
| threads_running_checkpoint = RunCheckpoint(&checkpoint); |
| } |
| if (threads_running_checkpoint != 0) { |
| checkpoint.WaitForThreadsToRunThroughCheckpoint(threads_running_checkpoint); |
| } |
| checkpoint.Dump(self, os); |
| } else { |
| DumpUnattachedThreads(os, dump_native_stack); |
| } |
| } |
| |
| void ThreadList::AssertOtherThreadsAreSuspended(Thread* self) { |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); |
| for (const auto& thread : list_) { |
| if (thread != self) { |
| CHECK(thread->IsSuspended()) |
| << "\nUnsuspended thread: <<" << *thread << "\n" |
| << "self: <<" << *Thread::Current(); |
| } |
| } |
| } |
| |
| #if HAVE_TIMED_RWLOCK |
| // Attempt to rectify locks so that we dump thread list with required locks before exiting. |
| NO_RETURN static void UnsafeLogFatalForThreadSuspendAllTimeout() { |
| // Increment gAborting before doing the thread list dump since we don't want any failures from |
| // AssertThreadSuspensionIsAllowable in cases where thread suspension is not allowed. |
| // See b/69044468. |
| ++gAborting; |
| Runtime* runtime = Runtime::Current(); |
| std::ostringstream ss; |
| ss << "Thread suspend timeout\n"; |
| Locks::mutator_lock_->Dump(ss); |
| ss << "\n"; |
| runtime->GetThreadList()->Dump(ss); |
| --gAborting; |
| LOG(FATAL) << ss.str(); |
| exit(0); |
| } |
| #endif |
| |
| size_t ThreadList::RunCheckpoint(Closure* checkpoint_function, |
| Closure* callback, |
| bool allow_lock_checking) { |
| Thread* self = Thread::Current(); |
| Locks::mutator_lock_->AssertNotExclusiveHeld(self); |
| Locks::thread_list_lock_->AssertNotHeld(self); |
| Locks::thread_suspend_count_lock_->AssertNotHeld(self); |
| |
| std::vector<Thread*> suspended_count_modified_threads; |
| size_t count = 0; |
| { |
| // Call a checkpoint function for each thread. We directly invoke the function on behalf of |
| // suspended threads. |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| if (kIsDebugBuild && allow_lock_checking) { |
| self->DisallowPreMonitorMutexes(); |
| } |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); |
| count = list_.size(); |
| for (const auto& thread : list_) { |
| if (thread != self) { |
| bool requested_suspend = false; |
| while (true) { |
| if (thread->RequestCheckpoint(checkpoint_function)) { |
| // This thread will run its checkpoint some time in the near future. |
| if (requested_suspend) { |
| // The suspend request is now unnecessary. |
| thread->DecrementSuspendCount(self); |
| Thread::resume_cond_->Broadcast(self); |
| requested_suspend = false; |
| } |
| break; |
| } else { |
| // The thread was, and probably still is, suspended. |
| if (!requested_suspend) { |
| // This does not risk suspension cycles: We may have a pending suspension request, |
| // but it cannot block us: Checkpoint Run() functions may not suspend, thus we cannot |
| // be blocked from decrementing the count again. |
| thread->IncrementSuspendCount(self); |
| requested_suspend = true; |
| } |
| if (thread->IsSuspended()) { |
| // We saw it suspended after incrementing suspend count, so it will stay that way. |
| break; |
| } |
| } |
| // We only get here if the thread entered kRunnable again. Retry immediately. |
| } |
| // At this point, either the thread was runnable, and will run the checkpoint itself, |
| // or requested_suspend is true, and the thread is safely suspended. |
| if (requested_suspend) { |
| DCHECK(thread->IsSuspended()); |
| suspended_count_modified_threads.push_back(thread); |
| } |
| } |
| // Thread either has honored or will honor the checkpoint, or it has been added to |
| // suspended_count_modified_threads. |
| } |
| // Run the callback to be called inside this critical section. |
| if (callback != nullptr) { |
| callback->Run(self); |
| } |
| } |
| |
| // Run the checkpoint on ourself while we wait for threads to suspend. |
| checkpoint_function->Run(self); |
| |
| bool mutator_lock_held = Locks::mutator_lock_->IsSharedHeld(self); |
| bool repeat = true; |
| // Run the checkpoint on the suspended threads. |
| while (repeat) { |
| repeat = false; |
| for (auto& thread : suspended_count_modified_threads) { |
| if (thread != nullptr) { |
| // We know for sure that the thread is suspended at this point. |
| DCHECK(thread->IsSuspended()); |
| if (mutator_lock_held) { |
| // Make sure there is no pending flip function before running Java-heap-accessing |
| // checkpoint on behalf of thread. |
| Thread::EnsureFlipFunctionStarted(self, thread); |
| if (thread->GetStateAndFlags(std::memory_order_acquire) |
| .IsAnyOfFlagsSet(Thread::FlipFunctionFlags())) { |
| // There is another thread running the flip function for 'thread'. |
| // Instead of waiting for it to complete, move to the next thread. |
| repeat = true; |
| continue; |
| } |
| } // O.w. the checkpoint will not access Java data structures, and doesn't care whether |
| // the flip function has been called. |
| checkpoint_function->Run(thread); |
| { |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); |
| thread->DecrementSuspendCount(self); |
| } |
| // We are done with 'thread' so set it to nullptr so that next outer |
| // loop iteration, if any, skips 'thread'. |
| thread = nullptr; |
| } |
| } |
| } |
| DCHECK(std::all_of(suspended_count_modified_threads.cbegin(), |
| suspended_count_modified_threads.cend(), |
| [](Thread* thread) { return thread == nullptr; })); |
| |
| { |
| // Imitate ResumeAll, threads may be waiting on Thread::resume_cond_ since we raised their |
| // suspend count. Now the suspend_count_ is lowered so we must do the broadcast. |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); |
| Thread::resume_cond_->Broadcast(self); |
| } |
| |
| if (kIsDebugBuild && allow_lock_checking) { |
| self->AllowPreMonitorMutexes(); |
| } |
| return count; |
| } |
| |
| void ThreadList::RunEmptyCheckpoint() { |
| Thread* self = Thread::Current(); |
| Locks::mutator_lock_->AssertNotExclusiveHeld(self); |
| Locks::thread_list_lock_->AssertNotHeld(self); |
| Locks::thread_suspend_count_lock_->AssertNotHeld(self); |
| std::vector<uint32_t> runnable_thread_ids; |
| size_t count = 0; |
| Barrier* barrier = empty_checkpoint_barrier_.get(); |
| barrier->Init(self, 0); |
| { |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); |
| for (Thread* thread : list_) { |
| if (thread != self) { |
| while (true) { |
| if (thread->RequestEmptyCheckpoint()) { |
| // This thread will run an empty checkpoint (decrement the empty checkpoint barrier) |
| // some time in the near future. |
| ++count; |
| if (kIsDebugBuild) { |
| runnable_thread_ids.push_back(thread->GetThreadId()); |
| } |
| break; |
| } |
| if (thread->GetState() != ThreadState::kRunnable) { |
| // It's seen suspended, we are done because it must not be in the middle of a mutator |
| // heap access. |
| break; |
| } |
| } |
| } |
| } |
| } |
| |
| // Wake up the threads blocking for weak ref access so that they will respond to the empty |
| // checkpoint request. Otherwise we will hang as they are blocking in the kRunnable state. |
| Runtime::Current()->GetHeap()->GetReferenceProcessor()->BroadcastForSlowPath(self); |
| Runtime::Current()->BroadcastForNewSystemWeaks(/*broadcast_for_checkpoint=*/true); |
| { |
| ScopedThreadStateChange tsc(self, ThreadState::kWaitingForCheckPointsToRun); |
| uint64_t total_wait_time = 0; |
| bool first_iter = true; |
| while (true) { |
| // Wake up the runnable threads blocked on the mutexes that another thread, which is blocked |
| // on a weak ref access, holds (indirectly blocking for weak ref access through another thread |
| // and a mutex.) This needs to be done periodically because the thread may be preempted |
| // between the CheckEmptyCheckpointFromMutex call and the subsequent futex wait in |
| // Mutex::ExclusiveLock, etc. when the wakeup via WakeupToRespondToEmptyCheckpoint |
| // arrives. This could cause a *very rare* deadlock, if not repeated. Most of the cases are |
| // handled in the first iteration. |
| for (BaseMutex* mutex : Locks::expected_mutexes_on_weak_ref_access_) { |
| mutex->WakeupToRespondToEmptyCheckpoint(); |
| } |
| static constexpr uint64_t kEmptyCheckpointPeriodicTimeoutMs = 100; // 100ms |
| static constexpr uint64_t kEmptyCheckpointTotalTimeoutMs = 600 * 1000; // 10 minutes. |
| size_t barrier_count = first_iter ? count : 0; |
| first_iter = false; // Don't add to the barrier count from the second iteration on. |
| bool timed_out = barrier->Increment(self, barrier_count, kEmptyCheckpointPeriodicTimeoutMs); |
| if (!timed_out) { |
| break; // Success |
| } |
| // This is a very rare case. |
| total_wait_time += kEmptyCheckpointPeriodicTimeoutMs; |
| if (kIsDebugBuild && total_wait_time > kEmptyCheckpointTotalTimeoutMs) { |
| std::ostringstream ss; |
| ss << "Empty checkpoint timeout\n"; |
| ss << "Barrier count " << barrier->GetCount(self) << "\n"; |
| ss << "Runnable thread IDs"; |
| for (uint32_t tid : runnable_thread_ids) { |
| ss << " " << tid; |
| } |
| ss << "\n"; |
| Locks::mutator_lock_->Dump(ss); |
| ss << "\n"; |
| LOG(FATAL_WITHOUT_ABORT) << ss.str(); |
| // Some threads in 'runnable_thread_ids' are probably stuck. Try to dump their stacks. |
| // Avoid using ThreadList::Dump() initially because it is likely to get stuck as well. |
| { |
| ScopedObjectAccess soa(self); |
| MutexLock mu1(self, *Locks::thread_list_lock_); |
| for (Thread* thread : GetList()) { |
| uint32_t tid = thread->GetThreadId(); |
| bool is_in_runnable_thread_ids = |
| std::find(runnable_thread_ids.begin(), runnable_thread_ids.end(), tid) != |
| runnable_thread_ids.end(); |
| if (is_in_runnable_thread_ids && |
| thread->ReadFlag(ThreadFlag::kEmptyCheckpointRequest)) { |
| // Found a runnable thread that hasn't responded to the empty checkpoint request. |
| // Assume it's stuck and safe to dump its stack. |
| thread->Dump(LOG_STREAM(FATAL_WITHOUT_ABORT), |
| /*dump_native_stack=*/ true, |
| /*force_dump_stack=*/ true); |
| } |
| } |
| } |
| LOG(FATAL_WITHOUT_ABORT) |
| << "Dumped runnable threads that haven't responded to empty checkpoint."; |
| // Now use ThreadList::Dump() to dump more threads, noting it may get stuck. |
| Dump(LOG_STREAM(FATAL_WITHOUT_ABORT)); |
| LOG(FATAL) << "Dumped all threads."; |
| } |
| } |
| } |
| } |
| |
| // Separate function to disable just the right amount of thread-safety analysis. |
| ALWAYS_INLINE void AcquireMutatorLockSharedUncontended(Thread* self) |
| ACQUIRE_SHARED(*Locks::mutator_lock_) NO_THREAD_SAFETY_ANALYSIS { |
| bool success = Locks::mutator_lock_->SharedTryLock(self, /*check=*/false); |
| CHECK(success); |
| } |
| |
| // A checkpoint/suspend-all hybrid to switch thread roots from |
| // from-space to to-space refs. Used to synchronize threads at a point |
| // to mark the initiation of marking while maintaining the to-space |
| // invariant. |
| void ThreadList::FlipThreadRoots(Closure* thread_flip_visitor, |
| Closure* flip_callback, |
| gc::collector::GarbageCollector* collector, |
| gc::GcPauseListener* pause_listener) { |
| TimingLogger::ScopedTiming split("ThreadListFlip", collector->GetTimings()); |
| Thread* self = Thread::Current(); |
| Locks::mutator_lock_->AssertNotHeld(self); |
| Locks::thread_list_lock_->AssertNotHeld(self); |
| Locks::thread_suspend_count_lock_->AssertNotHeld(self); |
| CHECK_NE(self->GetState(), ThreadState::kRunnable); |
| |
| collector->GetHeap()->ThreadFlipBegin(self); // Sync with JNI critical calls. |
| |
| // ThreadFlipBegin happens before we suspend all the threads, so it does not |
| // count towards the pause. |
| const uint64_t suspend_start_time = NanoTime(); |
| VLOG(threads) << "Suspending all for thread flip"; |
| SuspendAllInternal(self); |
| if (pause_listener != nullptr) { |
| pause_listener->StartPause(); |
| } |
| |
| // Run the flip callback for the collector. |
| Locks::mutator_lock_->ExclusiveLock(self); |
| suspend_all_histogram_.AdjustAndAddValue(NanoTime() - suspend_start_time); |
| flip_callback->Run(self); |
| |
| std::vector<Thread*> flipping_threads; // All suspended threads. Includes us. |
| int thread_count; |
| // Flipping threads might exit between the time we resume them and try to run the flip function. |
| // Track that in a parallel vector. |
| std::unique_ptr<ThreadExitFlag[]> exit_flags; |
| { |
| TimingLogger::ScopedTiming split2("ResumeRunnableThreads", collector->GetTimings()); |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); |
| thread_count = list_.size(); |
| exit_flags.reset(new ThreadExitFlag[thread_count]); |
| flipping_threads.resize(thread_count, nullptr); |
| int i = 1; |
| for (Thread* thread : list_) { |
| // Set the flip function for all threads because once we start resuming any threads, |
| // they may need to run the flip function on behalf of other threads, even this one. |
| DCHECK(thread == self || thread->IsSuspended()); |
| thread->SetFlipFunction(thread_flip_visitor); |
| // Put ourselves first, so other threads are more likely to have finished before we get |
| // there. |
| int thread_index = thread == self ? 0 : i++; |
| flipping_threads[thread_index] = thread; |
| thread->NotifyOnThreadExit(&exit_flags[thread_index]); |
| } |
| DCHECK(i == thread_count); |
| } |
| |
| if (pause_listener != nullptr) { |
| pause_listener->EndPause(); |
| } |
| // Any new threads created after this will be created by threads that already ran their flip |
| // functions. In the normal GC use case in which the flip function converts all local references |
| // to to-space references, these newly created threads will also see only to-space references. |
| |
| // Resume threads, making sure that we do not release suspend_count_lock_ until we've reacquired |
| // the mutator_lock_ in shared mode, and decremented suspend_all_count_. This avoids a |
| // concurrent SuspendAll, and ensures that newly started threads see a correct value of |
| // suspend_all_count. |
| { |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| Locks::thread_suspend_count_lock_->Lock(self); |
| ResumeAllInternal(self); |
| } |
| |
| collector->RegisterPause(NanoTime() - suspend_start_time); |
| |
| // Since all threads were suspended, they will attempt to run the flip function before |
| // reentering a runnable state. We will also attempt to run the flip functions ourselves. Any |
| // intervening checkpoint request will do the same. Exactly one of those flip function attempts |
| // will succeed, and the target thread will not be able to reenter a runnable state until one of |
| // them does. |
| |
| // Try to run the closure on the other threads. |
| TimingLogger::ScopedTiming split3("RunningThreadFlips", collector->GetTimings()); |
| // Reacquire the mutator lock while holding suspend_count_lock. This cannot fail, since we |
| // do not acquire the mutator lock unless suspend_all_count was read as 0 while holding |
| // suspend_count_lock. We did not release suspend_count_lock since releasing the mutator |
| // lock. |
| AcquireMutatorLockSharedUncontended(self); |
| |
| Locks::thread_suspend_count_lock_->Unlock(self); |
| // Concurrent SuspendAll may now see zero suspend_all_count_, but block on mutator_lock_. |
| |
| collector->GetHeap()->ThreadFlipEnd(self); |
| |
| for (int i = 0; i < thread_count; ++i) { |
| bool finished; |
| Thread::EnsureFlipFunctionStarted( |
| self, flipping_threads[i], Thread::StateAndFlags(0), &exit_flags[i], &finished); |
| if (finished) { |
| MutexLock mu2(self, *Locks::thread_list_lock_); |
| flipping_threads[i]->UnregisterThreadExitFlag(&exit_flags[i]); |
| flipping_threads[i] = nullptr; |
| } |
| } |
| // Make sure all flips complete before we return. |
| for (int i = 0; i < thread_count; ++i) { |
| if (UNLIKELY(flipping_threads[i] != nullptr)) { |
| flipping_threads[i]->WaitForFlipFunctionTestingExited(self, &exit_flags[i]); |
| MutexLock mu2(self, *Locks::thread_list_lock_); |
| flipping_threads[i]->UnregisterThreadExitFlag(&exit_flags[i]); |
| } |
| } |
| |
| Thread::DCheckUnregisteredEverywhere(&exit_flags[0], &exit_flags[thread_count - 1]); |
| |
| Locks::mutator_lock_->SharedUnlock(self); |
| } |
| |
| // True only for debugging suspend timeout code. The resulting timeouts are short enough that |
| // failures are expected. |
| static constexpr bool kShortSuspendTimeouts = false; |
| |
| static constexpr unsigned kSuspendBarrierIters = kShortSuspendTimeouts ? 5 : 20; |
| |
| #if ART_USE_FUTEXES |
| |
| // Returns true if it timed out. |
| static bool WaitOnceForSuspendBarrier(AtomicInteger* barrier, |
| int32_t cur_val, |
| uint64_t timeout_ns) { |
| timespec wait_timeout; |
| if (kShortSuspendTimeouts) { |
| timeout_ns = MsToNs(kSuspendBarrierIters); |
| CHECK_GE(NsToMs(timeout_ns / kSuspendBarrierIters), 1ul); |
| } else { |
| DCHECK_GE(NsToMs(timeout_ns / kSuspendBarrierIters), 10ul); |
| } |
| InitTimeSpec(false, CLOCK_MONOTONIC, NsToMs(timeout_ns / kSuspendBarrierIters), 0, &wait_timeout); |
| if (futex(barrier->Address(), FUTEX_WAIT_PRIVATE, cur_val, &wait_timeout, nullptr, 0) != 0) { |
| if (errno == ETIMEDOUT) { |
| return true; |
| } else if (errno != EAGAIN && errno != EINTR) { |
| PLOG(FATAL) << "futex wait for suspend barrier failed"; |
| } |
| } |
| return false; |
| } |
| |
| #else |
| |
| static bool WaitOnceForSuspendBarrier(AtomicInteger* barrier, |
| int32_t cur_val, |
| uint64_t timeout_ns) { |
| // In the normal case, aim for a couple of hundred milliseconds. |
| static constexpr unsigned kInnerIters = |
| kShortSuspendTimeouts ? 1'000 : (timeout_ns / 1000) / kSuspendBarrierIters; |
| DCHECK_GE(kInnerIters, 1'000u); |
| for (int i = 0; i < kInnerIters; ++i) { |
| sched_yield(); |
| if (barrier->load(std::memory_order_acquire) == 0) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| #endif // ART_USE_FUTEXES |
| |
| // Return a short string describing the scheduling state of the thread with the given tid. |
| static std::string GetThreadState(pid_t t) { |
| #if defined(__linux__) |
| static constexpr int BUF_SIZE = 90; |
| char file_name_buf[BUF_SIZE]; |
| char buf[BUF_SIZE]; |
| snprintf(file_name_buf, BUF_SIZE, "/proc/%d/stat", t); |
| int stat_fd = open(file_name_buf, O_RDONLY | O_CLOEXEC); |
| if (stat_fd < 0) { |
| return std::string("failed to get thread state: ") + std::string(strerror(errno)); |
| } |
| CHECK(stat_fd >= 0) << strerror(errno); |
| ssize_t bytes_read = TEMP_FAILURE_RETRY(read(stat_fd, buf, BUF_SIZE)); |
| CHECK(bytes_read >= 0) << strerror(errno); |
| int ret = close(stat_fd); |
| DCHECK(ret == 0) << strerror(errno); |
| buf[BUF_SIZE - 1] = '\0'; |
| return buf; |
| #else |
| return "unknown state"; |
| #endif |
| } |
| |
| std::optional<std::string> ThreadList::WaitForSuspendBarrier(AtomicInteger* barrier, |
| pid_t t, |
| int attempt_of_4) { |
| // Only fail after kIter timeouts, to make us robust against app freezing. |
| #if ART_USE_FUTEXES |
| const uint64_t start_time = NanoTime(); |
| #endif |
| uint64_t timeout_ns = |
| attempt_of_4 == 0 ? thread_suspend_timeout_ns_ : thread_suspend_timeout_ns_ / 4; |
| bool collect_state = (t != 0 && (attempt_of_4 == 0 || attempt_of_4 == 4)); |
| int32_t cur_val = barrier->load(std::memory_order_acquire); |
| if (cur_val <= 0) { |
| DCHECK_EQ(cur_val, 0); |
| return std::nullopt; |
| } |
| unsigned i = 0; |
| if (WaitOnceForSuspendBarrier(barrier, cur_val, timeout_ns)) { |
| i = 1; |
| } |
| cur_val = barrier->load(std::memory_order_acquire); |
| if (cur_val <= 0) { |
| DCHECK_EQ(cur_val, 0); |
| return std::nullopt; |
| } |
| |
| // Long wait; gather information in case of timeout. |
| std::string sampled_state = collect_state ? GetThreadState(t) : ""; |
| while (i < kSuspendBarrierIters) { |
| if (WaitOnceForSuspendBarrier(barrier, cur_val, timeout_ns)) { |
| ++i; |
| #if ART_USE_FUTEXES |
| if (!kShortSuspendTimeouts) { |
| CHECK_GE(NanoTime() - start_time, i * timeout_ns / kSuspendBarrierIters - 1'000'000); |
| } |
| #endif |
| } |
| cur_val = barrier->load(std::memory_order_acquire); |
| if (cur_val <= 0) { |
| DCHECK_EQ(cur_val, 0); |
| return std::nullopt; |
| } |
| } |
| return collect_state ? "Target states: [" + sampled_state + ", " + GetThreadState(t) + "]" + |
| std::to_string(cur_val) + "@" + std::to_string((uintptr_t)barrier) + |
| " Final wait time: " + PrettyDuration(NanoTime() - start_time) : |
| ""; |
| } |
| |
| void ThreadList::SuspendAll(const char* cause, bool long_suspend) { |
| Thread* self = Thread::Current(); |
| |
| if (self != nullptr) { |
| VLOG(threads) << *self << " SuspendAll for " << cause << " starting..."; |
| } else { |
| VLOG(threads) << "Thread[null] SuspendAll for " << cause << " starting..."; |
| } |
| { |
| ScopedTrace trace("Suspending mutator threads"); |
| const uint64_t start_time = NanoTime(); |
| |
| SuspendAllInternal(self); |
| // All threads are known to have suspended (but a thread may still own the mutator lock) |
| // Make sure this thread grabs exclusive access to the mutator lock and its protected data. |
| #if HAVE_TIMED_RWLOCK |
| while (true) { |
| if (Locks::mutator_lock_->ExclusiveLockWithTimeout(self, |
| NsToMs(thread_suspend_timeout_ns_), |
| 0)) { |
| break; |
| } else if (!long_suspend_) { |
| // Reading long_suspend without the mutator lock is slightly racy, in some rare cases, this |
| // could result in a thread suspend timeout. |
| // Timeout if we wait more than thread_suspend_timeout_ns_ nanoseconds. |
| UnsafeLogFatalForThreadSuspendAllTimeout(); |
| } |
| } |
| #else |
| Locks::mutator_lock_->ExclusiveLock(self); |
| #endif |
| |
| long_suspend_ = long_suspend; |
| |
| const uint64_t end_time = NanoTime(); |
| const uint64_t suspend_time = end_time - start_time; |
| suspend_all_histogram_.AdjustAndAddValue(suspend_time); |
| if (suspend_time > kLongThreadSuspendThreshold) { |
| LOG(WARNING) << "Suspending all threads took: " << PrettyDuration(suspend_time); |
| } |
| |
| if (kDebugLocking) { |
| // Debug check that all threads are suspended. |
| AssertOtherThreadsAreSuspended(self); |
| } |
| } |
| |
| // SuspendAllInternal blocks if we are in the middle of a flip. |
| DCHECK(!self->ReadFlag(ThreadFlag::kPendingFlipFunction)); |
| DCHECK(!self->ReadFlag(ThreadFlag::kRunningFlipFunction)); |
| |
| ATraceBegin((std::string("Mutator threads suspended for ") + cause).c_str()); |
| |
| if (self != nullptr) { |
| VLOG(threads) << *self << " SuspendAll complete"; |
| } else { |
| VLOG(threads) << "Thread[null] SuspendAll complete"; |
| } |
| } |
| |
| // Ensures all threads running Java suspend and that those not running Java don't start. |
| void ThreadList::SuspendAllInternal(Thread* self, SuspendReason reason) { |
| // self can be nullptr if this is an unregistered thread. |
| Locks::mutator_lock_->AssertNotExclusiveHeld(self); |
| Locks::thread_list_lock_->AssertNotHeld(self); |
| Locks::thread_suspend_count_lock_->AssertNotHeld(self); |
| if (kDebugLocking && self != nullptr) { |
| CHECK_NE(self->GetState(), ThreadState::kRunnable); |
| } |
| |
| // First request that all threads suspend, then wait for them to suspend before |
| // returning. This suspension scheme also relies on other behaviour: |
| // 1. Threads cannot be deleted while they are suspended or have a suspend- |
| // request flag set - (see Unregister() below). |
| // 2. When threads are created, they are created in a suspended state (actually |
| // kNative) and will never begin executing Java code without first checking |
| // the suspend-request flag. |
| |
| // The atomic counter for number of threads that need to pass the barrier. |
| AtomicInteger pending_threads; |
| |
| for (int iter_count = 1;; ++iter_count) { |
| { |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); |
| if (suspend_all_count_ == 0) { |
| // Never run multiple SuspendAlls concurrently. |
| // If we are asked to suspend ourselves, we proceed anyway, but must ignore suspend |
| // request from other threads until we resume them. |
| bool found_myself = false; |
| // Update global suspend all state for attaching threads. |
| ++suspend_all_count_; |
| pending_threads.store(list_.size() - (self == nullptr ? 0 : 1), std::memory_order_relaxed); |
| // Increment everybody else's suspend count. |
| for (const auto& thread : list_) { |
| if (thread == self) { |
| found_myself = true; |
| } else { |
| VLOG(threads) << "requesting thread suspend: " << *thread; |
| DCHECK_EQ(suspend_all_count_, 1); |
| thread->IncrementSuspendCount(self, &pending_threads, nullptr, reason); |
| if (thread->IsSuspended()) { |
| // Effectively pass the barrier on behalf of the already suspended thread. |
| // The thread itself cannot yet have acted on our request since we still hold the |
| // suspend_count_lock_, and it will notice that kActiveSuspendBarrier has already |
| // been cleared if and when it acquires the lock in PassActiveSuspendBarriers(). |
| DCHECK_EQ(thread->tlsPtr_.active_suspendall_barrier, &pending_threads); |
| pending_threads.fetch_sub(1, std::memory_order_seq_cst); |
| thread->tlsPtr_.active_suspendall_barrier = nullptr; |
| if (!thread->HasActiveSuspendBarrier()) { |
| thread->AtomicClearFlag(ThreadFlag::kActiveSuspendBarrier); |
| } |
| } |
| // else: |
| // The target thread was not yet suspended, and hence will be forced to execute |
| // TransitionFromRunnableToSuspended shortly. Since we set the kSuspendRequest flag |
| // before checking, and it checks kActiveSuspendBarrier after noticing kSuspendRequest, |
| // it must notice kActiveSuspendBarrier when it does. Thus it is guaranteed to |
| // decrement the suspend barrier. We're relying on store; load ordering here, but |
| // that's not a problem, since state and flags all reside in the same atomic, and |
| // are thus properly ordered, even for relaxed accesses. |
| } |
| } |
| self->AtomicSetFlag(ThreadFlag::kSuspensionImmune, std::memory_order_relaxed); |
| DCHECK(self == nullptr || found_myself); |
| break; |
| } |
| } |
| if (iter_count >= kMaxSuspendRetries) { |
| LOG(FATAL) << "Too many SuspendAll retries: " << iter_count; |
| } else { |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); |
| DCHECK_LE(suspend_all_count_, 1); |
| if (suspend_all_count_ != 0) { |
| // This may take a while, and we're not runnable, and thus would otherwise not block. |
| Thread::resume_cond_->WaitHoldingLocks(self); |
| continue; |
| } |
| } |
| // We're already not runnable, so an attempt to suspend us should succeed. |
| } |
| |
| Thread* culprit = nullptr; |
| pid_t tid = 0; |
| std::ostringstream oss; |
| for (int attempt_of_4 = 1; attempt_of_4 <= 4; ++attempt_of_4) { |
| auto result = WaitForSuspendBarrier(&pending_threads, tid, attempt_of_4); |
| if (!result.has_value()) { |
| // Wait succeeded. |
| break; |
| } |
| if (attempt_of_4 == 3) { |
| // Second to the last attempt; Try to gather more information in case we time out. |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); |
| oss << "Unsuspended threads: "; |
| for (const auto& thread : list_) { |
| if (thread != self && !thread->IsSuspended()) { |
| culprit = thread; |
| oss << *thread << ", "; |
| } |
| } |
| if (culprit != nullptr) { |
| tid = culprit->GetTid(); |
| } |
| } else if (attempt_of_4 == 4) { |
| // Final attempt still timed out. |
| if (culprit == nullptr) { |
| LOG(FATAL) << "SuspendAll timeout. Couldn't find holdouts."; |
| } else { |
| std::string name; |
| culprit->GetThreadName(name); |
| oss << "Info for " << *culprit << ":"; |
| std::string thr_descr = |
| StringPrintf("%s tid: %d, state&flags: 0x%x, priority: %d, barrier value: %d, ", |
| name.c_str(), |
| tid, |
| culprit->GetStateAndFlags(std::memory_order_relaxed).GetValue(), |
| culprit->GetNativePriority(), |
| pending_threads.load()); |
| oss << thr_descr << result.value(); |
| culprit->AbortInThis("SuspendAll timeout: " + oss.str()); |
| } |
| } |
| } |
| } |
| |
| void ThreadList::ResumeAll() { |
| Thread* self = Thread::Current(); |
| if (kDebugLocking) { |
| // Debug check that all threads are suspended. |
| AssertOtherThreadsAreSuspended(self); |
| } |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); |
| ResumeAllInternal(self); |
| } |
| |
| // Holds thread_list_lock_ and suspend_count_lock_ |
| void ThreadList::ResumeAllInternal(Thread* self) { |
| DCHECK_NE(self->GetState(), ThreadState::kRunnable); |
| if (self != nullptr) { |
| VLOG(threads) << *self << " ResumeAll starting"; |
| } else { |
| VLOG(threads) << "Thread[null] ResumeAll starting"; |
| } |
| |
| ATraceEnd(); |
| |
| ScopedTrace trace("Resuming mutator threads"); |
| |
| long_suspend_ = false; |
| |
| Locks::mutator_lock_->ExclusiveUnlock(self); |
| |
| // Decrement the suspend counts for all threads. |
| for (const auto& thread : list_) { |
| if (thread != self) { |
| thread->DecrementSuspendCount(self); |
| } |
| } |
| |
| // Update global suspend all state for attaching threads. Unblocks other SuspendAlls once |
| // suspend_count_lock_ is released. |
| --suspend_all_count_; |
| self->AtomicClearFlag(ThreadFlag::kSuspensionImmune, std::memory_order_relaxed); |
| // Pending suspend requests for us will be handled when we become Runnable again. |
| |
| // Broadcast a notification to all suspended threads, some or all of |
| // which may choose to wake up. No need to wait for them. |
| if (self != nullptr) { |
| VLOG(threads) << *self << " ResumeAll waking others"; |
| } else { |
| VLOG(threads) << "Thread[null] ResumeAll waking others"; |
| } |
| Thread::resume_cond_->Broadcast(self); |
| |
| if (self != nullptr) { |
| VLOG(threads) << *self << " ResumeAll complete"; |
| } else { |
| VLOG(threads) << "Thread[null] ResumeAll complete"; |
| } |
| } |
| |
| bool ThreadList::Resume(Thread* thread, SuspendReason reason) { |
| // This assumes there was an ATraceBegin when we suspended the thread. |
| ATraceEnd(); |
| |
| Thread* self = Thread::Current(); |
| DCHECK_NE(thread, self); |
| VLOG(threads) << "Resume(" << reinterpret_cast<void*>(thread) << ") starting..." << reason; |
| |
| { |
| // To check Contains. |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| // To check IsSuspended. |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); |
| if (UNLIKELY(!thread->IsSuspended())) { |
| LOG(reason == SuspendReason::kForUserCode ? ERROR : FATAL) |
| << "Resume(" << reinterpret_cast<void*>(thread) << ") thread not suspended"; |
| return false; |
| } |
| if (!Contains(thread)) { |
| // We only expect threads within the thread-list to have been suspended otherwise we can't |
| // stop such threads from delete-ing themselves. |
| LOG(reason == SuspendReason::kForUserCode ? ERROR : FATAL) |
| << "Resume(" << reinterpret_cast<void*>(thread) << ") thread not within thread list"; |
| return false; |
| } |
| thread->DecrementSuspendCount(self, /*for_user_code=*/(reason == SuspendReason::kForUserCode)); |
| Thread::resume_cond_->Broadcast(self); |
| } |
| |
| VLOG(threads) << "Resume(" << reinterpret_cast<void*>(thread) << ") finished waking others"; |
| return true; |
| } |
| |
| bool ThreadList::SuspendThread(Thread* self, |
| Thread* thread, |
| SuspendReason reason, |
| ThreadState self_state, |
| const char* func_name, |
| int attempt_of_4) { |
| bool is_suspended = false; |
| VLOG(threads) << func_name << "starting"; |
| pid_t tid = thread->GetTid(); |
| uint8_t suspended_count; |
| uint8_t checkpoint_count; |
| WrappedSuspend1Barrier wrapped_barrier{}; |
| static_assert(sizeof wrapped_barrier.barrier_ == sizeof(uint32_t)); |
| ThreadExitFlag tef; |
| bool exited = false; |
| thread->NotifyOnThreadExit(&tef); |
| int iter_count = 1; |
| do { |
| { |
| Locks::mutator_lock_->AssertSharedHeld(self); |
| Locks::thread_list_lock_->AssertHeld(self); |
| // Note: this will transition to runnable and potentially suspend. |
| DCHECK(Contains(thread)); |
| // This implementation fails if thread == self. Let the clients handle that case |
| // appropriately. |
| CHECK_NE(thread, self) << func_name << "(self)"; |
| VLOG(threads) << func_name << " suspending: " << *thread; |
| { |
| MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_); |
| if (LIKELY(self->GetSuspendCount() == 0)) { |
| suspended_count = thread->suspended_count_; |
| checkpoint_count = thread->checkpoint_count_; |
| thread->IncrementSuspendCount(self, nullptr, &wrapped_barrier, reason); |
| if (thread->IsSuspended()) { |
| // See the discussion in mutator_gc_coord.md and SuspendAllInternal for the race here. |
| thread->RemoveFirstSuspend1Barrier(&wrapped_barrier); |
| // PassActiveSuspendBarriers couldn't have seen our barrier, since it also acquires |
| // 'thread_suspend_count_lock_'. `wrapped_barrier` will not be accessed. |
| if (!thread->HasActiveSuspendBarrier()) { |
| thread->AtomicClearFlag(ThreadFlag::kActiveSuspendBarrier); |
| } |
| is_suspended = true; |
| } |
| DCHECK_GT(thread->GetSuspendCount(), 0); |
| break; |
| } |
| // Else we hold the suspend count lock but another thread is trying to suspend us, |
| // making it unsafe to try to suspend another thread in case we get a cycle. |
| // Start the loop again, which will allow this thread to be suspended. |
| } |
| } |
| // All locks are released, and we should quickly exit the suspend-unfriendly state. Retry. |
| if (iter_count >= kMaxSuspendRetries) { |
| LOG(FATAL) << "Too many suspend retries"; |
| } |
| Locks::thread_list_lock_->ExclusiveUnlock(self); |
| { |
| ScopedThreadSuspension sts(self, ThreadState::kSuspended); |
| usleep(kThreadSuspendSleepUs); |
| ++iter_count; |
| } |
| Locks::thread_list_lock_->ExclusiveLock(self); |
| exited = tef.HasExited(); |
| } while (!exited); |
| thread->UnregisterThreadExitFlag(&tef); |
| Locks::thread_list_lock_->ExclusiveUnlock(self); |
| self->TransitionFromRunnableToSuspended(self_state); |
| if (exited) { |
| // This is OK: There's a race in inflating a lock and the owner giving up ownership and then |
| // dying. |
| LOG(WARNING) << StringPrintf("Thread with tid %d exited before suspending", tid); |
| return false; |
| } |
| // Now wait for target to decrement suspend barrier. |
| std::optional<std::string> failure_info; |
| if (!is_suspended) { |
| failure_info = WaitForSuspendBarrier(&wrapped_barrier.barrier_, tid, attempt_of_4); |
| if (!failure_info.has_value()) { |
| is_suspended = true; |
| } |
| } |
| while (!is_suspended) { |
| if (attempt_of_4 > 0 && attempt_of_4 < 4) { |
| // Caller will try again. Give up and resume the thread for now. We need to make sure |
| // that wrapped_barrier is removed from the list before we deallocate it. |
| MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_); |
| if (wrapped_barrier.barrier_.load() == 0) { |
| // Succeeded in the meantime. |
| is_suspended = true; |
| continue; |
| } |
| thread->RemoveSuspend1Barrier(&wrapped_barrier); |
| if (!thread->HasActiveSuspendBarrier()) { |
| thread->AtomicClearFlag(ThreadFlag::kActiveSuspendBarrier); |
| } |
| // Do not call Resume(), since we are probably not fully suspended. |
| thread->DecrementSuspendCount(self, |
| /*for_user_code=*/(reason == SuspendReason::kForUserCode)); |
| Thread::resume_cond_->Broadcast(self); |
| return false; |
| } |
| std::string name; |
| thread->GetThreadName(name); |
| WrappedSuspend1Barrier* first_barrier; |
| { |
| MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_); |
| first_barrier = thread->tlsPtr_.active_suspend1_barriers; |
| } |
| // 'thread' should still have a suspend request pending, and hence stick around. Try to abort |
| // there, since its stack trace is much more interesting than ours. |
| std::string message = StringPrintf( |
| "%s timed out: %d (%s), state&flags: 0x%x, priority: %d," |
| " barriers: %p, ours: %p, barrier value: %d, nsusps: %d, ncheckpts: %d, thread_info: %s", |
| func_name, |
| thread->GetTid(), |
| name.c_str(), |
| thread->GetStateAndFlags(std::memory_order_relaxed).GetValue(), |
| thread->GetNativePriority(), |
| first_barrier, |
| &wrapped_barrier, |
| wrapped_barrier.barrier_.load(), |
| thread->suspended_count_ - suspended_count, |
| thread->checkpoint_count_ - checkpoint_count, |
| failure_info.value().c_str()); |
| // Check one last time whether thread passed the suspend barrier. Empirically this seems to |
| // happen maybe between 1 and 5% of the time. |
| if (wrapped_barrier.barrier_.load() != 0) { |
| // thread still has a pointer to wrapped_barrier. Returning and continuing would be unsafe |
| // without additional cleanup. |
| thread->AbortInThis(message); |
| UNREACHABLE(); |
| } |
| is_suspended = true; |
| } |
| // wrapped_barrier.barrier_ will no longer be accessed. |
| VLOG(threads) << func_name << " suspended: " << *thread; |
| if (ATraceEnabled()) { |
| std::string name; |
| thread->GetThreadName(name); |
| ATraceBegin( |
| StringPrintf("%s suspended %s for tid=%d", func_name, name.c_str(), thread->GetTid()) |
| .c_str()); |
| } |
| if (kIsDebugBuild) { |
| CHECK(thread->IsSuspended()); |
| MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_); |
| thread->CheckBarrierInactive(&wrapped_barrier); |
| } |
| return true; |
| } |
| |
| Thread* ThreadList::SuspendThreadByPeer(jobject peer, SuspendReason reason) { |
| Thread* const self = Thread::Current(); |
| ThreadState old_self_state = self->GetState(); |
| self->TransitionFromSuspendedToRunnable(); |
| Locks::thread_list_lock_->ExclusiveLock(self); |
| ObjPtr<mirror::Object> thread_ptr = self->DecodeJObject(peer); |
| Thread* thread = Thread::FromManagedThread(self, thread_ptr); |
| if (thread == nullptr || !Contains(thread)) { |
| if (thread == nullptr) { |
| ObjPtr<mirror::Object> name = WellKnownClasses::java_lang_Thread_name->GetObject(thread_ptr); |
| std::string thr_name = (name == nullptr ? "<unknown>" : name->AsString()->ToModifiedUtf8()); |
| LOG(WARNING) << "No such thread for suspend" |
| << ": " << peer << ":" << thr_name; |
| } else { |
| LOG(WARNING) << "SuspendThreadByPeer failed for unattached thread: " |
| << reinterpret_cast<void*>(thread); |
| } |
| Locks::thread_list_lock_->ExclusiveUnlock(self); |
| self->TransitionFromRunnableToSuspended(old_self_state); |
| return nullptr; |
| } |
| VLOG(threads) << "SuspendThreadByPeer found thread: " << *thread; |
| // Releases thread_list_lock_ and mutator lock. |
| bool success = SuspendThread(self, thread, reason, old_self_state, __func__, 0); |
| Locks::thread_list_lock_->AssertNotHeld(self); |
| return success ? thread : nullptr; |
| } |
| |
| Thread* ThreadList::SuspendThreadByThreadId(uint32_t thread_id, |
| SuspendReason reason, |
| int attempt_of_4) { |
| Thread* const self = Thread::Current(); |
| ThreadState old_self_state = self->GetState(); |
| CHECK_NE(thread_id, kInvalidThreadId); |
| VLOG(threads) << "SuspendThreadByThreadId starting"; |
| self->TransitionFromSuspendedToRunnable(); |
| Locks::thread_list_lock_->ExclusiveLock(self); |
| Thread* thread = FindThreadByThreadId(thread_id); |
| if (thread == nullptr) { |
| // There's a race in inflating a lock and the owner giving up ownership and then dying. |
| LOG(WARNING) << StringPrintf("No such thread id %d for suspend", thread_id); |
| Locks::thread_list_lock_->ExclusiveUnlock(self); |
| self->TransitionFromRunnableToSuspended(old_self_state); |
| return nullptr; |
| } |
| DCHECK(Contains(thread)); |
| VLOG(threads) << "SuspendThreadByThreadId found thread: " << *thread; |
| // Releases thread_list_lock_ and mutator lock. |
| bool success = SuspendThread(self, thread, reason, old_self_state, __func__, attempt_of_4); |
| Locks::thread_list_lock_->AssertNotHeld(self); |
| return success ? thread : nullptr; |
| } |
| |
| Thread* ThreadList::FindThreadByThreadId(uint32_t thread_id) { |
| for (const auto& thread : list_) { |
| if (thread->GetThreadId() == thread_id) { |
| return thread; |
| } |
| } |
| return nullptr; |
| } |
| |
| Thread* ThreadList::FindThreadByTid(int tid) { |
| for (const auto& thread : list_) { |
| if (thread->GetTid() == tid) { |
| return thread; |
| } |
| } |
| return nullptr; |
| } |
| |
| void ThreadList::WaitForOtherNonDaemonThreadsToExit(bool check_no_birth) { |
| ScopedTrace trace(__PRETTY_FUNCTION__); |
| Thread* self = Thread::Current(); |
| Locks::mutator_lock_->AssertNotHeld(self); |
| while (true) { |
| Locks::runtime_shutdown_lock_->Lock(self); |
| if (check_no_birth) { |
| // No more threads can be born after we start to shutdown. |
| CHECK(Runtime::Current()->IsShuttingDownLocked()); |
| CHECK_EQ(Runtime::Current()->NumberOfThreadsBeingBorn(), 0U); |
| } else { |
| if (Runtime::Current()->NumberOfThreadsBeingBorn() != 0U) { |
| // Awkward. Shutdown_cond_ is private, but the only live thread may not be registered yet. |
| // Fortunately, this is used mostly for testing, and not performance-critical. |
| Locks::runtime_shutdown_lock_->Unlock(self); |
| usleep(1000); |
| continue; |
| } |
| } |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| Locks::runtime_shutdown_lock_->Unlock(self); |
| // Also wait for any threads that are unregistering to finish. This is required so that no |
| // threads access the thread list after it is deleted. TODO: This may not work for user daemon |
| // threads since they could unregister at the wrong time. |
| bool done = unregistering_count_ == 0; |
| if (done) { |
| for (const auto& thread : list_) { |
| if (thread != self && !thread->IsDaemon()) { |
| done = false; |
| break; |
| } |
| } |
| } |
| if (done) { |
| break; |
| } |
| // Wait for another thread to exit before re-checking. |
| Locks::thread_exit_cond_->Wait(self); |
| } |
| } |
| |
| void ThreadList::SuspendAllDaemonThreadsForShutdown() { |
| ScopedTrace trace(__PRETTY_FUNCTION__); |
| Thread* self = Thread::Current(); |
| size_t daemons_left = 0; |
| { |
| // Tell all the daemons it's time to suspend. |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); |
| for (const auto& thread : list_) { |
| // This is only run after all non-daemon threads have exited, so the remainder should all be |
| // daemons. |
| CHECK(thread->IsDaemon()) << *thread; |
| if (thread != self) { |
| thread->IncrementSuspendCount(self); |
| ++daemons_left; |
| } |
| // We are shutting down the runtime, set the JNI functions of all the JNIEnvs to be |
| // the sleep forever one. |
| thread->GetJniEnv()->SetFunctionsToRuntimeShutdownFunctions(); |
| } |
| } |
| if (daemons_left == 0) { |
| // No threads left; safe to shut down. |
| return; |
| } |
| // There is not a clean way to shut down if we have daemons left. We have no mechanism for |
| // killing them and reclaiming thread stacks. We also have no mechanism for waiting until they |
| // have truly finished touching the memory we are about to deallocate. We do the best we can with |
| // timeouts. |
| // |
| // If we have any daemons left, wait until they are (a) suspended and (b) they are not stuck |
| // in a place where they are about to access runtime state and are not in a runnable state. |
| // We attempt to do the latter by just waiting long enough for things to |
| // quiesce. Examples: Monitor code or waking up from a condition variable. |
| // |
| // Give the threads a chance to suspend, complaining if they're slow. (a) |
| bool have_complained = false; |
| static constexpr size_t kTimeoutMicroseconds = 2000 * 1000; |
| static constexpr size_t kSleepMicroseconds = 1000; |
| bool all_suspended = false; |
| for (size_t i = 0; !all_suspended && i < kTimeoutMicroseconds / kSleepMicroseconds; ++i) { |
| bool found_running = false; |
| { |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| for (const auto& thread : list_) { |
| if (thread != self && thread->GetState() == ThreadState::kRunnable) { |
| if (!have_complained) { |
| LOG(WARNING) << "daemon thread not yet suspended: " << *thread; |
| have_complained = true; |
| } |
| found_running = true; |
| } |
| } |
| } |
| if (found_running) { |
| // Sleep briefly before checking again. Max total sleep time is kTimeoutMicroseconds. |
| usleep(kSleepMicroseconds); |
| } else { |
| all_suspended = true; |
| } |
| } |
| if (!all_suspended) { |
| // We can get here if a daemon thread executed a fastnative native call, so that it |
| // remained in runnable state, and then made a JNI call after we called |
| // SetFunctionsToRuntimeShutdownFunctions(), causing it to permanently stay in a harmless |
| // but runnable state. See b/147804269 . |
| LOG(WARNING) << "timed out suspending all daemon threads"; |
| } |
| // Assume all threads are either suspended or somehow wedged. |
| // Wait again for all the now "suspended" threads to actually quiesce. (b) |
| static constexpr size_t kDaemonSleepTime = 400'000; |
| usleep(kDaemonSleepTime); |
| std::list<Thread*> list_copy; |
| { |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| // Half-way through the wait, set the "runtime deleted" flag, causing any newly awoken |
| // threads to immediately go back to sleep without touching memory. This prevents us from |
| // touching deallocated memory, but it also prevents mutexes from getting released. Thus we |
| // only do this once we're reasonably sure that no system mutexes are still held. |
| for (const auto& thread : list_) { |
| DCHECK(thread == self || !all_suspended || thread->GetState() != ThreadState::kRunnable); |
| // In the !all_suspended case, the target is probably sleeping. |
| thread->GetJniEnv()->SetRuntimeDeleted(); |
| // Possibly contended Mutex acquisitions are unsafe after this. |
| // Releasing thread_list_lock_ is OK, since it can't block. |
| } |
| } |
| // Finally wait for any threads woken before we set the "runtime deleted" flags to finish |
| // touching memory. |
| usleep(kDaemonSleepTime); |
| #if defined(__has_feature) |
| #if __has_feature(address_sanitizer) || __has_feature(hwaddress_sanitizer) |
| // Sleep a bit longer with -fsanitize=address, since everything is slower. |
| usleep(2 * kDaemonSleepTime); |
| #endif |
| #endif |
| // At this point no threads should be touching our data structures anymore. |
| } |
| |
| void ThreadList::Register(Thread* self) { |
| DCHECK_EQ(self, Thread::Current()); |
| CHECK(!shut_down_); |
| |
| if (VLOG_IS_ON(threads)) { |
| std::ostringstream oss; |
| self->ShortDump(oss); // We don't hold the mutator_lock_ yet and so cannot call Dump. |
| LOG(INFO) << "ThreadList::Register() " << *self << "\n" << oss.str(); |
| } |
| |
| // Atomically add self to the thread list and make its thread_suspend_count_ reflect ongoing |
| // SuspendAll requests. |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); |
| if (suspend_all_count_ == 1) { |
| self->IncrementSuspendCount(self); |
| } else { |
| DCHECK_EQ(suspend_all_count_, 0); |
| } |
| CHECK(!Contains(self)); |
| list_.push_back(self); |
| if (gUseReadBarrier) { |
| gc::collector::ConcurrentCopying* const cc = |
| Runtime::Current()->GetHeap()->ConcurrentCopyingCollector(); |
| // Initialize according to the state of the CC collector. |
| self->SetIsGcMarkingAndUpdateEntrypoints(cc->IsMarking()); |
| if (cc->IsUsingReadBarrierEntrypoints()) { |
| self->SetReadBarrierEntrypoints(); |
| } |
| self->SetWeakRefAccessEnabled(cc->IsWeakRefAccessEnabled()); |
| } |
| } |
| |
| void ThreadList::Unregister(Thread* self, bool should_run_callbacks) { |
| DCHECK_EQ(self, Thread::Current()); |
| CHECK_NE(self->GetState(), ThreadState::kRunnable); |
| Locks::mutator_lock_->AssertNotHeld(self); |
| if (self->tls32_.disable_thread_flip_count != 0) { |
| LOG(FATAL) << "Incomplete PrimitiveArrayCritical section at exit: " << *self << "count = " |
| << self->tls32_.disable_thread_flip_count; |
| } |
| |
| VLOG(threads) << "ThreadList::Unregister() " << *self; |
| |
| { |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| ++unregistering_count_; |
| } |
| |
| // Any time-consuming destruction, plus anything that can call back into managed code or |
| // suspend and so on, must happen at this point, and not in ~Thread. The self->Destroy is what |
| // causes the threads to join. It is important to do this after incrementing unregistering_count_ |
| // since we want the runtime to wait for the daemon threads to exit before deleting the thread |
| // list. |
| self->Destroy(should_run_callbacks); |
| |
| uint32_t thin_lock_id = self->GetThreadId(); |
| while (true) { |
| // Remove and delete the Thread* while holding the thread_list_lock_ and |
| // thread_suspend_count_lock_ so that the unregistering thread cannot be suspended. |
| // Note: deliberately not using MutexLock that could hold a stale self pointer. |
| { |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| if (!Contains(self)) { |
| std::string thread_name; |
| self->GetThreadName(thread_name); |
| std::ostringstream os; |
| DumpNativeStack(os, GetTid(), " native: ", nullptr); |
| LOG(FATAL) << "Request to unregister unattached thread " << thread_name << "\n" << os.str(); |
| UNREACHABLE(); |
| } else { |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); |
| Thread::StateAndFlags state_and_flags = self->GetStateAndFlags(std::memory_order_acquire); |
| if (!state_and_flags.IsFlagSet(ThreadFlag::kRunningFlipFunction) && |
| !state_and_flags.IsFlagSet(ThreadFlag::kSuspendRequest)) { |
| list_.remove(self); |
| self->SignalExitFlags(); |
| break; |
| } |
| } |
| } |
| // In the case where we are not suspended yet, sleep to leave other threads time to execute. |
| // This is important if there are realtime threads. b/111277984 |
| usleep(1); |
| // We failed to remove the thread due to a suspend request or the like, loop and try again. |
| } |
| delete self; |
| |
| // Release the thread ID after the thread is finished and deleted to avoid cases where we can |
| // temporarily have multiple threads with the same thread id. When this occurs, it causes |
| // problems in FindThreadByThreadId / SuspendThreadByThreadId. |
| ReleaseThreadId(nullptr, thin_lock_id); |
| |
| // Clear the TLS data, so that the underlying native thread is recognizably detached. |
| // (It may wish to reattach later.) |
| #ifdef __BIONIC__ |
| __get_tls()[TLS_SLOT_ART_THREAD_SELF] = nullptr; |
| #else |
| CHECK_PTHREAD_CALL(pthread_setspecific, (Thread::pthread_key_self_, nullptr), "detach self"); |
| Thread::self_tls_ = nullptr; |
| #endif |
| |
| // Signal that a thread just detached. |
| MutexLock mu(nullptr, *Locks::thread_list_lock_); |
| --unregistering_count_; |
| Locks::thread_exit_cond_->Broadcast(nullptr); |
| } |
| |
| void ThreadList::ForEach(void (*callback)(Thread*, void*), void* context) { |
| for (const auto& thread : list_) { |
| callback(thread, context); |
| } |
| } |
| |
| void ThreadList::WaitForUnregisterToComplete(Thread* self) { |
| // We hold thread_list_lock_ . |
| while (unregistering_count_ != 0) { |
| LOG(WARNING) << "Waiting for a thread to finish unregistering"; |
| Locks::thread_exit_cond_->Wait(self); |
| } |
| } |
| |
| void ThreadList::VisitRootsForSuspendedThreads(RootVisitor* visitor) { |
| Thread* const self = Thread::Current(); |
| std::vector<Thread*> threads_to_visit; |
| |
| // Tell threads to suspend and copy them into list. |
| { |
| MutexLock mu(self, *Locks::thread_list_lock_); |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); |
| for (Thread* thread : list_) { |
| thread->IncrementSuspendCount(self); |
| if (thread == self || thread->IsSuspended()) { |
| threads_to_visit.push_back(thread); |
| } else { |
| thread->DecrementSuspendCount(self); |
| } |
| } |
| } |
| |
| // Visit roots without holding thread_list_lock_ and thread_suspend_count_lock_ to prevent lock |
| // order violations. |
| for (Thread* thread : threads_to_visit) { |
| thread->VisitRoots(visitor, kVisitRootFlagAllRoots); |
| } |
| |
| // Restore suspend counts. |
| { |
| MutexLock mu2(self, *Locks::thread_suspend_count_lock_); |
| for (Thread* thread : threads_to_visit) { |
| thread->DecrementSuspendCount(self); |
| } |
| Thread::resume_cond_->Broadcast(self); |
| } |
| } |
| |
| void ThreadList::VisitRoots(RootVisitor* visitor, VisitRootFlags flags) const { |
| MutexLock mu(Thread::Current(), *Locks::thread_list_lock_); |
| for (const auto& thread : list_) { |
| thread->VisitRoots(visitor, flags); |
| } |
| } |
| |
| void ThreadList::VisitReflectiveTargets(ReflectiveValueVisitor *visitor) const { |
| MutexLock mu(Thread::Current(), *Locks::thread_list_lock_); |
| for (const auto& thread : list_) { |
| thread->VisitReflectiveTargets(visitor); |
| } |
| } |
| |
| void ThreadList::SweepInterpreterCaches(IsMarkedVisitor* visitor) const { |
| MutexLock mu(Thread::Current(), *Locks::thread_list_lock_); |
| for (const auto& thread : list_) { |
| thread->SweepInterpreterCache(visitor); |
| } |
| } |
| |
| uint32_t ThreadList::AllocThreadId(Thread* self) { |
| MutexLock mu(self, *Locks::allocated_thread_ids_lock_); |
| for (size_t i = 0; i < allocated_ids_.size(); ++i) { |
| if (!allocated_ids_[i]) { |
| allocated_ids_.set(i); |
| return i + 1; // Zero is reserved to mean "invalid". |
| } |
| } |
| LOG(FATAL) << "Out of internal thread ids"; |
| UNREACHABLE(); |
| } |
| |
| void ThreadList::ReleaseThreadId(Thread* self, uint32_t id) { |
| MutexLock mu(self, *Locks::allocated_thread_ids_lock_); |
| --id; // Zero is reserved to mean "invalid". |
| DCHECK(allocated_ids_[id]) << id; |
| allocated_ids_.reset(id); |
| } |
| |
| ScopedSuspendAll::ScopedSuspendAll(const char* cause, bool long_suspend) { |
| Runtime::Current()->GetThreadList()->SuspendAll(cause, long_suspend); |
| } |
| |
| ScopedSuspendAll::~ScopedSuspendAll() { |
| Runtime::Current()->GetThreadList()->ResumeAll(); |
| } |
| |
| } // namespace art |