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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_RUNTIME_BASE_MEM_MAP_ARENA_POOL_H_
#define ART_RUNTIME_BASE_MEM_MAP_ARENA_POOL_H_
#include "base/arena_allocator.h"
namespace art HIDDEN {
class MemMapArenaPool final : public ArenaPool {
public:
explicit MemMapArenaPool(bool low_4gb = false, const char* name = "LinearAlloc");
virtual ~MemMapArenaPool();
Arena* AllocArena(size_t size) override;
void FreeArenaChain(Arena* first) override;
size_t GetBytesAllocated() const override;
void ReclaimMemory() override;
void LockReclaimMemory() override;
// Trim the maps in arenas by madvising, used by JIT to reduce memory usage.
void TrimMaps() override;
private:
const bool low_4gb_;
const char* name_;
Arena* free_arenas_;
// Use a std::mutex here as Arenas are second-from-the-bottom when using MemMaps, and MemMap
// itself uses std::mutex scoped to within an allocate/free only.
mutable std::mutex lock_;
DISALLOW_COPY_AND_ASSIGN(MemMapArenaPool);
};
} // namespace art
#endif // ART_RUNTIME_BASE_MEM_MAP_ARENA_POOL_H_