blob: fd81ae28fb7a0e9e2e97c967ada493debb503914 [file] [log] [blame]
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// This file is special-purpose for cases where you want a stack context. Most users should use
// Context::Create().
#include "context.h"
#ifndef ART_RUNTIME_ARCH_CONTEXT_INL_H_
#define ART_RUNTIME_ARCH_CONTEXT_INL_H_
#if defined(__arm__)
#include "arm/context_arm.h"
#define RUNTIME_CONTEXT_TYPE arm::ArmContext
#elif defined(__aarch64__)
#include "arm64/context_arm64.h"
#define RUNTIME_CONTEXT_TYPE arm64::Arm64Context
#elif defined(__riscv)
#include "riscv64/context_riscv64.h"
#define RUNTIME_CONTEXT_TYPE riscv64::Riscv64Context
#elif defined(__i386__)
#include "x86/context_x86.h"
#define RUNTIME_CONTEXT_TYPE x86::X86Context
#elif defined(__x86_64__)
#include "x86_64/context_x86_64.h"
#define RUNTIME_CONTEXT_TYPE x86_64::X86_64Context
#else
#error unimplemented
#endif
namespace art HIDDEN {
using RuntimeContextType = RUNTIME_CONTEXT_TYPE;
} // namespace art
#undef RUNTIME_CONTEXT_TYPE
#endif // ART_RUNTIME_ARCH_CONTEXT_INL_H_