| |
| /* Copyright (C) 2019 The Android Open Source Project |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This file implements interfaces from the file jvmti.h. This implementation |
| * is licensed under the same terms as the file jvmti.h. The |
| * copyright and license information for the file jvmti.h follows. |
| * |
| * Copyright (c) 2003, 2011, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. Oracle designates this |
| * particular file as subject to the "Classpath" exception as provided |
| * by Oracle in the LICENSE file that accompanied this code. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| */ |
| |
| #include "alloc_manager.h" |
| |
| #include <atomic> |
| #include <sstream> |
| |
| #include "base/logging.h" |
| #include "gc/allocation_listener.h" |
| #include "gc/heap.h" |
| #include "handle.h" |
| #include "mirror/class-inl.h" |
| #include "runtime.h" |
| #include "runtime_globals.h" |
| #include "scoped_thread_state_change-inl.h" |
| #include "scoped_thread_state_change.h" |
| #include "thread-current-inl.h" |
| #include "thread_list.h" |
| #include "thread_pool.h" |
| |
| namespace openjdkjvmti { |
| |
| template<typename T> |
| void AllocationManager::PauseForAllocation(art::Thread* self, T msg) { |
| // The suspension can pause us for arbitrary times. We need to do it to sleep unfortunately. So we |
| // do test, suspend, test again, sleep, repeat. |
| std::string cause; |
| const bool is_logging = VLOG_IS_ON(plugin); |
| while (true) { |
| // We always return when there is no pause and we are runnable. |
| art::Thread* pausing_thread = allocations_paused_thread_.load(std::memory_order_seq_cst); |
| if (LIKELY(pausing_thread == nullptr || pausing_thread == self)) { |
| return; |
| } |
| if (UNLIKELY(is_logging && cause.empty())) { |
| cause = msg(); |
| } |
| art::ScopedThreadSuspension sts(self, art::ThreadState::kSuspended); |
| art::MutexLock mu(self, alloc_listener_mutex_); |
| pausing_thread = allocations_paused_thread_.load(std::memory_order_seq_cst); |
| CHECK_NE(pausing_thread, self) << "We should always be setting pausing_thread = self!" |
| << " How did this happen? " << *self; |
| if (pausing_thread != nullptr) { |
| VLOG(plugin) << "Suspending " << *self << " due to " << cause << ". Allocation pause " |
| << "initiated by " << *pausing_thread; |
| alloc_pause_cv_.Wait(self); |
| } |
| } |
| } |
| |
| extern AllocationManager* gAllocManager; |
| AllocationManager* AllocationManager::Get() { |
| return gAllocManager; |
| } |
| |
| void JvmtiAllocationListener::ObjectAllocated(art::Thread* self, |
| art::ObjPtr<art::mirror::Object>* obj, |
| size_t cnt) { |
| auto cb = manager_->callback_; |
| if (cb != nullptr && manager_->callback_enabled_.load(std::memory_order_seq_cst)) { |
| cb->ObjectAllocated(self, obj, cnt); |
| } |
| } |
| |
| bool JvmtiAllocationListener::HasPreAlloc() const { |
| return manager_->allocations_paused_ever_.load(std::memory_order_seq_cst); |
| } |
| |
| void JvmtiAllocationListener::PreObjectAllocated(art::Thread* self, |
| art::MutableHandle<art::mirror::Class> type, |
| size_t* byte_count) { |
| manager_->PauseForAllocation(self, [&]() REQUIRES_SHARED(art::Locks::mutator_lock_) { |
| std::ostringstream oss; |
| oss << "allocating " << *byte_count << " bytes of type " << type->PrettyClass(); |
| return oss.str(); |
| }); |
| if (!type->IsVariableSize()) { |
| *byte_count = |
| std::max(art::RoundUp(static_cast<size_t>(type->GetObjectSize()), art::kObjectAlignment), |
| *byte_count); |
| } |
| } |
| |
| AllocationManager::AllocationManager() |
| : alloc_listener_(nullptr), |
| alloc_listener_mutex_("JVMTI Alloc listener", |
| art::LockLevel::kPostUserCodeSuspensionTopLevelLock), |
| alloc_pause_cv_("JVMTI Allocation Pause Condvar", alloc_listener_mutex_) { |
| alloc_listener_.reset(new JvmtiAllocationListener(this)); |
| } |
| |
| void AllocationManager::DisableAllocationCallback(art::Thread* self) { |
| callback_enabled_.store(false); |
| DecrListenerInstall(self); |
| } |
| |
| void AllocationManager::EnableAllocationCallback(art::Thread* self) { |
| IncrListenerInstall(self); |
| callback_enabled_.store(true); |
| } |
| |
| void AllocationManager::SetAllocListener(AllocationCallback* callback) { |
| CHECK(callback_ == nullptr) << "Already setup!"; |
| callback_ = callback; |
| alloc_listener_.reset(new JvmtiAllocationListener(this)); |
| } |
| |
| void AllocationManager::RemoveAllocListener() { |
| callback_enabled_.store(false, std::memory_order_seq_cst); |
| callback_ = nullptr; |
| } |
| |
| void AllocationManager::DecrListenerInstall(art::Thread* self) { |
| art::ScopedThreadSuspension sts(self, art::ThreadState::kSuspended); |
| art::MutexLock mu(self, alloc_listener_mutex_); |
| // We don't need any particular memory-order here since we're under the lock, they aren't |
| // changing. |
| if (--listener_refcount_ == 0) { |
| art::Runtime::Current()->GetHeap()->RemoveAllocationListener(); |
| } |
| } |
| |
| void AllocationManager::IncrListenerInstall(art::Thread* self) { |
| art::ScopedThreadSuspension sts(self, art::ThreadState::kSuspended); |
| art::MutexLock mu(self, alloc_listener_mutex_); |
| // We don't need any particular memory-order here since we're under the lock, they aren't |
| // changing. |
| if (listener_refcount_++ == 0) { |
| art::Runtime::Current()->GetHeap()->SetAllocationListener(alloc_listener_.get()); |
| } |
| } |
| |
| void AllocationManager::PauseAllocations(art::Thread* self) { |
| art::Thread* null_thr = nullptr; |
| // Unfortunately once we've paused allocations once we have to leave the listener and |
| // PreObjectAlloc event enabled forever. This is to avoid an instance of the ABA problem. We need |
| // to make sure that every thread gets a chance to see the PreObjectAlloc event at least once or |
| // else it could miss the fact that the object its allocating had its size changed. |
| // |
| // Consider the following 2 threads. T1 is allocating an object of class K. It is suspended (by |
| // user code) somewhere in the AllocObjectWithAllocator function, perhaps while doing a GC to |
| // attempt to clear space. With that thread suspended on thread T2 we decide to structurally |
| // redefine 'K', changing its size. To do this we insert this PreObjectAlloc event to check and |
| // update the size of the class being allocated. This is done successfully. Now imagine if T2 |
| // removed the listener event then T1 subsequently resumes. T1 would see there is no |
| // PreObjectAlloc event and so allocate using the old object size. This leads to it not allocating |
| // enough. To prevent this we simply force every allocation after our first pause to go through |
| // the PreObjectAlloc event. |
| // |
| // TODO Technically we could do better than this. We just need to be able to require that all |
| // threads within allocation functions go through the PreObjectAlloc at least once after we turn |
| // it on. This is easier said than done though since we don't want to place a marker on threads |
| // (allocation is just too common) and we can't just have every thread go through the event since |
| // there are some threads that never or almost never allocate. We would also need to ensure that |
| // this thread doesn't pause waiting for all threads to pass the barrier since the other threads |
| // might be suspended. We could accomplish this by storing callbacks on each thread that would do |
| // the work. Honestly though this is a debug feature and it doesn't slow things down very much so |
| // simply leaving it on forever is simpler and safer. |
| bool expected = false; |
| if (allocations_paused_ever_.compare_exchange_strong(expected, true, std::memory_order_seq_cst)) { |
| IncrListenerInstall(self); |
| } |
| do { |
| PauseForAllocation(self, []() { return "request to pause allocations on other threads"; }); |
| } while (!allocations_paused_thread_.compare_exchange_strong( |
| null_thr, self, std::memory_order_seq_cst)); |
| // Make sure everything else can see this and isn't in the middle of final allocation. |
| // Force every thread to either be suspended or pass through a barrier. |
| art::ScopedThreadSuspension sts(self, art::ThreadState::kSuspended); |
| art::Barrier barrier(0); |
| art::FunctionClosure fc( |
| [&]([[maybe_unused]] art::Thread* thr) { barrier.Pass(art::Thread::Current()); }); |
| size_t requested = art::Runtime::Current()->GetThreadList()->RunCheckpoint(&fc); |
| barrier.Increment(self, requested); |
| } |
| |
| void AllocationManager::ResumeAllocations(art::Thread* self) { |
| CHECK_EQ(allocations_paused_thread_.load(), self) << "not paused! "; |
| // See above for why we don't decr the install count. |
| CHECK(allocations_paused_ever_.load(std::memory_order_seq_cst)); |
| art::ScopedThreadSuspension sts(self, art::ThreadState::kSuspended); |
| art::MutexLock mu(self, alloc_listener_mutex_); |
| allocations_paused_thread_.store(nullptr, std::memory_order_seq_cst); |
| alloc_pause_cv_.Broadcast(self); |
| } |
| |
| } // namespace openjdkjvmti |