| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_LIBELFFILE_DWARF_REGISTER_H_ |
| #define ART_LIBELFFILE_DWARF_REGISTER_H_ |
| |
| namespace art { |
| namespace dwarf { |
| |
| // Represents DWARF register. |
| class Reg { |
| public: |
| explicit Reg(int reg_num) : num_(reg_num) { } |
| int num() const { return num_; } |
| |
| // TODO: Arm S0–S31 register mapping is obsolescent. |
| // We should use VFP-v3/Neon D0-D31 mapping instead. |
| // However, D0 is aliased to pair of S0 and S1, so using that |
| // mapping we cannot easily say S0 is spilled and S1 is not. |
| // There are ways around this in DWARF but they are complex. |
| // It would be much simpler to always spill whole D registers. |
| // Arm64 mapping is correct since we already do this there. |
| // libunwind might struggle with the new mapping as well. |
| |
| static Reg ArmCore(int num) { return Reg(num); } // R0-R15. |
| static Reg ArmFp(int num) { return Reg(64 + num); } // S0–S31. |
| static Reg ArmDp(int num) { return Reg(256 + num); } // D0–D31. |
| static Reg Arm64Core(int num) { return Reg(num); } // X0-X31. |
| static Reg Arm64Fp(int num) { return Reg(64 + num); } // V0-V31. |
| static Reg Riscv64Core(int num) { return Reg(num); } // X0-X31 |
| static Reg Riscv64Fp(int num) { return Reg(32 + num); } // F0-F31 |
| static Reg X86Core(int num) { return Reg(num); } |
| static Reg X86Fp(int num) { return Reg(21 + num); } |
| static Reg X86_64Core(int num) { |
| static const int map[8] = {0, 2, 1, 3, 7, 6, 4, 5}; |
| return Reg(num < 8 ? map[num] : num); |
| } |
| static Reg X86_64Fp(int num) { return Reg(17 + num); } |
| |
| private: |
| int num_; |
| }; |
| |
| } // namespace dwarf |
| } // namespace art |
| |
| #endif // ART_LIBELFFILE_DWARF_REGISTER_H_ |