| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_RUNTIME_STACK_MAP_H_ |
| #define ART_RUNTIME_STACK_MAP_H_ |
| |
| #include <limits> |
| |
| #include "arch/instruction_set.h" |
| #include "base/bit_memory_region.h" |
| #include "base/bit_table.h" |
| #include "base/bit_utils.h" |
| #include "base/bit_vector.h" |
| #include "base/leb128.h" |
| #include "base/memory_region.h" |
| #include "dex/dex_file_types.h" |
| #include "dex_register_location.h" |
| #include "quick/quick_method_frame_info.h" |
| |
| namespace art { |
| |
| class OatQuickMethodHeader; |
| class VariableIndentationOutputStream; |
| |
| // Size of a frame slot, in bytes. This constant is a signed value, |
| // to please the compiler in arithmetic operations involving int32_t |
| // (signed) values. |
| static constexpr ssize_t kFrameSlotSize = 4; |
| |
| // The delta compression of dex register maps means we need to scan the stackmaps backwards. |
| // We compress the data in such a way so that there is an upper bound on the search distance. |
| // Max distance 0 means each stack map must be fully defined and no scanning back is allowed. |
| // If this value is changed, the oat file version should be incremented (for DCHECK to pass). |
| static constexpr size_t kMaxDexRegisterMapSearchDistance = 32; |
| |
| class ArtMethod; |
| class CodeInfo; |
| class Stats; |
| |
| std::ostream& operator<<(std::ostream& stream, const DexRegisterLocation& reg); |
| |
| // Information on Dex register locations for a specific PC. |
| // Effectively just a convenience wrapper for DexRegisterLocation vector. |
| // If the size is small enough, it keeps the data on the stack. |
| // TODO: Replace this with generic purpose "small-vector" implementation. |
| class DexRegisterMap { |
| public: |
| using iterator = DexRegisterLocation*; |
| using const_iterator = const DexRegisterLocation*; |
| |
| // Create map for given number of registers and initialize them to the given value. |
| DexRegisterMap(size_t count, DexRegisterLocation value) : count_(count), regs_small_{} { |
| if (count_ <= kSmallCount) { |
| std::fill_n(regs_small_.begin(), count, value); |
| } else { |
| regs_large_.resize(count, value); |
| } |
| } |
| |
| DexRegisterLocation* data() { |
| return count_ <= kSmallCount ? regs_small_.data() : regs_large_.data(); |
| } |
| const DexRegisterLocation* data() const { |
| return count_ <= kSmallCount ? regs_small_.data() : regs_large_.data(); |
| } |
| |
| iterator begin() { return data(); } |
| iterator end() { return data() + count_; } |
| const_iterator begin() const { return data(); } |
| const_iterator end() const { return data() + count_; } |
| size_t size() const { return count_; } |
| bool empty() const { return count_ == 0; } |
| |
| DexRegisterLocation& operator[](size_t index) { |
| DCHECK_LT(index, count_); |
| return data()[index]; |
| } |
| const DexRegisterLocation& operator[](size_t index) const { |
| DCHECK_LT(index, count_); |
| return data()[index]; |
| } |
| |
| size_t GetNumberOfLiveDexRegisters() const { |
| return std::count_if(begin(), end(), [](auto& loc) { return loc.IsLive(); }); |
| } |
| |
| bool HasAnyLiveDexRegisters() const { |
| return std::any_of(begin(), end(), [](auto& loc) { return loc.IsLive(); }); |
| } |
| |
| void Dump(VariableIndentationOutputStream* vios) const; |
| |
| private: |
| // Store the data inline if the number of registers is small to avoid memory allocations. |
| // If count_ <= kSmallCount, we use the regs_small_ array, and regs_large_ otherwise. |
| static constexpr size_t kSmallCount = 16; |
| size_t count_; |
| std::array<DexRegisterLocation, kSmallCount> regs_small_; |
| dchecked_vector<DexRegisterLocation> regs_large_; |
| }; |
| |
| /** |
| * A Stack Map holds compilation information for a specific PC necessary for: |
| * - Mapping it to a dex PC, |
| * - Knowing which stack entries are objects, |
| * - Knowing which registers hold objects, |
| * - Knowing the inlining information, |
| * - Knowing the values of dex registers. |
| */ |
| class StackMap : public BitTableAccessor<8> { |
| public: |
| enum Kind { |
| Default = -1, |
| Catch = 0, |
| OSR = 1, |
| Debug = 2, |
| }; |
| BIT_TABLE_HEADER(StackMap) |
| BIT_TABLE_COLUMN(0, Kind) |
| BIT_TABLE_COLUMN(1, PackedNativePc) |
| BIT_TABLE_COLUMN(2, DexPc) |
| BIT_TABLE_COLUMN(3, RegisterMaskIndex) |
| BIT_TABLE_COLUMN(4, StackMaskIndex) |
| BIT_TABLE_COLUMN(5, InlineInfoIndex) |
| BIT_TABLE_COLUMN(6, DexRegisterMaskIndex) |
| BIT_TABLE_COLUMN(7, DexRegisterMapIndex) |
| |
| ALWAYS_INLINE uint32_t GetNativePcOffset(InstructionSet instruction_set) const { |
| return UnpackNativePc(GetPackedNativePc(), instruction_set); |
| } |
| |
| ALWAYS_INLINE bool HasInlineInfo() const { |
| return HasInlineInfoIndex(); |
| } |
| |
| ALWAYS_INLINE bool HasDexRegisterMap() const { |
| return HasDexRegisterMapIndex(); |
| } |
| |
| static uint32_t PackNativePc(uint32_t native_pc, InstructionSet isa) { |
| DCHECK_ALIGNED_PARAM(native_pc, GetInstructionSetInstructionAlignment(isa)); |
| return native_pc / GetInstructionSetInstructionAlignment(isa); |
| } |
| |
| static uint32_t UnpackNativePc(uint32_t packed_native_pc, InstructionSet isa) { |
| uint32_t native_pc = packed_native_pc * GetInstructionSetInstructionAlignment(isa); |
| DCHECK_EQ(native_pc / GetInstructionSetInstructionAlignment(isa), packed_native_pc); |
| return native_pc; |
| } |
| |
| void Dump(VariableIndentationOutputStream* vios, |
| const CodeInfo& code_info, |
| uint32_t code_offset, |
| InstructionSet instruction_set) const; |
| }; |
| |
| /** |
| * Inline information for a specific PC. |
| * The row referenced from the StackMap holds information at depth 0. |
| * Following rows hold information for further depths. |
| */ |
| class InlineInfo : public BitTableAccessor<6> { |
| public: |
| BIT_TABLE_HEADER(InlineInfo) |
| BIT_TABLE_COLUMN(0, IsLast) // Determines if there are further rows for further depths. |
| BIT_TABLE_COLUMN(1, DexPc) |
| BIT_TABLE_COLUMN(2, MethodInfoIndex) |
| BIT_TABLE_COLUMN(3, ArtMethodHi) // High bits of ArtMethod*. |
| BIT_TABLE_COLUMN(4, ArtMethodLo) // Low bits of ArtMethod*. |
| BIT_TABLE_COLUMN(5, NumberOfDexRegisters) // Includes outer levels and the main method. |
| BIT_TABLE_COLUMN(6, DexRegisterMapIndex) |
| |
| static constexpr uint32_t kLast = -1; |
| static constexpr uint32_t kMore = 0; |
| |
| bool EncodesArtMethod() const { |
| return HasArtMethodLo(); |
| } |
| |
| ArtMethod* GetArtMethod() const { |
| uint64_t lo = GetArtMethodLo(); |
| uint64_t hi = GetArtMethodHi(); |
| return reinterpret_cast<ArtMethod*>((hi << 32) | lo); |
| } |
| |
| void Dump(VariableIndentationOutputStream* vios, |
| const CodeInfo& info, |
| const StackMap& stack_map) const; |
| }; |
| |
| class StackMask : public BitTableAccessor<1> { |
| public: |
| BIT_TABLE_HEADER(StackMask) |
| BIT_TABLE_COLUMN(0, Mask) |
| }; |
| |
| class DexRegisterMask : public BitTableAccessor<1> { |
| public: |
| BIT_TABLE_HEADER(DexRegisterMask) |
| BIT_TABLE_COLUMN(0, Mask) |
| }; |
| |
| class DexRegisterMapInfo : public BitTableAccessor<1> { |
| public: |
| BIT_TABLE_HEADER(DexRegisterMapInfo) |
| BIT_TABLE_COLUMN(0, CatalogueIndex) |
| }; |
| |
| class DexRegisterInfo : public BitTableAccessor<2> { |
| public: |
| BIT_TABLE_HEADER(DexRegisterInfo) |
| BIT_TABLE_COLUMN(0, Kind) |
| BIT_TABLE_COLUMN(1, PackedValue) |
| |
| ALWAYS_INLINE DexRegisterLocation GetLocation() const { |
| DexRegisterLocation::Kind kind = static_cast<DexRegisterLocation::Kind>(GetKind()); |
| return DexRegisterLocation(kind, UnpackValue(kind, GetPackedValue())); |
| } |
| |
| static uint32_t PackValue(DexRegisterLocation::Kind kind, uint32_t value) { |
| uint32_t packed_value = value; |
| if (kind == DexRegisterLocation::Kind::kInStack) { |
| DCHECK(IsAligned<kFrameSlotSize>(packed_value)); |
| packed_value /= kFrameSlotSize; |
| } |
| return packed_value; |
| } |
| |
| static uint32_t UnpackValue(DexRegisterLocation::Kind kind, uint32_t packed_value) { |
| uint32_t value = packed_value; |
| if (kind == DexRegisterLocation::Kind::kInStack) { |
| value *= kFrameSlotSize; |
| } |
| return value; |
| } |
| }; |
| |
| // Register masks tend to have many trailing zero bits (caller-saves are usually not encoded), |
| // therefore it is worth encoding the mask as value+shift. |
| class RegisterMask : public BitTableAccessor<2> { |
| public: |
| BIT_TABLE_HEADER(RegisterMask) |
| BIT_TABLE_COLUMN(0, Value) |
| BIT_TABLE_COLUMN(1, Shift) |
| |
| ALWAYS_INLINE uint32_t GetMask() const { |
| return GetValue() << GetShift(); |
| } |
| }; |
| |
| // Method indices are not very dedup friendly. |
| // Separating them greatly improves dedup efficiency of the other tables. |
| class MethodInfo : public BitTableAccessor<1> { |
| public: |
| BIT_TABLE_HEADER(MethodInfo) |
| BIT_TABLE_COLUMN(0, MethodIndex) |
| }; |
| |
| /** |
| * Wrapper around all compiler information collected for a method. |
| * See the Decode method at the end for the precise binary format. |
| */ |
| class CodeInfo { |
| public: |
| class Deduper { |
| public: |
| explicit Deduper(std::vector<uint8_t>* output) : writer_(output) { |
| DCHECK_EQ(output->size(), 0u); |
| } |
| |
| // Copy CodeInfo into output while de-duplicating the internal bit tables. |
| // It returns the byte offset of the copied CodeInfo within the output. |
| size_t Dedupe(const uint8_t* code_info); |
| |
| private: |
| BitMemoryWriter<std::vector<uint8_t>> writer_; |
| |
| // Deduplicate at BitTable level. The value is bit offset within the output. |
| std::map<BitMemoryRegion, uint32_t, BitMemoryRegion::Less> dedupe_map_; |
| }; |
| |
| enum DecodeFlags { |
| AllTables = 0, |
| // Limits the decoding only to the data needed by GC. |
| GcMasksOnly = 1, |
| // Limits the decoding only to the main stack map table and inline info table. |
| // This is sufficient for many use cases and makes the header decoding faster. |
| InlineInfoOnly = 2, |
| }; |
| |
| explicit CodeInfo(const uint8_t* data, DecodeFlags flags = AllTables) { |
| Decode(reinterpret_cast<const uint8_t*>(data), flags); |
| } |
| |
| explicit CodeInfo(const OatQuickMethodHeader* header, DecodeFlags flags = AllTables); |
| |
| size_t Size() const { |
| return BitsToBytesRoundUp(size_in_bits_); |
| } |
| |
| ALWAYS_INLINE const BitTable<StackMap>& GetStackMaps() const { |
| return stack_maps_; |
| } |
| |
| ALWAYS_INLINE StackMap GetStackMapAt(size_t index) const { |
| return stack_maps_.GetRow(index); |
| } |
| |
| BitMemoryRegion GetStackMask(size_t index) const { |
| return stack_masks_.GetBitMemoryRegion(index); |
| } |
| |
| BitMemoryRegion GetStackMaskOf(const StackMap& stack_map) const { |
| uint32_t index = stack_map.GetStackMaskIndex(); |
| return (index == StackMap::kNoValue) ? BitMemoryRegion() : GetStackMask(index); |
| } |
| |
| uint32_t GetRegisterMaskOf(const StackMap& stack_map) const { |
| uint32_t index = stack_map.GetRegisterMaskIndex(); |
| return (index == StackMap::kNoValue) ? 0 : register_masks_.GetRow(index).GetMask(); |
| } |
| |
| uint32_t GetNumberOfLocationCatalogEntries() const { |
| return dex_register_catalog_.NumRows(); |
| } |
| |
| ALWAYS_INLINE DexRegisterLocation GetDexRegisterCatalogEntry(size_t index) const { |
| return (index == StackMap::kNoValue) |
| ? DexRegisterLocation::None() |
| : dex_register_catalog_.GetRow(index).GetLocation(); |
| } |
| |
| bool HasInlineInfo() const { |
| return inline_infos_.NumRows() > 0; |
| } |
| |
| uint32_t GetNumberOfStackMaps() const { |
| return stack_maps_.NumRows(); |
| } |
| |
| uint32_t GetMethodIndexOf(InlineInfo inline_info) const { |
| return method_infos_.GetRow(inline_info.GetMethodInfoIndex()).GetMethodIndex(); |
| } |
| |
| ALWAYS_INLINE DexRegisterMap GetDexRegisterMapOf(StackMap stack_map) const { |
| if (stack_map.HasDexRegisterMap()) { |
| DexRegisterMap map(number_of_dex_registers_, DexRegisterLocation::Invalid()); |
| DecodeDexRegisterMap(stack_map.Row(), /* first_dex_register= */ 0, &map); |
| return map; |
| } |
| return DexRegisterMap(0, DexRegisterLocation::None()); |
| } |
| |
| ALWAYS_INLINE DexRegisterMap GetInlineDexRegisterMapOf(StackMap stack_map, |
| InlineInfo inline_info) const { |
| if (stack_map.HasDexRegisterMap()) { |
| DCHECK(stack_map.HasInlineInfoIndex()); |
| uint32_t depth = inline_info.Row() - stack_map.GetInlineInfoIndex(); |
| // The register counts are commutative and include all outer levels. |
| // This allows us to determine the range [first, last) in just two lookups. |
| // If we are at depth 0 (the first inlinee), the count from the main method is used. |
| uint32_t first = (depth == 0) |
| ? number_of_dex_registers_ |
| : inline_infos_.GetRow(inline_info.Row() - 1).GetNumberOfDexRegisters(); |
| uint32_t last = inline_info.GetNumberOfDexRegisters(); |
| DexRegisterMap map(last - first, DexRegisterLocation::Invalid()); |
| DecodeDexRegisterMap(stack_map.Row(), first, &map); |
| return map; |
| } |
| return DexRegisterMap(0, DexRegisterLocation::None()); |
| } |
| |
| BitTableRange<InlineInfo> GetInlineInfosOf(StackMap stack_map) const { |
| uint32_t index = stack_map.GetInlineInfoIndex(); |
| if (index != StackMap::kNoValue) { |
| auto begin = inline_infos_.begin() + index; |
| auto end = begin; |
| while ((*end++).GetIsLast() == InlineInfo::kMore) { } |
| return BitTableRange<InlineInfo>(begin, end); |
| } else { |
| return BitTableRange<InlineInfo>(); |
| } |
| } |
| |
| StackMap GetStackMapForDexPc(uint32_t dex_pc) const { |
| for (StackMap stack_map : stack_maps_) { |
| if (stack_map.GetDexPc() == dex_pc && stack_map.GetKind() != StackMap::Kind::Debug) { |
| return stack_map; |
| } |
| } |
| return stack_maps_.GetInvalidRow(); |
| } |
| |
| // Searches the stack map list backwards because catch stack maps are stored at the end. |
| StackMap GetCatchStackMapForDexPc(uint32_t dex_pc) const { |
| for (size_t i = GetNumberOfStackMaps(); i > 0; --i) { |
| StackMap stack_map = GetStackMapAt(i - 1); |
| if (stack_map.GetDexPc() == dex_pc && stack_map.GetKind() == StackMap::Kind::Catch) { |
| return stack_map; |
| } |
| } |
| return stack_maps_.GetInvalidRow(); |
| } |
| |
| StackMap GetOsrStackMapForDexPc(uint32_t dex_pc) const { |
| for (StackMap stack_map : stack_maps_) { |
| if (stack_map.GetDexPc() == dex_pc && stack_map.GetKind() == StackMap::Kind::OSR) { |
| return stack_map; |
| } |
| } |
| return stack_maps_.GetInvalidRow(); |
| } |
| |
| StackMap GetStackMapForNativePcOffset(uint32_t pc, InstructionSet isa = kRuntimeISA) const; |
| |
| // Dump this CodeInfo object on `vios`. |
| // `code_offset` is the (absolute) native PC of the compiled method. |
| void Dump(VariableIndentationOutputStream* vios, |
| uint32_t code_offset, |
| bool verbose, |
| InstructionSet instruction_set) const; |
| |
| // Accumulate code info size statistics into the given Stats tree. |
| static void CollectSizeStats(const uint8_t* code_info, /*out*/ Stats* parent); |
| |
| ALWAYS_INLINE static QuickMethodFrameInfo DecodeFrameInfo(const uint8_t* data) { |
| BitMemoryReader reader(data); |
| return QuickMethodFrameInfo( |
| reader.ReadVarint() * kStackAlignment, // Decode packed_frame_size_ and unpack. |
| reader.ReadVarint(), // core_spill_mask_. |
| reader.ReadVarint()); // fp_spill_mask_. |
| } |
| |
| private: |
| CodeInfo() {} |
| |
| // Returns lower bound (fist stack map which has pc greater or equal than the desired one). |
| // It ignores catch stack maps at the end (it is the same as if they had maximum pc value). |
| BitTable<StackMap>::const_iterator BinarySearchNativePc(uint32_t packed_pc) const; |
| |
| // Scan backward to determine dex register locations at given stack map. |
| void DecodeDexRegisterMap(uint32_t stack_map_index, |
| uint32_t first_dex_register, |
| /*out*/ DexRegisterMap* map) const; |
| |
| void Decode(const uint8_t* data, DecodeFlags flags); |
| |
| // Invokes the callback with member pointer of each header field. |
| template<typename Callback> |
| ALWAYS_INLINE static void ForEachHeaderField(Callback callback) { |
| callback(&CodeInfo::packed_frame_size_); |
| callback(&CodeInfo::core_spill_mask_); |
| callback(&CodeInfo::fp_spill_mask_); |
| callback(&CodeInfo::number_of_dex_registers_); |
| } |
| |
| // Invokes the callback with member pointer of each BitTable field. |
| template<typename Callback> |
| ALWAYS_INLINE static void ForEachBitTableField(Callback callback, DecodeFlags flags = AllTables) { |
| callback(&CodeInfo::stack_maps_); |
| callback(&CodeInfo::register_masks_); |
| callback(&CodeInfo::stack_masks_); |
| if (flags & DecodeFlags::GcMasksOnly) { |
| return; |
| } |
| callback(&CodeInfo::inline_infos_); |
| callback(&CodeInfo::method_infos_); |
| if (flags & DecodeFlags::InlineInfoOnly) { |
| return; |
| } |
| callback(&CodeInfo::dex_register_masks_); |
| callback(&CodeInfo::dex_register_maps_); |
| callback(&CodeInfo::dex_register_catalog_); |
| } |
| |
| uint32_t packed_frame_size_; // Frame size in kStackAlignment units. |
| uint32_t core_spill_mask_; |
| uint32_t fp_spill_mask_; |
| uint32_t number_of_dex_registers_; |
| BitTable<StackMap> stack_maps_; |
| BitTable<RegisterMask> register_masks_; |
| BitTable<StackMask> stack_masks_; |
| BitTable<InlineInfo> inline_infos_; |
| BitTable<MethodInfo> method_infos_; |
| BitTable<DexRegisterMask> dex_register_masks_; |
| BitTable<DexRegisterMapInfo> dex_register_maps_; |
| BitTable<DexRegisterInfo> dex_register_catalog_; |
| uint32_t size_in_bits_ = 0; |
| }; |
| |
| #undef ELEMENT_BYTE_OFFSET_AFTER |
| #undef ELEMENT_BIT_OFFSET_AFTER |
| |
| } // namespace art |
| |
| #endif // ART_RUNTIME_STACK_MAP_H_ |