| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "task_processor.h" |
| |
| #include "base/time_utils.h" |
| #include "scoped_thread_state_change-inl.h" |
| |
| namespace art { |
| namespace gc { |
| |
| TaskProcessor::TaskProcessor() |
| : lock_(new Mutex("Task processor lock", kReferenceProcessorLock)), is_running_(false), |
| running_thread_(nullptr) { |
| // Piggyback off the reference processor lock level. |
| cond_.reset(new ConditionVariable("Task processor condition", *lock_)); |
| } |
| |
| TaskProcessor::~TaskProcessor() { |
| delete lock_; |
| } |
| |
| void TaskProcessor::AddTask(Thread* self, HeapTask* task) { |
| ScopedThreadStateChange tsc(self, kBlocked); |
| MutexLock mu(self, *lock_); |
| tasks_.insert(task); |
| cond_->Signal(self); |
| } |
| |
| HeapTask* TaskProcessor::GetTask(Thread* self) { |
| ScopedThreadStateChange tsc(self, kBlocked); |
| MutexLock mu(self, *lock_); |
| while (true) { |
| if (tasks_.empty()) { |
| if (!is_running_) { |
| return nullptr; |
| } |
| cond_->Wait(self); // Empty queue, wait until we are signalled. |
| } else { |
| // Non empty queue, look at the top element and see if we are ready to run it. |
| const uint64_t current_time = NanoTime(); |
| HeapTask* task = *tasks_.begin(); |
| // If we are shutting down, return the task right away without waiting. Otherwise return the |
| // task if it is late enough. |
| uint64_t target_time = task->GetTargetRunTime(); |
| if (!is_running_ || target_time <= current_time) { |
| tasks_.erase(tasks_.begin()); |
| return task; |
| } |
| DCHECK_GT(target_time, current_time); |
| // Wait untl we hit the target run time. |
| const uint64_t delta_time = target_time - current_time; |
| const uint64_t ms_delta = NsToMs(delta_time); |
| const uint64_t ns_delta = delta_time - MsToNs(ms_delta); |
| cond_->TimedWait(self, static_cast<int64_t>(ms_delta), static_cast<int32_t>(ns_delta)); |
| } |
| } |
| UNREACHABLE(); |
| } |
| |
| void TaskProcessor::UpdateTargetRunTime(Thread* self, HeapTask* task, uint64_t new_target_time) { |
| MutexLock mu(self, *lock_); |
| // Find the task. |
| auto range = tasks_.equal_range(task); |
| for (auto it = range.first; it != range.second; ++it) { |
| if (*it == task) { |
| // Check if the target time was updated, if so re-insert then wait. |
| if (new_target_time != task->GetTargetRunTime()) { |
| tasks_.erase(it); |
| task->SetTargetRunTime(new_target_time); |
| tasks_.insert(task); |
| // If we became the first task then we may need to signal since we changed the task that we |
| // are sleeping on. |
| if (*tasks_.begin() == task) { |
| cond_->Signal(self); |
| } |
| return; |
| } |
| } |
| } |
| } |
| |
| bool TaskProcessor::IsRunning() const { |
| MutexLock mu(Thread::Current(), *lock_); |
| return is_running_; |
| } |
| |
| Thread* TaskProcessor::GetRunningThread() const { |
| MutexLock mu(Thread::Current(), *lock_); |
| return running_thread_; |
| } |
| |
| void TaskProcessor::Stop(Thread* self) { |
| MutexLock mu(self, *lock_); |
| is_running_ = false; |
| running_thread_ = nullptr; |
| cond_->Broadcast(self); |
| } |
| |
| void TaskProcessor::Start(Thread* self) { |
| MutexLock mu(self, *lock_); |
| is_running_ = true; |
| running_thread_ = self; |
| } |
| |
| void TaskProcessor::RunAllTasks(Thread* self) { |
| while (true) { |
| // Wait and get a task, may be interrupted. |
| HeapTask* task = GetTask(self); |
| if (task != nullptr) { |
| task->Run(self); |
| task->Finalize(); |
| } else if (!IsRunning()) { |
| break; |
| } |
| } |
| } |
| |
| } // namespace gc |
| } // namespace art |