| /* |
| * Copyright (C) 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "bit_memory_region.h" |
| |
| #include "gtest/gtest.h" |
| |
| namespace art { |
| |
| static void CheckBits(uint8_t* data, |
| size_t size, |
| uint32_t init, |
| size_t offset, |
| size_t length, |
| uint32_t value) { |
| for (size_t i = 0; i < size * kBitsPerByte; i++) { |
| uint8_t expected = (offset <= i && i < offset + length) ? value >> (i - offset) : init; |
| uint8_t actual = data[i / kBitsPerByte] >> (i % kBitsPerByte); |
| EXPECT_EQ(expected & 1, actual & 1); |
| } |
| } |
| |
| TEST(BitMemoryRegion, TestVarint) { |
| for (size_t start_bit_offset = 0; start_bit_offset <= 32; start_bit_offset++) { |
| uint32_t values[] = { 0, 1, 11, 12, 15, 16, 255, 256, 1u << 16, 1u << 24, ~1u, ~0u }; |
| for (uint32_t value : values) { |
| std::vector<uint8_t> buffer; |
| BitMemoryWriter<std::vector<uint8_t>> writer(&buffer, start_bit_offset); |
| writer.WriteVarint(value); |
| |
| BitMemoryReader reader(buffer.data(), start_bit_offset); |
| uint32_t result = reader.ReadVarint(); |
| uint32_t upper_bound = RoundUp(MinimumBitsToStore(value), kBitsPerByte) + kVarintBits; |
| EXPECT_EQ(writer.NumberOfWrittenBits(), reader.NumberOfReadBits()); |
| EXPECT_EQ(value, result); |
| EXPECT_GE(upper_bound, writer.NumberOfWrittenBits()); |
| } |
| } |
| } |
| |
| TEST(BitMemoryRegion, TestBit) { |
| uint8_t data[sizeof(uint32_t) * 2]; |
| for (size_t bit_offset = 0; bit_offset < 2 * sizeof(uint32_t) * kBitsPerByte; ++bit_offset) { |
| for (uint32_t initial_value = 0; initial_value <= 1; initial_value++) { |
| for (uint32_t value = 0; value <= 1; value++) { |
| // Check Store and Load with bit_offset set on the region. |
| std::fill_n(data, sizeof(data), initial_value * 0xFF); |
| BitMemoryRegion bmr1(MemoryRegion(&data, sizeof(data)), bit_offset, 1); |
| bmr1.StoreBit(0, value); |
| EXPECT_EQ(bmr1.LoadBit(0), value); |
| CheckBits(data, sizeof(data), initial_value, bit_offset, 1, value); |
| // Check Store and Load with bit_offset set on the methods. |
| std::fill_n(data, sizeof(data), initial_value * 0xFF); |
| BitMemoryRegion bmr2(MemoryRegion(&data, sizeof(data))); |
| bmr2.StoreBit(bit_offset, value); |
| EXPECT_EQ(bmr2.LoadBit(bit_offset), value); |
| CheckBits(data, sizeof(data), initial_value, bit_offset, 1, value); |
| } |
| } |
| } |
| } |
| |
| TEST(BitMemoryRegion, TestBits) { |
| uint8_t data[sizeof(uint32_t) * 4]; |
| for (size_t bit_offset = 0; bit_offset < 3 * sizeof(uint32_t) * kBitsPerByte; ++bit_offset) { |
| uint32_t mask = 0; |
| for (size_t bit_length = 0; bit_length < sizeof(uint32_t) * kBitsPerByte; ++bit_length) { |
| const uint32_t value = 0xDEADBEEF & mask; |
| for (uint32_t initial_value = 0; initial_value <= 1; initial_value++) { |
| // Check Store and Load with bit_offset set on the region. |
| std::fill_n(data, sizeof(data), initial_value * 0xFF); |
| BitMemoryRegion bmr1(MemoryRegion(&data, sizeof(data)), bit_offset, bit_length); |
| bmr1.StoreBits(0, value, bit_length); |
| EXPECT_EQ(bmr1.LoadBits(0, bit_length), value); |
| CheckBits(data, sizeof(data), initial_value, bit_offset, bit_length, value); |
| // Check Store and Load with bit_offset set on the methods. |
| std::fill_n(data, sizeof(data), initial_value * 0xFF); |
| BitMemoryRegion bmr2(MemoryRegion(&data, sizeof(data))); |
| bmr2.StoreBits(bit_offset, value, bit_length); |
| EXPECT_EQ(bmr2.LoadBits(bit_offset, bit_length), value); |
| CheckBits(data, sizeof(data), initial_value, bit_offset, bit_length, value); |
| } |
| mask = (mask << 1) | 1; |
| } |
| } |
| } |
| |
| } // namespace art |