| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "array.h" |
| |
| #include "class.h" |
| #include "class-inl.h" |
| #include "common_throws.h" |
| #include "dex_file-inl.h" |
| #include "gc/accounting/card_table-inl.h" |
| #include "object-inl.h" |
| #include "object_array.h" |
| #include "object_array-inl.h" |
| #include "object_utils.h" |
| #include "sirt_ref.h" |
| #include "thread.h" |
| #include "utils.h" |
| |
| namespace art { |
| namespace mirror { |
| |
| Array* Array::Alloc(Thread* self, Class* array_class, int32_t component_count, |
| size_t component_size) { |
| DCHECK(array_class != NULL); |
| DCHECK_GE(component_count, 0); |
| DCHECK(array_class->IsArrayClass()); |
| |
| size_t header_size = sizeof(Object) + (component_size == sizeof(int64_t) ? 8 : 4); |
| size_t data_size = component_count * component_size; |
| size_t size = header_size + data_size; |
| |
| // Check for overflow and throw OutOfMemoryError if this was an unreasonable request. |
| size_t component_shift = sizeof(size_t) * 8 - 1 - CLZ(component_size); |
| if (UNLIKELY(data_size >> component_shift != size_t(component_count) || size < data_size)) { |
| self->ThrowOutOfMemoryError(StringPrintf("%s of length %d would overflow", |
| PrettyDescriptor(array_class).c_str(), |
| component_count).c_str()); |
| return NULL; |
| } |
| |
| gc::Heap* heap = Runtime::Current()->GetHeap(); |
| Array* array = down_cast<Array*>(heap->AllocObject(self, array_class, size)); |
| if (array != NULL) { |
| DCHECK(array->IsArrayInstance()); |
| array->SetLength(component_count); |
| } |
| return array; |
| } |
| |
| Array* Array::Alloc(Thread* self, Class* array_class, int32_t component_count) { |
| DCHECK(array_class->IsArrayClass()); |
| return Alloc(self, array_class, component_count, array_class->GetComponentSize()); |
| } |
| |
| // Create a multi-dimensional array of Objects or primitive types. |
| // |
| // We have to generate the names for X[], X[][], X[][][], and so on. The |
| // easiest way to deal with that is to create the full name once and then |
| // subtract pieces off. Besides, we want to start with the outermost |
| // piece and work our way in. |
| // Recursively create an array with multiple dimensions. Elements may be |
| // Objects or primitive types. |
| static Array* RecursiveCreateMultiArray(Thread* self, Class* array_class, int current_dimension, |
| IntArray* dimensions) |
| SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) { |
| int32_t array_length = dimensions->Get(current_dimension); |
| SirtRef<Array> new_array(self, Array::Alloc(self, array_class, array_length)); |
| if (UNLIKELY(new_array.get() == NULL)) { |
| CHECK(self->IsExceptionPending()); |
| return NULL; |
| } |
| if ((current_dimension + 1) < dimensions->GetLength()) { |
| // Create a new sub-array in every element of the array. |
| for (int32_t i = 0; i < array_length; i++) { |
| Array* sub_array = RecursiveCreateMultiArray(self, array_class->GetComponentType(), |
| current_dimension + 1, dimensions); |
| if (UNLIKELY(sub_array == NULL)) { |
| CHECK(self->IsExceptionPending()); |
| return NULL; |
| } |
| new_array->AsObjectArray<Array>()->Set(i, sub_array); |
| } |
| } |
| return new_array.get(); |
| } |
| |
| Array* Array::CreateMultiArray(Thread* self, Class* element_class, IntArray* dimensions) { |
| // Verify dimensions. |
| // |
| // The caller is responsible for verifying that "dimArray" is non-null |
| // and has a length > 0 and <= 255. |
| int num_dimensions = dimensions->GetLength(); |
| DCHECK_GT(num_dimensions, 0); |
| DCHECK_LE(num_dimensions, 255); |
| |
| for (int i = 0; i < num_dimensions; i++) { |
| int dimension = dimensions->Get(i); |
| if (UNLIKELY(dimension < 0)) { |
| ThrowNegativeArraySizeException(StringPrintf("Dimension %d: %d", i, dimension).c_str()); |
| return NULL; |
| } |
| } |
| |
| // Generate the full name of the array class. |
| std::string descriptor(num_dimensions, '['); |
| descriptor += ClassHelper(element_class).GetDescriptor(); |
| |
| // Find/generate the array class. |
| ClassLinker* class_linker = Runtime::Current()->GetClassLinker(); |
| Class* array_class = class_linker->FindClass(descriptor.c_str(), element_class->GetClassLoader()); |
| if (UNLIKELY(array_class == NULL)) { |
| CHECK(self->IsExceptionPending()); |
| return NULL; |
| } |
| // create the array |
| Array* new_array = RecursiveCreateMultiArray(self, array_class, 0, dimensions); |
| if (UNLIKELY(new_array == NULL)) { |
| CHECK(self->IsExceptionPending()); |
| return NULL; |
| } |
| return new_array; |
| } |
| |
| void Array::ThrowArrayIndexOutOfBoundsException(int32_t index) const { |
| art::ThrowArrayIndexOutOfBoundsException(index, GetLength()); |
| } |
| |
| void Array::ThrowArrayStoreException(Object* object) const { |
| art::ThrowArrayStoreException(object->GetClass(), this->GetClass()); |
| } |
| |
| template<typename T> |
| PrimitiveArray<T>* PrimitiveArray<T>::Alloc(Thread* self, size_t length) { |
| DCHECK(array_class_ != NULL); |
| Array* raw_array = Array::Alloc(self, array_class_, length, sizeof(T)); |
| return down_cast<PrimitiveArray<T>*>(raw_array); |
| } |
| |
| template <typename T> Class* PrimitiveArray<T>::array_class_ = NULL; |
| |
| // Explicitly instantiate all the primitive array types. |
| template class PrimitiveArray<uint8_t>; // BooleanArray |
| template class PrimitiveArray<int8_t>; // ByteArray |
| template class PrimitiveArray<uint16_t>; // CharArray |
| template class PrimitiveArray<double>; // DoubleArray |
| template class PrimitiveArray<float>; // FloatArray |
| template class PrimitiveArray<int32_t>; // IntArray |
| template class PrimitiveArray<int64_t>; // LongArray |
| template class PrimitiveArray<int16_t>; // ShortArray |
| |
| } // namespace mirror |
| } // namespace art |