| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "debugger.h" |
| |
| #include <sys/uio.h> |
| |
| #include <functional> |
| #include <memory> |
| #include <set> |
| #include <vector> |
| |
| #include "android-base/macros.h" |
| #include "android-base/stringprintf.h" |
| |
| #include "arch/context.h" |
| #include "art_field-inl.h" |
| #include "art_method-inl.h" |
| #include "base/endian_utils.h" |
| #include "base/enums.h" |
| #include "base/logging.h" |
| #include "base/memory_tool.h" |
| #include "base/safe_map.h" |
| #include "base/strlcpy.h" |
| #include "base/time_utils.h" |
| #include "class_linker-inl.h" |
| #include "class_linker.h" |
| #include "dex/descriptors_names.h" |
| #include "dex/dex_file-inl.h" |
| #include "dex/dex_file_annotations.h" |
| #include "dex/dex_file_types.h" |
| #include "dex/dex_instruction.h" |
| #include "dex/utf.h" |
| #include "entrypoints/runtime_asm_entrypoints.h" |
| #include "gc/accounting/card_table-inl.h" |
| #include "gc/allocation_record.h" |
| #include "gc/gc_cause.h" |
| #include "gc/scoped_gc_critical_section.h" |
| #include "gc/space/bump_pointer_space-walk-inl.h" |
| #include "gc/space/large_object_space.h" |
| #include "gc/space/space-inl.h" |
| #include "handle_scope-inl.h" |
| #include "instrumentation.h" |
| #include "jni/jni_internal.h" |
| #include "jvalue-inl.h" |
| #include "mirror/array-alloc-inl.h" |
| #include "mirror/class-alloc-inl.h" |
| #include "mirror/class-inl.h" |
| #include "mirror/class.h" |
| #include "mirror/class_loader.h" |
| #include "mirror/object-inl.h" |
| #include "mirror/object_array-inl.h" |
| #include "mirror/string-alloc-inl.h" |
| #include "mirror/string-inl.h" |
| #include "mirror/throwable.h" |
| #include "nativehelper/scoped_local_ref.h" |
| #include "nativehelper/scoped_primitive_array.h" |
| #include "oat_file.h" |
| #include "obj_ptr-inl.h" |
| #include "reflection.h" |
| #include "reflective_handle.h" |
| #include "reflective_handle_scope-inl.h" |
| #include "runtime-inl.h" |
| #include "runtime_callbacks.h" |
| #include "scoped_thread_state_change-inl.h" |
| #include "scoped_thread_state_change.h" |
| #include "stack.h" |
| #include "thread.h" |
| #include "thread_list.h" |
| #include "thread_pool.h" |
| #include "well_known_classes.h" |
| |
| namespace art { |
| |
| using android::base::StringPrintf; |
| |
| // Limit alloc_record_count to the 2BE value (64k-1) that is the limit of the current protocol. |
| static uint16_t CappedAllocRecordCount(size_t alloc_record_count) { |
| const size_t cap = 0xffff; |
| if (alloc_record_count > cap) { |
| return cap; |
| } |
| return alloc_record_count; |
| } |
| |
| // JDWP is allowed unless the Zygote forbids it. |
| static bool gJdwpAllowed = true; |
| |
| static bool gDdmThreadNotification = false; |
| |
| // DDMS GC-related settings. |
| static Dbg::HpifWhen gDdmHpifWhen = Dbg::HPIF_WHEN_NEVER; |
| static Dbg::HpsgWhen gDdmHpsgWhen = Dbg::HPSG_WHEN_NEVER; |
| static Dbg::HpsgWhat gDdmHpsgWhat; |
| static Dbg::HpsgWhen gDdmNhsgWhen = Dbg::HPSG_WHEN_NEVER; |
| static Dbg::HpsgWhat gDdmNhsgWhat; |
| |
| Dbg::DbgThreadLifecycleCallback Dbg::thread_lifecycle_callback_; |
| |
| void Dbg::GcDidFinish() { |
| if (gDdmHpifWhen != HPIF_WHEN_NEVER) { |
| ScopedObjectAccess soa(Thread::Current()); |
| VLOG(jdwp) << "Sending heap info to DDM"; |
| DdmSendHeapInfo(gDdmHpifWhen); |
| } |
| if (gDdmHpsgWhen != HPSG_WHEN_NEVER) { |
| ScopedObjectAccess soa(Thread::Current()); |
| VLOG(jdwp) << "Dumping heap to DDM"; |
| DdmSendHeapSegments(false); |
| } |
| if (gDdmNhsgWhen != HPSG_WHEN_NEVER) { |
| ScopedObjectAccess soa(Thread::Current()); |
| VLOG(jdwp) << "Dumping native heap to DDM"; |
| DdmSendHeapSegments(true); |
| } |
| } |
| |
| void Dbg::SetJdwpAllowed(bool allowed) { |
| gJdwpAllowed = allowed; |
| } |
| |
| bool Dbg::IsJdwpAllowed() { |
| return gJdwpAllowed; |
| } |
| |
| // Do we need to deoptimize the stack to handle an exception? |
| bool Dbg::IsForcedInterpreterNeededForExceptionImpl(Thread* thread) { |
| // Deoptimization is required if at least one method in the stack needs it. However we |
| // skip frames that will be unwound (thus not executed). |
| bool needs_deoptimization = false; |
| StackVisitor::WalkStack( |
| [&](art::StackVisitor* visitor) REQUIRES_SHARED(Locks::mutator_lock_) { |
| // The visitor is meant to be used when handling exception from compiled code only. |
| CHECK(!visitor->IsShadowFrame()) << "We only expect to visit compiled frame: " |
| << ArtMethod::PrettyMethod(visitor->GetMethod()); |
| ArtMethod* method = visitor->GetMethod(); |
| if (method == nullptr) { |
| // We reach an upcall and don't need to deoptimize this part of the stack (ManagedFragment) |
| // so we can stop the visit. |
| DCHECK(!needs_deoptimization); |
| return false; |
| } |
| if (Runtime::Current()->GetInstrumentation()->InterpretOnly()) { |
| // We found a compiled frame in the stack but instrumentation is set to interpret |
| // everything: we need to deoptimize. |
| needs_deoptimization = true; |
| return false; |
| } |
| if (Runtime::Current()->GetInstrumentation()->IsDeoptimized(method)) { |
| // We found a deoptimized method in the stack. |
| needs_deoptimization = true; |
| return false; |
| } |
| ShadowFrame* frame = visitor->GetThread()->FindDebuggerShadowFrame(visitor->GetFrameId()); |
| if (frame != nullptr) { |
| // The debugger allocated a ShadowFrame to update a variable in the stack: we need to |
| // deoptimize the stack to execute (and deallocate) this frame. |
| needs_deoptimization = true; |
| return false; |
| } |
| return true; |
| }, |
| thread, |
| /* context= */ nullptr, |
| art::StackVisitor::StackWalkKind::kIncludeInlinedFrames, |
| /* check_suspended */ true, |
| /* include_transitions */ true); |
| return needs_deoptimization; |
| } |
| |
| |
| bool Dbg::DdmHandleChunk(JNIEnv* env, |
| uint32_t type, |
| const ArrayRef<const jbyte>& data, |
| /*out*/uint32_t* out_type, |
| /*out*/std::vector<uint8_t>* out_data) { |
| ScopedLocalRef<jbyteArray> dataArray(env, env->NewByteArray(data.size())); |
| if (dataArray.get() == nullptr) { |
| LOG(WARNING) << "byte[] allocation failed: " << data.size(); |
| env->ExceptionClear(); |
| return false; |
| } |
| env->SetByteArrayRegion(dataArray.get(), |
| 0, |
| data.size(), |
| reinterpret_cast<const jbyte*>(data.data())); |
| // Call "private static Chunk dispatch(int type, byte[] data, int offset, int length)". |
| ScopedLocalRef<jobject> chunk( |
| env, |
| env->CallStaticObjectMethod( |
| WellKnownClasses::org_apache_harmony_dalvik_ddmc_DdmServer, |
| WellKnownClasses::org_apache_harmony_dalvik_ddmc_DdmServer_dispatch, |
| type, dataArray.get(), 0, data.size())); |
| if (env->ExceptionCheck()) { |
| Thread* self = Thread::Current(); |
| ScopedObjectAccess soa(self); |
| LOG(INFO) << StringPrintf("Exception thrown by dispatcher for 0x%08x", type) << std::endl |
| << self->GetException()->Dump(); |
| self->ClearException(); |
| return false; |
| } |
| |
| if (chunk.get() == nullptr) { |
| return false; |
| } |
| |
| /* |
| * Pull the pieces out of the chunk. We copy the results into a |
| * newly-allocated buffer that the caller can free. We don't want to |
| * continue using the Chunk object because nothing has a reference to it. |
| * |
| * We could avoid this by returning type/data/offset/length and having |
| * the caller be aware of the object lifetime issues, but that |
| * integrates the JDWP code more tightly into the rest of the runtime, and doesn't work |
| * if we have responses for multiple chunks. |
| * |
| * So we're pretty much stuck with copying data around multiple times. |
| */ |
| ScopedLocalRef<jbyteArray> replyData( |
| env, |
| reinterpret_cast<jbyteArray>( |
| env->GetObjectField( |
| chunk.get(), WellKnownClasses::org_apache_harmony_dalvik_ddmc_Chunk_data))); |
| jint offset = env->GetIntField(chunk.get(), |
| WellKnownClasses::org_apache_harmony_dalvik_ddmc_Chunk_offset); |
| jint length = env->GetIntField(chunk.get(), |
| WellKnownClasses::org_apache_harmony_dalvik_ddmc_Chunk_length); |
| *out_type = env->GetIntField(chunk.get(), |
| WellKnownClasses::org_apache_harmony_dalvik_ddmc_Chunk_type); |
| |
| VLOG(jdwp) << StringPrintf("DDM reply: type=0x%08x data=%p offset=%d length=%d", |
| type, |
| replyData.get(), |
| offset, |
| length); |
| out_data->resize(length); |
| env->GetByteArrayRegion(replyData.get(), |
| offset, |
| length, |
| reinterpret_cast<jbyte*>(out_data->data())); |
| |
| if (env->ExceptionCheck()) { |
| Thread* self = Thread::Current(); |
| ScopedObjectAccess soa(self); |
| LOG(INFO) << StringPrintf("Exception thrown when reading response data from dispatcher 0x%08x", |
| type) << std::endl << self->GetException()->Dump(); |
| self->ClearException(); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| void Dbg::DdmBroadcast(bool connect) { |
| VLOG(jdwp) << "Broadcasting DDM " << (connect ? "connect" : "disconnect") << "..."; |
| |
| Thread* self = Thread::Current(); |
| if (self->GetState() != kRunnable) { |
| LOG(ERROR) << "DDM broadcast in thread state " << self->GetState(); |
| /* try anyway? */ |
| } |
| |
| JNIEnv* env = self->GetJniEnv(); |
| jint event = connect ? 1 /*DdmServer.CONNECTED*/ : 2 /*DdmServer.DISCONNECTED*/; |
| env->CallStaticVoidMethod(WellKnownClasses::org_apache_harmony_dalvik_ddmc_DdmServer, |
| WellKnownClasses::org_apache_harmony_dalvik_ddmc_DdmServer_broadcast, |
| event); |
| if (env->ExceptionCheck()) { |
| LOG(ERROR) << "DdmServer.broadcast " << event << " failed"; |
| env->ExceptionDescribe(); |
| env->ExceptionClear(); |
| } |
| } |
| |
| void Dbg::DdmConnected() { |
| Dbg::DdmBroadcast(true); |
| } |
| |
| void Dbg::DdmDisconnected() { |
| Dbg::DdmBroadcast(false); |
| gDdmThreadNotification = false; |
| } |
| |
| |
| /* |
| * Send a notification when a thread starts, stops, or changes its name. |
| * |
| * Because we broadcast the full set of threads when the notifications are |
| * first enabled, it's possible for "thread" to be actively executing. |
| */ |
| void Dbg::DdmSendThreadNotification(Thread* t, uint32_t type) { |
| Locks::mutator_lock_->AssertNotExclusiveHeld(Thread::Current()); |
| if (!gDdmThreadNotification) { |
| return; |
| } |
| |
| RuntimeCallbacks* cb = Runtime::Current()->GetRuntimeCallbacks(); |
| if (type == CHUNK_TYPE("THDE")) { |
| uint8_t buf[4]; |
| Set4BE(&buf[0], t->GetThreadId()); |
| cb->DdmPublishChunk(CHUNK_TYPE("THDE"), ArrayRef<const uint8_t>(buf)); |
| } else { |
| CHECK(type == CHUNK_TYPE("THCR") || type == CHUNK_TYPE("THNM")) << type; |
| StackHandleScope<1> hs(Thread::Current()); |
| Handle<mirror::String> name(hs.NewHandle(t->GetThreadName())); |
| size_t char_count = (name != nullptr) ? name->GetLength() : 0; |
| const jchar* chars = (name != nullptr) ? name->GetValue() : nullptr; |
| bool is_compressed = (name != nullptr) ? name->IsCompressed() : false; |
| |
| std::vector<uint8_t> bytes; |
| Append4BE(bytes, t->GetThreadId()); |
| if (is_compressed) { |
| const uint8_t* chars_compressed = name->GetValueCompressed(); |
| AppendUtf16CompressedBE(bytes, chars_compressed, char_count); |
| } else { |
| AppendUtf16BE(bytes, chars, char_count); |
| } |
| CHECK_EQ(bytes.size(), char_count*2 + sizeof(uint32_t)*2); |
| cb->DdmPublishChunk(type, ArrayRef<const uint8_t>(bytes)); |
| } |
| } |
| |
| void Dbg::DdmSetThreadNotification(bool enable) { |
| // Enable/disable thread notifications. |
| gDdmThreadNotification = enable; |
| if (enable) { |
| // Use a Checkpoint to cause every currently running thread to send their own notification when |
| // able. We then wait for every thread thread active at the time to post the creation |
| // notification. Threads created later will send this themselves. |
| Thread* self = Thread::Current(); |
| ScopedObjectAccess soa(self); |
| Barrier finish_barrier(0); |
| FunctionClosure fc([&](Thread* thread) REQUIRES_SHARED(Locks::mutator_lock_) { |
| Thread* cls_self = Thread::Current(); |
| Locks::mutator_lock_->AssertSharedHeld(cls_self); |
| Dbg::DdmSendThreadNotification(thread, CHUNK_TYPE("THCR")); |
| finish_barrier.Pass(cls_self); |
| }); |
| size_t checkpoints = Runtime::Current()->GetThreadList()->RunCheckpoint(&fc); |
| ScopedThreadSuspension sts(self, ThreadState::kWaitingForCheckPointsToRun); |
| finish_barrier.Increment(self, checkpoints); |
| } |
| } |
| |
| void Dbg::PostThreadStartOrStop(Thread* t, uint32_t type) { |
| Dbg::DdmSendThreadNotification(t, type); |
| } |
| |
| void Dbg::PostThreadStart(Thread* t) { |
| Dbg::PostThreadStartOrStop(t, CHUNK_TYPE("THCR")); |
| } |
| |
| void Dbg::PostThreadDeath(Thread* t) { |
| Dbg::PostThreadStartOrStop(t, CHUNK_TYPE("THDE")); |
| } |
| |
| int Dbg::DdmHandleHpifChunk(HpifWhen when) { |
| if (when == HPIF_WHEN_NOW) { |
| DdmSendHeapInfo(when); |
| return 1; |
| } |
| |
| if (when != HPIF_WHEN_NEVER && when != HPIF_WHEN_NEXT_GC && when != HPIF_WHEN_EVERY_GC) { |
| LOG(ERROR) << "invalid HpifWhen value: " << static_cast<int>(when); |
| return 0; |
| } |
| |
| gDdmHpifWhen = when; |
| return 1; |
| } |
| |
| bool Dbg::DdmHandleHpsgNhsgChunk(Dbg::HpsgWhen when, Dbg::HpsgWhat what, bool native) { |
| if (when != HPSG_WHEN_NEVER && when != HPSG_WHEN_EVERY_GC) { |
| LOG(ERROR) << "invalid HpsgWhen value: " << static_cast<int>(when); |
| return false; |
| } |
| |
| if (what != HPSG_WHAT_MERGED_OBJECTS && what != HPSG_WHAT_DISTINCT_OBJECTS) { |
| LOG(ERROR) << "invalid HpsgWhat value: " << static_cast<int>(what); |
| return false; |
| } |
| |
| if (native) { |
| gDdmNhsgWhen = when; |
| gDdmNhsgWhat = what; |
| } else { |
| gDdmHpsgWhen = when; |
| gDdmHpsgWhat = what; |
| } |
| return true; |
| } |
| |
| void Dbg::DdmSendHeapInfo(HpifWhen reason) { |
| // If there's a one-shot 'when', reset it. |
| if (reason == gDdmHpifWhen) { |
| if (gDdmHpifWhen == HPIF_WHEN_NEXT_GC) { |
| gDdmHpifWhen = HPIF_WHEN_NEVER; |
| } |
| } |
| |
| /* |
| * Chunk HPIF (client --> server) |
| * |
| * Heap Info. General information about the heap, |
| * suitable for a summary display. |
| * |
| * [u4]: number of heaps |
| * |
| * For each heap: |
| * [u4]: heap ID |
| * [u8]: timestamp in ms since Unix epoch |
| * [u1]: capture reason (same as 'when' value from server) |
| * [u4]: max heap size in bytes (-Xmx) |
| * [u4]: current heap size in bytes |
| * [u4]: current number of bytes allocated |
| * [u4]: current number of objects allocated |
| */ |
| uint8_t heap_count = 1; |
| gc::Heap* heap = Runtime::Current()->GetHeap(); |
| std::vector<uint8_t> bytes; |
| Append4BE(bytes, heap_count); |
| Append4BE(bytes, 1); // Heap id (bogus; we only have one heap). |
| Append8BE(bytes, MilliTime()); |
| Append1BE(bytes, reason); |
| Append4BE(bytes, heap->GetMaxMemory()); // Max allowed heap size in bytes. |
| Append4BE(bytes, heap->GetTotalMemory()); // Current heap size in bytes. |
| Append4BE(bytes, heap->GetBytesAllocated()); |
| Append4BE(bytes, heap->GetObjectsAllocated()); |
| CHECK_EQ(bytes.size(), 4U + (heap_count * (4 + 8 + 1 + 4 + 4 + 4 + 4))); |
| Runtime::Current()->GetRuntimeCallbacks()->DdmPublishChunk(CHUNK_TYPE("HPIF"), |
| ArrayRef<const uint8_t>(bytes)); |
| } |
| |
| enum HpsgSolidity { |
| SOLIDITY_FREE = 0, |
| SOLIDITY_HARD = 1, |
| SOLIDITY_SOFT = 2, |
| SOLIDITY_WEAK = 3, |
| SOLIDITY_PHANTOM = 4, |
| SOLIDITY_FINALIZABLE = 5, |
| SOLIDITY_SWEEP = 6, |
| }; |
| |
| enum HpsgKind { |
| KIND_OBJECT = 0, |
| KIND_CLASS_OBJECT = 1, |
| KIND_ARRAY_1 = 2, |
| KIND_ARRAY_2 = 3, |
| KIND_ARRAY_4 = 4, |
| KIND_ARRAY_8 = 5, |
| KIND_UNKNOWN = 6, |
| KIND_NATIVE = 7, |
| }; |
| |
| #define HPSG_PARTIAL (1<<7) |
| #define HPSG_STATE(solidity, kind) ((uint8_t)((((kind) & 0x7) << 3) | ((solidity) & 0x7))) |
| |
| class HeapChunkContext { |
| public: |
| // Maximum chunk size. Obtain this from the formula: |
| // (((maximum_heap_size / ALLOCATION_UNIT_SIZE) + 255) / 256) * 2 |
| HeapChunkContext(bool merge, bool native) |
| : buf_(16384 - 16), |
| type_(0), |
| chunk_overhead_(0) { |
| Reset(); |
| if (native) { |
| type_ = CHUNK_TYPE("NHSG"); |
| } else { |
| type_ = merge ? CHUNK_TYPE("HPSG") : CHUNK_TYPE("HPSO"); |
| } |
| } |
| |
| ~HeapChunkContext() { |
| if (p_ > &buf_[0]) { |
| Flush(); |
| } |
| } |
| |
| void SetChunkOverhead(size_t chunk_overhead) { |
| chunk_overhead_ = chunk_overhead; |
| } |
| |
| void ResetStartOfNextChunk() { |
| startOfNextMemoryChunk_ = nullptr; |
| } |
| |
| void EnsureHeader(const void* chunk_ptr) { |
| if (!needHeader_) { |
| return; |
| } |
| |
| // Start a new HPSx chunk. |
| Write4BE(&p_, 1); // Heap id (bogus; we only have one heap). |
| Write1BE(&p_, 8); // Size of allocation unit, in bytes. |
| |
| Write4BE(&p_, reinterpret_cast<uintptr_t>(chunk_ptr)); // virtual address of segment start. |
| Write4BE(&p_, 0); // offset of this piece (relative to the virtual address). |
| // [u4]: length of piece, in allocation units |
| // We won't know this until we're done, so save the offset and stuff in a dummy value. |
| pieceLenField_ = p_; |
| Write4BE(&p_, 0x55555555); |
| needHeader_ = false; |
| } |
| |
| void Flush() REQUIRES_SHARED(Locks::mutator_lock_) { |
| if (pieceLenField_ == nullptr) { |
| // Flush immediately post Reset (maybe back-to-back Flush). Ignore. |
| CHECK(needHeader_); |
| return; |
| } |
| // Patch the "length of piece" field. |
| CHECK_LE(&buf_[0], pieceLenField_); |
| CHECK_LE(pieceLenField_, p_); |
| Set4BE(pieceLenField_, totalAllocationUnits_); |
| |
| ArrayRef<const uint8_t> out(&buf_[0], p_ - &buf_[0]); |
| Runtime::Current()->GetRuntimeCallbacks()->DdmPublishChunk(type_, out); |
| Reset(); |
| } |
| |
| static void HeapChunkJavaCallback(void* start, void* end, size_t used_bytes, void* arg) |
| REQUIRES_SHARED(Locks::heap_bitmap_lock_, |
| Locks::mutator_lock_) { |
| reinterpret_cast<HeapChunkContext*>(arg)->HeapChunkJavaCallback(start, end, used_bytes); |
| } |
| |
| static void HeapChunkNativeCallback(void* start, void* end, size_t used_bytes, void* arg) |
| REQUIRES_SHARED(Locks::mutator_lock_) { |
| reinterpret_cast<HeapChunkContext*>(arg)->HeapChunkNativeCallback(start, end, used_bytes); |
| } |
| |
| private: |
| enum { ALLOCATION_UNIT_SIZE = 8 }; |
| |
| void Reset() { |
| p_ = &buf_[0]; |
| ResetStartOfNextChunk(); |
| totalAllocationUnits_ = 0; |
| needHeader_ = true; |
| pieceLenField_ = nullptr; |
| } |
| |
| bool IsNative() const { |
| return type_ == CHUNK_TYPE("NHSG"); |
| } |
| |
| // Returns true if the object is not an empty chunk. |
| bool ProcessRecord(void* start, size_t used_bytes) REQUIRES_SHARED(Locks::mutator_lock_) { |
| // Note: heap call backs cannot manipulate the heap upon which they are crawling, care is taken |
| // in the following code not to allocate memory, by ensuring buf_ is of the correct size |
| if (used_bytes == 0) { |
| if (start == nullptr) { |
| // Reset for start of new heap. |
| startOfNextMemoryChunk_ = nullptr; |
| Flush(); |
| } |
| // Only process in use memory so that free region information |
| // also includes dlmalloc book keeping. |
| return false; |
| } |
| if (startOfNextMemoryChunk_ != nullptr) { |
| // Transmit any pending free memory. Native free memory of over kMaxFreeLen could be because |
| // of the use of mmaps, so don't report. If not free memory then start a new segment. |
| bool flush = true; |
| if (start > startOfNextMemoryChunk_) { |
| const size_t kMaxFreeLen = 2 * kPageSize; |
| void* free_start = startOfNextMemoryChunk_; |
| void* free_end = start; |
| const size_t free_len = |
| reinterpret_cast<uintptr_t>(free_end) - reinterpret_cast<uintptr_t>(free_start); |
| if (!IsNative() || free_len < kMaxFreeLen) { |
| AppendChunk(HPSG_STATE(SOLIDITY_FREE, 0), free_start, free_len, IsNative()); |
| flush = false; |
| } |
| } |
| if (flush) { |
| startOfNextMemoryChunk_ = nullptr; |
| Flush(); |
| } |
| } |
| return true; |
| } |
| |
| void HeapChunkNativeCallback(void* start, void* /*end*/, size_t used_bytes) |
| REQUIRES_SHARED(Locks::mutator_lock_) { |
| if (ProcessRecord(start, used_bytes)) { |
| uint8_t state = ExamineNativeObject(start); |
| AppendChunk(state, start, used_bytes + chunk_overhead_, /*is_native=*/ true); |
| startOfNextMemoryChunk_ = reinterpret_cast<char*>(start) + used_bytes + chunk_overhead_; |
| } |
| } |
| |
| void HeapChunkJavaCallback(void* start, void* /*end*/, size_t used_bytes) |
| REQUIRES_SHARED(Locks::heap_bitmap_lock_, Locks::mutator_lock_) { |
| if (ProcessRecord(start, used_bytes)) { |
| // Determine the type of this chunk. |
| // OLD-TODO: if context.merge, see if this chunk is different from the last chunk. |
| // If it's the same, we should combine them. |
| uint8_t state = ExamineJavaObject(reinterpret_cast<mirror::Object*>(start)); |
| AppendChunk(state, start, used_bytes + chunk_overhead_, /*is_native=*/ false); |
| startOfNextMemoryChunk_ = reinterpret_cast<char*>(start) + used_bytes + chunk_overhead_; |
| } |
| } |
| |
| void AppendChunk(uint8_t state, void* ptr, size_t length, bool is_native) |
| REQUIRES_SHARED(Locks::mutator_lock_) { |
| // Make sure there's enough room left in the buffer. |
| // We need to use two bytes for every fractional 256 allocation units used by the chunk plus |
| // 17 bytes for any header. |
| const size_t needed = ((RoundUp(length / ALLOCATION_UNIT_SIZE, 256) / 256) * 2) + 17; |
| size_t byte_left = &buf_.back() - p_; |
| if (byte_left < needed) { |
| if (is_native) { |
| // Cannot trigger memory allocation while walking native heap. |
| return; |
| } |
| Flush(); |
| } |
| |
| byte_left = &buf_.back() - p_; |
| if (byte_left < needed) { |
| LOG(WARNING) << "Chunk is too big to transmit (chunk_len=" << length << ", " |
| << needed << " bytes)"; |
| return; |
| } |
| EnsureHeader(ptr); |
| // Write out the chunk description. |
| length /= ALLOCATION_UNIT_SIZE; // Convert to allocation units. |
| totalAllocationUnits_ += length; |
| while (length > 256) { |
| *p_++ = state | HPSG_PARTIAL; |
| *p_++ = 255; // length - 1 |
| length -= 256; |
| } |
| *p_++ = state; |
| *p_++ = length - 1; |
| } |
| |
| uint8_t ExamineNativeObject(const void* p) REQUIRES_SHARED(Locks::mutator_lock_) { |
| return p == nullptr ? HPSG_STATE(SOLIDITY_FREE, 0) : HPSG_STATE(SOLIDITY_HARD, KIND_NATIVE); |
| } |
| |
| uint8_t ExamineJavaObject(ObjPtr<mirror::Object> o) |
| REQUIRES_SHARED(Locks::mutator_lock_, Locks::heap_bitmap_lock_) { |
| if (o == nullptr) { |
| return HPSG_STATE(SOLIDITY_FREE, 0); |
| } |
| // It's an allocated chunk. Figure out what it is. |
| gc::Heap* heap = Runtime::Current()->GetHeap(); |
| if (!heap->IsLiveObjectLocked(o)) { |
| LOG(ERROR) << "Invalid object in managed heap: " << o; |
| return HPSG_STATE(SOLIDITY_HARD, KIND_NATIVE); |
| } |
| ObjPtr<mirror::Class> c = o->GetClass(); |
| if (c == nullptr) { |
| // The object was probably just created but hasn't been initialized yet. |
| return HPSG_STATE(SOLIDITY_HARD, KIND_OBJECT); |
| } |
| if (!heap->IsValidObjectAddress(c.Ptr())) { |
| LOG(ERROR) << "Invalid class for managed heap object: " << o << " " << c; |
| return HPSG_STATE(SOLIDITY_HARD, KIND_UNKNOWN); |
| } |
| if (c->GetClass() == nullptr) { |
| LOG(ERROR) << "Null class of class " << c << " for object " << o; |
| return HPSG_STATE(SOLIDITY_HARD, KIND_UNKNOWN); |
| } |
| if (c->IsClassClass()) { |
| return HPSG_STATE(SOLIDITY_HARD, KIND_CLASS_OBJECT); |
| } |
| if (c->IsArrayClass()) { |
| switch (c->GetComponentSize()) { |
| case 1: return HPSG_STATE(SOLIDITY_HARD, KIND_ARRAY_1); |
| case 2: return HPSG_STATE(SOLIDITY_HARD, KIND_ARRAY_2); |
| case 4: return HPSG_STATE(SOLIDITY_HARD, KIND_ARRAY_4); |
| case 8: return HPSG_STATE(SOLIDITY_HARD, KIND_ARRAY_8); |
| } |
| } |
| return HPSG_STATE(SOLIDITY_HARD, KIND_OBJECT); |
| } |
| |
| std::vector<uint8_t> buf_; |
| uint8_t* p_; |
| uint8_t* pieceLenField_; |
| void* startOfNextMemoryChunk_; |
| size_t totalAllocationUnits_; |
| uint32_t type_; |
| bool needHeader_; |
| size_t chunk_overhead_; |
| |
| DISALLOW_COPY_AND_ASSIGN(HeapChunkContext); |
| }; |
| |
| |
| void Dbg::DdmSendHeapSegments(bool native) { |
| Dbg::HpsgWhen when = native ? gDdmNhsgWhen : gDdmHpsgWhen; |
| Dbg::HpsgWhat what = native ? gDdmNhsgWhat : gDdmHpsgWhat; |
| if (when == HPSG_WHEN_NEVER) { |
| return; |
| } |
| RuntimeCallbacks* cb = Runtime::Current()->GetRuntimeCallbacks(); |
| // Figure out what kind of chunks we'll be sending. |
| CHECK(what == HPSG_WHAT_MERGED_OBJECTS || what == HPSG_WHAT_DISTINCT_OBJECTS) |
| << static_cast<int>(what); |
| |
| // First, send a heap start chunk. |
| uint8_t heap_id[4]; |
| Set4BE(&heap_id[0], 1); // Heap id (bogus; we only have one heap). |
| cb->DdmPublishChunk(native ? CHUNK_TYPE("NHST") : CHUNK_TYPE("HPST"), |
| ArrayRef<const uint8_t>(heap_id)); |
| Thread* self = Thread::Current(); |
| Locks::mutator_lock_->AssertSharedHeld(self); |
| |
| // Send a series of heap segment chunks. |
| HeapChunkContext context(what == HPSG_WHAT_MERGED_OBJECTS, native); |
| auto bump_pointer_space_visitor = [&](mirror::Object* obj) |
| REQUIRES_SHARED(Locks::mutator_lock_) REQUIRES(Locks::heap_bitmap_lock_) { |
| const size_t size = RoundUp(obj->SizeOf(), kObjectAlignment); |
| HeapChunkContext::HeapChunkJavaCallback( |
| obj, reinterpret_cast<void*>(reinterpret_cast<uintptr_t>(obj) + size), size, &context); |
| }; |
| if (native) { |
| UNIMPLEMENTED(WARNING) << "Native heap inspection is not supported"; |
| } else { |
| gc::Heap* heap = Runtime::Current()->GetHeap(); |
| for (const auto& space : heap->GetContinuousSpaces()) { |
| if (space->IsDlMallocSpace()) { |
| ReaderMutexLock mu(self, *Locks::heap_bitmap_lock_); |
| // dlmalloc's chunk header is 2 * sizeof(size_t), but if the previous chunk is in use for an |
| // allocation then the first sizeof(size_t) may belong to it. |
| context.SetChunkOverhead(sizeof(size_t)); |
| space->AsDlMallocSpace()->Walk(HeapChunkContext::HeapChunkJavaCallback, &context); |
| } else if (space->IsRosAllocSpace()) { |
| context.SetChunkOverhead(0); |
| // Need to acquire the mutator lock before the heap bitmap lock with exclusive access since |
| // RosAlloc's internal logic doesn't know to release and reacquire the heap bitmap lock. |
| ScopedThreadSuspension sts(self, kSuspended); |
| ScopedSuspendAll ssa(__FUNCTION__); |
| ReaderMutexLock mu(self, *Locks::heap_bitmap_lock_); |
| space->AsRosAllocSpace()->Walk(HeapChunkContext::HeapChunkJavaCallback, &context); |
| } else if (space->IsBumpPointerSpace()) { |
| ReaderMutexLock mu(self, *Locks::heap_bitmap_lock_); |
| context.SetChunkOverhead(0); |
| space->AsBumpPointerSpace()->Walk(bump_pointer_space_visitor); |
| HeapChunkContext::HeapChunkJavaCallback(nullptr, nullptr, 0, &context); |
| } else if (space->IsRegionSpace()) { |
| heap->IncrementDisableMovingGC(self); |
| { |
| ScopedThreadSuspension sts(self, kSuspended); |
| ScopedSuspendAll ssa(__FUNCTION__); |
| ReaderMutexLock mu(self, *Locks::heap_bitmap_lock_); |
| context.SetChunkOverhead(0); |
| space->AsRegionSpace()->Walk(bump_pointer_space_visitor); |
| HeapChunkContext::HeapChunkJavaCallback(nullptr, nullptr, 0, &context); |
| } |
| heap->DecrementDisableMovingGC(self); |
| } else { |
| UNIMPLEMENTED(WARNING) << "Not counting objects in space " << *space; |
| } |
| context.ResetStartOfNextChunk(); |
| } |
| ReaderMutexLock mu(self, *Locks::heap_bitmap_lock_); |
| // Walk the large objects, these are not in the AllocSpace. |
| context.SetChunkOverhead(0); |
| heap->GetLargeObjectsSpace()->Walk(HeapChunkContext::HeapChunkJavaCallback, &context); |
| } |
| |
| // Finally, send a heap end chunk. |
| cb->DdmPublishChunk(native ? CHUNK_TYPE("NHEN") : CHUNK_TYPE("HPEN"), |
| ArrayRef<const uint8_t>(heap_id)); |
| } |
| |
| void Dbg::SetAllocTrackingEnabled(bool enable) { |
| gc::AllocRecordObjectMap::SetAllocTrackingEnabled(enable); |
| } |
| |
| class StringTable { |
| private: |
| struct Entry { |
| explicit Entry(const char* data_in) |
| : data(data_in), hash(ComputeModifiedUtf8Hash(data_in)), index(0) { |
| } |
| Entry(const Entry& entry) = default; |
| Entry(Entry&& entry) = default; |
| |
| // Pointer to the actual string data. |
| const char* data; |
| |
| // The hash of the data. |
| const uint32_t hash; |
| |
| // The index. This will be filled in on Finish and is not part of the ordering, so mark it |
| // mutable. |
| mutable uint32_t index; |
| |
| bool operator==(const Entry& other) const { |
| return strcmp(data, other.data) == 0; |
| } |
| }; |
| struct EntryHash { |
| size_t operator()(const Entry& entry) const { |
| return entry.hash; |
| } |
| }; |
| |
| public: |
| StringTable() : finished_(false) { |
| } |
| |
| void Add(const char* str, bool copy_string) { |
| DCHECK(!finished_); |
| if (UNLIKELY(copy_string)) { |
| // Check whether it's already there. |
| Entry entry(str); |
| if (table_.find(entry) != table_.end()) { |
| return; |
| } |
| |
| // Make a copy. |
| size_t str_len = strlen(str); |
| char* copy = new char[str_len + 1]; |
| strlcpy(copy, str, str_len + 1); |
| string_backup_.emplace_back(copy); |
| str = copy; |
| } |
| Entry entry(str); |
| table_.insert(entry); |
| } |
| |
| // Update all entries and give them an index. Note that this is likely not the insertion order, |
| // as the set will with high likelihood reorder elements. Thus, Add must not be called after |
| // Finish, and Finish must be called before IndexOf. In that case, WriteTo will walk in |
| // the same order as Finish, and indices will agree. The order invariant, as well as indices, |
| // are enforced through debug checks. |
| void Finish() { |
| DCHECK(!finished_); |
| finished_ = true; |
| uint32_t index = 0; |
| for (auto& entry : table_) { |
| entry.index = index; |
| ++index; |
| } |
| } |
| |
| size_t IndexOf(const char* s) const { |
| DCHECK(finished_); |
| Entry entry(s); |
| auto it = table_.find(entry); |
| if (it == table_.end()) { |
| LOG(FATAL) << "IndexOf(\"" << s << "\") failed"; |
| } |
| return it->index; |
| } |
| |
| size_t Size() const { |
| return table_.size(); |
| } |
| |
| void WriteTo(std::vector<uint8_t>& bytes) const { |
| DCHECK(finished_); |
| uint32_t cur_index = 0; |
| for (const auto& entry : table_) { |
| DCHECK_EQ(cur_index++, entry.index); |
| |
| size_t s_len = CountModifiedUtf8Chars(entry.data); |
| std::unique_ptr<uint16_t[]> s_utf16(new uint16_t[s_len]); |
| ConvertModifiedUtf8ToUtf16(s_utf16.get(), entry.data); |
| AppendUtf16BE(bytes, s_utf16.get(), s_len); |
| } |
| } |
| |
| private: |
| std::unordered_set<Entry, EntryHash> table_; |
| std::vector<std::unique_ptr<char[]>> string_backup_; |
| |
| bool finished_; |
| |
| DISALLOW_COPY_AND_ASSIGN(StringTable); |
| }; |
| |
| |
| static const char* GetMethodSourceFile(ArtMethod* method) |
| REQUIRES_SHARED(Locks::mutator_lock_) { |
| DCHECK(method != nullptr); |
| const char* source_file = method->GetDeclaringClassSourceFile(); |
| return (source_file != nullptr) ? source_file : ""; |
| } |
| |
| /* |
| * The data we send to DDMS contains everything we have recorded. |
| * |
| * Message header (all values big-endian): |
| * (1b) message header len (to allow future expansion); includes itself |
| * (1b) entry header len |
| * (1b) stack frame len |
| * (2b) number of entries |
| * (4b) offset to string table from start of message |
| * (2b) number of class name strings |
| * (2b) number of method name strings |
| * (2b) number of source file name strings |
| * For each entry: |
| * (4b) total allocation size |
| * (2b) thread id |
| * (2b) allocated object's class name index |
| * (1b) stack depth |
| * For each stack frame: |
| * (2b) method's class name |
| * (2b) method name |
| * (2b) method source file |
| * (2b) line number, clipped to 32767; -2 if native; -1 if no source |
| * (xb) class name strings |
| * (xb) method name strings |
| * (xb) source file strings |
| * |
| * As with other DDM traffic, strings are sent as a 4-byte length |
| * followed by UTF-16 data. |
| * |
| * We send up 16-bit unsigned indexes into string tables. In theory there |
| * can be (kMaxAllocRecordStackDepth * alloc_record_max_) unique strings in |
| * each table, but in practice there should be far fewer. |
| * |
| * The chief reason for using a string table here is to keep the size of |
| * the DDMS message to a minimum. This is partly to make the protocol |
| * efficient, but also because we have to form the whole thing up all at |
| * once in a memory buffer. |
| * |
| * We use separate string tables for class names, method names, and source |
| * files to keep the indexes small. There will generally be no overlap |
| * between the contents of these tables. |
| */ |
| jbyteArray Dbg::GetRecentAllocations() { |
| if ((false)) { |
| DumpRecentAllocations(); |
| } |
| |
| Thread* self = Thread::Current(); |
| std::vector<uint8_t> bytes; |
| { |
| MutexLock mu(self, *Locks::alloc_tracker_lock_); |
| gc::AllocRecordObjectMap* records = Runtime::Current()->GetHeap()->GetAllocationRecords(); |
| // In case this method is called when allocation tracker is disabled, |
| // we should still send some data back. |
| gc::AllocRecordObjectMap dummy; |
| if (records == nullptr) { |
| CHECK(!Runtime::Current()->GetHeap()->IsAllocTrackingEnabled()); |
| records = &dummy; |
| } |
| // We don't need to wait on the condition variable records->new_record_condition_, because this |
| // function only reads the class objects, which are already marked so it doesn't change their |
| // reachability. |
| |
| // |
| // Part 1: generate string tables. |
| // |
| StringTable class_names; |
| StringTable method_names; |
| StringTable filenames; |
| |
| VLOG(jdwp) << "Collecting StringTables."; |
| |
| const uint16_t capped_count = CappedAllocRecordCount(records->GetRecentAllocationSize()); |
| uint16_t count = capped_count; |
| size_t alloc_byte_count = 0; |
| for (auto it = records->RBegin(), end = records->REnd(); |
| count > 0 && it != end; count--, it++) { |
| const gc::AllocRecord* record = &it->second; |
| std::string temp; |
| const char* class_descr = record->GetClassDescriptor(&temp); |
| class_names.Add(class_descr, !temp.empty()); |
| |
| // Size + tid + class name index + stack depth. |
| alloc_byte_count += 4u + 2u + 2u + 1u; |
| |
| for (size_t i = 0, depth = record->GetDepth(); i < depth; i++) { |
| ArtMethod* m = record->StackElement(i).GetMethod(); |
| class_names.Add(m->GetDeclaringClassDescriptor(), false); |
| method_names.Add(m->GetName(), false); |
| filenames.Add(GetMethodSourceFile(m), false); |
| } |
| |
| // Depth * (class index + method name index + file name index + line number). |
| alloc_byte_count += record->GetDepth() * (2u + 2u + 2u + 2u); |
| } |
| |
| class_names.Finish(); |
| method_names.Finish(); |
| filenames.Finish(); |
| VLOG(jdwp) << "Done collecting StringTables:" << std::endl |
| << " ClassNames: " << class_names.Size() << std::endl |
| << " MethodNames: " << method_names.Size() << std::endl |
| << " Filenames: " << filenames.Size(); |
| |
| LOG(INFO) << "recent allocation records: " << capped_count; |
| LOG(INFO) << "allocation records all objects: " << records->Size(); |
| |
| // |
| // Part 2: Generate the output and store it in the buffer. |
| // |
| |
| // (1b) message header len (to allow future expansion); includes itself |
| // (1b) entry header len |
| // (1b) stack frame len |
| const int kMessageHeaderLen = 15; |
| const int kEntryHeaderLen = 9; |
| const int kStackFrameLen = 8; |
| Append1BE(bytes, kMessageHeaderLen); |
| Append1BE(bytes, kEntryHeaderLen); |
| Append1BE(bytes, kStackFrameLen); |
| |
| // (2b) number of entries |
| // (4b) offset to string table from start of message |
| // (2b) number of class name strings |
| // (2b) number of method name strings |
| // (2b) number of source file name strings |
| Append2BE(bytes, capped_count); |
| size_t string_table_offset = bytes.size(); |
| Append4BE(bytes, 0); // We'll patch this later... |
| Append2BE(bytes, class_names.Size()); |
| Append2BE(bytes, method_names.Size()); |
| Append2BE(bytes, filenames.Size()); |
| |
| VLOG(jdwp) << "Dumping allocations with stacks"; |
| |
| // Enlarge the vector for the allocation data. |
| size_t reserve_size = bytes.size() + alloc_byte_count; |
| bytes.reserve(reserve_size); |
| |
| std::string temp; |
| count = capped_count; |
| // The last "count" number of allocation records in "records" are the most recent "count" number |
| // of allocations. Reverse iterate to get them. The most recent allocation is sent first. |
| for (auto it = records->RBegin(), end = records->REnd(); |
| count > 0 && it != end; count--, it++) { |
| // For each entry: |
| // (4b) total allocation size |
| // (2b) thread id |
| // (2b) allocated object's class name index |
| // (1b) stack depth |
| const gc::AllocRecord* record = &it->second; |
| size_t stack_depth = record->GetDepth(); |
| size_t allocated_object_class_name_index = |
| class_names.IndexOf(record->GetClassDescriptor(&temp)); |
| Append4BE(bytes, record->ByteCount()); |
| Append2BE(bytes, static_cast<uint16_t>(record->GetTid())); |
| Append2BE(bytes, allocated_object_class_name_index); |
| Append1BE(bytes, stack_depth); |
| |
| for (size_t stack_frame = 0; stack_frame < stack_depth; ++stack_frame) { |
| // For each stack frame: |
| // (2b) method's class name |
| // (2b) method name |
| // (2b) method source file |
| // (2b) line number, clipped to 32767; -2 if native; -1 if no source |
| ArtMethod* m = record->StackElement(stack_frame).GetMethod(); |
| size_t class_name_index = class_names.IndexOf(m->GetDeclaringClassDescriptor()); |
| size_t method_name_index = method_names.IndexOf(m->GetName()); |
| size_t file_name_index = filenames.IndexOf(GetMethodSourceFile(m)); |
| Append2BE(bytes, class_name_index); |
| Append2BE(bytes, method_name_index); |
| Append2BE(bytes, file_name_index); |
| Append2BE(bytes, record->StackElement(stack_frame).ComputeLineNumber()); |
| } |
| } |
| |
| CHECK_EQ(bytes.size(), reserve_size); |
| VLOG(jdwp) << "Dumping tables."; |
| |
| // (xb) class name strings |
| // (xb) method name strings |
| // (xb) source file strings |
| Set4BE(&bytes[string_table_offset], bytes.size()); |
| class_names.WriteTo(bytes); |
| method_names.WriteTo(bytes); |
| filenames.WriteTo(bytes); |
| |
| VLOG(jdwp) << "GetRecentAllocations: data created. " << bytes.size(); |
| } |
| JNIEnv* env = self->GetJniEnv(); |
| jbyteArray result = env->NewByteArray(bytes.size()); |
| if (result != nullptr) { |
| env->SetByteArrayRegion(result, 0, bytes.size(), reinterpret_cast<const jbyte*>(&bytes[0])); |
| } |
| return result; |
| } |
| |
| void Dbg::DbgThreadLifecycleCallback::ThreadStart(Thread* self) { |
| Dbg::PostThreadStart(self); |
| } |
| |
| void Dbg::DbgThreadLifecycleCallback::ThreadDeath(Thread* self) { |
| Dbg::PostThreadDeath(self); |
| } |
| |
| } // namespace art |