| /* |
| * $Id: gf2k.c,v 1.19 2002/01/22 20:27:43 vojtech Exp $ |
| * |
| * Copyright (c) 1998-2001 Vojtech Pavlik |
| */ |
| |
| /* |
| * Genius Flight 2000 joystick driver for Linux |
| */ |
| |
| /* |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this program; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| * |
| * Should you need to contact me, the author, you can do so either by |
| * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: |
| * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic |
| */ |
| |
| #include <linux/delay.h> |
| #include <linux/kernel.h> |
| #include <linux/slab.h> |
| #include <linux/module.h> |
| #include <linux/init.h> |
| #include <linux/input.h> |
| #include <linux/gameport.h> |
| |
| #define DRIVER_DESC "Genius Flight 2000 joystick driver" |
| |
| MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); |
| MODULE_DESCRIPTION(DRIVER_DESC); |
| MODULE_LICENSE("GPL"); |
| |
| #define GF2K_START 400 /* The time we wait for the first bit [400 us] */ |
| #define GF2K_STROBE 40 /* The time we wait for the first bit [40 us] */ |
| #define GF2K_TIMEOUT 4 /* Wait for everything to settle [4 ms] */ |
| #define GF2K_LENGTH 80 /* Max number of triplets in a packet */ |
| |
| /* |
| * Genius joystick ids ... |
| */ |
| |
| #define GF2K_ID_G09 1 |
| #define GF2K_ID_F30D 2 |
| #define GF2K_ID_F30 3 |
| #define GF2K_ID_F31D 4 |
| #define GF2K_ID_F305 5 |
| #define GF2K_ID_F23P 6 |
| #define GF2K_ID_F31 7 |
| #define GF2K_ID_MAX 7 |
| |
| static char gf2k_length[] = { 40, 40, 40, 40, 40, 40, 40, 40 }; |
| static char gf2k_hat_to_axis[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}}; |
| |
| static char *gf2k_names[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D", |
| "Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"}; |
| static unsigned char gf2k_hats[] = { 0, 2, 0, 0, 2, 0, 2, 0 }; |
| static unsigned char gf2k_axes[] = { 0, 2, 0, 0, 4, 0, 4, 0 }; |
| static unsigned char gf2k_joys[] = { 0, 0, 0, 0,10, 0, 8, 0 }; |
| static unsigned char gf2k_pads[] = { 0, 6, 0, 0, 0, 0, 0, 0 }; |
| static unsigned char gf2k_lens[] = { 0,18, 0, 0,18, 0,18, 0 }; |
| |
| static unsigned char gf2k_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_GAS, ABS_BRAKE }; |
| static short gf2k_btn_joy[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 }; |
| static short gf2k_btn_pad[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_START, BTN_SELECT }; |
| |
| |
| static short gf2k_seq_reset[] = { 240, 340, 0 }; |
| static short gf2k_seq_digital[] = { 590, 320, 860, 0 }; |
| |
| struct gf2k { |
| struct gameport *gameport; |
| struct input_dev dev; |
| int reads; |
| int bads; |
| unsigned char id; |
| unsigned char length; |
| char phys[32]; |
| }; |
| |
| /* |
| * gf2k_read_packet() reads a Genius Flight2000 packet. |
| */ |
| |
| static int gf2k_read_packet(struct gameport *gameport, int length, char *data) |
| { |
| unsigned char u, v; |
| int i; |
| unsigned int t, p; |
| unsigned long flags; |
| |
| t = gameport_time(gameport, GF2K_START); |
| p = gameport_time(gameport, GF2K_STROBE); |
| |
| i = 0; |
| |
| local_irq_save(flags); |
| |
| gameport_trigger(gameport); |
| v = gameport_read(gameport); |
| |
| while (t > 0 && i < length) { |
| t--; u = v; |
| v = gameport_read(gameport); |
| if (v & ~u & 0x10) { |
| data[i++] = v >> 5; |
| t = p; |
| } |
| } |
| |
| local_irq_restore(flags); |
| |
| return i; |
| } |
| |
| /* |
| * gf2k_trigger_seq() initializes a Genius Flight2000 joystick |
| * into digital mode. |
| */ |
| |
| static void gf2k_trigger_seq(struct gameport *gameport, short *seq) |
| { |
| |
| unsigned long flags; |
| int i, t; |
| |
| local_irq_save(flags); |
| |
| i = 0; |
| do { |
| gameport_trigger(gameport); |
| t = gameport_time(gameport, GF2K_TIMEOUT * 1000); |
| while ((gameport_read(gameport) & 1) && t) t--; |
| udelay(seq[i]); |
| } while (seq[++i]); |
| |
| gameport_trigger(gameport); |
| |
| local_irq_restore(flags); |
| } |
| |
| /* |
| * js_sw_get_bits() composes bits from the triplet buffer into a __u64. |
| * Parameter 'pos' is bit number inside packet where to start at, 'num' is number |
| * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits |
| * is number of bits per triplet. |
| */ |
| |
| #define GB(p,n,s) gf2k_get_bits(data, p, n, s) |
| |
| static int gf2k_get_bits(unsigned char *buf, int pos, int num, int shift) |
| { |
| __u64 data = 0; |
| int i; |
| |
| for (i = 0; i < num / 3 + 2; i++) |
| data |= buf[pos / 3 + i] << (i * 3); |
| data >>= pos % 3; |
| data &= (1 << num) - 1; |
| data <<= shift; |
| |
| return data; |
| } |
| |
| static void gf2k_read(struct gf2k *gf2k, unsigned char *data) |
| { |
| struct input_dev *dev = &gf2k->dev; |
| int i, t; |
| |
| for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++) |
| input_report_abs(dev, gf2k_abs[i], GB(i<<3,8,0) | GB(i+46,1,8) | GB(i+50,1,9)); |
| |
| for (i = 0; i < 2 && i < gf2k_axes[gf2k->id] - 4; i++) |
| input_report_abs(dev, gf2k_abs[i], GB(i*9+60,8,0) | GB(i+54,1,9)); |
| |
| t = GB(40,4,0); |
| |
| for (i = 0; i < gf2k_hats[gf2k->id]; i++) |
| input_report_abs(dev, ABS_HAT0X + i, gf2k_hat_to_axis[t][i]); |
| |
| t = GB(44,2,0) | GB(32,8,2) | GB(78,2,10); |
| |
| for (i = 0; i < gf2k_joys[gf2k->id]; i++) |
| input_report_key(dev, gf2k_btn_joy[i], (t >> i) & 1); |
| |
| for (i = 0; i < gf2k_pads[gf2k->id]; i++) |
| input_report_key(dev, gf2k_btn_pad[i], (t >> i) & 1); |
| |
| input_sync(dev); |
| } |
| |
| /* |
| * gf2k_poll() reads and analyzes Genius joystick data. |
| */ |
| |
| static void gf2k_poll(struct gameport *gameport) |
| { |
| struct gf2k *gf2k = gameport_get_drvdata(gameport); |
| unsigned char data[GF2K_LENGTH]; |
| |
| gf2k->reads++; |
| |
| if (gf2k_read_packet(gf2k->gameport, gf2k_length[gf2k->id], data) < gf2k_length[gf2k->id]) |
| gf2k->bads++; |
| else |
| gf2k_read(gf2k, data); |
| } |
| |
| static int gf2k_open(struct input_dev *dev) |
| { |
| struct gf2k *gf2k = dev->private; |
| |
| gameport_start_polling(gf2k->gameport); |
| return 0; |
| } |
| |
| static void gf2k_close(struct input_dev *dev) |
| { |
| struct gf2k *gf2k = dev->private; |
| |
| gameport_stop_polling(gf2k->gameport); |
| } |
| |
| /* |
| * gf2k_connect() probes for Genius id joysticks. |
| */ |
| |
| static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv) |
| { |
| struct gf2k *gf2k; |
| unsigned char data[GF2K_LENGTH]; |
| int i, err; |
| |
| if (!(gf2k = kzalloc(sizeof(struct gf2k), GFP_KERNEL))) |
| return -ENOMEM; |
| |
| gf2k->gameport = gameport; |
| |
| gameport_set_drvdata(gameport, gf2k); |
| |
| err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); |
| if (err) |
| goto fail1; |
| |
| gf2k_trigger_seq(gameport, gf2k_seq_reset); |
| |
| msleep(GF2K_TIMEOUT); |
| |
| gf2k_trigger_seq(gameport, gf2k_seq_digital); |
| |
| msleep(GF2K_TIMEOUT); |
| |
| if (gf2k_read_packet(gameport, GF2K_LENGTH, data) < 12) { |
| err = -ENODEV; |
| goto fail2; |
| } |
| |
| if (!(gf2k->id = GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) { |
| err = -ENODEV; |
| goto fail2; |
| } |
| |
| #ifdef RESET_WORKS |
| if ((gf2k->id != (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) || |
| (gf2k->id != (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) { |
| err = -ENODEV; |
| goto fail2; |
| } |
| #else |
| gf2k->id = 6; |
| #endif |
| |
| if (gf2k->id > GF2K_ID_MAX || !gf2k_axes[gf2k->id]) { |
| printk(KERN_WARNING "gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n", |
| gameport->phys, gf2k->id, gf2k->id > GF2K_ID_MAX ? "Unknown" : gf2k_names[gf2k->id]); |
| err = -ENODEV; |
| goto fail2; |
| } |
| |
| gameport_set_poll_handler(gameport, gf2k_poll); |
| gameport_set_poll_interval(gameport, 20); |
| |
| sprintf(gf2k->phys, "%s/input0", gameport->phys); |
| |
| gf2k->length = gf2k_lens[gf2k->id]; |
| |
| init_input_dev(&gf2k->dev); |
| |
| gf2k->dev.private = gf2k; |
| gf2k->dev.open = gf2k_open; |
| gf2k->dev.close = gf2k_close; |
| gf2k->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); |
| |
| gf2k->dev.name = gf2k_names[gf2k->id]; |
| gf2k->dev.phys = gf2k->phys; |
| gf2k->dev.id.bustype = BUS_GAMEPORT; |
| gf2k->dev.id.vendor = GAMEPORT_ID_VENDOR_GENIUS; |
| gf2k->dev.id.product = gf2k->id; |
| gf2k->dev.id.version = 0x0100; |
| |
| for (i = 0; i < gf2k_axes[gf2k->id]; i++) |
| set_bit(gf2k_abs[i], gf2k->dev.absbit); |
| |
| for (i = 0; i < gf2k_hats[gf2k->id]; i++) { |
| set_bit(ABS_HAT0X + i, gf2k->dev.absbit); |
| gf2k->dev.absmin[ABS_HAT0X + i] = -1; |
| gf2k->dev.absmax[ABS_HAT0X + i] = 1; |
| } |
| |
| for (i = 0; i < gf2k_joys[gf2k->id]; i++) |
| set_bit(gf2k_btn_joy[i], gf2k->dev.keybit); |
| |
| for (i = 0; i < gf2k_pads[gf2k->id]; i++) |
| set_bit(gf2k_btn_pad[i], gf2k->dev.keybit); |
| |
| gf2k_read_packet(gameport, gf2k->length, data); |
| gf2k_read(gf2k, data); |
| |
| for (i = 0; i < gf2k_axes[gf2k->id]; i++) { |
| gf2k->dev.absmax[gf2k_abs[i]] = (i < 2) ? gf2k->dev.abs[gf2k_abs[i]] * 2 - 32 : |
| gf2k->dev.abs[gf2k_abs[0]] + gf2k->dev.abs[gf2k_abs[1]] - 32; |
| gf2k->dev.absmin[gf2k_abs[i]] = 32; |
| gf2k->dev.absfuzz[gf2k_abs[i]] = 8; |
| gf2k->dev.absflat[gf2k_abs[i]] = (i < 2) ? 24 : 0; |
| } |
| |
| input_register_device(&gf2k->dev); |
| printk(KERN_INFO "input: %s on %s\n", gf2k_names[gf2k->id], gameport->phys); |
| |
| return 0; |
| |
| fail2: gameport_close(gameport); |
| fail1: gameport_set_drvdata(gameport, NULL); |
| kfree(gf2k); |
| return err; |
| } |
| |
| static void gf2k_disconnect(struct gameport *gameport) |
| { |
| struct gf2k *gf2k = gameport_get_drvdata(gameport); |
| |
| input_unregister_device(&gf2k->dev); |
| gameport_close(gameport); |
| gameport_set_drvdata(gameport, NULL); |
| kfree(gf2k); |
| } |
| |
| static struct gameport_driver gf2k_drv = { |
| .driver = { |
| .name = "gf2k", |
| }, |
| .description = DRIVER_DESC, |
| .connect = gf2k_connect, |
| .disconnect = gf2k_disconnect, |
| }; |
| |
| static int __init gf2k_init(void) |
| { |
| gameport_register_driver(&gf2k_drv); |
| return 0; |
| } |
| |
| static void __exit gf2k_exit(void) |
| { |
| gameport_unregister_driver(&gf2k_drv); |
| } |
| |
| module_init(gf2k_init); |
| module_exit(gf2k_exit); |