| /* |
| * INET An implementation of the TCP/IP protocol suite for the LINUX |
| * operating system. INET is implemented using the BSD Socket |
| * interface as the means of communication with the user level. |
| * |
| * Definitions for the AF_INET socket handler. |
| * |
| * Version: @(#)sock.h 1.0.4 05/13/93 |
| * |
| * Authors: Ross Biro, <bir7@leland.Stanford.Edu> |
| * Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG> |
| * Corey Minyard <wf-rch!minyard@relay.EU.net> |
| * Florian La Roche <flla@stud.uni-sb.de> |
| * |
| * Fixes: |
| * Alan Cox : Volatiles in skbuff pointers. See |
| * skbuff comments. May be overdone, |
| * better to prove they can be removed |
| * than the reverse. |
| * Alan Cox : Added a zapped field for tcp to note |
| * a socket is reset and must stay shut up |
| * Alan Cox : New fields for options |
| * Pauline Middelink : identd support |
| * Alan Cox : Eliminate low level recv/recvfrom |
| * David S. Miller : New socket lookup architecture. |
| * Steve Whitehouse: Default routines for sock_ops |
| * Arnaldo C. Melo : removed net_pinfo, tp_pinfo and made |
| * protinfo be just a void pointer, as the |
| * protocol specific parts were moved to |
| * respective headers and ipv4/v6, etc now |
| * use private slabcaches for its socks |
| * Pedro Hortas : New flags field for socket options |
| * |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; either version |
| * 2 of the License, or (at your option) any later version. |
| */ |
| #ifndef _SOCK_H |
| #define _SOCK_H |
| |
| #include <linux/config.h> |
| #include <linux/list.h> |
| #include <linux/timer.h> |
| #include <linux/cache.h> |
| #include <linux/module.h> |
| #include <linux/netdevice.h> |
| #include <linux/skbuff.h> /* struct sk_buff */ |
| #include <linux/security.h> |
| |
| #include <linux/filter.h> |
| |
| #include <asm/atomic.h> |
| #include <net/dst.h> |
| #include <net/checksum.h> |
| |
| /* |
| * This structure really needs to be cleaned up. |
| * Most of it is for TCP, and not used by any of |
| * the other protocols. |
| */ |
| |
| /* Define this to get the SOCK_DBG debugging facility. */ |
| #define SOCK_DEBUGGING |
| #ifdef SOCK_DEBUGGING |
| #define SOCK_DEBUG(sk, msg...) do { if ((sk) && sock_flag((sk), SOCK_DBG)) \ |
| printk(KERN_DEBUG msg); } while (0) |
| #else |
| #define SOCK_DEBUG(sk, msg...) do { } while (0) |
| #endif |
| |
| /* This is the per-socket lock. The spinlock provides a synchronization |
| * between user contexts and software interrupt processing, whereas the |
| * mini-semaphore synchronizes multiple users amongst themselves. |
| */ |
| struct sock_iocb; |
| typedef struct { |
| spinlock_t slock; |
| struct sock_iocb *owner; |
| wait_queue_head_t wq; |
| } socket_lock_t; |
| |
| #define sock_lock_init(__sk) \ |
| do { spin_lock_init(&((__sk)->sk_lock.slock)); \ |
| (__sk)->sk_lock.owner = NULL; \ |
| init_waitqueue_head(&((__sk)->sk_lock.wq)); \ |
| } while(0) |
| |
| struct sock; |
| |
| /** |
| * struct sock_common - minimal network layer representation of sockets |
| * @skc_family: network address family |
| * @skc_state: Connection state |
| * @skc_reuse: %SO_REUSEADDR setting |
| * @skc_bound_dev_if: bound device index if != 0 |
| * @skc_node: main hash linkage for various protocol lookup tables |
| * @skc_bind_node: bind hash linkage for various protocol lookup tables |
| * @skc_refcnt: reference count |
| * |
| * This is the minimal network layer representation of sockets, the header |
| * for struct sock and struct tcp_tw_bucket. |
| */ |
| struct sock_common { |
| unsigned short skc_family; |
| volatile unsigned char skc_state; |
| unsigned char skc_reuse; |
| int skc_bound_dev_if; |
| struct hlist_node skc_node; |
| struct hlist_node skc_bind_node; |
| atomic_t skc_refcnt; |
| }; |
| |
| /** |
| * struct sock - network layer representation of sockets |
| * @__sk_common: shared layout with tcp_tw_bucket |
| * @sk_shutdown: mask of %SEND_SHUTDOWN and/or %RCV_SHUTDOWN |
| * @sk_userlocks: %SO_SNDBUF and %SO_RCVBUF settings |
| * @sk_lock: synchronizer |
| * @sk_rcvbuf: size of receive buffer in bytes |
| * @sk_sleep: sock wait queue |
| * @sk_dst_cache: destination cache |
| * @sk_dst_lock: destination cache lock |
| * @sk_policy: flow policy |
| * @sk_rmem_alloc: receive queue bytes committed |
| * @sk_receive_queue: incoming packets |
| * @sk_wmem_alloc: transmit queue bytes committed |
| * @sk_write_queue: Packet sending queue |
| * @sk_omem_alloc: "o" is "option" or "other" |
| * @sk_wmem_queued: persistent queue size |
| * @sk_forward_alloc: space allocated forward |
| * @sk_allocation: allocation mode |
| * @sk_sndbuf: size of send buffer in bytes |
| * @sk_flags: %SO_LINGER (l_onoff), %SO_BROADCAST, %SO_KEEPALIVE, %SO_OOBINLINE settings |
| * @sk_no_check: %SO_NO_CHECK setting, wether or not checkup packets |
| * @sk_route_caps: route capabilities (e.g. %NETIF_F_TSO) |
| * @sk_lingertime: %SO_LINGER l_linger setting |
| * @sk_hashent: hash entry in several tables (e.g. tcp_ehash) |
| * @sk_backlog: always used with the per-socket spinlock held |
| * @sk_callback_lock: used with the callbacks in the end of this struct |
| * @sk_error_queue: rarely used |
| * @sk_prot: protocol handlers inside a network family |
| * @sk_prot_creator: sk_prot of original sock creator (see ipv6_setsockopt, IPV6_ADDRFORM for instance) |
| * @sk_err: last error |
| * @sk_err_soft: errors that don't cause failure but are the cause of a persistent failure not just 'timed out' |
| * @sk_ack_backlog: current listen backlog |
| * @sk_max_ack_backlog: listen backlog set in listen() |
| * @sk_priority: %SO_PRIORITY setting |
| * @sk_type: socket type (%SOCK_STREAM, etc) |
| * @sk_protocol: which protocol this socket belongs in this network family |
| * @sk_peercred: %SO_PEERCRED setting |
| * @sk_rcvlowat: %SO_RCVLOWAT setting |
| * @sk_rcvtimeo: %SO_RCVTIMEO setting |
| * @sk_sndtimeo: %SO_SNDTIMEO setting |
| * @sk_filter: socket filtering instructions |
| * @sk_protinfo: private area, net family specific, when not using slab |
| * @sk_timer: sock cleanup timer |
| * @sk_stamp: time stamp of last packet received |
| * @sk_socket: Identd and reporting IO signals |
| * @sk_user_data: RPC layer private data |
| * @sk_sndmsg_page: cached page for sendmsg |
| * @sk_sndmsg_off: cached offset for sendmsg |
| * @sk_send_head: front of stuff to transmit |
| * @sk_security: used by security modules |
| * @sk_write_pending: a write to stream socket waits to start |
| * @sk_state_change: callback to indicate change in the state of the sock |
| * @sk_data_ready: callback to indicate there is data to be processed |
| * @sk_write_space: callback to indicate there is bf sending space available |
| * @sk_error_report: callback to indicate errors (e.g. %MSG_ERRQUEUE) |
| * @sk_backlog_rcv: callback to process the backlog |
| * @sk_destruct: called at sock freeing time, i.e. when all refcnt == 0 |
| */ |
| struct sock { |
| /* |
| * Now struct tcp_tw_bucket also uses sock_common, so please just |
| * don't add nothing before this first member (__sk_common) --acme |
| */ |
| struct sock_common __sk_common; |
| #define sk_family __sk_common.skc_family |
| #define sk_state __sk_common.skc_state |
| #define sk_reuse __sk_common.skc_reuse |
| #define sk_bound_dev_if __sk_common.skc_bound_dev_if |
| #define sk_node __sk_common.skc_node |
| #define sk_bind_node __sk_common.skc_bind_node |
| #define sk_refcnt __sk_common.skc_refcnt |
| unsigned char sk_shutdown : 2, |
| sk_no_check : 2, |
| sk_userlocks : 4; |
| unsigned char sk_protocol; |
| unsigned short sk_type; |
| int sk_rcvbuf; |
| socket_lock_t sk_lock; |
| wait_queue_head_t *sk_sleep; |
| struct dst_entry *sk_dst_cache; |
| struct xfrm_policy *sk_policy[2]; |
| rwlock_t sk_dst_lock; |
| atomic_t sk_rmem_alloc; |
| atomic_t sk_wmem_alloc; |
| atomic_t sk_omem_alloc; |
| struct sk_buff_head sk_receive_queue; |
| struct sk_buff_head sk_write_queue; |
| int sk_wmem_queued; |
| int sk_forward_alloc; |
| unsigned int sk_allocation; |
| int sk_sndbuf; |
| int sk_route_caps; |
| int sk_hashent; |
| unsigned long sk_flags; |
| unsigned long sk_lingertime; |
| /* |
| * The backlog queue is special, it is always used with |
| * the per-socket spinlock held and requires low latency |
| * access. Therefore we special case it's implementation. |
| */ |
| struct { |
| struct sk_buff *head; |
| struct sk_buff *tail; |
| } sk_backlog; |
| struct sk_buff_head sk_error_queue; |
| struct proto *sk_prot; |
| struct proto *sk_prot_creator; |
| rwlock_t sk_callback_lock; |
| int sk_err, |
| sk_err_soft; |
| unsigned short sk_ack_backlog; |
| unsigned short sk_max_ack_backlog; |
| __u32 sk_priority; |
| struct ucred sk_peercred; |
| int sk_rcvlowat; |
| long sk_rcvtimeo; |
| long sk_sndtimeo; |
| struct sk_filter *sk_filter; |
| void *sk_protinfo; |
| struct timer_list sk_timer; |
| struct timeval sk_stamp; |
| struct socket *sk_socket; |
| void *sk_user_data; |
| struct page *sk_sndmsg_page; |
| struct sk_buff *sk_send_head; |
| __u32 sk_sndmsg_off; |
| int sk_write_pending; |
| void *sk_security; |
| void (*sk_state_change)(struct sock *sk); |
| void (*sk_data_ready)(struct sock *sk, int bytes); |
| void (*sk_write_space)(struct sock *sk); |
| void (*sk_error_report)(struct sock *sk); |
| int (*sk_backlog_rcv)(struct sock *sk, |
| struct sk_buff *skb); |
| void (*sk_destruct)(struct sock *sk); |
| }; |
| |
| /* |
| * Hashed lists helper routines |
| */ |
| static inline struct sock *__sk_head(struct hlist_head *head) |
| { |
| return hlist_entry(head->first, struct sock, sk_node); |
| } |
| |
| static inline struct sock *sk_head(struct hlist_head *head) |
| { |
| return hlist_empty(head) ? NULL : __sk_head(head); |
| } |
| |
| static inline struct sock *sk_next(struct sock *sk) |
| { |
| return sk->sk_node.next ? |
| hlist_entry(sk->sk_node.next, struct sock, sk_node) : NULL; |
| } |
| |
| static inline int sk_unhashed(struct sock *sk) |
| { |
| return hlist_unhashed(&sk->sk_node); |
| } |
| |
| static inline int sk_hashed(struct sock *sk) |
| { |
| return sk->sk_node.pprev != NULL; |
| } |
| |
| static __inline__ void sk_node_init(struct hlist_node *node) |
| { |
| node->pprev = NULL; |
| } |
| |
| static __inline__ void __sk_del_node(struct sock *sk) |
| { |
| __hlist_del(&sk->sk_node); |
| } |
| |
| static __inline__ int __sk_del_node_init(struct sock *sk) |
| { |
| if (sk_hashed(sk)) { |
| __sk_del_node(sk); |
| sk_node_init(&sk->sk_node); |
| return 1; |
| } |
| return 0; |
| } |
| |
| /* Grab socket reference count. This operation is valid only |
| when sk is ALREADY grabbed f.e. it is found in hash table |
| or a list and the lookup is made under lock preventing hash table |
| modifications. |
| */ |
| |
| static inline void sock_hold(struct sock *sk) |
| { |
| atomic_inc(&sk->sk_refcnt); |
| } |
| |
| /* Ungrab socket in the context, which assumes that socket refcnt |
| cannot hit zero, f.e. it is true in context of any socketcall. |
| */ |
| static inline void __sock_put(struct sock *sk) |
| { |
| atomic_dec(&sk->sk_refcnt); |
| } |
| |
| static __inline__ int sk_del_node_init(struct sock *sk) |
| { |
| int rc = __sk_del_node_init(sk); |
| |
| if (rc) { |
| /* paranoid for a while -acme */ |
| WARN_ON(atomic_read(&sk->sk_refcnt) == 1); |
| __sock_put(sk); |
| } |
| return rc; |
| } |
| |
| static __inline__ void __sk_add_node(struct sock *sk, struct hlist_head *list) |
| { |
| hlist_add_head(&sk->sk_node, list); |
| } |
| |
| static __inline__ void sk_add_node(struct sock *sk, struct hlist_head *list) |
| { |
| sock_hold(sk); |
| __sk_add_node(sk, list); |
| } |
| |
| static __inline__ void __sk_del_bind_node(struct sock *sk) |
| { |
| __hlist_del(&sk->sk_bind_node); |
| } |
| |
| static __inline__ void sk_add_bind_node(struct sock *sk, |
| struct hlist_head *list) |
| { |
| hlist_add_head(&sk->sk_bind_node, list); |
| } |
| |
| #define sk_for_each(__sk, node, list) \ |
| hlist_for_each_entry(__sk, node, list, sk_node) |
| #define sk_for_each_from(__sk, node) \ |
| if (__sk && ({ node = &(__sk)->sk_node; 1; })) \ |
| hlist_for_each_entry_from(__sk, node, sk_node) |
| #define sk_for_each_continue(__sk, node) \ |
| if (__sk && ({ node = &(__sk)->sk_node; 1; })) \ |
| hlist_for_each_entry_continue(__sk, node, sk_node) |
| #define sk_for_each_safe(__sk, node, tmp, list) \ |
| hlist_for_each_entry_safe(__sk, node, tmp, list, sk_node) |
| #define sk_for_each_bound(__sk, node, list) \ |
| hlist_for_each_entry(__sk, node, list, sk_bind_node) |
| |
| /* Sock flags */ |
| enum sock_flags { |
| SOCK_DEAD, |
| SOCK_DONE, |
| SOCK_URGINLINE, |
| SOCK_KEEPOPEN, |
| SOCK_LINGER, |
| SOCK_DESTROY, |
| SOCK_BROADCAST, |
| SOCK_TIMESTAMP, |
| SOCK_ZAPPED, |
| SOCK_USE_WRITE_QUEUE, /* whether to call sk->sk_write_space in sock_wfree */ |
| SOCK_DBG, /* %SO_DEBUG setting */ |
| SOCK_RCVTSTAMP, /* %SO_TIMESTAMP setting */ |
| SOCK_NO_LARGESEND, /* whether to sent large segments or not */ |
| SOCK_LOCALROUTE, /* route locally only, %SO_DONTROUTE setting */ |
| SOCK_QUEUE_SHRUNK, /* write queue has been shrunk recently */ |
| }; |
| |
| static inline void sock_set_flag(struct sock *sk, enum sock_flags flag) |
| { |
| __set_bit(flag, &sk->sk_flags); |
| } |
| |
| static inline void sock_reset_flag(struct sock *sk, enum sock_flags flag) |
| { |
| __clear_bit(flag, &sk->sk_flags); |
| } |
| |
| static inline int sock_flag(struct sock *sk, enum sock_flags flag) |
| { |
| return test_bit(flag, &sk->sk_flags); |
| } |
| |
| static inline void sk_acceptq_removed(struct sock *sk) |
| { |
| sk->sk_ack_backlog--; |
| } |
| |
| static inline void sk_acceptq_added(struct sock *sk) |
| { |
| sk->sk_ack_backlog++; |
| } |
| |
| static inline int sk_acceptq_is_full(struct sock *sk) |
| { |
| return sk->sk_ack_backlog > sk->sk_max_ack_backlog; |
| } |
| |
| /* |
| * Compute minimal free write space needed to queue new packets. |
| */ |
| static inline int sk_stream_min_wspace(struct sock *sk) |
| { |
| return sk->sk_wmem_queued / 2; |
| } |
| |
| static inline int sk_stream_wspace(struct sock *sk) |
| { |
| return sk->sk_sndbuf - sk->sk_wmem_queued; |
| } |
| |
| extern void sk_stream_write_space(struct sock *sk); |
| |
| static inline int sk_stream_memory_free(struct sock *sk) |
| { |
| return sk->sk_wmem_queued < sk->sk_sndbuf; |
| } |
| |
| extern void sk_stream_rfree(struct sk_buff *skb); |
| |
| static inline void sk_stream_set_owner_r(struct sk_buff *skb, struct sock *sk) |
| { |
| skb->sk = sk; |
| skb->destructor = sk_stream_rfree; |
| atomic_add(skb->truesize, &sk->sk_rmem_alloc); |
| sk->sk_forward_alloc -= skb->truesize; |
| } |
| |
| static inline void sk_stream_free_skb(struct sock *sk, struct sk_buff *skb) |
| { |
| sock_set_flag(sk, SOCK_QUEUE_SHRUNK); |
| sk->sk_wmem_queued -= skb->truesize; |
| sk->sk_forward_alloc += skb->truesize; |
| __kfree_skb(skb); |
| } |
| |
| /* The per-socket spinlock must be held here. */ |
| #define sk_add_backlog(__sk, __skb) \ |
| do { if (!(__sk)->sk_backlog.tail) { \ |
| (__sk)->sk_backlog.head = \ |
| (__sk)->sk_backlog.tail = (__skb); \ |
| } else { \ |
| ((__sk)->sk_backlog.tail)->next = (__skb); \ |
| (__sk)->sk_backlog.tail = (__skb); \ |
| } \ |
| (__skb)->next = NULL; \ |
| } while(0) |
| |
| #define sk_wait_event(__sk, __timeo, __condition) \ |
| ({ int rc; \ |
| release_sock(__sk); \ |
| rc = __condition; \ |
| if (!rc) { \ |
| *(__timeo) = schedule_timeout(*(__timeo)); \ |
| rc = __condition; \ |
| } \ |
| lock_sock(__sk); \ |
| rc; \ |
| }) |
| |
| extern int sk_stream_wait_connect(struct sock *sk, long *timeo_p); |
| extern int sk_stream_wait_memory(struct sock *sk, long *timeo_p); |
| extern void sk_stream_wait_close(struct sock *sk, long timeo_p); |
| extern int sk_stream_error(struct sock *sk, int flags, int err); |
| extern void sk_stream_kill_queues(struct sock *sk); |
| |
| extern int sk_wait_data(struct sock *sk, long *timeo); |
| |
| /* Networking protocol blocks we attach to sockets. |
| * socket layer -> transport layer interface |
| * transport -> network interface is defined by struct inet_proto |
| */ |
| struct proto { |
| void (*close)(struct sock *sk, |
| long timeout); |
| int (*connect)(struct sock *sk, |
| struct sockaddr *uaddr, |
| int addr_len); |
| int (*disconnect)(struct sock *sk, int flags); |
| |
| struct sock * (*accept) (struct sock *sk, int flags, int *err); |
| |
| int (*ioctl)(struct sock *sk, int cmd, |
| unsigned long arg); |
| int (*init)(struct sock *sk); |
| int (*destroy)(struct sock *sk); |
| void (*shutdown)(struct sock *sk, int how); |
| int (*setsockopt)(struct sock *sk, int level, |
| int optname, char __user *optval, |
| int optlen); |
| int (*getsockopt)(struct sock *sk, int level, |
| int optname, char __user *optval, |
| int __user *option); |
| int (*sendmsg)(struct kiocb *iocb, struct sock *sk, |
| struct msghdr *msg, size_t len); |
| int (*recvmsg)(struct kiocb *iocb, struct sock *sk, |
| struct msghdr *msg, |
| size_t len, int noblock, int flags, |
| int *addr_len); |
| int (*sendpage)(struct sock *sk, struct page *page, |
| int offset, size_t size, int flags); |
| int (*bind)(struct sock *sk, |
| struct sockaddr *uaddr, int addr_len); |
| |
| int (*backlog_rcv) (struct sock *sk, |
| struct sk_buff *skb); |
| |
| /* Keeping track of sk's, looking them up, and port selection methods. */ |
| void (*hash)(struct sock *sk); |
| void (*unhash)(struct sock *sk); |
| int (*get_port)(struct sock *sk, unsigned short snum); |
| |
| /* Memory pressure */ |
| void (*enter_memory_pressure)(void); |
| atomic_t *memory_allocated; /* Current allocated memory. */ |
| atomic_t *sockets_allocated; /* Current number of sockets. */ |
| /* |
| * Pressure flag: try to collapse. |
| * Technical note: it is used by multiple contexts non atomically. |
| * All the sk_stream_mem_schedule() is of this nature: accounting |
| * is strict, actions are advisory and have some latency. |
| */ |
| int *memory_pressure; |
| int *sysctl_mem; |
| int *sysctl_wmem; |
| int *sysctl_rmem; |
| int max_header; |
| |
| kmem_cache_t *slab; |
| unsigned int obj_size; |
| |
| struct module *owner; |
| |
| char name[32]; |
| |
| struct list_head node; |
| |
| struct { |
| int inuse; |
| u8 __pad[SMP_CACHE_BYTES - sizeof(int)]; |
| } stats[NR_CPUS]; |
| }; |
| |
| extern int proto_register(struct proto *prot, int alloc_slab); |
| extern void proto_unregister(struct proto *prot); |
| |
| /* Called with local bh disabled */ |
| static __inline__ void sock_prot_inc_use(struct proto *prot) |
| { |
| prot->stats[smp_processor_id()].inuse++; |
| } |
| |
| static __inline__ void sock_prot_dec_use(struct proto *prot) |
| { |
| prot->stats[smp_processor_id()].inuse--; |
| } |
| |
| /* About 10 seconds */ |
| #define SOCK_DESTROY_TIME (10*HZ) |
| |
| /* Sockets 0-1023 can't be bound to unless you are superuser */ |
| #define PROT_SOCK 1024 |
| |
| #define SHUTDOWN_MASK 3 |
| #define RCV_SHUTDOWN 1 |
| #define SEND_SHUTDOWN 2 |
| |
| #define SOCK_SNDBUF_LOCK 1 |
| #define SOCK_RCVBUF_LOCK 2 |
| #define SOCK_BINDADDR_LOCK 4 |
| #define SOCK_BINDPORT_LOCK 8 |
| |
| /* sock_iocb: used to kick off async processing of socket ios */ |
| struct sock_iocb { |
| struct list_head list; |
| |
| int flags; |
| int size; |
| struct socket *sock; |
| struct sock *sk; |
| struct scm_cookie *scm; |
| struct msghdr *msg, async_msg; |
| struct iovec async_iov; |
| struct kiocb *kiocb; |
| }; |
| |
| static inline struct sock_iocb *kiocb_to_siocb(struct kiocb *iocb) |
| { |
| return (struct sock_iocb *)iocb->private; |
| } |
| |
| static inline struct kiocb *siocb_to_kiocb(struct sock_iocb *si) |
| { |
| return si->kiocb; |
| } |
| |
| struct socket_alloc { |
| struct socket socket; |
| struct inode vfs_inode; |
| }; |
| |
| static inline struct socket *SOCKET_I(struct inode *inode) |
| { |
| return &container_of(inode, struct socket_alloc, vfs_inode)->socket; |
| } |
| |
| static inline struct inode *SOCK_INODE(struct socket *socket) |
| { |
| return &container_of(socket, struct socket_alloc, socket)->vfs_inode; |
| } |
| |
| extern void __sk_stream_mem_reclaim(struct sock *sk); |
| extern int sk_stream_mem_schedule(struct sock *sk, int size, int kind); |
| |
| #define SK_STREAM_MEM_QUANTUM ((int)PAGE_SIZE) |
| |
| static inline int sk_stream_pages(int amt) |
| { |
| return (amt + SK_STREAM_MEM_QUANTUM - 1) / SK_STREAM_MEM_QUANTUM; |
| } |
| |
| static inline void sk_stream_mem_reclaim(struct sock *sk) |
| { |
| if (sk->sk_forward_alloc >= SK_STREAM_MEM_QUANTUM) |
| __sk_stream_mem_reclaim(sk); |
| } |
| |
| static inline void sk_stream_writequeue_purge(struct sock *sk) |
| { |
| struct sk_buff *skb; |
| |
| while ((skb = __skb_dequeue(&sk->sk_write_queue)) != NULL) |
| sk_stream_free_skb(sk, skb); |
| sk_stream_mem_reclaim(sk); |
| } |
| |
| static inline int sk_stream_rmem_schedule(struct sock *sk, struct sk_buff *skb) |
| { |
| return (int)skb->truesize <= sk->sk_forward_alloc || |
| sk_stream_mem_schedule(sk, skb->truesize, 1); |
| } |
| |
| /* Used by processes to "lock" a socket state, so that |
| * interrupts and bottom half handlers won't change it |
| * from under us. It essentially blocks any incoming |
| * packets, so that we won't get any new data or any |
| * packets that change the state of the socket. |
| * |
| * While locked, BH processing will add new packets to |
| * the backlog queue. This queue is processed by the |
| * owner of the socket lock right before it is released. |
| * |
| * Since ~2.3.5 it is also exclusive sleep lock serializing |
| * accesses from user process context. |
| */ |
| #define sock_owned_by_user(sk) ((sk)->sk_lock.owner) |
| |
| extern void FASTCALL(lock_sock(struct sock *sk)); |
| extern void FASTCALL(release_sock(struct sock *sk)); |
| |
| /* BH context may only use the following locking interface. */ |
| #define bh_lock_sock(__sk) spin_lock(&((__sk)->sk_lock.slock)) |
| #define bh_unlock_sock(__sk) spin_unlock(&((__sk)->sk_lock.slock)) |
| |
| extern struct sock *sk_alloc(int family, int priority, |
| struct proto *prot, int zero_it); |
| extern void sk_free(struct sock *sk); |
| |
| extern struct sk_buff *sock_wmalloc(struct sock *sk, |
| unsigned long size, int force, |
| int priority); |
| extern struct sk_buff *sock_rmalloc(struct sock *sk, |
| unsigned long size, int force, |
| int priority); |
| extern void sock_wfree(struct sk_buff *skb); |
| extern void sock_rfree(struct sk_buff *skb); |
| |
| extern int sock_setsockopt(struct socket *sock, int level, |
| int op, char __user *optval, |
| int optlen); |
| |
| extern int sock_getsockopt(struct socket *sock, int level, |
| int op, char __user *optval, |
| int __user *optlen); |
| extern struct sk_buff *sock_alloc_send_skb(struct sock *sk, |
| unsigned long size, |
| int noblock, |
| int *errcode); |
| extern void *sock_kmalloc(struct sock *sk, int size, int priority); |
| extern void sock_kfree_s(struct sock *sk, void *mem, int size); |
| extern void sk_send_sigurg(struct sock *sk); |
| |
| /* |
| * Functions to fill in entries in struct proto_ops when a protocol |
| * does not implement a particular function. |
| */ |
| extern int sock_no_bind(struct socket *, |
| struct sockaddr *, int); |
| extern int sock_no_connect(struct socket *, |
| struct sockaddr *, int, int); |
| extern int sock_no_socketpair(struct socket *, |
| struct socket *); |
| extern int sock_no_accept(struct socket *, |
| struct socket *, int); |
| extern int sock_no_getname(struct socket *, |
| struct sockaddr *, int *, int); |
| extern unsigned int sock_no_poll(struct file *, struct socket *, |
| struct poll_table_struct *); |
| extern int sock_no_ioctl(struct socket *, unsigned int, |
| unsigned long); |
| extern int sock_no_listen(struct socket *, int); |
| extern int sock_no_shutdown(struct socket *, int); |
| extern int sock_no_getsockopt(struct socket *, int , int, |
| char __user *, int __user *); |
| extern int sock_no_setsockopt(struct socket *, int, int, |
| char __user *, int); |
| extern int sock_no_sendmsg(struct kiocb *, struct socket *, |
| struct msghdr *, size_t); |
| extern int sock_no_recvmsg(struct kiocb *, struct socket *, |
| struct msghdr *, size_t, int); |
| extern int sock_no_mmap(struct file *file, |
| struct socket *sock, |
| struct vm_area_struct *vma); |
| extern ssize_t sock_no_sendpage(struct socket *sock, |
| struct page *page, |
| int offset, size_t size, |
| int flags); |
| |
| /* |
| * Functions to fill in entries in struct proto_ops when a protocol |
| * uses the inet style. |
| */ |
| extern int sock_common_getsockopt(struct socket *sock, int level, int optname, |
| char __user *optval, int __user *optlen); |
| extern int sock_common_recvmsg(struct kiocb *iocb, struct socket *sock, |
| struct msghdr *msg, size_t size, int flags); |
| extern int sock_common_setsockopt(struct socket *sock, int level, int optname, |
| char __user *optval, int optlen); |
| |
| extern void sk_common_release(struct sock *sk); |
| |
| /* |
| * Default socket callbacks and setup code |
| */ |
| |
| /* Initialise core socket variables */ |
| extern void sock_init_data(struct socket *sock, struct sock *sk); |
| |
| /** |
| * sk_filter - run a packet through a socket filter |
| * @sk: sock associated with &sk_buff |
| * @skb: buffer to filter |
| * @needlock: set to 1 if the sock is not locked by caller. |
| * |
| * Run the filter code and then cut skb->data to correct size returned by |
| * sk_run_filter. If pkt_len is 0 we toss packet. If skb->len is smaller |
| * than pkt_len we keep whole skb->data. This is the socket level |
| * wrapper to sk_run_filter. It returns 0 if the packet should |
| * be accepted or -EPERM if the packet should be tossed. |
| * |
| */ |
| |
| static inline int sk_filter(struct sock *sk, struct sk_buff *skb, int needlock) |
| { |
| int err; |
| |
| err = security_sock_rcv_skb(sk, skb); |
| if (err) |
| return err; |
| |
| if (sk->sk_filter) { |
| struct sk_filter *filter; |
| |
| if (needlock) |
| bh_lock_sock(sk); |
| |
| filter = sk->sk_filter; |
| if (filter) { |
| int pkt_len = sk_run_filter(skb, filter->insns, |
| filter->len); |
| if (!pkt_len) |
| err = -EPERM; |
| else |
| skb_trim(skb, pkt_len); |
| } |
| |
| if (needlock) |
| bh_unlock_sock(sk); |
| } |
| return err; |
| } |
| |
| /** |
| * sk_filter_release: Release a socket filter |
| * @sk: socket |
| * @fp: filter to remove |
| * |
| * Remove a filter from a socket and release its resources. |
| */ |
| |
| static inline void sk_filter_release(struct sock *sk, struct sk_filter *fp) |
| { |
| unsigned int size = sk_filter_len(fp); |
| |
| atomic_sub(size, &sk->sk_omem_alloc); |
| |
| if (atomic_dec_and_test(&fp->refcnt)) |
| kfree(fp); |
| } |
| |
| static inline void sk_filter_charge(struct sock *sk, struct sk_filter *fp) |
| { |
| atomic_inc(&fp->refcnt); |
| atomic_add(sk_filter_len(fp), &sk->sk_omem_alloc); |
| } |
| |
| /* |
| * Socket reference counting postulates. |
| * |
| * * Each user of socket SHOULD hold a reference count. |
| * * Each access point to socket (an hash table bucket, reference from a list, |
| * running timer, skb in flight MUST hold a reference count. |
| * * When reference count hits 0, it means it will never increase back. |
| * * When reference count hits 0, it means that no references from |
| * outside exist to this socket and current process on current CPU |
| * is last user and may/should destroy this socket. |
| * * sk_free is called from any context: process, BH, IRQ. When |
| * it is called, socket has no references from outside -> sk_free |
| * may release descendant resources allocated by the socket, but |
| * to the time when it is called, socket is NOT referenced by any |
| * hash tables, lists etc. |
| * * Packets, delivered from outside (from network or from another process) |
| * and enqueued on receive/error queues SHOULD NOT grab reference count, |
| * when they sit in queue. Otherwise, packets will leak to hole, when |
| * socket is looked up by one cpu and unhasing is made by another CPU. |
| * It is true for udp/raw, netlink (leak to receive and error queues), tcp |
| * (leak to backlog). Packet socket does all the processing inside |
| * BR_NETPROTO_LOCK, so that it has not this race condition. UNIX sockets |
| * use separate SMP lock, so that they are prone too. |
| */ |
| |
| /* Ungrab socket and destroy it, if it was the last reference. */ |
| static inline void sock_put(struct sock *sk) |
| { |
| if (atomic_dec_and_test(&sk->sk_refcnt)) |
| sk_free(sk); |
| } |
| |
| /* Detach socket from process context. |
| * Announce socket dead, detach it from wait queue and inode. |
| * Note that parent inode held reference count on this struct sock, |
| * we do not release it in this function, because protocol |
| * probably wants some additional cleanups or even continuing |
| * to work with this socket (TCP). |
| */ |
| static inline void sock_orphan(struct sock *sk) |
| { |
| write_lock_bh(&sk->sk_callback_lock); |
| sock_set_flag(sk, SOCK_DEAD); |
| sk->sk_socket = NULL; |
| sk->sk_sleep = NULL; |
| write_unlock_bh(&sk->sk_callback_lock); |
| } |
| |
| static inline void sock_graft(struct sock *sk, struct socket *parent) |
| { |
| write_lock_bh(&sk->sk_callback_lock); |
| sk->sk_sleep = &parent->wait; |
| parent->sk = sk; |
| sk->sk_socket = parent; |
| write_unlock_bh(&sk->sk_callback_lock); |
| } |
| |
| extern int sock_i_uid(struct sock *sk); |
| extern unsigned long sock_i_ino(struct sock *sk); |
| |
| static inline struct dst_entry * |
| __sk_dst_get(struct sock *sk) |
| { |
| return sk->sk_dst_cache; |
| } |
| |
| static inline struct dst_entry * |
| sk_dst_get(struct sock *sk) |
| { |
| struct dst_entry *dst; |
| |
| read_lock(&sk->sk_dst_lock); |
| dst = sk->sk_dst_cache; |
| if (dst) |
| dst_hold(dst); |
| read_unlock(&sk->sk_dst_lock); |
| return dst; |
| } |
| |
| static inline void |
| __sk_dst_set(struct sock *sk, struct dst_entry *dst) |
| { |
| struct dst_entry *old_dst; |
| |
| old_dst = sk->sk_dst_cache; |
| sk->sk_dst_cache = dst; |
| dst_release(old_dst); |
| } |
| |
| static inline void |
| sk_dst_set(struct sock *sk, struct dst_entry *dst) |
| { |
| write_lock(&sk->sk_dst_lock); |
| __sk_dst_set(sk, dst); |
| write_unlock(&sk->sk_dst_lock); |
| } |
| |
| static inline void |
| __sk_dst_reset(struct sock *sk) |
| { |
| struct dst_entry *old_dst; |
| |
| old_dst = sk->sk_dst_cache; |
| sk->sk_dst_cache = NULL; |
| dst_release(old_dst); |
| } |
| |
| static inline void |
| sk_dst_reset(struct sock *sk) |
| { |
| write_lock(&sk->sk_dst_lock); |
| __sk_dst_reset(sk); |
| write_unlock(&sk->sk_dst_lock); |
| } |
| |
| static inline struct dst_entry * |
| __sk_dst_check(struct sock *sk, u32 cookie) |
| { |
| struct dst_entry *dst = sk->sk_dst_cache; |
| |
| if (dst && dst->obsolete && dst->ops->check(dst, cookie) == NULL) { |
| sk->sk_dst_cache = NULL; |
| dst_release(dst); |
| return NULL; |
| } |
| |
| return dst; |
| } |
| |
| static inline struct dst_entry * |
| sk_dst_check(struct sock *sk, u32 cookie) |
| { |
| struct dst_entry *dst = sk_dst_get(sk); |
| |
| if (dst && dst->obsolete && dst->ops->check(dst, cookie) == NULL) { |
| sk_dst_reset(sk); |
| dst_release(dst); |
| return NULL; |
| } |
| |
| return dst; |
| } |
| |
| static inline void sk_charge_skb(struct sock *sk, struct sk_buff *skb) |
| { |
| sk->sk_wmem_queued += skb->truesize; |
| sk->sk_forward_alloc -= skb->truesize; |
| } |
| |
| static inline int skb_copy_to_page(struct sock *sk, char __user *from, |
| struct sk_buff *skb, struct page *page, |
| int off, int copy) |
| { |
| if (skb->ip_summed == CHECKSUM_NONE) { |
| int err = 0; |
| unsigned int csum = csum_and_copy_from_user(from, |
| page_address(page) + off, |
| copy, 0, &err); |
| if (err) |
| return err; |
| skb->csum = csum_block_add(skb->csum, csum, skb->len); |
| } else if (copy_from_user(page_address(page) + off, from, copy)) |
| return -EFAULT; |
| |
| skb->len += copy; |
| skb->data_len += copy; |
| skb->truesize += copy; |
| sk->sk_wmem_queued += copy; |
| sk->sk_forward_alloc -= copy; |
| return 0; |
| } |
| |
| /* |
| * Queue a received datagram if it will fit. Stream and sequenced |
| * protocols can't normally use this as they need to fit buffers in |
| * and play with them. |
| * |
| * Inlined as it's very short and called for pretty much every |
| * packet ever received. |
| */ |
| |
| static inline void skb_set_owner_w(struct sk_buff *skb, struct sock *sk) |
| { |
| sock_hold(sk); |
| skb->sk = sk; |
| skb->destructor = sock_wfree; |
| atomic_add(skb->truesize, &sk->sk_wmem_alloc); |
| } |
| |
| static inline void skb_set_owner_r(struct sk_buff *skb, struct sock *sk) |
| { |
| skb->sk = sk; |
| skb->destructor = sock_rfree; |
| atomic_add(skb->truesize, &sk->sk_rmem_alloc); |
| } |
| |
| extern void sk_reset_timer(struct sock *sk, struct timer_list* timer, |
| unsigned long expires); |
| |
| extern void sk_stop_timer(struct sock *sk, struct timer_list* timer); |
| |
| static inline int sock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb) |
| { |
| int err = 0; |
| int skb_len; |
| |
| /* Cast skb->rcvbuf to unsigned... It's pointless, but reduces |
| number of warnings when compiling with -W --ANK |
| */ |
| if (atomic_read(&sk->sk_rmem_alloc) + skb->truesize >= |
| (unsigned)sk->sk_rcvbuf) { |
| err = -ENOMEM; |
| goto out; |
| } |
| |
| /* It would be deadlock, if sock_queue_rcv_skb is used |
| with socket lock! We assume that users of this |
| function are lock free. |
| */ |
| err = sk_filter(sk, skb, 1); |
| if (err) |
| goto out; |
| |
| skb->dev = NULL; |
| skb_set_owner_r(skb, sk); |
| |
| /* Cache the SKB length before we tack it onto the receive |
| * queue. Once it is added it no longer belongs to us and |
| * may be freed by other threads of control pulling packets |
| * from the queue. |
| */ |
| skb_len = skb->len; |
| |
| skb_queue_tail(&sk->sk_receive_queue, skb); |
| |
| if (!sock_flag(sk, SOCK_DEAD)) |
| sk->sk_data_ready(sk, skb_len); |
| out: |
| return err; |
| } |
| |
| static inline int sock_queue_err_skb(struct sock *sk, struct sk_buff *skb) |
| { |
| /* Cast skb->rcvbuf to unsigned... It's pointless, but reduces |
| number of warnings when compiling with -W --ANK |
| */ |
| if (atomic_read(&sk->sk_rmem_alloc) + skb->truesize >= |
| (unsigned)sk->sk_rcvbuf) |
| return -ENOMEM; |
| skb_set_owner_r(skb, sk); |
| skb_queue_tail(&sk->sk_error_queue, skb); |
| if (!sock_flag(sk, SOCK_DEAD)) |
| sk->sk_data_ready(sk, skb->len); |
| return 0; |
| } |
| |
| /* |
| * Recover an error report and clear atomically |
| */ |
| |
| static inline int sock_error(struct sock *sk) |
| { |
| int err = xchg(&sk->sk_err, 0); |
| return -err; |
| } |
| |
| static inline unsigned long sock_wspace(struct sock *sk) |
| { |
| int amt = 0; |
| |
| if (!(sk->sk_shutdown & SEND_SHUTDOWN)) { |
| amt = sk->sk_sndbuf - atomic_read(&sk->sk_wmem_alloc); |
| if (amt < 0) |
| amt = 0; |
| } |
| return amt; |
| } |
| |
| static inline void sk_wake_async(struct sock *sk, int how, int band) |
| { |
| if (sk->sk_socket && sk->sk_socket->fasync_list) |
| sock_wake_async(sk->sk_socket, how, band); |
| } |
| |
| #define SOCK_MIN_SNDBUF 2048 |
| #define SOCK_MIN_RCVBUF 256 |
| |
| static inline void sk_stream_moderate_sndbuf(struct sock *sk) |
| { |
| if (!(sk->sk_userlocks & SOCK_SNDBUF_LOCK)) { |
| sk->sk_sndbuf = min(sk->sk_sndbuf, sk->sk_wmem_queued / 2); |
| sk->sk_sndbuf = max(sk->sk_sndbuf, SOCK_MIN_SNDBUF); |
| } |
| } |
| |
| static inline struct sk_buff *sk_stream_alloc_pskb(struct sock *sk, |
| int size, int mem, int gfp) |
| { |
| struct sk_buff *skb = alloc_skb(size + sk->sk_prot->max_header, gfp); |
| |
| if (skb) { |
| skb->truesize += mem; |
| if (sk->sk_forward_alloc >= (int)skb->truesize || |
| sk_stream_mem_schedule(sk, skb->truesize, 0)) { |
| skb_reserve(skb, sk->sk_prot->max_header); |
| return skb; |
| } |
| __kfree_skb(skb); |
| } else { |
| sk->sk_prot->enter_memory_pressure(); |
| sk_stream_moderate_sndbuf(sk); |
| } |
| return NULL; |
| } |
| |
| static inline struct sk_buff *sk_stream_alloc_skb(struct sock *sk, |
| int size, int gfp) |
| { |
| return sk_stream_alloc_pskb(sk, size, 0, gfp); |
| } |
| |
| static inline struct page *sk_stream_alloc_page(struct sock *sk) |
| { |
| struct page *page = NULL; |
| |
| if (sk->sk_forward_alloc >= (int)PAGE_SIZE || |
| sk_stream_mem_schedule(sk, PAGE_SIZE, 0)) |
| page = alloc_pages(sk->sk_allocation, 0); |
| else { |
| sk->sk_prot->enter_memory_pressure(); |
| sk_stream_moderate_sndbuf(sk); |
| } |
| return page; |
| } |
| |
| #define sk_stream_for_retrans_queue(skb, sk) \ |
| for (skb = (sk)->sk_write_queue.next; \ |
| (skb != (sk)->sk_send_head) && \ |
| (skb != (struct sk_buff *)&(sk)->sk_write_queue); \ |
| skb = skb->next) |
| |
| /* |
| * Default write policy as shown to user space via poll/select/SIGIO |
| */ |
| static inline int sock_writeable(const struct sock *sk) |
| { |
| return atomic_read(&sk->sk_wmem_alloc) < (sk->sk_sndbuf / 2); |
| } |
| |
| static inline int gfp_any(void) |
| { |
| return in_softirq() ? GFP_ATOMIC : GFP_KERNEL; |
| } |
| |
| static inline long sock_rcvtimeo(const struct sock *sk, int noblock) |
| { |
| return noblock ? 0 : sk->sk_rcvtimeo; |
| } |
| |
| static inline long sock_sndtimeo(const struct sock *sk, int noblock) |
| { |
| return noblock ? 0 : sk->sk_sndtimeo; |
| } |
| |
| static inline int sock_rcvlowat(const struct sock *sk, int waitall, int len) |
| { |
| return (waitall ? len : min_t(int, sk->sk_rcvlowat, len)) ? : 1; |
| } |
| |
| /* Alas, with timeout socket operations are not restartable. |
| * Compare this to poll(). |
| */ |
| static inline int sock_intr_errno(long timeo) |
| { |
| return timeo == MAX_SCHEDULE_TIMEOUT ? -ERESTARTSYS : -EINTR; |
| } |
| |
| static __inline__ void |
| sock_recv_timestamp(struct msghdr *msg, struct sock *sk, struct sk_buff *skb) |
| { |
| struct timeval *stamp = &skb->stamp; |
| if (sock_flag(sk, SOCK_RCVTSTAMP)) { |
| /* Race occurred between timestamp enabling and packet |
| receiving. Fill in the current time for now. */ |
| if (stamp->tv_sec == 0) |
| do_gettimeofday(stamp); |
| put_cmsg(msg, SOL_SOCKET, SO_TIMESTAMP, sizeof(struct timeval), |
| stamp); |
| } else |
| sk->sk_stamp = *stamp; |
| } |
| |
| /** |
| * sk_eat_skb - Release a skb if it is no longer needed |
| * @sk: socket to eat this skb from |
| * @skb: socket buffer to eat |
| * |
| * This routine must be called with interrupts disabled or with the socket |
| * locked so that the sk_buff queue operation is ok. |
| */ |
| static inline void sk_eat_skb(struct sock *sk, struct sk_buff *skb) |
| { |
| __skb_unlink(skb, &sk->sk_receive_queue); |
| __kfree_skb(skb); |
| } |
| |
| extern void sock_enable_timestamp(struct sock *sk); |
| extern int sock_get_timestamp(struct sock *, struct timeval __user *); |
| |
| /* |
| * Enable debug/info messages |
| */ |
| |
| #if 0 |
| #define NETDEBUG(x) do { } while (0) |
| #define LIMIT_NETDEBUG(x) do {} while(0) |
| #else |
| #define NETDEBUG(x) do { x; } while (0) |
| #define LIMIT_NETDEBUG(x) do { if (net_ratelimit()) { x; } } while(0) |
| #endif |
| |
| /* |
| * Macros for sleeping on a socket. Use them like this: |
| * |
| * SOCK_SLEEP_PRE(sk) |
| * if (condition) |
| * schedule(); |
| * SOCK_SLEEP_POST(sk) |
| * |
| * N.B. These are now obsolete and were, afaik, only ever used in DECnet |
| * and when the last use of them in DECnet has gone, I'm intending to |
| * remove them. |
| */ |
| |
| #define SOCK_SLEEP_PRE(sk) { struct task_struct *tsk = current; \ |
| DECLARE_WAITQUEUE(wait, tsk); \ |
| tsk->state = TASK_INTERRUPTIBLE; \ |
| add_wait_queue((sk)->sk_sleep, &wait); \ |
| release_sock(sk); |
| |
| #define SOCK_SLEEP_POST(sk) tsk->state = TASK_RUNNING; \ |
| remove_wait_queue((sk)->sk_sleep, &wait); \ |
| lock_sock(sk); \ |
| } |
| |
| static inline void sock_valbool_flag(struct sock *sk, int bit, int valbool) |
| { |
| if (valbool) |
| sock_set_flag(sk, bit); |
| else |
| sock_reset_flag(sk, bit); |
| } |
| |
| extern __u32 sysctl_wmem_max; |
| extern __u32 sysctl_rmem_max; |
| |
| #ifdef CONFIG_NET |
| int siocdevprivate_ioctl(unsigned int fd, unsigned int cmd, unsigned long arg); |
| #else |
| static inline int siocdevprivate_ioctl(unsigned int fd, unsigned int cmd, unsigned long arg) |
| { |
| return -ENODEV; |
| } |
| #endif |
| |
| #endif /* _SOCK_H */ |