| Overview of the V4L2 driver framework |
| ===================================== |
| |
| This text documents the various structures provided by the V4L2 framework and |
| their relationships. |
| |
| |
| Introduction |
| ------------ |
| |
| The V4L2 drivers tend to be very complex due to the complexity of the |
| hardware: most devices have multiple ICs, export multiple device nodes in |
| /dev, and create also non-V4L2 devices such as DVB, ALSA, FB, I2C and input |
| (IR) devices. |
| |
| Especially the fact that V4L2 drivers have to setup supporting ICs to |
| do audio/video muxing/encoding/decoding makes it more complex than most. |
| Usually these ICs are connected to the main bridge driver through one or |
| more I2C busses, but other busses can also be used. Such devices are |
| called 'sub-devices'. |
| |
| For a long time the framework was limited to the video_device struct for |
| creating V4L device nodes and video_buf for handling the video buffers |
| (note that this document does not discuss the video_buf framework). |
| |
| This meant that all drivers had to do the setup of device instances and |
| connecting to sub-devices themselves. Some of this is quite complicated |
| to do right and many drivers never did do it correctly. |
| |
| There is also a lot of common code that could never be refactored due to |
| the lack of a framework. |
| |
| So this framework sets up the basic building blocks that all drivers |
| need and this same framework should make it much easier to refactor |
| common code into utility functions shared by all drivers. |
| |
| |
| Structure of a driver |
| --------------------- |
| |
| All drivers have the following structure: |
| |
| 1) A struct for each device instance containing the device state. |
| |
| 2) A way of initializing and commanding sub-devices (if any). |
| |
| 3) Creating V4L2 device nodes (/dev/videoX, /dev/vbiX and /dev/radioX) |
| and keeping track of device-node specific data. |
| |
| 4) Filehandle-specific structs containing per-filehandle data; |
| |
| 5) video buffer handling. |
| |
| This is a rough schematic of how it all relates: |
| |
| device instances |
| | |
| +-sub-device instances |
| | |
| \-V4L2 device nodes |
| | |
| \-filehandle instances |
| |
| |
| Structure of the framework |
| -------------------------- |
| |
| The framework closely resembles the driver structure: it has a v4l2_device |
| struct for the device instance data, a v4l2_subdev struct to refer to |
| sub-device instances, the video_device struct stores V4L2 device node data |
| and in the future a v4l2_fh struct will keep track of filehandle instances |
| (this is not yet implemented). |
| |
| The V4L2 framework also optionally integrates with the media framework. If a |
| driver sets the struct v4l2_device mdev field, sub-devices and video nodes |
| will automatically appear in the media framework as entities. |
| |
| |
| struct v4l2_device |
| ------------------ |
| |
| Each device instance is represented by a struct v4l2_device (v4l2-device.h). |
| Very simple devices can just allocate this struct, but most of the time you |
| would embed this struct inside a larger struct. |
| |
| You must register the device instance: |
| |
| v4l2_device_register(struct device *dev, struct v4l2_device *v4l2_dev); |
| |
| Registration will initialize the v4l2_device struct. If the dev->driver_data |
| field is NULL, it will be linked to v4l2_dev. |
| |
| Drivers that want integration with the media device framework need to set |
| dev->driver_data manually to point to the driver-specific device structure |
| that embed the struct v4l2_device instance. This is achieved by a |
| dev_set_drvdata() call before registering the V4L2 device instance. They must |
| also set the struct v4l2_device mdev field to point to a properly initialized |
| and registered media_device instance. |
| |
| If v4l2_dev->name is empty then it will be set to a value derived from dev |
| (driver name followed by the bus_id, to be precise). If you set it up before |
| calling v4l2_device_register then it will be untouched. If dev is NULL, then |
| you *must* setup v4l2_dev->name before calling v4l2_device_register. |
| |
| You can use v4l2_device_set_name() to set the name based on a driver name and |
| a driver-global atomic_t instance. This will generate names like ivtv0, ivtv1, |
| etc. If the name ends with a digit, then it will insert a dash: cx18-0, |
| cx18-1, etc. This function returns the instance number. |
| |
| The first 'dev' argument is normally the struct device pointer of a pci_dev, |
| usb_interface or platform_device. It is rare for dev to be NULL, but it happens |
| with ISA devices or when one device creates multiple PCI devices, thus making |
| it impossible to associate v4l2_dev with a particular parent. |
| |
| You can also supply a notify() callback that can be called by sub-devices to |
| notify you of events. Whether you need to set this depends on the sub-device. |
| Any notifications a sub-device supports must be defined in a header in |
| include/media/<subdevice>.h. |
| |
| You unregister with: |
| |
| v4l2_device_unregister(struct v4l2_device *v4l2_dev); |
| |
| If the dev->driver_data field points to v4l2_dev, it will be reset to NULL. |
| Unregistering will also automatically unregister all subdevs from the device. |
| |
| If you have a hotpluggable device (e.g. a USB device), then when a disconnect |
| happens the parent device becomes invalid. Since v4l2_device has a pointer to |
| that parent device it has to be cleared as well to mark that the parent is |
| gone. To do this call: |
| |
| v4l2_device_disconnect(struct v4l2_device *v4l2_dev); |
| |
| This does *not* unregister the subdevs, so you still need to call the |
| v4l2_device_unregister() function for that. If your driver is not hotpluggable, |
| then there is no need to call v4l2_device_disconnect(). |
| |
| Sometimes you need to iterate over all devices registered by a specific |
| driver. This is usually the case if multiple device drivers use the same |
| hardware. E.g. the ivtvfb driver is a framebuffer driver that uses the ivtv |
| hardware. The same is true for alsa drivers for example. |
| |
| You can iterate over all registered devices as follows: |
| |
| static int callback(struct device *dev, void *p) |
| { |
| struct v4l2_device *v4l2_dev = dev_get_drvdata(dev); |
| |
| /* test if this device was inited */ |
| if (v4l2_dev == NULL) |
| return 0; |
| ... |
| return 0; |
| } |
| |
| int iterate(void *p) |
| { |
| struct device_driver *drv; |
| int err; |
| |
| /* Find driver 'ivtv' on the PCI bus. |
| pci_bus_type is a global. For USB busses use usb_bus_type. */ |
| drv = driver_find("ivtv", &pci_bus_type); |
| /* iterate over all ivtv device instances */ |
| err = driver_for_each_device(drv, NULL, p, callback); |
| put_driver(drv); |
| return err; |
| } |
| |
| Sometimes you need to keep a running counter of the device instance. This is |
| commonly used to map a device instance to an index of a module option array. |
| |
| The recommended approach is as follows: |
| |
| static atomic_t drv_instance = ATOMIC_INIT(0); |
| |
| static int drv_probe(struct pci_dev *pdev, const struct pci_device_id *pci_id) |
| { |
| ... |
| state->instance = atomic_inc_return(&drv_instance) - 1; |
| } |
| |
| If you have multiple device nodes then it can be difficult to know when it is |
| safe to unregister v4l2_device for hotpluggable devices. For this purpose |
| v4l2_device has refcounting support. The refcount is increased whenever |
| video_register_device is called and it is decreased whenever that device node |
| is released. When the refcount reaches zero, then the v4l2_device release() |
| callback is called. You can do your final cleanup there. |
| |
| If other device nodes (e.g. ALSA) are created, then you can increase and |
| decrease the refcount manually as well by calling: |
| |
| void v4l2_device_get(struct v4l2_device *v4l2_dev); |
| |
| or: |
| |
| int v4l2_device_put(struct v4l2_device *v4l2_dev); |
| |
| Since the initial refcount is 1 you also need to call v4l2_device_put in the |
| disconnect() callback (for USB devices) or in the remove() callback (for e.g. |
| PCI devices), otherwise the refcount will never reach 0. |
| |
| struct v4l2_subdev |
| ------------------ |
| |
| Many drivers need to communicate with sub-devices. These devices can do all |
| sort of tasks, but most commonly they handle audio and/or video muxing, |
| encoding or decoding. For webcams common sub-devices are sensors and camera |
| controllers. |
| |
| Usually these are I2C devices, but not necessarily. In order to provide the |
| driver with a consistent interface to these sub-devices the v4l2_subdev struct |
| (v4l2-subdev.h) was created. |
| |
| Each sub-device driver must have a v4l2_subdev struct. This struct can be |
| stand-alone for simple sub-devices or it might be embedded in a larger struct |
| if more state information needs to be stored. Usually there is a low-level |
| device struct (e.g. i2c_client) that contains the device data as setup |
| by the kernel. It is recommended to store that pointer in the private |
| data of v4l2_subdev using v4l2_set_subdevdata(). That makes it easy to go |
| from a v4l2_subdev to the actual low-level bus-specific device data. |
| |
| You also need a way to go from the low-level struct to v4l2_subdev. For the |
| common i2c_client struct the i2c_set_clientdata() call is used to store a |
| v4l2_subdev pointer, for other busses you may have to use other methods. |
| |
| Bridges might also need to store per-subdev private data, such as a pointer to |
| bridge-specific per-subdev private data. The v4l2_subdev structure provides |
| host private data for that purpose that can be accessed with |
| v4l2_get_subdev_hostdata() and v4l2_set_subdev_hostdata(). |
| |
| From the bridge driver perspective you load the sub-device module and somehow |
| obtain the v4l2_subdev pointer. For i2c devices this is easy: you call |
| i2c_get_clientdata(). For other busses something similar needs to be done. |
| Helper functions exists for sub-devices on an I2C bus that do most of this |
| tricky work for you. |
| |
| Each v4l2_subdev contains function pointers that sub-device drivers can |
| implement (or leave NULL if it is not applicable). Since sub-devices can do |
| so many different things and you do not want to end up with a huge ops struct |
| of which only a handful of ops are commonly implemented, the function pointers |
| are sorted according to category and each category has its own ops struct. |
| |
| The top-level ops struct contains pointers to the category ops structs, which |
| may be NULL if the subdev driver does not support anything from that category. |
| |
| It looks like this: |
| |
| struct v4l2_subdev_core_ops { |
| int (*g_chip_ident)(struct v4l2_subdev *sd, struct v4l2_dbg_chip_ident *chip); |
| int (*log_status)(struct v4l2_subdev *sd); |
| int (*init)(struct v4l2_subdev *sd, u32 val); |
| ... |
| }; |
| |
| struct v4l2_subdev_tuner_ops { |
| ... |
| }; |
| |
| struct v4l2_subdev_audio_ops { |
| ... |
| }; |
| |
| struct v4l2_subdev_video_ops { |
| ... |
| }; |
| |
| struct v4l2_subdev_pad_ops { |
| ... |
| }; |
| |
| struct v4l2_subdev_ops { |
| const struct v4l2_subdev_core_ops *core; |
| const struct v4l2_subdev_tuner_ops *tuner; |
| const struct v4l2_subdev_audio_ops *audio; |
| const struct v4l2_subdev_video_ops *video; |
| const struct v4l2_subdev_pad_ops *video; |
| }; |
| |
| The core ops are common to all subdevs, the other categories are implemented |
| depending on the sub-device. E.g. a video device is unlikely to support the |
| audio ops and vice versa. |
| |
| This setup limits the number of function pointers while still making it easy |
| to add new ops and categories. |
| |
| A sub-device driver initializes the v4l2_subdev struct using: |
| |
| v4l2_subdev_init(sd, &ops); |
| |
| Afterwards you need to initialize subdev->name with a unique name and set the |
| module owner. This is done for you if you use the i2c helper functions. |
| |
| If integration with the media framework is needed, you must initialize the |
| media_entity struct embedded in the v4l2_subdev struct (entity field) by |
| calling media_entity_init(): |
| |
| struct media_pad *pads = &my_sd->pads; |
| int err; |
| |
| err = media_entity_init(&sd->entity, npads, pads, 0); |
| |
| The pads array must have been previously initialized. There is no need to |
| manually set the struct media_entity type and name fields, but the revision |
| field must be initialized if needed. |
| |
| A reference to the entity will be automatically acquired/released when the |
| subdev device node (if any) is opened/closed. |
| |
| Don't forget to cleanup the media entity before the sub-device is destroyed: |
| |
| media_entity_cleanup(&sd->entity); |
| |
| If the subdev driver intends to process video and integrate with the media |
| framework, it must implement format related functionality using |
| v4l2_subdev_pad_ops instead of v4l2_subdev_video_ops. |
| |
| In that case, the subdev driver may set the link_validate field to provide |
| its own link validation function. The link validation function is called for |
| every link in the pipeline where both of the ends of the links are V4L2 |
| sub-devices. The driver is still responsible for validating the correctness |
| of the format configuration between sub-devices and video nodes. |
| |
| If link_validate op is not set, the default function |
| v4l2_subdev_link_validate_default() is used instead. This function ensures |
| that width, height and the media bus pixel code are equal on both source and |
| sink of the link. Subdev drivers are also free to use this function to |
| perform the checks mentioned above in addition to their own checks. |
| |
| A device (bridge) driver needs to register the v4l2_subdev with the |
| v4l2_device: |
| |
| int err = v4l2_device_register_subdev(v4l2_dev, sd); |
| |
| This can fail if the subdev module disappeared before it could be registered. |
| After this function was called successfully the subdev->dev field points to |
| the v4l2_device. |
| |
| If the v4l2_device parent device has a non-NULL mdev field, the sub-device |
| entity will be automatically registered with the media device. |
| |
| You can unregister a sub-device using: |
| |
| v4l2_device_unregister_subdev(sd); |
| |
| Afterwards the subdev module can be unloaded and sd->dev == NULL. |
| |
| You can call an ops function either directly: |
| |
| err = sd->ops->core->g_chip_ident(sd, &chip); |
| |
| but it is better and easier to use this macro: |
| |
| err = v4l2_subdev_call(sd, core, g_chip_ident, &chip); |
| |
| The macro will to the right NULL pointer checks and returns -ENODEV if subdev |
| is NULL, -ENOIOCTLCMD if either subdev->core or subdev->core->g_chip_ident is |
| NULL, or the actual result of the subdev->ops->core->g_chip_ident ops. |
| |
| It is also possible to call all or a subset of the sub-devices: |
| |
| v4l2_device_call_all(v4l2_dev, 0, core, g_chip_ident, &chip); |
| |
| Any subdev that does not support this ops is skipped and error results are |
| ignored. If you want to check for errors use this: |
| |
| err = v4l2_device_call_until_err(v4l2_dev, 0, core, g_chip_ident, &chip); |
| |
| Any error except -ENOIOCTLCMD will exit the loop with that error. If no |
| errors (except -ENOIOCTLCMD) occurred, then 0 is returned. |
| |
| The second argument to both calls is a group ID. If 0, then all subdevs are |
| called. If non-zero, then only those whose group ID match that value will |
| be called. Before a bridge driver registers a subdev it can set sd->grp_id |
| to whatever value it wants (it's 0 by default). This value is owned by the |
| bridge driver and the sub-device driver will never modify or use it. |
| |
| The group ID gives the bridge driver more control how callbacks are called. |
| For example, there may be multiple audio chips on a board, each capable of |
| changing the volume. But usually only one will actually be used when the |
| user want to change the volume. You can set the group ID for that subdev to |
| e.g. AUDIO_CONTROLLER and specify that as the group ID value when calling |
| v4l2_device_call_all(). That ensures that it will only go to the subdev |
| that needs it. |
| |
| If the sub-device needs to notify its v4l2_device parent of an event, then |
| it can call v4l2_subdev_notify(sd, notification, arg). This macro checks |
| whether there is a notify() callback defined and returns -ENODEV if not. |
| Otherwise the result of the notify() call is returned. |
| |
| The advantage of using v4l2_subdev is that it is a generic struct and does |
| not contain any knowledge about the underlying hardware. So a driver might |
| contain several subdevs that use an I2C bus, but also a subdev that is |
| controlled through GPIO pins. This distinction is only relevant when setting |
| up the device, but once the subdev is registered it is completely transparent. |
| |
| |
| V4L2 sub-device userspace API |
| ----------------------------- |
| |
| Beside exposing a kernel API through the v4l2_subdev_ops structure, V4L2 |
| sub-devices can also be controlled directly by userspace applications. |
| |
| Device nodes named v4l-subdevX can be created in /dev to access sub-devices |
| directly. If a sub-device supports direct userspace configuration it must set |
| the V4L2_SUBDEV_FL_HAS_DEVNODE flag before being registered. |
| |
| After registering sub-devices, the v4l2_device driver can create device nodes |
| for all registered sub-devices marked with V4L2_SUBDEV_FL_HAS_DEVNODE by calling |
| v4l2_device_register_subdev_nodes(). Those device nodes will be automatically |
| removed when sub-devices are unregistered. |
| |
| The device node handles a subset of the V4L2 API. |
| |
| VIDIOC_QUERYCTRL |
| VIDIOC_QUERYMENU |
| VIDIOC_G_CTRL |
| VIDIOC_S_CTRL |
| VIDIOC_G_EXT_CTRLS |
| VIDIOC_S_EXT_CTRLS |
| VIDIOC_TRY_EXT_CTRLS |
| |
| The controls ioctls are identical to the ones defined in V4L2. They |
| behave identically, with the only exception that they deal only with |
| controls implemented in the sub-device. Depending on the driver, those |
| controls can be also be accessed through one (or several) V4L2 device |
| nodes. |
| |
| VIDIOC_DQEVENT |
| VIDIOC_SUBSCRIBE_EVENT |
| VIDIOC_UNSUBSCRIBE_EVENT |
| |
| The events ioctls are identical to the ones defined in V4L2. They |
| behave identically, with the only exception that they deal only with |
| events generated by the sub-device. Depending on the driver, those |
| events can also be reported by one (or several) V4L2 device nodes. |
| |
| Sub-device drivers that want to use events need to set the |
| V4L2_SUBDEV_USES_EVENTS v4l2_subdev::flags and initialize |
| v4l2_subdev::nevents to events queue depth before registering the |
| sub-device. After registration events can be queued as usual on the |
| v4l2_subdev::devnode device node. |
| |
| To properly support events, the poll() file operation is also |
| implemented. |
| |
| Private ioctls |
| |
| All ioctls not in the above list are passed directly to the sub-device |
| driver through the core::ioctl operation. |
| |
| |
| I2C sub-device drivers |
| ---------------------- |
| |
| Since these drivers are so common, special helper functions are available to |
| ease the use of these drivers (v4l2-common.h). |
| |
| The recommended method of adding v4l2_subdev support to an I2C driver is to |
| embed the v4l2_subdev struct into the state struct that is created for each |
| I2C device instance. Very simple devices have no state struct and in that case |
| you can just create a v4l2_subdev directly. |
| |
| A typical state struct would look like this (where 'chipname' is replaced by |
| the name of the chip): |
| |
| struct chipname_state { |
| struct v4l2_subdev sd; |
| ... /* additional state fields */ |
| }; |
| |
| Initialize the v4l2_subdev struct as follows: |
| |
| v4l2_i2c_subdev_init(&state->sd, client, subdev_ops); |
| |
| This function will fill in all the fields of v4l2_subdev and ensure that the |
| v4l2_subdev and i2c_client both point to one another. |
| |
| You should also add a helper inline function to go from a v4l2_subdev pointer |
| to a chipname_state struct: |
| |
| static inline struct chipname_state *to_state(struct v4l2_subdev *sd) |
| { |
| return container_of(sd, struct chipname_state, sd); |
| } |
| |
| Use this to go from the v4l2_subdev struct to the i2c_client struct: |
| |
| struct i2c_client *client = v4l2_get_subdevdata(sd); |
| |
| And this to go from an i2c_client to a v4l2_subdev struct: |
| |
| struct v4l2_subdev *sd = i2c_get_clientdata(client); |
| |
| Make sure to call v4l2_device_unregister_subdev(sd) when the remove() callback |
| is called. This will unregister the sub-device from the bridge driver. It is |
| safe to call this even if the sub-device was never registered. |
| |
| You need to do this because when the bridge driver destroys the i2c adapter |
| the remove() callbacks are called of the i2c devices on that adapter. |
| After that the corresponding v4l2_subdev structures are invalid, so they |
| have to be unregistered first. Calling v4l2_device_unregister_subdev(sd) |
| from the remove() callback ensures that this is always done correctly. |
| |
| |
| The bridge driver also has some helper functions it can use: |
| |
| struct v4l2_subdev *sd = v4l2_i2c_new_subdev(v4l2_dev, adapter, |
| "module_foo", "chipid", 0x36, NULL); |
| |
| This loads the given module (can be NULL if no module needs to be loaded) and |
| calls i2c_new_device() with the given i2c_adapter and chip/address arguments. |
| If all goes well, then it registers the subdev with the v4l2_device. |
| |
| You can also use the last argument of v4l2_i2c_new_subdev() to pass an array |
| of possible I2C addresses that it should probe. These probe addresses are |
| only used if the previous argument is 0. A non-zero argument means that you |
| know the exact i2c address so in that case no probing will take place. |
| |
| Both functions return NULL if something went wrong. |
| |
| Note that the chipid you pass to v4l2_i2c_new_subdev() is usually |
| the same as the module name. It allows you to specify a chip variant, e.g. |
| "saa7114" or "saa7115". In general though the i2c driver autodetects this. |
| The use of chipid is something that needs to be looked at more closely at a |
| later date. It differs between i2c drivers and as such can be confusing. |
| To see which chip variants are supported you can look in the i2c driver code |
| for the i2c_device_id table. This lists all the possibilities. |
| |
| There are two more helper functions: |
| |
| v4l2_i2c_new_subdev_cfg: this function adds new irq and platform_data |
| arguments and has both 'addr' and 'probed_addrs' arguments: if addr is not |
| 0 then that will be used (non-probing variant), otherwise the probed_addrs |
| are probed. |
| |
| For example: this will probe for address 0x10: |
| |
| struct v4l2_subdev *sd = v4l2_i2c_new_subdev_cfg(v4l2_dev, adapter, |
| "module_foo", "chipid", 0, NULL, 0, I2C_ADDRS(0x10)); |
| |
| v4l2_i2c_new_subdev_board uses an i2c_board_info struct which is passed |
| to the i2c driver and replaces the irq, platform_data and addr arguments. |
| |
| If the subdev supports the s_config core ops, then that op is called with |
| the irq and platform_data arguments after the subdev was setup. The older |
| v4l2_i2c_new_(probed_)subdev functions will call s_config as well, but with |
| irq set to 0 and platform_data set to NULL. |
| |
| struct video_device |
| ------------------- |
| |
| The actual device nodes in the /dev directory are created using the |
| video_device struct (v4l2-dev.h). This struct can either be allocated |
| dynamically or embedded in a larger struct. |
| |
| To allocate it dynamically use: |
| |
| struct video_device *vdev = video_device_alloc(); |
| |
| if (vdev == NULL) |
| return -ENOMEM; |
| |
| vdev->release = video_device_release; |
| |
| If you embed it in a larger struct, then you must set the release() |
| callback to your own function: |
| |
| struct video_device *vdev = &my_vdev->vdev; |
| |
| vdev->release = my_vdev_release; |
| |
| The release callback must be set and it is called when the last user |
| of the video device exits. |
| |
| The default video_device_release() callback just calls kfree to free the |
| allocated memory. |
| |
| You should also set these fields: |
| |
| - v4l2_dev: set to the v4l2_device parent device. |
| |
| - name: set to something descriptive and unique. |
| |
| - vfl_dir: set this to VFL_DIR_RX for capture devices (VFL_DIR_RX has value 0, |
| so this is normally already the default), set to VFL_DIR_TX for output |
| devices and VFL_DIR_M2M for mem2mem (codec) devices. |
| |
| - fops: set to the v4l2_file_operations struct. |
| |
| - ioctl_ops: if you use the v4l2_ioctl_ops to simplify ioctl maintenance |
| (highly recommended to use this and it might become compulsory in the |
| future!), then set this to your v4l2_ioctl_ops struct. The vfl_type and |
| vfl_dir fields are used to disable ops that do not match the type/dir |
| combination. E.g. VBI ops are disabled for non-VBI nodes, and output ops |
| are disabled for a capture device. This makes it possible to provide |
| just one v4l2_ioctl_ops struct for both vbi and video nodes. |
| |
| - lock: leave to NULL if you want to do all the locking in the driver. |
| Otherwise you give it a pointer to a struct mutex_lock and before the |
| unlocked_ioctl file operation is called this lock will be taken by the |
| core and released afterwards. See the next section for more details. |
| |
| - queue: a pointer to the struct vb2_queue associated with this device node. |
| If queue is non-NULL, and queue->lock is non-NULL, then queue->lock is |
| used for the queuing ioctls (VIDIOC_REQBUFS, CREATE_BUFS, QBUF, DQBUF, |
| QUERYBUF, PREPARE_BUF, STREAMON and STREAMOFF) instead of the lock above. |
| That way the vb2 queuing framework does not have to wait for other ioctls. |
| This queue pointer is also used by the vb2 helper functions to check for |
| queuing ownership (i.e. is the filehandle calling it allowed to do the |
| operation). |
| |
| - prio: keeps track of the priorities. Used to implement VIDIOC_G/S_PRIORITY. |
| If left to NULL, then it will use the struct v4l2_prio_state in v4l2_device. |
| If you want to have a separate priority state per (group of) device node(s), |
| then you can point it to your own struct v4l2_prio_state. |
| |
| - parent: you only set this if v4l2_device was registered with NULL as |
| the parent device struct. This only happens in cases where one hardware |
| device has multiple PCI devices that all share the same v4l2_device core. |
| |
| The cx88 driver is an example of this: one core v4l2_device struct, but |
| it is used by both an raw video PCI device (cx8800) and a MPEG PCI device |
| (cx8802). Since the v4l2_device cannot be associated with a particular |
| PCI device it is setup without a parent device. But when the struct |
| video_device is setup you do know which parent PCI device to use. |
| |
| - flags: optional. Set to V4L2_FL_USE_FH_PRIO if you want to let the framework |
| handle the VIDIOC_G/S_PRIORITY ioctls. This requires that you use struct |
| v4l2_fh. Eventually this flag will disappear once all drivers use the core |
| priority handling. But for now it has to be set explicitly. |
| |
| If you use v4l2_ioctl_ops, then you should set .unlocked_ioctl to video_ioctl2 |
| in your v4l2_file_operations struct. |
| |
| Do not use .ioctl! This is deprecated and will go away in the future. |
| |
| In some cases you want to tell the core that a function you had specified in |
| your v4l2_ioctl_ops should be ignored. You can mark such ioctls by calling this |
| function before video_device_register is called: |
| |
| void v4l2_disable_ioctl(struct video_device *vdev, unsigned int cmd); |
| |
| This tends to be needed if based on external factors (e.g. which card is |
| being used) you want to turns off certain features in v4l2_ioctl_ops without |
| having to make a new struct. |
| |
| The v4l2_file_operations struct is a subset of file_operations. The main |
| difference is that the inode argument is omitted since it is never used. |
| |
| If integration with the media framework is needed, you must initialize the |
| media_entity struct embedded in the video_device struct (entity field) by |
| calling media_entity_init(): |
| |
| struct media_pad *pad = &my_vdev->pad; |
| int err; |
| |
| err = media_entity_init(&vdev->entity, 1, pad, 0); |
| |
| The pads array must have been previously initialized. There is no need to |
| manually set the struct media_entity type and name fields. |
| |
| A reference to the entity will be automatically acquired/released when the |
| video device is opened/closed. |
| |
| ioctls and locking |
| ------------------ |
| |
| The V4L core provides optional locking services. The main service is the |
| lock field in struct video_device, which is a pointer to a mutex. If you set |
| this pointer, then that will be used by unlocked_ioctl to serialize all ioctls. |
| |
| If you are using the videobuf2 framework, then there is a second lock that you |
| can set: video_device->queue->lock. If set, then this lock will be used instead |
| of video_device->lock to serialize all queuing ioctls (see the previous section |
| for the full list of those ioctls). |
| |
| The advantage of using a different lock for the queuing ioctls is that for some |
| drivers (particularly USB drivers) certain commands such as setting controls |
| can take a long time, so you want to use a separate lock for the buffer queuing |
| ioctls. That way your VIDIOC_DQBUF doesn't stall because the driver is busy |
| changing the e.g. exposure of the webcam. |
| |
| Of course, you can always do all the locking yourself by leaving both lock |
| pointers at NULL. |
| |
| If you use the old videobuf then you must pass the video_device lock to the |
| videobuf queue initialize function: if videobuf has to wait for a frame to |
| arrive, then it will temporarily unlock the lock and relock it afterwards. If |
| your driver also waits in the code, then you should do the same to allow other |
| processes to access the device node while the first process is waiting for |
| something. |
| |
| In the case of videobuf2 you will need to implement the wait_prepare and |
| wait_finish callbacks to unlock/lock if applicable. If you use the queue->lock |
| pointer, then you can use the helper functions vb2_ops_wait_prepare/finish. |
| |
| The implementation of a hotplug disconnect should also take the lock from |
| video_device before calling v4l2_device_disconnect. If you are also using |
| video_device->queue->lock, then you have to first lock video_device->queue->lock |
| followed by video_device->lock. That way you can be sure no ioctl is running |
| when you call v4l2_device_disconnect. |
| |
| video_device registration |
| ------------------------- |
| |
| Next you register the video device: this will create the character device |
| for you. |
| |
| err = video_register_device(vdev, VFL_TYPE_GRABBER, -1); |
| if (err) { |
| video_device_release(vdev); /* or kfree(my_vdev); */ |
| return err; |
| } |
| |
| If the v4l2_device parent device has a non-NULL mdev field, the video device |
| entity will be automatically registered with the media device. |
| |
| Which device is registered depends on the type argument. The following |
| types exist: |
| |
| VFL_TYPE_GRABBER: videoX for video input/output devices |
| VFL_TYPE_VBI: vbiX for vertical blank data (i.e. closed captions, teletext) |
| VFL_TYPE_RADIO: radioX for radio tuners |
| |
| The last argument gives you a certain amount of control over the device |
| device node number used (i.e. the X in videoX). Normally you will pass -1 |
| to let the v4l2 framework pick the first free number. But sometimes users |
| want to select a specific node number. It is common that drivers allow |
| the user to select a specific device node number through a driver module |
| option. That number is then passed to this function and video_register_device |
| will attempt to select that device node number. If that number was already |
| in use, then the next free device node number will be selected and it |
| will send a warning to the kernel log. |
| |
| Another use-case is if a driver creates many devices. In that case it can |
| be useful to place different video devices in separate ranges. For example, |
| video capture devices start at 0, video output devices start at 16. |
| So you can use the last argument to specify a minimum device node number |
| and the v4l2 framework will try to pick the first free number that is equal |
| or higher to what you passed. If that fails, then it will just pick the |
| first free number. |
| |
| Since in this case you do not care about a warning about not being able |
| to select the specified device node number, you can call the function |
| video_register_device_no_warn() instead. |
| |
| Whenever a device node is created some attributes are also created for you. |
| If you look in /sys/class/video4linux you see the devices. Go into e.g. |
| video0 and you will see 'name' and 'index' attributes. The 'name' attribute |
| is the 'name' field of the video_device struct. |
| |
| The 'index' attribute is the index of the device node: for each call to |
| video_register_device() the index is just increased by 1. The first video |
| device node you register always starts with index 0. |
| |
| Users can setup udev rules that utilize the index attribute to make fancy |
| device names (e.g. 'mpegX' for MPEG video capture device nodes). |
| |
| After the device was successfully registered, then you can use these fields: |
| |
| - vfl_type: the device type passed to video_register_device. |
| - minor: the assigned device minor number. |
| - num: the device node number (i.e. the X in videoX). |
| - index: the device index number. |
| |
| If the registration failed, then you need to call video_device_release() |
| to free the allocated video_device struct, or free your own struct if the |
| video_device was embedded in it. The vdev->release() callback will never |
| be called if the registration failed, nor should you ever attempt to |
| unregister the device if the registration failed. |
| |
| |
| video_device cleanup |
| -------------------- |
| |
| When the video device nodes have to be removed, either during the unload |
| of the driver or because the USB device was disconnected, then you should |
| unregister them: |
| |
| video_unregister_device(vdev); |
| |
| This will remove the device nodes from sysfs (causing udev to remove them |
| from /dev). |
| |
| After video_unregister_device() returns no new opens can be done. However, |
| in the case of USB devices some application might still have one of these |
| device nodes open. So after the unregister all file operations (except |
| release, of course) will return an error as well. |
| |
| When the last user of the video device node exits, then the vdev->release() |
| callback is called and you can do the final cleanup there. |
| |
| Don't forget to cleanup the media entity associated with the video device if |
| it has been initialized: |
| |
| media_entity_cleanup(&vdev->entity); |
| |
| This can be done from the release callback. |
| |
| |
| video_device helper functions |
| ----------------------------- |
| |
| There are a few useful helper functions: |
| |
| - file/video_device private data |
| |
| You can set/get driver private data in the video_device struct using: |
| |
| void *video_get_drvdata(struct video_device *vdev); |
| void video_set_drvdata(struct video_device *vdev, void *data); |
| |
| Note that you can safely call video_set_drvdata() before calling |
| video_register_device(). |
| |
| And this function: |
| |
| struct video_device *video_devdata(struct file *file); |
| |
| returns the video_device belonging to the file struct. |
| |
| The video_drvdata function combines video_get_drvdata with video_devdata: |
| |
| void *video_drvdata(struct file *file); |
| |
| You can go from a video_device struct to the v4l2_device struct using: |
| |
| struct v4l2_device *v4l2_dev = vdev->v4l2_dev; |
| |
| - Device node name |
| |
| The video_device node kernel name can be retrieved using |
| |
| const char *video_device_node_name(struct video_device *vdev); |
| |
| The name is used as a hint by userspace tools such as udev. The function |
| should be used where possible instead of accessing the video_device::num and |
| video_device::minor fields. |
| |
| |
| video buffer helper functions |
| ----------------------------- |
| |
| The v4l2 core API provides a set of standard methods (called "videobuf") |
| for dealing with video buffers. Those methods allow a driver to implement |
| read(), mmap() and overlay() in a consistent way. There are currently |
| methods for using video buffers on devices that supports DMA with |
| scatter/gather method (videobuf-dma-sg), DMA with linear access |
| (videobuf-dma-contig), and vmalloced buffers, mostly used on USB drivers |
| (videobuf-vmalloc). |
| |
| Please see Documentation/video4linux/videobuf for more information on how |
| to use the videobuf layer. |
| |
| struct v4l2_fh |
| -------------- |
| |
| struct v4l2_fh provides a way to easily keep file handle specific data |
| that is used by the V4L2 framework. New drivers must use struct v4l2_fh |
| since it is also used to implement priority handling (VIDIOC_G/S_PRIORITY) |
| if the video_device flag V4L2_FL_USE_FH_PRIO is also set. |
| |
| The users of v4l2_fh (in the V4L2 framework, not the driver) know |
| whether a driver uses v4l2_fh as its file->private_data pointer by |
| testing the V4L2_FL_USES_V4L2_FH bit in video_device->flags. This bit is |
| set whenever v4l2_fh_init() is called. |
| |
| struct v4l2_fh is allocated as a part of the driver's own file handle |
| structure and file->private_data is set to it in the driver's open |
| function by the driver. |
| |
| In many cases the struct v4l2_fh will be embedded in a larger structure. |
| In that case you should call v4l2_fh_init+v4l2_fh_add in open() and |
| v4l2_fh_del+v4l2_fh_exit in release(). |
| |
| Drivers can extract their own file handle structure by using the container_of |
| macro. Example: |
| |
| struct my_fh { |
| int blah; |
| struct v4l2_fh fh; |
| }; |
| |
| ... |
| |
| int my_open(struct file *file) |
| { |
| struct my_fh *my_fh; |
| struct video_device *vfd; |
| int ret; |
| |
| ... |
| |
| my_fh = kzalloc(sizeof(*my_fh), GFP_KERNEL); |
| |
| ... |
| |
| v4l2_fh_init(&my_fh->fh, vfd); |
| |
| ... |
| |
| file->private_data = &my_fh->fh; |
| v4l2_fh_add(&my_fh->fh); |
| return 0; |
| } |
| |
| int my_release(struct file *file) |
| { |
| struct v4l2_fh *fh = file->private_data; |
| struct my_fh *my_fh = container_of(fh, struct my_fh, fh); |
| |
| ... |
| v4l2_fh_del(&my_fh->fh); |
| v4l2_fh_exit(&my_fh->fh); |
| kfree(my_fh); |
| return 0; |
| } |
| |
| Below is a short description of the v4l2_fh functions used: |
| |
| void v4l2_fh_init(struct v4l2_fh *fh, struct video_device *vdev) |
| |
| Initialise the file handle. This *MUST* be performed in the driver's |
| v4l2_file_operations->open() handler. |
| |
| void v4l2_fh_add(struct v4l2_fh *fh) |
| |
| Add a v4l2_fh to video_device file handle list. Must be called once the |
| file handle is completely initialized. |
| |
| void v4l2_fh_del(struct v4l2_fh *fh) |
| |
| Unassociate the file handle from video_device(). The file handle |
| exit function may now be called. |
| |
| void v4l2_fh_exit(struct v4l2_fh *fh) |
| |
| Uninitialise the file handle. After uninitialisation the v4l2_fh |
| memory can be freed. |
| |
| |
| If struct v4l2_fh is not embedded, then you can use these helper functions: |
| |
| int v4l2_fh_open(struct file *filp) |
| |
| This allocates a struct v4l2_fh, initializes it and adds it to the struct |
| video_device associated with the file struct. |
| |
| int v4l2_fh_release(struct file *filp) |
| |
| This deletes it from the struct video_device associated with the file |
| struct, uninitialised the v4l2_fh and frees it. |
| |
| These two functions can be plugged into the v4l2_file_operation's open() and |
| release() ops. |
| |
| |
| Several drivers need to do something when the first file handle is opened and |
| when the last file handle closes. Two helper functions were added to check |
| whether the v4l2_fh struct is the only open filehandle of the associated |
| device node: |
| |
| int v4l2_fh_is_singular(struct v4l2_fh *fh) |
| |
| Returns 1 if the file handle is the only open file handle, else 0. |
| |
| int v4l2_fh_is_singular_file(struct file *filp) |
| |
| Same, but it calls v4l2_fh_is_singular with filp->private_data. |
| |
| |
| V4L2 events |
| ----------- |
| |
| The V4L2 events provide a generic way to pass events to user space. |
| The driver must use v4l2_fh to be able to support V4L2 events. |
| |
| Events are defined by a type and an optional ID. The ID may refer to a V4L2 |
| object such as a control ID. If unused, then the ID is 0. |
| |
| When the user subscribes to an event the driver will allocate a number of |
| kevent structs for that event. So every (type, ID) event tuple will have |
| its own set of kevent structs. This guarantees that if a driver is generating |
| lots of events of one type in a short time, then that will not overwrite |
| events of another type. |
| |
| But if you get more events of one type than the number of kevents that were |
| reserved, then the oldest event will be dropped and the new one added. |
| |
| Furthermore, the internal struct v4l2_subscribed_event has merge() and |
| replace() callbacks which drivers can set. These callbacks are called when |
| a new event is raised and there is no more room. The replace() callback |
| allows you to replace the payload of the old event with that of the new event, |
| merging any relevant data from the old payload into the new payload that |
| replaces it. It is called when this event type has only one kevent struct |
| allocated. The merge() callback allows you to merge the oldest event payload |
| into that of the second-oldest event payload. It is called when there are two |
| or more kevent structs allocated. |
| |
| This way no status information is lost, just the intermediate steps leading |
| up to that state. |
| |
| A good example of these replace/merge callbacks is in v4l2-event.c: |
| ctrls_replace() and ctrls_merge() callbacks for the control event. |
| |
| Note: these callbacks can be called from interrupt context, so they must be |
| fast. |
| |
| Useful functions: |
| |
| void v4l2_event_queue(struct video_device *vdev, const struct v4l2_event *ev) |
| |
| Queue events to video device. The driver's only responsibility is to fill |
| in the type and the data fields. The other fields will be filled in by |
| V4L2. |
| |
| int v4l2_event_subscribe(struct v4l2_fh *fh, |
| struct v4l2_event_subscription *sub, unsigned elems, |
| const struct v4l2_subscribed_event_ops *ops) |
| |
| The video_device->ioctl_ops->vidioc_subscribe_event must check the driver |
| is able to produce events with specified event id. Then it calls |
| v4l2_event_subscribe() to subscribe the event. |
| |
| The elems argument is the size of the event queue for this event. If it is 0, |
| then the framework will fill in a default value (this depends on the event |
| type). |
| |
| The ops argument allows the driver to specify a number of callbacks: |
| * add: called when a new listener gets added (subscribing to the same |
| event twice will only cause this callback to get called once) |
| * del: called when a listener stops listening |
| * replace: replace event 'old' with event 'new'. |
| * merge: merge event 'old' into event 'new'. |
| All 4 callbacks are optional, if you don't want to specify any callbacks |
| the ops argument itself maybe NULL. |
| |
| int v4l2_event_unsubscribe(struct v4l2_fh *fh, |
| struct v4l2_event_subscription *sub) |
| |
| vidioc_unsubscribe_event in struct v4l2_ioctl_ops. A driver may use |
| v4l2_event_unsubscribe() directly unless it wants to be involved in |
| unsubscription process. |
| |
| The special type V4L2_EVENT_ALL may be used to unsubscribe all events. The |
| drivers may want to handle this in a special way. |
| |
| int v4l2_event_pending(struct v4l2_fh *fh) |
| |
| Returns the number of pending events. Useful when implementing poll. |
| |
| Events are delivered to user space through the poll system call. The driver |
| can use v4l2_fh->wait (a wait_queue_head_t) as the argument for poll_wait(). |
| |
| There are standard and private events. New standard events must use the |
| smallest available event type. The drivers must allocate their events from |
| their own class starting from class base. Class base is |
| V4L2_EVENT_PRIVATE_START + n * 1000 where n is the lowest available number. |
| The first event type in the class is reserved for future use, so the first |
| available event type is 'class base + 1'. |
| |
| An example on how the V4L2 events may be used can be found in the OMAP |
| 3 ISP driver (drivers/media/platform/omap3isp). |