| /* |
| * include/linux/idr.h |
| * |
| * 2002-10-18 written by Jim Houston jim.houston@ccur.com |
| * Copyright (C) 2002 by Concurrent Computer Corporation |
| * Distributed under the GNU GPL license version 2. |
| * |
| * Small id to pointer translation service avoiding fixed sized |
| * tables. |
| */ |
| |
| #ifndef __IDR_H__ |
| #define __IDR_H__ |
| |
| #include <linux/types.h> |
| #include <linux/bitops.h> |
| #include <linux/init.h> |
| #include <linux/rcupdate.h> |
| |
| #if BITS_PER_LONG == 32 |
| # define IDR_BITS 5 |
| # define IDR_FULL 0xfffffffful |
| /* We can only use two of the bits in the top level because there is |
| only one possible bit in the top level (5 bits * 7 levels = 35 |
| bits, but you only use 31 bits in the id). */ |
| # define TOP_LEVEL_FULL (IDR_FULL >> 30) |
| #elif BITS_PER_LONG == 64 |
| # define IDR_BITS 6 |
| # define IDR_FULL 0xfffffffffffffffful |
| /* We can only use two of the bits in the top level because there is |
| only one possible bit in the top level (6 bits * 6 levels = 36 |
| bits, but you only use 31 bits in the id). */ |
| # define TOP_LEVEL_FULL (IDR_FULL >> 62) |
| #else |
| # error "BITS_PER_LONG is not 32 or 64" |
| #endif |
| |
| #define IDR_SIZE (1 << IDR_BITS) |
| #define IDR_MASK ((1 << IDR_BITS)-1) |
| |
| #define MAX_ID_SHIFT (sizeof(int)*8 - 1) |
| #define MAX_ID_BIT (1U << MAX_ID_SHIFT) |
| #define MAX_ID_MASK (MAX_ID_BIT - 1) |
| |
| /* Leave the possibility of an incomplete final layer */ |
| #define MAX_LEVEL (MAX_ID_SHIFT + IDR_BITS - 1) / IDR_BITS |
| |
| /* Number of id_layer structs to leave in free list */ |
| #define IDR_FREE_MAX MAX_LEVEL + MAX_LEVEL |
| |
| struct idr_layer { |
| unsigned long bitmap; /* A zero bit means "space here" */ |
| struct idr_layer *ary[1<<IDR_BITS]; |
| int count; /* When zero, we can release it */ |
| struct rcu_head rcu_head; |
| }; |
| |
| struct idr { |
| struct idr_layer *top; |
| struct idr_layer *id_free; |
| int layers; |
| int id_free_cnt; |
| spinlock_t lock; |
| }; |
| |
| #define IDR_INIT(name) \ |
| { \ |
| .top = NULL, \ |
| .id_free = NULL, \ |
| .layers = 0, \ |
| .id_free_cnt = 0, \ |
| .lock = __SPIN_LOCK_UNLOCKED(name.lock), \ |
| } |
| #define DEFINE_IDR(name) struct idr name = IDR_INIT(name) |
| |
| /* |
| * This is what we export. |
| */ |
| |
| void *idr_find(struct idr *idp, int id); |
| int idr_pre_get(struct idr *idp, gfp_t gfp_mask); |
| int idr_get_new(struct idr *idp, void *ptr, int *id); |
| int idr_get_new_above(struct idr *idp, void *ptr, int starting_id, int *id); |
| int idr_for_each(struct idr *idp, |
| int (*fn)(int id, void *p, void *data), void *data); |
| void *idr_replace(struct idr *idp, void *ptr, int id); |
| void idr_remove(struct idr *idp, int id); |
| void idr_remove_all(struct idr *idp); |
| void idr_destroy(struct idr *idp); |
| void idr_init(struct idr *idp); |
| |
| |
| /* |
| * IDA - IDR based id allocator, use when translation from id to |
| * pointer isn't necessary. |
| */ |
| #define IDA_CHUNK_SIZE 128 /* 128 bytes per chunk */ |
| #define IDA_BITMAP_LONGS (128 / sizeof(long) - 1) |
| #define IDA_BITMAP_BITS (IDA_BITMAP_LONGS * sizeof(long) * 8) |
| |
| struct ida_bitmap { |
| long nr_busy; |
| unsigned long bitmap[IDA_BITMAP_LONGS]; |
| }; |
| |
| struct ida { |
| struct idr idr; |
| struct ida_bitmap *free_bitmap; |
| }; |
| |
| #define IDA_INIT(name) { .idr = IDR_INIT(name), .free_bitmap = NULL, } |
| #define DEFINE_IDA(name) struct ida name = IDA_INIT(name) |
| |
| int ida_pre_get(struct ida *ida, gfp_t gfp_mask); |
| int ida_get_new_above(struct ida *ida, int starting_id, int *p_id); |
| int ida_get_new(struct ida *ida, int *p_id); |
| void ida_remove(struct ida *ida, int id); |
| void ida_destroy(struct ida *ida); |
| void ida_init(struct ida *ida); |
| |
| void __init idr_init_cache(void); |
| |
| #endif /* __IDR_H__ */ |