| Overview of the V4L2 driver framework |
| ===================================== |
| |
| This text documents the various structures provided by the V4L2 framework and |
| their relationships. |
| |
| |
| Introduction |
| ------------ |
| |
| The V4L2 drivers tend to be very complex due to the complexity of the |
| hardware: most devices have multiple ICs, export multiple device nodes in |
| /dev, and create also non-V4L2 devices such as DVB, ALSA, FB, I2C and input |
| (IR) devices. |
| |
| Especially the fact that V4L2 drivers have to setup supporting ICs to |
| do audio/video muxing/encoding/decoding makes it more complex than most. |
| Usually these ICs are connected to the main bridge driver through one or |
| more I2C busses, but other busses can also be used. Such devices are |
| called 'sub-devices'. |
| |
| For a long time the framework was limited to the video_device struct for |
| creating V4L device nodes and video_buf for handling the video buffers |
| (note that this document does not discuss the video_buf framework). |
| |
| This meant that all drivers had to do the setup of device instances and |
| connecting to sub-devices themselves. Some of this is quite complicated |
| to do right and many drivers never did do it correctly. |
| |
| There is also a lot of common code that could never be refactored due to |
| the lack of a framework. |
| |
| So this framework sets up the basic building blocks that all drivers |
| need and this same framework should make it much easier to refactor |
| common code into utility functions shared by all drivers. |
| |
| |
| Structure of a driver |
| --------------------- |
| |
| All drivers have the following structure: |
| |
| 1) A struct for each device instance containing the device state. |
| |
| 2) A way of initializing and commanding sub-devices (if any). |
| |
| 3) Creating V4L2 device nodes (/dev/videoX, /dev/vbiX, /dev/radioX and |
| /dev/vtxX) and keeping track of device-node specific data. |
| |
| 4) Filehandle-specific structs containing per-filehandle data. |
| |
| This is a rough schematic of how it all relates: |
| |
| device instances |
| | |
| +-sub-device instances |
| | |
| \-V4L2 device nodes |
| | |
| \-filehandle instances |
| |
| |
| Structure of the framework |
| -------------------------- |
| |
| The framework closely resembles the driver structure: it has a v4l2_device |
| struct for the device instance data, a v4l2_subdev struct to refer to |
| sub-device instances, the video_device struct stores V4L2 device node data |
| and in the future a v4l2_fh struct will keep track of filehandle instances |
| (this is not yet implemented). |
| |
| |
| struct v4l2_device |
| ------------------ |
| |
| Each device instance is represented by a struct v4l2_device (v4l2-device.h). |
| Very simple devices can just allocate this struct, but most of the time you |
| would embed this struct inside a larger struct. |
| |
| You must register the device instance: |
| |
| v4l2_device_register(struct device *dev, struct v4l2_device *v4l2_dev); |
| |
| Registration will initialize the v4l2_device struct and link dev->driver_data |
| to v4l2_dev. Registration will also set v4l2_dev->name to a value derived from |
| dev (driver name followed by the bus_id, to be precise). You may change the |
| name after registration if you want. |
| |
| The first 'dev' argument is normally the struct device pointer of a pci_dev, |
| usb_device or platform_device. |
| |
| You unregister with: |
| |
| v4l2_device_unregister(struct v4l2_device *v4l2_dev); |
| |
| Unregistering will also automatically unregister all subdevs from the device. |
| |
| Sometimes you need to iterate over all devices registered by a specific |
| driver. This is usually the case if multiple device drivers use the same |
| hardware. E.g. the ivtvfb driver is a framebuffer driver that uses the ivtv |
| hardware. The same is true for alsa drivers for example. |
| |
| You can iterate over all registered devices as follows: |
| |
| static int callback(struct device *dev, void *p) |
| { |
| struct v4l2_device *v4l2_dev = dev_get_drvdata(dev); |
| |
| /* test if this device was inited */ |
| if (v4l2_dev == NULL) |
| return 0; |
| ... |
| return 0; |
| } |
| |
| int iterate(void *p) |
| { |
| struct device_driver *drv; |
| int err; |
| |
| /* Find driver 'ivtv' on the PCI bus. |
| pci_bus_type is a global. For USB busses use usb_bus_type. */ |
| drv = driver_find("ivtv", &pci_bus_type); |
| /* iterate over all ivtv device instances */ |
| err = driver_for_each_device(drv, NULL, p, callback); |
| put_driver(drv); |
| return err; |
| } |
| |
| Sometimes you need to keep a running counter of the device instance. This is |
| commonly used to map a device instance to an index of a module option array. |
| |
| The recommended approach is as follows: |
| |
| static atomic_t drv_instance = ATOMIC_INIT(0); |
| |
| static int __devinit drv_probe(struct pci_dev *dev, |
| const struct pci_device_id *pci_id) |
| { |
| ... |
| state->instance = atomic_inc_return(&drv_instance) - 1; |
| } |
| |
| |
| struct v4l2_subdev |
| ------------------ |
| |
| Many drivers need to communicate with sub-devices. These devices can do all |
| sort of tasks, but most commonly they handle audio and/or video muxing, |
| encoding or decoding. For webcams common sub-devices are sensors and camera |
| controllers. |
| |
| Usually these are I2C devices, but not necessarily. In order to provide the |
| driver with a consistent interface to these sub-devices the v4l2_subdev struct |
| (v4l2-subdev.h) was created. |
| |
| Each sub-device driver must have a v4l2_subdev struct. This struct can be |
| stand-alone for simple sub-devices or it might be embedded in a larger struct |
| if more state information needs to be stored. Usually there is a low-level |
| device struct (e.g. i2c_client) that contains the device data as setup |
| by the kernel. It is recommended to store that pointer in the private |
| data of v4l2_subdev using v4l2_set_subdevdata(). That makes it easy to go |
| from a v4l2_subdev to the actual low-level bus-specific device data. |
| |
| You also need a way to go from the low-level struct to v4l2_subdev. For the |
| common i2c_client struct the i2c_set_clientdata() call is used to store a |
| v4l2_subdev pointer, for other busses you may have to use other methods. |
| |
| From the bridge driver perspective you load the sub-device module and somehow |
| obtain the v4l2_subdev pointer. For i2c devices this is easy: you call |
| i2c_get_clientdata(). For other busses something similar needs to be done. |
| Helper functions exists for sub-devices on an I2C bus that do most of this |
| tricky work for you. |
| |
| Each v4l2_subdev contains function pointers that sub-device drivers can |
| implement (or leave NULL if it is not applicable). Since sub-devices can do |
| so many different things and you do not want to end up with a huge ops struct |
| of which only a handful of ops are commonly implemented, the function pointers |
| are sorted according to category and each category has its own ops struct. |
| |
| The top-level ops struct contains pointers to the category ops structs, which |
| may be NULL if the subdev driver does not support anything from that category. |
| |
| It looks like this: |
| |
| struct v4l2_subdev_core_ops { |
| int (*g_chip_ident)(struct v4l2_subdev *sd, struct v4l2_chip_ident *chip); |
| int (*log_status)(struct v4l2_subdev *sd); |
| int (*init)(struct v4l2_subdev *sd, u32 val); |
| ... |
| }; |
| |
| struct v4l2_subdev_tuner_ops { |
| ... |
| }; |
| |
| struct v4l2_subdev_audio_ops { |
| ... |
| }; |
| |
| struct v4l2_subdev_video_ops { |
| ... |
| }; |
| |
| struct v4l2_subdev_ops { |
| const struct v4l2_subdev_core_ops *core; |
| const struct v4l2_subdev_tuner_ops *tuner; |
| const struct v4l2_subdev_audio_ops *audio; |
| const struct v4l2_subdev_video_ops *video; |
| }; |
| |
| The core ops are common to all subdevs, the other categories are implemented |
| depending on the sub-device. E.g. a video device is unlikely to support the |
| audio ops and vice versa. |
| |
| This setup limits the number of function pointers while still making it easy |
| to add new ops and categories. |
| |
| A sub-device driver initializes the v4l2_subdev struct using: |
| |
| v4l2_subdev_init(subdev, &ops); |
| |
| Afterwards you need to initialize subdev->name with a unique name and set the |
| module owner. This is done for you if you use the i2c helper functions. |
| |
| A device (bridge) driver needs to register the v4l2_subdev with the |
| v4l2_device: |
| |
| int err = v4l2_device_register_subdev(device, subdev); |
| |
| This can fail if the subdev module disappeared before it could be registered. |
| After this function was called successfully the subdev->dev field points to |
| the v4l2_device. |
| |
| You can unregister a sub-device using: |
| |
| v4l2_device_unregister_subdev(subdev); |
| |
| Afterwards the subdev module can be unloaded and subdev->dev == NULL. |
| |
| You can call an ops function either directly: |
| |
| err = subdev->ops->core->g_chip_ident(subdev, &chip); |
| |
| but it is better and easier to use this macro: |
| |
| err = v4l2_subdev_call(subdev, core, g_chip_ident, &chip); |
| |
| The macro will to the right NULL pointer checks and returns -ENODEV if subdev |
| is NULL, -ENOIOCTLCMD if either subdev->core or subdev->core->g_chip_ident is |
| NULL, or the actual result of the subdev->ops->core->g_chip_ident ops. |
| |
| It is also possible to call all or a subset of the sub-devices: |
| |
| v4l2_device_call_all(dev, 0, core, g_chip_ident, &chip); |
| |
| Any subdev that does not support this ops is skipped and error results are |
| ignored. If you want to check for errors use this: |
| |
| err = v4l2_device_call_until_err(dev, 0, core, g_chip_ident, &chip); |
| |
| Any error except -ENOIOCTLCMD will exit the loop with that error. If no |
| errors (except -ENOIOCTLCMD) occured, then 0 is returned. |
| |
| The second argument to both calls is a group ID. If 0, then all subdevs are |
| called. If non-zero, then only those whose group ID match that value will |
| be called. Before a bridge driver registers a subdev it can set subdev->grp_id |
| to whatever value it wants (it's 0 by default). This value is owned by the |
| bridge driver and the sub-device driver will never modify or use it. |
| |
| The group ID gives the bridge driver more control how callbacks are called. |
| For example, there may be multiple audio chips on a board, each capable of |
| changing the volume. But usually only one will actually be used when the |
| user want to change the volume. You can set the group ID for that subdev to |
| e.g. AUDIO_CONTROLLER and specify that as the group ID value when calling |
| v4l2_device_call_all(). That ensures that it will only go to the subdev |
| that needs it. |
| |
| The advantage of using v4l2_subdev is that it is a generic struct and does |
| not contain any knowledge about the underlying hardware. So a driver might |
| contain several subdevs that use an I2C bus, but also a subdev that is |
| controlled through GPIO pins. This distinction is only relevant when setting |
| up the device, but once the subdev is registered it is completely transparent. |
| |
| |
| I2C sub-device drivers |
| ---------------------- |
| |
| Since these drivers are so common, special helper functions are available to |
| ease the use of these drivers (v4l2-common.h). |
| |
| The recommended method of adding v4l2_subdev support to an I2C driver is to |
| embed the v4l2_subdev struct into the state struct that is created for each |
| I2C device instance. Very simple devices have no state struct and in that case |
| you can just create a v4l2_subdev directly. |
| |
| A typical state struct would look like this (where 'chipname' is replaced by |
| the name of the chip): |
| |
| struct chipname_state { |
| struct v4l2_subdev sd; |
| ... /* additional state fields */ |
| }; |
| |
| Initialize the v4l2_subdev struct as follows: |
| |
| v4l2_i2c_subdev_init(&state->sd, client, subdev_ops); |
| |
| This function will fill in all the fields of v4l2_subdev and ensure that the |
| v4l2_subdev and i2c_client both point to one another. |
| |
| You should also add a helper inline function to go from a v4l2_subdev pointer |
| to a chipname_state struct: |
| |
| static inline struct chipname_state *to_state(struct v4l2_subdev *sd) |
| { |
| return container_of(sd, struct chipname_state, sd); |
| } |
| |
| Use this to go from the v4l2_subdev struct to the i2c_client struct: |
| |
| struct i2c_client *client = v4l2_get_subdevdata(sd); |
| |
| And this to go from an i2c_client to a v4l2_subdev struct: |
| |
| struct v4l2_subdev *sd = i2c_get_clientdata(client); |
| |
| Finally you need to make a command function to make driver->command() |
| call the right subdev_ops functions: |
| |
| static int subdev_command(struct i2c_client *client, unsigned cmd, void *arg) |
| { |
| return v4l2_subdev_command(i2c_get_clientdata(client), cmd, arg); |
| } |
| |
| If driver->command is never used then you can leave this out. Eventually the |
| driver->command usage should be removed from v4l. |
| |
| Make sure to call v4l2_device_unregister_subdev(sd) when the remove() callback |
| is called. This will unregister the sub-device from the bridge driver. It is |
| safe to call this even if the sub-device was never registered. |
| |
| |
| The bridge driver also has some helper functions it can use: |
| |
| struct v4l2_subdev *sd = v4l2_i2c_new_subdev(adapter, "module_foo", "chipid", 0x36); |
| |
| This loads the given module (can be NULL if no module needs to be loaded) and |
| calls i2c_new_device() with the given i2c_adapter and chip/address arguments. |
| If all goes well, then it registers the subdev with the v4l2_device. It gets |
| the v4l2_device by calling i2c_get_adapdata(adapter), so you should make sure |
| that adapdata is set to v4l2_device when you setup the i2c_adapter in your |
| driver. |
| |
| You can also use v4l2_i2c_new_probed_subdev() which is very similar to |
| v4l2_i2c_new_subdev(), except that it has an array of possible I2C addresses |
| that it should probe. Internally it calls i2c_new_probed_device(). |
| |
| Both functions return NULL if something went wrong. |
| |
| |
| struct video_device |
| ------------------- |
| |
| The actual device nodes in the /dev directory are created using the |
| video_device struct (v4l2-dev.h). This struct can either be allocated |
| dynamically or embedded in a larger struct. |
| |
| To allocate it dynamically use: |
| |
| struct video_device *vdev = video_device_alloc(); |
| |
| if (vdev == NULL) |
| return -ENOMEM; |
| |
| vdev->release = video_device_release; |
| |
| If you embed it in a larger struct, then you must set the release() |
| callback to your own function: |
| |
| struct video_device *vdev = &my_vdev->vdev; |
| |
| vdev->release = my_vdev_release; |
| |
| The release callback must be set and it is called when the last user |
| of the video device exits. |
| |
| The default video_device_release() callback just calls kfree to free the |
| allocated memory. |
| |
| You should also set these fields: |
| |
| - v4l2_dev: set to the v4l2_device parent device. |
| - name: set to something descriptive and unique. |
| - fops: set to the v4l2_file_operations struct. |
| - ioctl_ops: if you use the v4l2_ioctl_ops to simplify ioctl maintenance |
| (highly recommended to use this and it might become compulsory in the |
| future!), then set this to your v4l2_ioctl_ops struct. |
| |
| If you use v4l2_ioctl_ops, then you should set either .unlocked_ioctl or |
| .ioctl to video_ioctl2 in your v4l2_file_operations struct. |
| |
| The v4l2_file_operations struct is a subset of file_operations. The main |
| difference is that the inode argument is omitted since it is never used. |
| |
| |
| video_device registration |
| ------------------------- |
| |
| Next you register the video device: this will create the character device |
| for you. |
| |
| err = video_register_device(vdev, VFL_TYPE_GRABBER, -1); |
| if (err) { |
| video_device_release(vdev); /* or kfree(my_vdev); */ |
| return err; |
| } |
| |
| Which device is registered depends on the type argument. The following |
| types exist: |
| |
| VFL_TYPE_GRABBER: videoX for video input/output devices |
| VFL_TYPE_VBI: vbiX for vertical blank data (i.e. closed captions, teletext) |
| VFL_TYPE_RADIO: radioX for radio tuners |
| VFL_TYPE_VTX: vtxX for teletext devices (deprecated, don't use) |
| |
| The last argument gives you a certain amount of control over the device |
| kernel number used (i.e. the X in videoX). Normally you will pass -1 to |
| let the v4l2 framework pick the first free number. But if a driver creates |
| many devices, then it can be useful to have different video devices in |
| separate ranges. For example, video capture devices start at 0, video |
| output devices start at 16. |
| |
| So you can use the last argument to specify a minimum kernel number and |
| the v4l2 framework will try to pick the first free number that is equal |
| or higher to what you passed. If that fails, then it will just pick the |
| first free number. |
| |
| Whenever a device node is created some attributes are also created for you. |
| If you look in /sys/class/video4linux you see the devices. Go into e.g. |
| video0 and you will see 'name' and 'index' attributes. The 'name' attribute |
| is the 'name' field of the video_device struct. The 'index' attribute is |
| a device node index that can be assigned by the driver, or that is calculated |
| for you. |
| |
| If you call video_register_device(), then the index is just increased by |
| 1 for each device node you register. The first video device node you register |
| always starts off with 0. |
| |
| Alternatively you can call video_register_device_index() which is identical |
| to video_register_device(), but with an extra index argument. Here you can |
| pass a specific index value (between 0 and 31) that should be used. |
| |
| Users can setup udev rules that utilize the index attribute to make fancy |
| device names (e.g. 'mpegX' for MPEG video capture device nodes). |
| |
| After the device was successfully registered, then you can use these fields: |
| |
| - vfl_type: the device type passed to video_register_device. |
| - minor: the assigned device minor number. |
| - num: the device kernel number (i.e. the X in videoX). |
| - index: the device index number (calculated or set explicitly using |
| video_register_device_index). |
| |
| If the registration failed, then you need to call video_device_release() |
| to free the allocated video_device struct, or free your own struct if the |
| video_device was embedded in it. The vdev->release() callback will never |
| be called if the registration failed, nor should you ever attempt to |
| unregister the device if the registration failed. |
| |
| |
| video_device cleanup |
| -------------------- |
| |
| When the video device nodes have to be removed, either during the unload |
| of the driver or because the USB device was disconnected, then you should |
| unregister them: |
| |
| video_unregister_device(vdev); |
| |
| This will remove the device nodes from sysfs (causing udev to remove them |
| from /dev). |
| |
| After video_unregister_device() returns no new opens can be done. |
| |
| However, in the case of USB devices some application might still have one |
| of these device nodes open. You should block all new accesses to read, |
| write, poll, etc. except possibly for certain ioctl operations like |
| queueing buffers. |
| |
| When the last user of the video device node exits, then the vdev->release() |
| callback is called and you can do the final cleanup there. |
| |
| |
| video_device helper functions |
| ----------------------------- |
| |
| There are a few useful helper functions: |
| |
| You can set/get driver private data in the video_device struct using: |
| |
| void *video_get_drvdata(struct video_device *dev); |
| void video_set_drvdata(struct video_device *dev, void *data); |
| |
| Note that you can safely call video_set_drvdata() before calling |
| video_register_device(). |
| |
| And this function: |
| |
| struct video_device *video_devdata(struct file *file); |
| |
| returns the video_device belonging to the file struct. |
| |
| The final helper function combines video_get_drvdata with |
| video_devdata: |
| |
| void *video_drvdata(struct file *file); |
| |
| You can go from a video_device struct to the v4l2_device struct using: |
| |
| struct v4l2_device *v4l2_dev = vdev->v4l2_dev; |