| /* linux/drivers/video/s3c-fb.c |
| * |
| * Copyright 2008 Openmoko Inc. |
| * Copyright 2008-2010 Simtec Electronics |
| * Ben Dooks <ben@simtec.co.uk> |
| * http://armlinux.simtec.co.uk/ |
| * |
| * Samsung SoC Framebuffer driver |
| * |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License version 2 as |
| * published by the Free Software FoundatIon. |
| */ |
| |
| #include <linux/kernel.h> |
| #include <linux/module.h> |
| #include <linux/platform_device.h> |
| #include <linux/dma-mapping.h> |
| #include <linux/slab.h> |
| #include <linux/init.h> |
| #include <linux/clk.h> |
| #include <linux/fb.h> |
| #include <linux/io.h> |
| |
| #include <mach/map.h> |
| #include <plat/regs-fb-v4.h> |
| #include <plat/fb.h> |
| |
| /* This driver will export a number of framebuffer interfaces depending |
| * on the configuration passed in via the platform data. Each fb instance |
| * maps to a hardware window. Currently there is no support for runtime |
| * setting of the alpha-blending functions that each window has, so only |
| * window 0 is actually useful. |
| * |
| * Window 0 is treated specially, it is used for the basis of the LCD |
| * output timings and as the control for the output power-down state. |
| */ |
| |
| /* note, the previous use of <mach/regs-fb.h> to get platform specific data |
| * has been replaced by using the platform device name to pick the correct |
| * configuration data for the system. |
| */ |
| |
| #ifdef CONFIG_FB_S3C_DEBUG_REGWRITE |
| #undef writel |
| #define writel(v, r) do { \ |
| printk(KERN_DEBUG "%s: %08x => %p\n", __func__, (unsigned int)v, r); \ |
| __raw_writel(v, r); } while(0) |
| #endif /* FB_S3C_DEBUG_REGWRITE */ |
| |
| struct s3c_fb; |
| |
| #define VALID_BPP(x) (1 << ((x) - 1)) |
| |
| #define OSD_BASE(win, variant) ((variant).osd + ((win) * (variant).osd_stride)) |
| #define VIDOSD_A(win, variant) (OSD_BASE(win, variant) + 0x00) |
| #define VIDOSD_B(win, variant) (OSD_BASE(win, variant) + 0x04) |
| #define VIDOSD_C(win, variant) (OSD_BASE(win, variant) + 0x08) |
| #define VIDOSD_D(win, variant) (OSD_BASE(win, variant) + 0x0C) |
| |
| /** |
| * struct s3c_fb_variant - fb variant information |
| * @is_2443: Set if S3C2443/S3C2416 style hardware. |
| * @nr_windows: The number of windows. |
| * @vidtcon: The base for the VIDTCONx registers |
| * @wincon: The base for the WINxCON registers. |
| * @winmap: The base for the WINxMAP registers. |
| * @keycon: The abse for the WxKEYCON registers. |
| * @buf_start: Offset of buffer start registers. |
| * @buf_size: Offset of buffer size registers. |
| * @buf_end: Offset of buffer end registers. |
| * @osd: The base for the OSD registers. |
| * @palette: Address of palette memory, or 0 if none. |
| */ |
| struct s3c_fb_variant { |
| unsigned int is_2443:1; |
| unsigned short nr_windows; |
| unsigned short vidtcon; |
| unsigned short wincon; |
| unsigned short winmap; |
| unsigned short keycon; |
| unsigned short buf_start; |
| unsigned short buf_end; |
| unsigned short buf_size; |
| unsigned short osd; |
| unsigned short osd_stride; |
| unsigned short palette[S3C_FB_MAX_WIN]; |
| }; |
| |
| /** |
| * struct s3c_fb_win_variant |
| * @has_osd_c: Set if has OSD C register. |
| * @has_osd_d: Set if has OSD D register. |
| * @palette_sz: Size of palette in entries. |
| * @palette_16bpp: Set if palette is 16bits wide. |
| * @valid_bpp: 1 bit per BPP setting to show valid bits-per-pixel. |
| * |
| * valid_bpp bit x is set if (x+1)BPP is supported. |
| */ |
| struct s3c_fb_win_variant { |
| unsigned int has_osd_c:1; |
| unsigned int has_osd_d:1; |
| unsigned int palette_16bpp:1; |
| unsigned short palette_sz; |
| u32 valid_bpp; |
| }; |
| |
| /** |
| * struct s3c_fb_driverdata - per-device type driver data for init time. |
| * @variant: The variant information for this driver. |
| * @win: The window information for each window. |
| */ |
| struct s3c_fb_driverdata { |
| struct s3c_fb_variant variant; |
| struct s3c_fb_win_variant *win[S3C_FB_MAX_WIN]; |
| }; |
| |
| /** |
| * struct s3c_fb_win - per window private data for each framebuffer. |
| * @windata: The platform data supplied for the window configuration. |
| * @parent: The hardware that this window is part of. |
| * @fbinfo: Pointer pack to the framebuffer info for this window. |
| * @varint: The variant information for this window. |
| * @palette_buffer: Buffer/cache to hold palette entries. |
| * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/ |
| * @index: The window number of this window. |
| * @palette: The bitfields for changing r/g/b into a hardware palette entry. |
| */ |
| struct s3c_fb_win { |
| struct s3c_fb_pd_win *windata; |
| struct s3c_fb *parent; |
| struct fb_info *fbinfo; |
| struct s3c_fb_palette palette; |
| struct s3c_fb_win_variant variant; |
| |
| u32 *palette_buffer; |
| u32 pseudo_palette[16]; |
| unsigned int index; |
| }; |
| |
| /** |
| * struct s3c_fb - overall hardware state of the hardware |
| * @dev: The device that we bound to, for printing, etc. |
| * @regs_res: The resource we claimed for the IO registers. |
| * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk. |
| * @regs: The mapped hardware registers. |
| * @variant: Variant information for this hardware. |
| * @enabled: A bitmask of enabled hardware windows. |
| * @pdata: The platform configuration data passed with the device. |
| * @windows: The hardware windows that have been claimed. |
| */ |
| struct s3c_fb { |
| struct device *dev; |
| struct resource *regs_res; |
| struct clk *bus_clk; |
| void __iomem *regs; |
| struct s3c_fb_variant variant; |
| |
| unsigned char enabled; |
| |
| struct s3c_fb_platdata *pdata; |
| struct s3c_fb_win *windows[S3C_FB_MAX_WIN]; |
| }; |
| |
| /** |
| * s3c_fb_validate_win_bpp - validate the bits-per-pixel for this mode. |
| * @win: The device window. |
| * @bpp: The bit depth. |
| */ |
| static bool s3c_fb_validate_win_bpp(struct s3c_fb_win *win, unsigned int bpp) |
| { |
| return win->variant.valid_bpp & VALID_BPP(bpp); |
| } |
| |
| /** |
| * s3c_fb_check_var() - framebuffer layer request to verify a given mode. |
| * @var: The screen information to verify. |
| * @info: The framebuffer device. |
| * |
| * Framebuffer layer call to verify the given information and allow us to |
| * update various information depending on the hardware capabilities. |
| */ |
| static int s3c_fb_check_var(struct fb_var_screeninfo *var, |
| struct fb_info *info) |
| { |
| struct s3c_fb_win *win = info->par; |
| struct s3c_fb_pd_win *windata = win->windata; |
| struct s3c_fb *sfb = win->parent; |
| |
| dev_dbg(sfb->dev, "checking parameters\n"); |
| |
| var->xres_virtual = max((unsigned int)windata->virtual_x, var->xres); |
| var->yres_virtual = max((unsigned int)windata->virtual_y, var->yres); |
| |
| if (!s3c_fb_validate_win_bpp(win, var->bits_per_pixel)) { |
| dev_dbg(sfb->dev, "win %d: unsupported bpp %d\n", |
| win->index, var->bits_per_pixel); |
| return -EINVAL; |
| } |
| |
| /* always ensure these are zero, for drop through cases below */ |
| var->transp.offset = 0; |
| var->transp.length = 0; |
| |
| switch (var->bits_per_pixel) { |
| case 1: |
| case 2: |
| case 4: |
| case 8: |
| if (sfb->variant.palette[win->index] != 0) { |
| /* non palletised, A:1,R:2,G:3,B:2 mode */ |
| var->red.offset = 4; |
| var->green.offset = 2; |
| var->blue.offset = 0; |
| var->red.length = 5; |
| var->green.length = 3; |
| var->blue.length = 2; |
| var->transp.offset = 7; |
| var->transp.length = 1; |
| } else { |
| var->red.offset = 0; |
| var->red.length = var->bits_per_pixel; |
| var->green = var->red; |
| var->blue = var->red; |
| } |
| break; |
| |
| case 19: |
| /* 666 with one bit alpha/transparency */ |
| var->transp.offset = 18; |
| var->transp.length = 1; |
| case 18: |
| var->bits_per_pixel = 32; |
| |
| /* 666 format */ |
| var->red.offset = 12; |
| var->green.offset = 6; |
| var->blue.offset = 0; |
| var->red.length = 6; |
| var->green.length = 6; |
| var->blue.length = 6; |
| break; |
| |
| case 16: |
| /* 16 bpp, 565 format */ |
| var->red.offset = 11; |
| var->green.offset = 5; |
| var->blue.offset = 0; |
| var->red.length = 5; |
| var->green.length = 6; |
| var->blue.length = 5; |
| break; |
| |
| case 28: |
| case 25: |
| var->transp.length = var->bits_per_pixel - 24; |
| var->transp.offset = 24; |
| /* drop through */ |
| case 24: |
| /* our 24bpp is unpacked, so 32bpp */ |
| var->bits_per_pixel = 32; |
| case 32: |
| var->red.offset = 16; |
| var->red.length = 8; |
| var->green.offset = 8; |
| var->green.length = 8; |
| var->blue.offset = 0; |
| var->blue.length = 8; |
| break; |
| |
| default: |
| dev_err(sfb->dev, "invalid bpp\n"); |
| } |
| |
| dev_dbg(sfb->dev, "%s: verified parameters\n", __func__); |
| return 0; |
| } |
| |
| /** |
| * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock. |
| * @sfb: The hardware state. |
| * @pixclock: The pixel clock wanted, in picoseconds. |
| * |
| * Given the specified pixel clock, work out the necessary divider to get |
| * close to the output frequency. |
| */ |
| static int s3c_fb_calc_pixclk(struct s3c_fb *sfb, unsigned int pixclk) |
| { |
| unsigned long clk = clk_get_rate(sfb->bus_clk); |
| unsigned long long tmp; |
| unsigned int result; |
| |
| tmp = (unsigned long long)clk; |
| tmp *= pixclk; |
| |
| do_div(tmp, 1000000000UL); |
| result = (unsigned int)tmp / 1000; |
| |
| dev_dbg(sfb->dev, "pixclk=%u, clk=%lu, div=%d (%lu)\n", |
| pixclk, clk, result, clk / result); |
| |
| return result; |
| } |
| |
| /** |
| * s3c_fb_align_word() - align pixel count to word boundary |
| * @bpp: The number of bits per pixel |
| * @pix: The value to be aligned. |
| * |
| * Align the given pixel count so that it will start on an 32bit word |
| * boundary. |
| */ |
| static int s3c_fb_align_word(unsigned int bpp, unsigned int pix) |
| { |
| int pix_per_word; |
| |
| if (bpp > 16) |
| return pix; |
| |
| pix_per_word = (8 * 32) / bpp; |
| return ALIGN(pix, pix_per_word); |
| } |
| |
| /** |
| * s3c_fb_set_par() - framebuffer request to set new framebuffer state. |
| * @info: The framebuffer to change. |
| * |
| * Framebuffer layer request to set a new mode for the specified framebuffer |
| */ |
| static int s3c_fb_set_par(struct fb_info *info) |
| { |
| struct fb_var_screeninfo *var = &info->var; |
| struct s3c_fb_win *win = info->par; |
| struct s3c_fb *sfb = win->parent; |
| void __iomem *regs = sfb->regs; |
| void __iomem *buf = regs; |
| int win_no = win->index; |
| u32 osdc_data = 0; |
| u32 data; |
| u32 pagewidth; |
| int clkdiv; |
| |
| dev_dbg(sfb->dev, "setting framebuffer parameters\n"); |
| |
| switch (var->bits_per_pixel) { |
| case 32: |
| case 24: |
| case 16: |
| case 12: |
| info->fix.visual = FB_VISUAL_TRUECOLOR; |
| break; |
| case 8: |
| if (win->variant.palette_sz >= 256) |
| info->fix.visual = FB_VISUAL_PSEUDOCOLOR; |
| else |
| info->fix.visual = FB_VISUAL_TRUECOLOR; |
| break; |
| case 1: |
| info->fix.visual = FB_VISUAL_MONO01; |
| break; |
| default: |
| info->fix.visual = FB_VISUAL_PSEUDOCOLOR; |
| break; |
| } |
| |
| info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8; |
| |
| /* disable the window whilst we update it */ |
| writel(0, regs + WINCON(win_no)); |
| |
| /* use platform specified window as the basis for the lcd timings */ |
| |
| if (win_no == sfb->pdata->default_win) { |
| clkdiv = s3c_fb_calc_pixclk(sfb, var->pixclock); |
| |
| data = sfb->pdata->vidcon0; |
| data &= ~(VIDCON0_CLKVAL_F_MASK | VIDCON0_CLKDIR); |
| |
| if (clkdiv > 1) |
| data |= VIDCON0_CLKVAL_F(clkdiv-1) | VIDCON0_CLKDIR; |
| else |
| data &= ~VIDCON0_CLKDIR; /* 1:1 clock */ |
| |
| /* write the timing data to the panel */ |
| |
| if (sfb->variant.is_2443) |
| data |= (1 << 5); |
| |
| data |= VIDCON0_ENVID | VIDCON0_ENVID_F; |
| writel(data, regs + VIDCON0); |
| |
| data = VIDTCON0_VBPD(var->upper_margin - 1) | |
| VIDTCON0_VFPD(var->lower_margin - 1) | |
| VIDTCON0_VSPW(var->vsync_len - 1); |
| |
| writel(data, regs + sfb->variant.vidtcon); |
| |
| data = VIDTCON1_HBPD(var->left_margin - 1) | |
| VIDTCON1_HFPD(var->right_margin - 1) | |
| VIDTCON1_HSPW(var->hsync_len - 1); |
| |
| /* VIDTCON1 */ |
| writel(data, regs + sfb->variant.vidtcon + 4); |
| |
| data = VIDTCON2_LINEVAL(var->yres - 1) | |
| VIDTCON2_HOZVAL(var->xres - 1); |
| writel(data, regs +sfb->variant.vidtcon + 8 ); |
| } |
| |
| /* write the buffer address */ |
| |
| /* start and end registers stride is 8 */ |
| buf = regs + win_no * 8; |
| |
| writel(info->fix.smem_start, buf + sfb->variant.buf_start); |
| |
| data = info->fix.smem_start + info->fix.line_length * var->yres; |
| writel(data, buf + sfb->variant.buf_end); |
| |
| pagewidth = (var->xres * var->bits_per_pixel) >> 3; |
| data = VIDW_BUF_SIZE_OFFSET(info->fix.line_length - pagewidth) | |
| VIDW_BUF_SIZE_PAGEWIDTH(pagewidth); |
| writel(data, regs + sfb->variant.buf_size + (win_no * 4)); |
| |
| /* write 'OSD' registers to control position of framebuffer */ |
| |
| data = VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0); |
| writel(data, regs + VIDOSD_A(win_no, sfb->variant)); |
| |
| data = VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var->bits_per_pixel, |
| var->xres - 1)) | |
| VIDOSDxB_BOTRIGHT_Y(var->yres - 1); |
| |
| writel(data, regs + VIDOSD_B(win_no, sfb->variant)); |
| |
| data = var->xres * var->yres; |
| |
| osdc_data = VIDISD14C_ALPHA1_R(0xf) | |
| VIDISD14C_ALPHA1_G(0xf) | |
| VIDISD14C_ALPHA1_B(0xf); |
| |
| if (win->variant.has_osd_d) { |
| writel(data, regs + VIDOSD_D(win_no, sfb->variant)); |
| writel(osdc_data, regs + VIDOSD_C(win_no, sfb->variant)); |
| } else |
| writel(data, regs + VIDOSD_C(win_no, sfb->variant)); |
| |
| data = WINCONx_ENWIN; |
| |
| /* note, since we have to round up the bits-per-pixel, we end up |
| * relying on the bitfield information for r/g/b/a to work out |
| * exactly which mode of operation is intended. */ |
| |
| switch (var->bits_per_pixel) { |
| case 1: |
| data |= WINCON0_BPPMODE_1BPP; |
| data |= WINCONx_BITSWP; |
| data |= WINCONx_BURSTLEN_4WORD; |
| break; |
| case 2: |
| data |= WINCON0_BPPMODE_2BPP; |
| data |= WINCONx_BITSWP; |
| data |= WINCONx_BURSTLEN_8WORD; |
| break; |
| case 4: |
| data |= WINCON0_BPPMODE_4BPP; |
| data |= WINCONx_BITSWP; |
| data |= WINCONx_BURSTLEN_8WORD; |
| break; |
| case 8: |
| if (var->transp.length != 0) |
| data |= WINCON1_BPPMODE_8BPP_1232; |
| else |
| data |= WINCON0_BPPMODE_8BPP_PALETTE; |
| data |= WINCONx_BURSTLEN_8WORD; |
| data |= WINCONx_BYTSWP; |
| break; |
| case 16: |
| if (var->transp.length != 0) |
| data |= WINCON1_BPPMODE_16BPP_A1555; |
| else |
| data |= WINCON0_BPPMODE_16BPP_565; |
| data |= WINCONx_HAWSWP; |
| data |= WINCONx_BURSTLEN_16WORD; |
| break; |
| case 24: |
| case 32: |
| if (var->red.length == 6) { |
| if (var->transp.length != 0) |
| data |= WINCON1_BPPMODE_19BPP_A1666; |
| else |
| data |= WINCON1_BPPMODE_18BPP_666; |
| } else if (var->transp.length == 1) |
| data |= WINCON1_BPPMODE_25BPP_A1888 |
| | WINCON1_BLD_PIX; |
| else if (var->transp.length == 4) |
| data |= WINCON1_BPPMODE_28BPP_A4888 |
| | WINCON1_BLD_PIX | WINCON1_ALPHA_SEL; |
| else |
| data |= WINCON0_BPPMODE_24BPP_888; |
| |
| data |= WINCONx_WSWP; |
| data |= WINCONx_BURSTLEN_16WORD; |
| break; |
| } |
| |
| /* Enable the colour keying for the window below this one */ |
| if (win_no > 0) { |
| u32 keycon0_data = 0, keycon1_data = 0; |
| void __iomem *keycon = regs + sfb->variant.keycon; |
| |
| keycon0_data = ~(WxKEYCON0_KEYBL_EN | |
| WxKEYCON0_KEYEN_F | |
| WxKEYCON0_DIRCON) | WxKEYCON0_COMPKEY(0); |
| |
| keycon1_data = WxKEYCON1_COLVAL(0xffffff); |
| |
| keycon += (win_no - 1) * 8; |
| |
| writel(keycon0_data, keycon + WKEYCON0); |
| writel(keycon1_data, keycon + WKEYCON1); |
| } |
| |
| writel(data, regs + sfb->variant.wincon + (win_no * 4)); |
| writel(0x0, regs + sfb->variant.winmap + (win_no * 4)); |
| |
| return 0; |
| } |
| |
| /** |
| * s3c_fb_update_palette() - set or schedule a palette update. |
| * @sfb: The hardware information. |
| * @win: The window being updated. |
| * @reg: The palette index being changed. |
| * @value: The computed palette value. |
| * |
| * Change the value of a palette register, either by directly writing to |
| * the palette (this requires the palette RAM to be disconnected from the |
| * hardware whilst this is in progress) or schedule the update for later. |
| * |
| * At the moment, since we have no VSYNC interrupt support, we simply set |
| * the palette entry directly. |
| */ |
| static void s3c_fb_update_palette(struct s3c_fb *sfb, |
| struct s3c_fb_win *win, |
| unsigned int reg, |
| u32 value) |
| { |
| void __iomem *palreg; |
| u32 palcon; |
| |
| palreg = sfb->regs + sfb->variant.palette[win->index]; |
| |
| dev_dbg(sfb->dev, "%s: win %d, reg %d (%p): %08x\n", |
| __func__, win->index, reg, palreg, value); |
| |
| win->palette_buffer[reg] = value; |
| |
| palcon = readl(sfb->regs + WPALCON); |
| writel(palcon | WPALCON_PAL_UPDATE, sfb->regs + WPALCON); |
| |
| if (win->variant.palette_16bpp) |
| writew(value, palreg + (reg * 2)); |
| else |
| writel(value, palreg + (reg * 4)); |
| |
| writel(palcon, sfb->regs + WPALCON); |
| } |
| |
| static inline unsigned int chan_to_field(unsigned int chan, |
| struct fb_bitfield *bf) |
| { |
| chan &= 0xffff; |
| chan >>= 16 - bf->length; |
| return chan << bf->offset; |
| } |
| |
| /** |
| * s3c_fb_setcolreg() - framebuffer layer request to change palette. |
| * @regno: The palette index to change. |
| * @red: The red field for the palette data. |
| * @green: The green field for the palette data. |
| * @blue: The blue field for the palette data. |
| * @trans: The transparency (alpha) field for the palette data. |
| * @info: The framebuffer being changed. |
| */ |
| static int s3c_fb_setcolreg(unsigned regno, |
| unsigned red, unsigned green, unsigned blue, |
| unsigned transp, struct fb_info *info) |
| { |
| struct s3c_fb_win *win = info->par; |
| struct s3c_fb *sfb = win->parent; |
| unsigned int val; |
| |
| dev_dbg(sfb->dev, "%s: win %d: %d => rgb=%d/%d/%d\n", |
| __func__, win->index, regno, red, green, blue); |
| |
| switch (info->fix.visual) { |
| case FB_VISUAL_TRUECOLOR: |
| /* true-colour, use pseudo-palette */ |
| |
| if (regno < 16) { |
| u32 *pal = info->pseudo_palette; |
| |
| val = chan_to_field(red, &info->var.red); |
| val |= chan_to_field(green, &info->var.green); |
| val |= chan_to_field(blue, &info->var.blue); |
| |
| pal[regno] = val; |
| } |
| break; |
| |
| case FB_VISUAL_PSEUDOCOLOR: |
| if (regno < win->variant.palette_sz) { |
| val = chan_to_field(red, &win->palette.r); |
| val |= chan_to_field(green, &win->palette.g); |
| val |= chan_to_field(blue, &win->palette.b); |
| |
| s3c_fb_update_palette(sfb, win, regno, val); |
| } |
| |
| break; |
| |
| default: |
| return 1; /* unknown type */ |
| } |
| |
| return 0; |
| } |
| |
| /** |
| * s3c_fb_enable() - Set the state of the main LCD output |
| * @sfb: The main framebuffer state. |
| * @enable: The state to set. |
| */ |
| static void s3c_fb_enable(struct s3c_fb *sfb, int enable) |
| { |
| u32 vidcon0 = readl(sfb->regs + VIDCON0); |
| |
| if (enable) |
| vidcon0 |= VIDCON0_ENVID | VIDCON0_ENVID_F; |
| else { |
| /* see the note in the framebuffer datasheet about |
| * why you cannot take both of these bits down at the |
| * same time. */ |
| |
| if (!(vidcon0 & VIDCON0_ENVID)) |
| return; |
| |
| vidcon0 |= VIDCON0_ENVID; |
| vidcon0 &= ~VIDCON0_ENVID_F; |
| } |
| |
| writel(vidcon0, sfb->regs + VIDCON0); |
| } |
| |
| /** |
| * s3c_fb_blank() - blank or unblank the given window |
| * @blank_mode: The blank state from FB_BLANK_* |
| * @info: The framebuffer to blank. |
| * |
| * Framebuffer layer request to change the power state. |
| */ |
| static int s3c_fb_blank(int blank_mode, struct fb_info *info) |
| { |
| struct s3c_fb_win *win = info->par; |
| struct s3c_fb *sfb = win->parent; |
| unsigned int index = win->index; |
| u32 wincon; |
| |
| dev_dbg(sfb->dev, "blank mode %d\n", blank_mode); |
| |
| wincon = readl(sfb->regs + sfb->variant.wincon + (index * 4)); |
| |
| switch (blank_mode) { |
| case FB_BLANK_POWERDOWN: |
| wincon &= ~WINCONx_ENWIN; |
| sfb->enabled &= ~(1 << index); |
| /* fall through to FB_BLANK_NORMAL */ |
| |
| case FB_BLANK_NORMAL: |
| /* disable the DMA and display 0x0 (black) */ |
| writel(WINxMAP_MAP | WINxMAP_MAP_COLOUR(0x0), |
| sfb->regs + sfb->variant.winmap + (index * 4)); |
| break; |
| |
| case FB_BLANK_UNBLANK: |
| writel(0x0, sfb->regs + sfb->variant.winmap + (index * 4)); |
| wincon |= WINCONx_ENWIN; |
| sfb->enabled |= (1 << index); |
| break; |
| |
| case FB_BLANK_VSYNC_SUSPEND: |
| case FB_BLANK_HSYNC_SUSPEND: |
| default: |
| return 1; |
| } |
| |
| writel(wincon, sfb->regs + sfb->variant.wincon + (index * 4)); |
| |
| /* Check the enabled state to see if we need to be running the |
| * main LCD interface, as if there are no active windows then |
| * it is highly likely that we also do not need to output |
| * anything. |
| */ |
| |
| /* We could do something like the following code, but the current |
| * system of using framebuffer events means that we cannot make |
| * the distinction between just window 0 being inactive and all |
| * the windows being down. |
| * |
| * s3c_fb_enable(sfb, sfb->enabled ? 1 : 0); |
| */ |
| |
| /* we're stuck with this until we can do something about overriding |
| * the power control using the blanking event for a single fb. |
| */ |
| if (index == sfb->pdata->default_win) |
| s3c_fb_enable(sfb, blank_mode != FB_BLANK_POWERDOWN ? 1 : 0); |
| |
| return 0; |
| } |
| |
| static struct fb_ops s3c_fb_ops = { |
| .owner = THIS_MODULE, |
| .fb_check_var = s3c_fb_check_var, |
| .fb_set_par = s3c_fb_set_par, |
| .fb_blank = s3c_fb_blank, |
| .fb_setcolreg = s3c_fb_setcolreg, |
| .fb_fillrect = cfb_fillrect, |
| .fb_copyarea = cfb_copyarea, |
| .fb_imageblit = cfb_imageblit, |
| }; |
| |
| /** |
| * s3c_fb_alloc_memory() - allocate display memory for framebuffer window |
| * @sfb: The base resources for the hardware. |
| * @win: The window to initialise memory for. |
| * |
| * Allocate memory for the given framebuffer. |
| */ |
| static int __devinit s3c_fb_alloc_memory(struct s3c_fb *sfb, |
| struct s3c_fb_win *win) |
| { |
| struct s3c_fb_pd_win *windata = win->windata; |
| unsigned int real_size, virt_size, size; |
| struct fb_info *fbi = win->fbinfo; |
| dma_addr_t map_dma; |
| |
| dev_dbg(sfb->dev, "allocating memory for display\n"); |
| |
| real_size = windata->win_mode.xres * windata->win_mode.yres; |
| virt_size = windata->virtual_x * windata->virtual_y; |
| |
| dev_dbg(sfb->dev, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n", |
| real_size, windata->win_mode.xres, windata->win_mode.yres, |
| virt_size, windata->virtual_x, windata->virtual_y); |
| |
| size = (real_size > virt_size) ? real_size : virt_size; |
| size *= (windata->max_bpp > 16) ? 32 : windata->max_bpp; |
| size /= 8; |
| |
| fbi->fix.smem_len = size; |
| size = PAGE_ALIGN(size); |
| |
| dev_dbg(sfb->dev, "want %u bytes for window\n", size); |
| |
| fbi->screen_base = dma_alloc_writecombine(sfb->dev, size, |
| &map_dma, GFP_KERNEL); |
| if (!fbi->screen_base) |
| return -ENOMEM; |
| |
| dev_dbg(sfb->dev, "mapped %x to %p\n", |
| (unsigned int)map_dma, fbi->screen_base); |
| |
| memset(fbi->screen_base, 0x0, size); |
| fbi->fix.smem_start = map_dma; |
| |
| return 0; |
| } |
| |
| /** |
| * s3c_fb_free_memory() - free the display memory for the given window |
| * @sfb: The base resources for the hardware. |
| * @win: The window to free the display memory for. |
| * |
| * Free the display memory allocated by s3c_fb_alloc_memory(). |
| */ |
| static void s3c_fb_free_memory(struct s3c_fb *sfb, struct s3c_fb_win *win) |
| { |
| struct fb_info *fbi = win->fbinfo; |
| |
| dma_free_writecombine(sfb->dev, PAGE_ALIGN(fbi->fix.smem_len), |
| fbi->screen_base, fbi->fix.smem_start); |
| } |
| |
| /** |
| * s3c_fb_release_win() - release resources for a framebuffer window. |
| * @win: The window to cleanup the resources for. |
| * |
| * Release the resources that where claimed for the hardware window, |
| * such as the framebuffer instance and any memory claimed for it. |
| */ |
| static void s3c_fb_release_win(struct s3c_fb *sfb, struct s3c_fb_win *win) |
| { |
| if (win->fbinfo) { |
| unregister_framebuffer(win->fbinfo); |
| fb_dealloc_cmap(&win->fbinfo->cmap); |
| s3c_fb_free_memory(sfb, win); |
| framebuffer_release(win->fbinfo); |
| } |
| } |
| |
| /** |
| * s3c_fb_probe_win() - register an hardware window |
| * @sfb: The base resources for the hardware |
| * @variant: The variant information for this window. |
| * @res: Pointer to where to place the resultant window. |
| * |
| * Allocate and do the basic initialisation for one of the hardware's graphics |
| * windows. |
| */ |
| static int __devinit s3c_fb_probe_win(struct s3c_fb *sfb, unsigned int win_no, |
| struct s3c_fb_win_variant *variant, |
| struct s3c_fb_win **res) |
| { |
| struct fb_var_screeninfo *var; |
| struct fb_videomode *initmode; |
| struct s3c_fb_pd_win *windata; |
| struct s3c_fb_win *win; |
| struct fb_info *fbinfo; |
| int palette_size; |
| int ret; |
| |
| dev_dbg(sfb->dev, "probing window %d, variant %p\n", win_no, variant); |
| |
| palette_size = variant->palette_sz * 4; |
| |
| fbinfo = framebuffer_alloc(sizeof(struct s3c_fb_win) + |
| palette_size * sizeof(u32), sfb->dev); |
| if (!fbinfo) { |
| dev_err(sfb->dev, "failed to allocate framebuffer\n"); |
| return -ENOENT; |
| } |
| |
| windata = sfb->pdata->win[win_no]; |
| initmode = &windata->win_mode; |
| |
| WARN_ON(windata->max_bpp == 0); |
| WARN_ON(windata->win_mode.xres == 0); |
| WARN_ON(windata->win_mode.yres == 0); |
| |
| win = fbinfo->par; |
| var = &fbinfo->var; |
| win->variant = *variant; |
| win->fbinfo = fbinfo; |
| win->parent = sfb; |
| win->windata = windata; |
| win->index = win_no; |
| win->palette_buffer = (u32 *)(win + 1); |
| |
| ret = s3c_fb_alloc_memory(sfb, win); |
| if (ret) { |
| dev_err(sfb->dev, "failed to allocate display memory\n"); |
| return ret; |
| } |
| |
| /* setup the r/b/g positions for the window's palette */ |
| s3c_fb_init_palette(win_no, &win->palette); |
| |
| /* setup the initial video mode from the window */ |
| fb_videomode_to_var(&fbinfo->var, initmode); |
| |
| fbinfo->fix.type = FB_TYPE_PACKED_PIXELS; |
| fbinfo->fix.accel = FB_ACCEL_NONE; |
| fbinfo->var.activate = FB_ACTIVATE_NOW; |
| fbinfo->var.vmode = FB_VMODE_NONINTERLACED; |
| fbinfo->var.bits_per_pixel = windata->default_bpp; |
| fbinfo->fbops = &s3c_fb_ops; |
| fbinfo->flags = FBINFO_FLAG_DEFAULT; |
| fbinfo->pseudo_palette = &win->pseudo_palette; |
| |
| /* prepare to actually start the framebuffer */ |
| |
| ret = s3c_fb_check_var(&fbinfo->var, fbinfo); |
| if (ret < 0) { |
| dev_err(sfb->dev, "check_var failed on initial video params\n"); |
| return ret; |
| } |
| |
| /* create initial colour map */ |
| |
| ret = fb_alloc_cmap(&fbinfo->cmap, win->variant.palette_sz, 1); |
| if (ret == 0) |
| fb_set_cmap(&fbinfo->cmap, fbinfo); |
| else |
| dev_err(sfb->dev, "failed to allocate fb cmap\n"); |
| |
| s3c_fb_set_par(fbinfo); |
| |
| dev_dbg(sfb->dev, "about to register framebuffer\n"); |
| |
| /* run the check_var and set_par on our configuration. */ |
| |
| ret = register_framebuffer(fbinfo); |
| if (ret < 0) { |
| dev_err(sfb->dev, "failed to register framebuffer\n"); |
| return ret; |
| } |
| |
| *res = win; |
| dev_info(sfb->dev, "window %d: fb %s\n", win_no, fbinfo->fix.id); |
| |
| return 0; |
| } |
| |
| /** |
| * s3c_fb_clear_win() - clear hardware window registers. |
| * @sfb: The base resources for the hardware. |
| * @win: The window to process. |
| * |
| * Reset the specific window registers to a known state. |
| */ |
| static void s3c_fb_clear_win(struct s3c_fb *sfb, int win) |
| { |
| void __iomem *regs = sfb->regs; |
| |
| writel(0, regs + sfb->variant.wincon + (win * 4)); |
| writel(0, regs + VIDOSD_A(win, sfb->variant)); |
| writel(0, regs + VIDOSD_B(win, sfb->variant)); |
| writel(0, regs + VIDOSD_C(win, sfb->variant)); |
| } |
| |
| static int __devinit s3c_fb_probe(struct platform_device *pdev) |
| { |
| struct s3c_fb_driverdata *fbdrv; |
| struct device *dev = &pdev->dev; |
| struct s3c_fb_platdata *pd; |
| struct s3c_fb *sfb; |
| struct resource *res; |
| int win; |
| int ret = 0; |
| |
| fbdrv = (struct s3c_fb_driverdata *)platform_get_device_id(pdev)->driver_data; |
| |
| if (fbdrv->variant.nr_windows > S3C_FB_MAX_WIN) { |
| dev_err(dev, "too many windows, cannot attach\n"); |
| return -EINVAL; |
| } |
| |
| pd = pdev->dev.platform_data; |
| if (!pd) { |
| dev_err(dev, "no platform data specified\n"); |
| return -EINVAL; |
| } |
| |
| sfb = kzalloc(sizeof(struct s3c_fb), GFP_KERNEL); |
| if (!sfb) { |
| dev_err(dev, "no memory for framebuffers\n"); |
| return -ENOMEM; |
| } |
| |
| dev_dbg(dev, "allocate new framebuffer %p\n", sfb); |
| |
| sfb->dev = dev; |
| sfb->pdata = pd; |
| sfb->variant = fbdrv->variant; |
| |
| sfb->bus_clk = clk_get(dev, "lcd"); |
| if (IS_ERR(sfb->bus_clk)) { |
| dev_err(dev, "failed to get bus clock\n"); |
| goto err_sfb; |
| } |
| |
| clk_enable(sfb->bus_clk); |
| |
| res = platform_get_resource(pdev, IORESOURCE_MEM, 0); |
| if (!res) { |
| dev_err(dev, "failed to find registers\n"); |
| ret = -ENOENT; |
| goto err_clk; |
| } |
| |
| sfb->regs_res = request_mem_region(res->start, resource_size(res), |
| dev_name(dev)); |
| if (!sfb->regs_res) { |
| dev_err(dev, "failed to claim register region\n"); |
| ret = -ENOENT; |
| goto err_clk; |
| } |
| |
| sfb->regs = ioremap(res->start, resource_size(res)); |
| if (!sfb->regs) { |
| dev_err(dev, "failed to map registers\n"); |
| ret = -ENXIO; |
| goto err_req_region; |
| } |
| |
| dev_dbg(dev, "got resources (regs %p), probing windows\n", sfb->regs); |
| |
| /* setup gpio and output polarity controls */ |
| |
| pd->setup_gpio(); |
| |
| writel(pd->vidcon1, sfb->regs + VIDCON1); |
| |
| /* zero all windows before we do anything */ |
| |
| for (win = 0; win < fbdrv->variant.nr_windows; win++) |
| s3c_fb_clear_win(sfb, win); |
| |
| /* initialise colour key controls */ |
| for (win = 0; win < (fbdrv->variant.nr_windows - 1); win++) { |
| void __iomem *regs = sfb->regs + sfb->variant.keycon; |
| |
| regs += (win * 8); |
| writel(0xffffff, regs + WKEYCON0); |
| writel(0xffffff, regs + WKEYCON1); |
| } |
| |
| /* we have the register setup, start allocating framebuffers */ |
| |
| for (win = 0; win < fbdrv->variant.nr_windows; win++) { |
| if (!pd->win[win]) |
| continue; |
| |
| ret = s3c_fb_probe_win(sfb, win, fbdrv->win[win], |
| &sfb->windows[win]); |
| if (ret < 0) { |
| dev_err(dev, "failed to create window %d\n", win); |
| for (; win >= 0; win--) |
| s3c_fb_release_win(sfb, sfb->windows[win]); |
| goto err_ioremap; |
| } |
| } |
| |
| platform_set_drvdata(pdev, sfb); |
| |
| return 0; |
| |
| err_ioremap: |
| iounmap(sfb->regs); |
| |
| err_req_region: |
| release_resource(sfb->regs_res); |
| kfree(sfb->regs_res); |
| |
| err_clk: |
| clk_disable(sfb->bus_clk); |
| clk_put(sfb->bus_clk); |
| |
| err_sfb: |
| kfree(sfb); |
| return ret; |
| } |
| |
| /** |
| * s3c_fb_remove() - Cleanup on module finalisation |
| * @pdev: The platform device we are bound to. |
| * |
| * Shutdown and then release all the resources that the driver allocated |
| * on initialisation. |
| */ |
| static int __devexit s3c_fb_remove(struct platform_device *pdev) |
| { |
| struct s3c_fb *sfb = platform_get_drvdata(pdev); |
| int win; |
| |
| for (win = 0; win < S3C_FB_MAX_WIN; win++) |
| if (sfb->windows[win]) |
| s3c_fb_release_win(sfb, sfb->windows[win]); |
| |
| iounmap(sfb->regs); |
| |
| clk_disable(sfb->bus_clk); |
| clk_put(sfb->bus_clk); |
| |
| release_resource(sfb->regs_res); |
| kfree(sfb->regs_res); |
| |
| kfree(sfb); |
| |
| return 0; |
| } |
| |
| #ifdef CONFIG_PM |
| static int s3c_fb_suspend(struct platform_device *pdev, pm_message_t state) |
| { |
| struct s3c_fb *sfb = platform_get_drvdata(pdev); |
| struct s3c_fb_win *win; |
| int win_no; |
| |
| for (win_no = S3C_FB_MAX_WIN - 1; win_no >= 0; win_no--) { |
| win = sfb->windows[win_no]; |
| if (!win) |
| continue; |
| |
| /* use the blank function to push into power-down */ |
| s3c_fb_blank(FB_BLANK_POWERDOWN, win->fbinfo); |
| } |
| |
| clk_disable(sfb->bus_clk); |
| return 0; |
| } |
| |
| static int s3c_fb_resume(struct platform_device *pdev) |
| { |
| struct s3c_fb *sfb = platform_get_drvdata(pdev); |
| struct s3c_fb_platdata *pd = sfb->pdata; |
| struct s3c_fb_win *win; |
| int win_no; |
| |
| clk_enable(sfb->bus_clk); |
| |
| /* setup registers */ |
| writel(pd->vidcon1, sfb->regs + VIDCON1); |
| |
| /* zero all windows before we do anything */ |
| for (win_no = 0; win_no < sfb->variant.nr_windows; win_no++) |
| s3c_fb_clear_win(sfb, win_no); |
| |
| for (win_no = 0; win_no < sfb->variant.nr_windows - 1; win_no++) { |
| void __iomem *regs = sfb->regs + sfb->variant.keycon; |
| |
| regs += (win_no * 8); |
| writel(0xffffff, regs + WKEYCON0); |
| writel(0xffffff, regs + WKEYCON1); |
| } |
| |
| /* restore framebuffers */ |
| for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++) { |
| win = sfb->windows[win_no]; |
| if (!win) |
| continue; |
| |
| dev_dbg(&pdev->dev, "resuming window %d\n", win_no); |
| s3c_fb_set_par(win->fbinfo); |
| } |
| |
| return 0; |
| } |
| #else |
| #define s3c_fb_suspend NULL |
| #define s3c_fb_resume NULL |
| #endif |
| |
| |
| #define VALID_BPP124 (VALID_BPP(1) | VALID_BPP(2) | VALID_BPP(4)) |
| #define VALID_BPP1248 (VALID_BPP124 | VALID_BPP(8)) |
| |
| static struct s3c_fb_win_variant s3c_fb_data_64xx_wins[] __devinitdata = { |
| [0] = { |
| .has_osd_c = 1, |
| .palette_sz = 256, |
| .valid_bpp = VALID_BPP1248 | VALID_BPP(16) | VALID_BPP(24), |
| }, |
| [1] = { |
| .has_osd_c = 1, |
| .has_osd_d = 1, |
| .palette_sz = 256, |
| .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) | |
| VALID_BPP(18) | VALID_BPP(19) | |
| VALID_BPP(24) | VALID_BPP(25)), |
| }, |
| [2] = { |
| .has_osd_c = 1, |
| .has_osd_d = 1, |
| .palette_sz = 16, |
| .palette_16bpp = 1, |
| .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) | |
| VALID_BPP(18) | VALID_BPP(19) | |
| VALID_BPP(24) | VALID_BPP(25)), |
| }, |
| [3] = { |
| .has_osd_c = 1, |
| .has_osd_d = 1, |
| .palette_sz = 16, |
| .palette_16bpp = 1, |
| .valid_bpp = (VALID_BPP124 | VALID_BPP(16) | |
| VALID_BPP(18) | VALID_BPP(19) | |
| VALID_BPP(24) | VALID_BPP(25)), |
| }, |
| [4] = { |
| .has_osd_c = 1, |
| .palette_sz = 4, |
| .palette_16bpp = 1, |
| .valid_bpp = (VALID_BPP(1) | VALID_BPP(2) | |
| VALID_BPP(16) | VALID_BPP(18) | |
| VALID_BPP(24) | VALID_BPP(25)), |
| }, |
| }; |
| |
| static struct s3c_fb_driverdata s3c_fb_data_64xx __devinitdata = { |
| .variant = { |
| .nr_windows = 5, |
| .vidtcon = VIDTCON0, |
| .wincon = WINCON(0), |
| .winmap = WINxMAP(0), |
| .keycon = WKEYCON, |
| .osd = VIDOSD_BASE, |
| .osd_stride = 16, |
| .buf_start = VIDW_BUF_START(0), |
| .buf_size = VIDW_BUF_SIZE(0), |
| .buf_end = VIDW_BUF_END(0), |
| |
| .palette = { |
| [0] = 0x400, |
| [1] = 0x800, |
| [2] = 0x300, |
| [3] = 0x320, |
| [4] = 0x340, |
| }, |
| }, |
| .win[0] = &s3c_fb_data_64xx_wins[0], |
| .win[1] = &s3c_fb_data_64xx_wins[1], |
| .win[2] = &s3c_fb_data_64xx_wins[2], |
| .win[3] = &s3c_fb_data_64xx_wins[3], |
| .win[4] = &s3c_fb_data_64xx_wins[4], |
| }; |
| |
| static struct s3c_fb_driverdata s3c_fb_data_s5p __devinitdata = { |
| .variant = { |
| .nr_windows = 5, |
| .vidtcon = VIDTCON0, |
| .wincon = WINCON(0), |
| .winmap = WINxMAP(0), |
| .keycon = WKEYCON, |
| .osd = VIDOSD_BASE, |
| .osd_stride = 16, |
| .buf_start = VIDW_BUF_START(0), |
| .buf_size = VIDW_BUF_SIZE(0), |
| .buf_end = VIDW_BUF_END(0), |
| |
| .palette = { |
| [0] = 0x2400, |
| [1] = 0x2800, |
| [2] = 0x2c00, |
| [3] = 0x3000, |
| [4] = 0x3400, |
| }, |
| }, |
| .win[0] = &s3c_fb_data_64xx_wins[0], |
| .win[1] = &s3c_fb_data_64xx_wins[1], |
| .win[2] = &s3c_fb_data_64xx_wins[2], |
| .win[3] = &s3c_fb_data_64xx_wins[3], |
| .win[4] = &s3c_fb_data_64xx_wins[4], |
| }; |
| |
| /* S3C2443/S3C2416 style hardware */ |
| static struct s3c_fb_driverdata s3c_fb_data_s3c2443 __devinitdata = { |
| .variant = { |
| .nr_windows = 2, |
| .is_2443 = 1, |
| |
| .vidtcon = 0x08, |
| .wincon = 0x14, |
| .winmap = 0xd0, |
| .keycon = 0xb0, |
| .osd = 0x28, |
| .osd_stride = 12, |
| .buf_start = 0x64, |
| .buf_size = 0x94, |
| .buf_end = 0x7c, |
| |
| .palette = { |
| [0] = 0x400, |
| [1] = 0x800, |
| }, |
| }, |
| .win[0] = &(struct s3c_fb_win_variant) { |
| .palette_sz = 256, |
| .valid_bpp = VALID_BPP1248 | VALID_BPP(16) | VALID_BPP(24), |
| }, |
| .win[1] = &(struct s3c_fb_win_variant) { |
| .has_osd_c = 1, |
| .palette_sz = 256, |
| .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) | |
| VALID_BPP(18) | VALID_BPP(19) | |
| VALID_BPP(24) | VALID_BPP(25) | |
| VALID_BPP(28)), |
| }, |
| }; |
| |
| static struct platform_device_id s3c_fb_driver_ids[] = { |
| { |
| .name = "s3c-fb", |
| .driver_data = (unsigned long)&s3c_fb_data_64xx, |
| }, { |
| .name = "s5p-fb", |
| .driver_data = (unsigned long)&s3c_fb_data_s5p, |
| }, { |
| .name = "s3c2443-fb", |
| .driver_data = (unsigned long)&s3c_fb_data_s3c2443, |
| }, |
| {}, |
| }; |
| MODULE_DEVICE_TABLE(platform, s3c_fb_driver_ids); |
| |
| static struct platform_driver s3c_fb_driver = { |
| .probe = s3c_fb_probe, |
| .remove = __devexit_p(s3c_fb_remove), |
| .suspend = s3c_fb_suspend, |
| .resume = s3c_fb_resume, |
| .id_table = s3c_fb_driver_ids, |
| .driver = { |
| .name = "s3c-fb", |
| .owner = THIS_MODULE, |
| }, |
| }; |
| |
| static int __init s3c_fb_init(void) |
| { |
| return platform_driver_register(&s3c_fb_driver); |
| } |
| |
| static void __exit s3c_fb_cleanup(void) |
| { |
| platform_driver_unregister(&s3c_fb_driver); |
| } |
| |
| module_init(s3c_fb_init); |
| module_exit(s3c_fb_cleanup); |
| |
| MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>"); |
| MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver"); |
| MODULE_LICENSE("GPL"); |
| MODULE_ALIAS("platform:s3c-fb"); |