| /* |
| * Copyright(c) 2011-2016 Intel Corporation. All rights reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| * Authors: |
| * Eddie Dong <eddie.dong@intel.com> |
| * Kevin Tian <kevin.tian@intel.com> |
| * |
| * Contributors: |
| * Ping Gao <ping.a.gao@intel.com> |
| * Zhi Wang <zhi.a.wang@intel.com> |
| * Bing Niu <bing.niu@intel.com> |
| * |
| */ |
| |
| #include "i915_drv.h" |
| #include "gvt.h" |
| #include "i915_pvinfo.h" |
| |
| void populate_pvinfo_page(struct intel_vgpu *vgpu) |
| { |
| /* setup the ballooning information */ |
| vgpu_vreg64(vgpu, vgtif_reg(magic)) = VGT_MAGIC; |
| vgpu_vreg(vgpu, vgtif_reg(version_major)) = 1; |
| vgpu_vreg(vgpu, vgtif_reg(version_minor)) = 0; |
| vgpu_vreg(vgpu, vgtif_reg(display_ready)) = 0; |
| vgpu_vreg(vgpu, vgtif_reg(vgt_id)) = vgpu->id; |
| vgpu_vreg(vgpu, vgtif_reg(vgt_caps)) = VGT_CAPS_FULL_48BIT_PPGTT; |
| vgpu_vreg(vgpu, vgtif_reg(avail_rs.mappable_gmadr.base)) = |
| vgpu_aperture_gmadr_base(vgpu); |
| vgpu_vreg(vgpu, vgtif_reg(avail_rs.mappable_gmadr.size)) = |
| vgpu_aperture_sz(vgpu); |
| vgpu_vreg(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.base)) = |
| vgpu_hidden_gmadr_base(vgpu); |
| vgpu_vreg(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.size)) = |
| vgpu_hidden_sz(vgpu); |
| |
| vgpu_vreg(vgpu, vgtif_reg(avail_rs.fence_num)) = vgpu_fence_sz(vgpu); |
| |
| gvt_dbg_core("Populate PVINFO PAGE for vGPU %d\n", vgpu->id); |
| gvt_dbg_core("aperture base [GMADR] 0x%llx size 0x%llx\n", |
| vgpu_aperture_gmadr_base(vgpu), vgpu_aperture_sz(vgpu)); |
| gvt_dbg_core("hidden base [GMADR] 0x%llx size=0x%llx\n", |
| vgpu_hidden_gmadr_base(vgpu), vgpu_hidden_sz(vgpu)); |
| gvt_dbg_core("fence size %d\n", vgpu_fence_sz(vgpu)); |
| |
| WARN_ON(sizeof(struct vgt_if) != VGT_PVINFO_SIZE); |
| } |
| |
| #define VGPU_MAX_WEIGHT 16 |
| #define VGPU_WEIGHT(vgpu_num) \ |
| (VGPU_MAX_WEIGHT / (vgpu_num)) |
| |
| static struct { |
| unsigned int low_mm; |
| unsigned int high_mm; |
| unsigned int fence; |
| |
| /* A vGPU with a weight of 8 will get twice as much GPU as a vGPU |
| * with a weight of 4 on a contended host, different vGPU type has |
| * different weight set. Legal weights range from 1 to 16. |
| */ |
| unsigned int weight; |
| enum intel_vgpu_edid edid; |
| char *name; |
| } vgpu_types[] = { |
| /* Fixed vGPU type table */ |
| { MB_TO_BYTES(64), MB_TO_BYTES(384), 4, VGPU_WEIGHT(8), GVT_EDID_1024_768, "8" }, |
| { MB_TO_BYTES(128), MB_TO_BYTES(512), 4, VGPU_WEIGHT(4), GVT_EDID_1920_1200, "4" }, |
| { MB_TO_BYTES(256), MB_TO_BYTES(1024), 4, VGPU_WEIGHT(2), GVT_EDID_1920_1200, "2" }, |
| { MB_TO_BYTES(512), MB_TO_BYTES(2048), 4, VGPU_WEIGHT(1), GVT_EDID_1920_1200, "1" }, |
| }; |
| |
| /** |
| * intel_gvt_init_vgpu_types - initialize vGPU type list |
| * @gvt : GVT device |
| * |
| * Initialize vGPU type list based on available resource. |
| * |
| */ |
| int intel_gvt_init_vgpu_types(struct intel_gvt *gvt) |
| { |
| unsigned int num_types; |
| unsigned int i, low_avail, high_avail; |
| unsigned int min_low; |
| |
| /* vGPU type name is defined as GVTg_Vx_y which contains |
| * physical GPU generation type (e.g V4 as BDW server, V5 as |
| * SKL server). |
| * |
| * Depend on physical SKU resource, might see vGPU types like |
| * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create |
| * different types of vGPU on same physical GPU depending on |
| * available resource. Each vGPU type will have "avail_instance" |
| * to indicate how many vGPU instance can be created for this |
| * type. |
| * |
| */ |
| low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE; |
| high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE; |
| num_types = sizeof(vgpu_types) / sizeof(vgpu_types[0]); |
| |
| gvt->types = kzalloc(num_types * sizeof(struct intel_vgpu_type), |
| GFP_KERNEL); |
| if (!gvt->types) |
| return -ENOMEM; |
| |
| min_low = MB_TO_BYTES(32); |
| for (i = 0; i < num_types; ++i) { |
| if (low_avail / vgpu_types[i].low_mm == 0) |
| break; |
| |
| gvt->types[i].low_gm_size = vgpu_types[i].low_mm; |
| gvt->types[i].high_gm_size = vgpu_types[i].high_mm; |
| gvt->types[i].fence = vgpu_types[i].fence; |
| |
| if (vgpu_types[i].weight < 1 || |
| vgpu_types[i].weight > VGPU_MAX_WEIGHT) |
| return -EINVAL; |
| |
| gvt->types[i].weight = vgpu_types[i].weight; |
| gvt->types[i].resolution = vgpu_types[i].edid; |
| gvt->types[i].avail_instance = min(low_avail / vgpu_types[i].low_mm, |
| high_avail / vgpu_types[i].high_mm); |
| |
| if (IS_GEN8(gvt->dev_priv)) |
| sprintf(gvt->types[i].name, "GVTg_V4_%s", |
| vgpu_types[i].name); |
| else if (IS_GEN9(gvt->dev_priv)) |
| sprintf(gvt->types[i].name, "GVTg_V5_%s", |
| vgpu_types[i].name); |
| |
| gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u weight %u res %s\n", |
| i, gvt->types[i].name, |
| gvt->types[i].avail_instance, |
| gvt->types[i].low_gm_size, |
| gvt->types[i].high_gm_size, gvt->types[i].fence, |
| gvt->types[i].weight, |
| vgpu_edid_str(gvt->types[i].resolution)); |
| } |
| |
| gvt->num_types = i; |
| return 0; |
| } |
| |
| void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt) |
| { |
| kfree(gvt->types); |
| } |
| |
| static void intel_gvt_update_vgpu_types(struct intel_gvt *gvt) |
| { |
| int i; |
| unsigned int low_gm_avail, high_gm_avail, fence_avail; |
| unsigned int low_gm_min, high_gm_min, fence_min; |
| |
| /* Need to depend on maxium hw resource size but keep on |
| * static config for now. |
| */ |
| low_gm_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE - |
| gvt->gm.vgpu_allocated_low_gm_size; |
| high_gm_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE - |
| gvt->gm.vgpu_allocated_high_gm_size; |
| fence_avail = gvt_fence_sz(gvt) - HOST_FENCE - |
| gvt->fence.vgpu_allocated_fence_num; |
| |
| for (i = 0; i < gvt->num_types; i++) { |
| low_gm_min = low_gm_avail / gvt->types[i].low_gm_size; |
| high_gm_min = high_gm_avail / gvt->types[i].high_gm_size; |
| fence_min = fence_avail / gvt->types[i].fence; |
| gvt->types[i].avail_instance = min(min(low_gm_min, high_gm_min), |
| fence_min); |
| |
| gvt_dbg_core("update type[%d]: %s avail %u low %u high %u fence %u\n", |
| i, gvt->types[i].name, |
| gvt->types[i].avail_instance, gvt->types[i].low_gm_size, |
| gvt->types[i].high_gm_size, gvt->types[i].fence); |
| } |
| } |
| |
| /** |
| * intel_gvt_active_vgpu - activate a virtual GPU |
| * @vgpu: virtual GPU |
| * |
| * This function is called when user wants to activate a virtual GPU. |
| * |
| */ |
| void intel_gvt_activate_vgpu(struct intel_vgpu *vgpu) |
| { |
| mutex_lock(&vgpu->gvt->lock); |
| vgpu->active = true; |
| mutex_unlock(&vgpu->gvt->lock); |
| } |
| |
| /** |
| * intel_gvt_deactive_vgpu - deactivate a virtual GPU |
| * @vgpu: virtual GPU |
| * |
| * This function is called when user wants to deactivate a virtual GPU. |
| * All virtual GPU runtime information will be destroyed. |
| * |
| */ |
| void intel_gvt_deactivate_vgpu(struct intel_vgpu *vgpu) |
| { |
| struct intel_gvt *gvt = vgpu->gvt; |
| |
| mutex_lock(&gvt->lock); |
| |
| vgpu->active = false; |
| |
| if (atomic_read(&vgpu->running_workload_num)) { |
| mutex_unlock(&gvt->lock); |
| intel_gvt_wait_vgpu_idle(vgpu); |
| mutex_lock(&gvt->lock); |
| } |
| |
| intel_vgpu_stop_schedule(vgpu); |
| |
| mutex_unlock(&gvt->lock); |
| } |
| |
| /** |
| * intel_gvt_destroy_vgpu - destroy a virtual GPU |
| * @vgpu: virtual GPU |
| * |
| * This function is called when user wants to destroy a virtual GPU. |
| * |
| */ |
| void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu) |
| { |
| struct intel_gvt *gvt = vgpu->gvt; |
| |
| mutex_lock(&gvt->lock); |
| |
| WARN(vgpu->active, "vGPU is still active!\n"); |
| |
| idr_remove(&gvt->vgpu_idr, vgpu->id); |
| intel_vgpu_clean_sched_policy(vgpu); |
| intel_vgpu_clean_gvt_context(vgpu); |
| intel_vgpu_clean_execlist(vgpu); |
| intel_vgpu_clean_display(vgpu); |
| intel_vgpu_clean_opregion(vgpu); |
| intel_vgpu_clean_gtt(vgpu); |
| intel_gvt_hypervisor_detach_vgpu(vgpu); |
| intel_vgpu_free_resource(vgpu); |
| intel_vgpu_clean_mmio(vgpu); |
| vfree(vgpu); |
| |
| intel_gvt_update_vgpu_types(gvt); |
| mutex_unlock(&gvt->lock); |
| } |
| |
| #define IDLE_VGPU_IDR 0 |
| |
| /** |
| * intel_gvt_create_idle_vgpu - create an idle virtual GPU |
| * @gvt: GVT device |
| * |
| * This function is called when user wants to create an idle virtual GPU. |
| * |
| * Returns: |
| * pointer to intel_vgpu, error pointer if failed. |
| */ |
| struct intel_vgpu *intel_gvt_create_idle_vgpu(struct intel_gvt *gvt) |
| { |
| struct intel_vgpu *vgpu; |
| enum intel_engine_id i; |
| int ret; |
| |
| vgpu = vzalloc(sizeof(*vgpu)); |
| if (!vgpu) |
| return ERR_PTR(-ENOMEM); |
| |
| vgpu->id = IDLE_VGPU_IDR; |
| vgpu->gvt = gvt; |
| |
| for (i = 0; i < I915_NUM_ENGINES; i++) |
| INIT_LIST_HEAD(&vgpu->workload_q_head[i]); |
| |
| ret = intel_vgpu_init_sched_policy(vgpu); |
| if (ret) |
| goto out_free_vgpu; |
| |
| vgpu->active = false; |
| |
| return vgpu; |
| |
| out_free_vgpu: |
| vfree(vgpu); |
| return ERR_PTR(ret); |
| } |
| |
| /** |
| * intel_gvt_destroy_vgpu - destroy an idle virtual GPU |
| * @vgpu: virtual GPU |
| * |
| * This function is called when user wants to destroy an idle virtual GPU. |
| * |
| */ |
| void intel_gvt_destroy_idle_vgpu(struct intel_vgpu *vgpu) |
| { |
| intel_vgpu_clean_sched_policy(vgpu); |
| vfree(vgpu); |
| } |
| |
| static struct intel_vgpu *__intel_gvt_create_vgpu(struct intel_gvt *gvt, |
| struct intel_vgpu_creation_params *param) |
| { |
| struct intel_vgpu *vgpu; |
| int ret; |
| |
| gvt_dbg_core("handle %llu low %llu MB high %llu MB fence %llu\n", |
| param->handle, param->low_gm_sz, param->high_gm_sz, |
| param->fence_sz); |
| |
| vgpu = vzalloc(sizeof(*vgpu)); |
| if (!vgpu) |
| return ERR_PTR(-ENOMEM); |
| |
| mutex_lock(&gvt->lock); |
| |
| ret = idr_alloc(&gvt->vgpu_idr, vgpu, IDLE_VGPU_IDR + 1, GVT_MAX_VGPU, |
| GFP_KERNEL); |
| if (ret < 0) |
| goto out_free_vgpu; |
| |
| vgpu->id = ret; |
| vgpu->handle = param->handle; |
| vgpu->gvt = gvt; |
| vgpu->sched_ctl.weight = param->weight; |
| bitmap_zero(vgpu->tlb_handle_pending, I915_NUM_ENGINES); |
| |
| intel_vgpu_init_cfg_space(vgpu, param->primary); |
| |
| ret = intel_vgpu_init_mmio(vgpu); |
| if (ret) |
| goto out_clean_idr; |
| |
| ret = intel_vgpu_alloc_resource(vgpu, param); |
| if (ret) |
| goto out_clean_vgpu_mmio; |
| |
| populate_pvinfo_page(vgpu); |
| |
| ret = intel_gvt_hypervisor_attach_vgpu(vgpu); |
| if (ret) |
| goto out_clean_vgpu_resource; |
| |
| ret = intel_vgpu_init_gtt(vgpu); |
| if (ret) |
| goto out_detach_hypervisor_vgpu; |
| |
| ret = intel_vgpu_init_display(vgpu, param->resolution); |
| if (ret) |
| goto out_clean_gtt; |
| |
| ret = intel_vgpu_init_execlist(vgpu); |
| if (ret) |
| goto out_clean_display; |
| |
| ret = intel_vgpu_init_gvt_context(vgpu); |
| if (ret) |
| goto out_clean_execlist; |
| |
| ret = intel_vgpu_init_sched_policy(vgpu); |
| if (ret) |
| goto out_clean_shadow_ctx; |
| |
| mutex_unlock(&gvt->lock); |
| |
| return vgpu; |
| |
| out_clean_shadow_ctx: |
| intel_vgpu_clean_gvt_context(vgpu); |
| out_clean_execlist: |
| intel_vgpu_clean_execlist(vgpu); |
| out_clean_display: |
| intel_vgpu_clean_display(vgpu); |
| out_clean_gtt: |
| intel_vgpu_clean_gtt(vgpu); |
| out_detach_hypervisor_vgpu: |
| intel_gvt_hypervisor_detach_vgpu(vgpu); |
| out_clean_vgpu_resource: |
| intel_vgpu_free_resource(vgpu); |
| out_clean_vgpu_mmio: |
| intel_vgpu_clean_mmio(vgpu); |
| out_clean_idr: |
| idr_remove(&gvt->vgpu_idr, vgpu->id); |
| out_free_vgpu: |
| vfree(vgpu); |
| mutex_unlock(&gvt->lock); |
| return ERR_PTR(ret); |
| } |
| |
| /** |
| * intel_gvt_create_vgpu - create a virtual GPU |
| * @gvt: GVT device |
| * @type: type of the vGPU to create |
| * |
| * This function is called when user wants to create a virtual GPU. |
| * |
| * Returns: |
| * pointer to intel_vgpu, error pointer if failed. |
| */ |
| struct intel_vgpu *intel_gvt_create_vgpu(struct intel_gvt *gvt, |
| struct intel_vgpu_type *type) |
| { |
| struct intel_vgpu_creation_params param; |
| struct intel_vgpu *vgpu; |
| |
| param.handle = 0; |
| param.primary = 1; |
| param.low_gm_sz = type->low_gm_size; |
| param.high_gm_sz = type->high_gm_size; |
| param.fence_sz = type->fence; |
| param.weight = type->weight; |
| param.resolution = type->resolution; |
| |
| /* XXX current param based on MB */ |
| param.low_gm_sz = BYTES_TO_MB(param.low_gm_sz); |
| param.high_gm_sz = BYTES_TO_MB(param.high_gm_sz); |
| |
| vgpu = __intel_gvt_create_vgpu(gvt, ¶m); |
| if (IS_ERR(vgpu)) |
| return vgpu; |
| |
| /* calculate left instance change for types */ |
| intel_gvt_update_vgpu_types(gvt); |
| |
| return vgpu; |
| } |
| |
| /** |
| * intel_gvt_reset_vgpu_locked - reset a virtual GPU by DMLR or GT reset |
| * @vgpu: virtual GPU |
| * @dmlr: vGPU Device Model Level Reset or GT Reset |
| * @engine_mask: engines to reset for GT reset |
| * |
| * This function is called when user wants to reset a virtual GPU through |
| * device model reset or GT reset. The caller should hold the gvt lock. |
| * |
| * vGPU Device Model Level Reset (DMLR) simulates the PCI level reset to reset |
| * the whole vGPU to default state as when it is created. This vGPU function |
| * is required both for functionary and security concerns.The ultimate goal |
| * of vGPU FLR is that reuse a vGPU instance by virtual machines. When we |
| * assign a vGPU to a virtual machine we must isse such reset first. |
| * |
| * Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines |
| * (Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec. |
| * Unlike the FLR, GT reset only reset particular resource of a vGPU per |
| * the reset request. Guest driver can issue a GT reset by programming the |
| * virtual GDRST register to reset specific virtual GPU engine or all |
| * engines. |
| * |
| * The parameter dev_level is to identify if we will do DMLR or GT reset. |
| * The parameter engine_mask is to specific the engines that need to be |
| * resetted. If value ALL_ENGINES is given for engine_mask, it means |
| * the caller requests a full GT reset that we will reset all virtual |
| * GPU engines. For FLR, engine_mask is ignored. |
| */ |
| void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr, |
| unsigned int engine_mask) |
| { |
| struct intel_gvt *gvt = vgpu->gvt; |
| struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler; |
| unsigned int resetting_eng = dmlr ? ALL_ENGINES : engine_mask; |
| |
| gvt_dbg_core("------------------------------------------\n"); |
| gvt_dbg_core("resseting vgpu%d, dmlr %d, engine_mask %08x\n", |
| vgpu->id, dmlr, engine_mask); |
| |
| vgpu->resetting_eng = resetting_eng; |
| |
| intel_vgpu_stop_schedule(vgpu); |
| /* |
| * The current_vgpu will set to NULL after stopping the |
| * scheduler when the reset is triggered by current vgpu. |
| */ |
| if (scheduler->current_vgpu == NULL) { |
| mutex_unlock(&gvt->lock); |
| intel_gvt_wait_vgpu_idle(vgpu); |
| mutex_lock(&gvt->lock); |
| } |
| |
| intel_vgpu_reset_execlist(vgpu, resetting_eng); |
| |
| /* full GPU reset or device model level reset */ |
| if (engine_mask == ALL_ENGINES || dmlr) { |
| |
| /*fence will not be reset during virtual reset */ |
| if (dmlr) { |
| intel_vgpu_reset_gtt(vgpu); |
| intel_vgpu_reset_resource(vgpu); |
| } |
| |
| intel_vgpu_reset_mmio(vgpu, dmlr); |
| populate_pvinfo_page(vgpu); |
| |
| if (dmlr) { |
| intel_vgpu_reset_display(vgpu); |
| intel_vgpu_reset_cfg_space(vgpu); |
| /* only reset the failsafe mode when dmlr reset */ |
| vgpu->failsafe = false; |
| vgpu->pv_notified = false; |
| } |
| } |
| |
| vgpu->resetting_eng = 0; |
| gvt_dbg_core("reset vgpu%d done\n", vgpu->id); |
| gvt_dbg_core("------------------------------------------\n"); |
| } |
| |
| /** |
| * intel_gvt_reset_vgpu - reset a virtual GPU (Function Level) |
| * @vgpu: virtual GPU |
| * |
| * This function is called when user wants to reset a virtual GPU. |
| * |
| */ |
| void intel_gvt_reset_vgpu(struct intel_vgpu *vgpu) |
| { |
| mutex_lock(&vgpu->gvt->lock); |
| intel_gvt_reset_vgpu_locked(vgpu, true, 0); |
| mutex_unlock(&vgpu->gvt->lock); |
| } |