| #ifndef _FS_CEPH_AUTH_H |
| #define _FS_CEPH_AUTH_H |
| |
| #include <linux/ceph/types.h> |
| #include <linux/ceph/buffer.h> |
| |
| /* |
| * Abstract interface for communicating with the authenticate module. |
| * There is some handshake that takes place between us and the monitor |
| * to acquire the necessary keys. These are used to generate an |
| * 'authorizer' that we use when connecting to a service (mds, osd). |
| */ |
| |
| struct ceph_auth_client; |
| struct ceph_authorizer; |
| |
| struct ceph_auth_handshake { |
| struct ceph_authorizer *authorizer; |
| void *authorizer_buf; |
| size_t authorizer_buf_len; |
| void *authorizer_reply_buf; |
| size_t authorizer_reply_buf_len; |
| }; |
| |
| struct ceph_auth_client_ops { |
| const char *name; |
| |
| /* |
| * true if we are authenticated and can connect to |
| * services. |
| */ |
| int (*is_authenticated)(struct ceph_auth_client *ac); |
| |
| /* |
| * true if we should (re)authenticate, e.g., when our tickets |
| * are getting old and crusty. |
| */ |
| int (*should_authenticate)(struct ceph_auth_client *ac); |
| |
| /* |
| * build requests and process replies during monitor |
| * handshake. if handle_reply returns -EAGAIN, we build |
| * another request. |
| */ |
| int (*build_request)(struct ceph_auth_client *ac, void *buf, void *end); |
| int (*handle_reply)(struct ceph_auth_client *ac, int result, |
| void *buf, void *end); |
| |
| /* |
| * Create authorizer for connecting to a service, and verify |
| * the response to authenticate the service. |
| */ |
| int (*create_authorizer)(struct ceph_auth_client *ac, int peer_type, |
| struct ceph_auth_handshake *auth); |
| int (*verify_authorizer_reply)(struct ceph_auth_client *ac, |
| struct ceph_authorizer *a, size_t len); |
| void (*destroy_authorizer)(struct ceph_auth_client *ac, |
| struct ceph_authorizer *a); |
| void (*invalidate_authorizer)(struct ceph_auth_client *ac, |
| int peer_type); |
| |
| /* reset when we (re)connect to a monitor */ |
| void (*reset)(struct ceph_auth_client *ac); |
| |
| void (*destroy)(struct ceph_auth_client *ac); |
| }; |
| |
| struct ceph_auth_client { |
| u32 protocol; /* CEPH_AUTH_* */ |
| void *private; /* for use by protocol implementation */ |
| const struct ceph_auth_client_ops *ops; /* null iff protocol==0 */ |
| |
| bool negotiating; /* true if negotiating protocol */ |
| const char *name; /* entity name */ |
| u64 global_id; /* our unique id in system */ |
| const struct ceph_crypto_key *key; /* our secret key */ |
| unsigned want_keys; /* which services we want */ |
| }; |
| |
| extern struct ceph_auth_client *ceph_auth_init(const char *name, |
| const struct ceph_crypto_key *key); |
| extern void ceph_auth_destroy(struct ceph_auth_client *ac); |
| |
| extern void ceph_auth_reset(struct ceph_auth_client *ac); |
| |
| extern int ceph_auth_build_hello(struct ceph_auth_client *ac, |
| void *buf, size_t len); |
| extern int ceph_handle_auth_reply(struct ceph_auth_client *ac, |
| void *buf, size_t len, |
| void *reply_buf, size_t reply_len); |
| extern int ceph_entity_name_encode(const char *name, void **p, void *end); |
| |
| extern int ceph_build_auth(struct ceph_auth_client *ac, |
| void *msg_buf, size_t msg_len); |
| |
| extern int ceph_auth_is_authenticated(struct ceph_auth_client *ac); |
| |
| #endif |