| /* |
| * Copyright (C) 2009, Frederic Weisbecker <fweisbec@gmail.com> |
| * |
| * Handle the callchains from the stream in an ad-hoc radix tree and then |
| * sort them in an rbtree. |
| * |
| * Using a radix for code path provides a fast retrieval and factorizes |
| * memory use. Also that lets us use the paths in a hierarchical graph view. |
| * |
| */ |
| |
| #include <stdlib.h> |
| #include <stdio.h> |
| #include <stdbool.h> |
| #include <errno.h> |
| |
| #include "callchain.h" |
| |
| #define chain_for_each_child(child, parent) \ |
| list_for_each_entry(child, &parent->children, brothers) |
| |
| |
| static void |
| rb_insert_callchain(struct rb_root *root, struct callchain_node *chain) |
| { |
| struct rb_node **p = &root->rb_node; |
| struct rb_node *parent = NULL; |
| struct callchain_node *rnode; |
| |
| while (*p) { |
| parent = *p; |
| rnode = rb_entry(parent, struct callchain_node, rb_node); |
| |
| if (rnode->hit < chain->hit) |
| p = &(*p)->rb_left; |
| else |
| p = &(*p)->rb_right; |
| } |
| |
| rb_link_node(&chain->rb_node, parent, p); |
| rb_insert_color(&chain->rb_node, root); |
| } |
| |
| /* |
| * Once we get every callchains from the stream, we can now |
| * sort them by hit |
| */ |
| void sort_chain_to_rbtree(struct rb_root *rb_root, struct callchain_node *node) |
| { |
| struct callchain_node *child; |
| |
| chain_for_each_child(child, node) |
| sort_chain_to_rbtree(rb_root, child); |
| |
| if (node->hit) |
| rb_insert_callchain(rb_root, node); |
| } |
| |
| /* |
| * Create a child for a parent. If inherit_children, then the new child |
| * will become the new parent of it's parent children |
| */ |
| static struct callchain_node * |
| create_child(struct callchain_node *parent, bool inherit_children) |
| { |
| struct callchain_node *new; |
| |
| new = malloc(sizeof(*new)); |
| if (!new) { |
| perror("not enough memory to create child for code path tree"); |
| return NULL; |
| } |
| new->parent = parent; |
| INIT_LIST_HEAD(&new->children); |
| INIT_LIST_HEAD(&new->val); |
| |
| if (inherit_children) { |
| struct callchain_node *next; |
| |
| list_splice(&parent->children, &new->children); |
| INIT_LIST_HEAD(&parent->children); |
| |
| chain_for_each_child(next, new) |
| next->parent = new; |
| } |
| list_add_tail(&new->brothers, &parent->children); |
| |
| return new; |
| } |
| |
| /* |
| * Fill the node with callchain values |
| */ |
| static void |
| fill_node(struct callchain_node *node, struct ip_callchain *chain, |
| int start, struct symbol **syms) |
| { |
| unsigned int i; |
| |
| for (i = start; i < chain->nr; i++) { |
| struct callchain_list *call; |
| |
| call = malloc(sizeof(*call)); |
| if (!call) { |
| perror("not enough memory for the code path tree"); |
| return; |
| } |
| call->ip = chain->ips[i]; |
| call->sym = syms[i]; |
| list_add_tail(&call->list, &node->val); |
| } |
| node->val_nr = chain->nr - start; |
| if (!node->val_nr) |
| printf("Warning: empty node in callchain tree\n"); |
| } |
| |
| static void |
| add_child(struct callchain_node *parent, struct ip_callchain *chain, |
| int start, struct symbol **syms) |
| { |
| struct callchain_node *new; |
| |
| new = create_child(parent, false); |
| fill_node(new, chain, start, syms); |
| |
| new->hit = 1; |
| } |
| |
| /* |
| * Split the parent in two parts (a new child is created) and |
| * give a part of its callchain to the created child. |
| * Then create another child to host the given callchain of new branch |
| */ |
| static void |
| split_add_child(struct callchain_node *parent, struct ip_callchain *chain, |
| struct callchain_list *to_split, int idx_parents, int idx_local, |
| struct symbol **syms) |
| { |
| struct callchain_node *new; |
| struct list_head *old_tail; |
| unsigned int idx_total = idx_parents + idx_local; |
| |
| /* split */ |
| new = create_child(parent, true); |
| |
| /* split the callchain and move a part to the new child */ |
| old_tail = parent->val.prev; |
| list_del_range(&to_split->list, old_tail); |
| new->val.next = &to_split->list; |
| new->val.prev = old_tail; |
| to_split->list.prev = &new->val; |
| old_tail->next = &new->val; |
| |
| /* split the hits */ |
| new->hit = parent->hit; |
| new->val_nr = parent->val_nr - idx_local; |
| parent->val_nr = idx_local; |
| |
| /* create a new child for the new branch if any */ |
| if (idx_total < chain->nr) { |
| parent->hit = 0; |
| add_child(parent, chain, idx_total, syms); |
| } else { |
| parent->hit = 1; |
| } |
| } |
| |
| static int |
| __append_chain(struct callchain_node *root, struct ip_callchain *chain, |
| unsigned int start, struct symbol **syms); |
| |
| static void |
| __append_chain_children(struct callchain_node *root, struct ip_callchain *chain, |
| struct symbol **syms, unsigned int start) |
| { |
| struct callchain_node *rnode; |
| |
| /* lookup in childrens */ |
| chain_for_each_child(rnode, root) { |
| unsigned int ret = __append_chain(rnode, chain, start, syms); |
| |
| if (!ret) |
| return; |
| } |
| /* nothing in children, add to the current node */ |
| add_child(root, chain, start, syms); |
| } |
| |
| static int |
| __append_chain(struct callchain_node *root, struct ip_callchain *chain, |
| unsigned int start, struct symbol **syms) |
| { |
| struct callchain_list *cnode; |
| unsigned int i = start; |
| bool found = false; |
| |
| /* |
| * Lookup in the current node |
| * If we have a symbol, then compare the start to match |
| * anywhere inside a function. |
| */ |
| list_for_each_entry(cnode, &root->val, list) { |
| if (i == chain->nr) |
| break; |
| if (cnode->sym && syms[i]) { |
| if (cnode->sym->start != syms[i]->start) |
| break; |
| } else if (cnode->ip != chain->ips[i]) |
| break; |
| if (!found) |
| found = true; |
| i++; |
| } |
| |
| /* matches not, relay on the parent */ |
| if (!found) |
| return -1; |
| |
| /* we match only a part of the node. Split it and add the new chain */ |
| if (i - start < root->val_nr) { |
| split_add_child(root, chain, cnode, start, i - start, syms); |
| return 0; |
| } |
| |
| /* we match 100% of the path, increment the hit */ |
| if (i - start == root->val_nr && i == chain->nr) { |
| root->hit++; |
| return 0; |
| } |
| |
| /* We match the node and still have a part remaining */ |
| __append_chain_children(root, chain, syms, i); |
| |
| return 0; |
| } |
| |
| void append_chain(struct callchain_node *root, struct ip_callchain *chain, |
| struct symbol **syms) |
| { |
| __append_chain_children(root, chain, syms, 0); |
| } |