| /* |
| * PS/2 driver library |
| * |
| * Copyright (c) 1999-2002 Vojtech Pavlik |
| * Copyright (c) 2004 Dmitry Torokhov |
| */ |
| |
| /* |
| * This program is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 as published by |
| * the Free Software Foundation. |
| */ |
| |
| #include <linux/delay.h> |
| #include <linux/module.h> |
| #include <linux/moduleparam.h> |
| #include <linux/slab.h> |
| #include <linux/interrupt.h> |
| #include <linux/input.h> |
| #include <linux/serio.h> |
| #include <linux/init.h> |
| #include <linux/libps2.h> |
| |
| #define DRIVER_DESC "PS/2 driver library" |
| |
| MODULE_AUTHOR("Dmitry Torokhov <dtor@mail.ru>"); |
| MODULE_DESCRIPTION("PS/2 driver library"); |
| MODULE_LICENSE("GPL"); |
| |
| EXPORT_SYMBOL(ps2_init); |
| EXPORT_SYMBOL(ps2_sendbyte); |
| EXPORT_SYMBOL(ps2_command); |
| EXPORT_SYMBOL(ps2_schedule_command); |
| EXPORT_SYMBOL(ps2_handle_ack); |
| EXPORT_SYMBOL(ps2_handle_response); |
| EXPORT_SYMBOL(ps2_cmd_aborted); |
| |
| /* Work structure to schedule execution of a command */ |
| struct ps2work { |
| struct work_struct work; |
| struct ps2dev *ps2dev; |
| int command; |
| unsigned char param[0]; |
| }; |
| |
| |
| /* |
| * ps2_sendbyte() sends a byte to the mouse, and waits for acknowledge. |
| * It doesn't handle retransmission, though it could - because when there would |
| * be need for retransmissions, the mouse has to be replaced anyway. |
| * |
| * ps2_sendbyte() can only be called from a process context |
| */ |
| |
| int ps2_sendbyte(struct ps2dev *ps2dev, unsigned char byte, int timeout) |
| { |
| serio_pause_rx(ps2dev->serio); |
| ps2dev->nak = 1; |
| ps2dev->flags |= PS2_FLAG_ACK; |
| serio_continue_rx(ps2dev->serio); |
| |
| if (serio_write(ps2dev->serio, byte) == 0) |
| wait_event_timeout(ps2dev->wait, |
| !(ps2dev->flags & PS2_FLAG_ACK), |
| msecs_to_jiffies(timeout)); |
| |
| serio_pause_rx(ps2dev->serio); |
| ps2dev->flags &= ~PS2_FLAG_ACK; |
| serio_continue_rx(ps2dev->serio); |
| |
| return -ps2dev->nak; |
| } |
| |
| /* |
| * ps2_command() sends a command and its parameters to the mouse, |
| * then waits for the response and puts it in the param array. |
| * |
| * ps2_command() can only be called from a process context |
| */ |
| |
| int ps2_command(struct ps2dev *ps2dev, unsigned char *param, int command) |
| { |
| int timeout; |
| int send = (command >> 12) & 0xf; |
| int receive = (command >> 8) & 0xf; |
| int rc = -1; |
| int i; |
| |
| down(&ps2dev->cmd_sem); |
| |
| serio_pause_rx(ps2dev->serio); |
| ps2dev->flags = command == PS2_CMD_GETID ? PS2_FLAG_WAITID : 0; |
| ps2dev->cmdcnt = receive; |
| if (receive && param) |
| for (i = 0; i < receive; i++) |
| ps2dev->cmdbuf[(receive - 1) - i] = param[i]; |
| serio_continue_rx(ps2dev->serio); |
| |
| /* |
| * Some devices (Synaptics) peform the reset before |
| * ACKing the reset command, and so it can take a long |
| * time before the ACK arrrives. |
| */ |
| if (command & 0xff) |
| if (ps2_sendbyte(ps2dev, command & 0xff, |
| command == PS2_CMD_RESET_BAT ? 1000 : 200)) |
| goto out; |
| |
| for (i = 0; i < send; i++) |
| if (ps2_sendbyte(ps2dev, param[i], 200)) |
| goto out; |
| |
| /* |
| * The reset command takes a long time to execute. |
| */ |
| timeout = msecs_to_jiffies(command == PS2_CMD_RESET_BAT ? 4000 : 500); |
| |
| timeout = wait_event_timeout(ps2dev->wait, |
| !(ps2dev->flags & PS2_FLAG_CMD1), timeout); |
| |
| if (ps2dev->cmdcnt && timeout > 0) { |
| |
| if (command == PS2_CMD_RESET_BAT && timeout > msecs_to_jiffies(100)) { |
| /* |
| * Device has sent the first response byte |
| * after a reset command, reset is thus done, |
| * shorten the timeout. The next byte will come |
| * soon (keyboard) or not at all (mouse). |
| */ |
| timeout = msecs_to_jiffies(100); |
| } |
| |
| if (command == PS2_CMD_GETID && |
| ps2dev->cmdbuf[receive - 1] != 0xab && /* Regular keyboards */ |
| ps2dev->cmdbuf[receive - 1] != 0xac && /* NCD Sun keyboard */ |
| ps2dev->cmdbuf[receive - 1] != 0x2b && /* Trust keyboard, translated */ |
| ps2dev->cmdbuf[receive - 1] != 0x5d && /* Trust keyboard */ |
| ps2dev->cmdbuf[receive - 1] != 0x60 && /* NMB SGI keyboard, translated */ |
| ps2dev->cmdbuf[receive - 1] != 0x47) { /* NMB SGI keyboard */ |
| /* |
| * Device behind the port is not a keyboard |
| * so we don't need to wait for the 2nd byte |
| * of ID response. |
| */ |
| serio_pause_rx(ps2dev->serio); |
| ps2dev->flags = ps2dev->cmdcnt = 0; |
| serio_continue_rx(ps2dev->serio); |
| } |
| |
| wait_event_timeout(ps2dev->wait, |
| !(ps2dev->flags & PS2_FLAG_CMD), timeout); |
| } |
| |
| if (param) |
| for (i = 0; i < receive; i++) |
| param[i] = ps2dev->cmdbuf[(receive - 1) - i]; |
| |
| if (ps2dev->cmdcnt && (command != PS2_CMD_RESET_BAT || ps2dev->cmdcnt != 1)) |
| goto out; |
| |
| rc = 0; |
| |
| out: |
| serio_pause_rx(ps2dev->serio); |
| ps2dev->flags = 0; |
| serio_continue_rx(ps2dev->serio); |
| |
| up(&ps2dev->cmd_sem); |
| return rc; |
| } |
| |
| /* |
| * ps2_execute_scheduled_command() sends a command, previously scheduled by |
| * ps2_schedule_command(), to a PS/2 device (keyboard, mouse, etc.) |
| */ |
| |
| static void ps2_execute_scheduled_command(void *data) |
| { |
| struct ps2work *ps2work = data; |
| |
| ps2_command(ps2work->ps2dev, ps2work->param, ps2work->command); |
| kfree(ps2work); |
| } |
| |
| /* |
| * ps2_schedule_command() allows to schedule delayed execution of a PS/2 |
| * command and can be used to issue a command from an interrupt or softirq |
| * context. |
| */ |
| |
| int ps2_schedule_command(struct ps2dev *ps2dev, unsigned char *param, int command) |
| { |
| struct ps2work *ps2work; |
| int send = (command >> 12) & 0xf; |
| int receive = (command >> 8) & 0xf; |
| |
| if (!(ps2work = kmalloc(sizeof(struct ps2work) + max(send, receive), GFP_ATOMIC))) |
| return -1; |
| |
| memset(ps2work, 0, sizeof(struct ps2work)); |
| ps2work->ps2dev = ps2dev; |
| ps2work->command = command; |
| memcpy(ps2work->param, param, send); |
| INIT_WORK(&ps2work->work, ps2_execute_scheduled_command, ps2work); |
| |
| if (!schedule_work(&ps2work->work)) { |
| kfree(ps2work); |
| return -1; |
| } |
| |
| return 0; |
| } |
| |
| /* |
| * ps2_init() initializes ps2dev structure |
| */ |
| |
| void ps2_init(struct ps2dev *ps2dev, struct serio *serio) |
| { |
| init_MUTEX(&ps2dev->cmd_sem); |
| init_waitqueue_head(&ps2dev->wait); |
| ps2dev->serio = serio; |
| } |
| |
| /* |
| * ps2_handle_ack() is supposed to be used in interrupt handler |
| * to properly process ACK/NAK of a command from a PS/2 device. |
| */ |
| |
| int ps2_handle_ack(struct ps2dev *ps2dev, unsigned char data) |
| { |
| switch (data) { |
| case PS2_RET_ACK: |
| ps2dev->nak = 0; |
| break; |
| |
| case PS2_RET_NAK: |
| ps2dev->nak = 1; |
| break; |
| |
| /* |
| * Workaround for mice which don't ACK the Get ID command. |
| * These are valid mouse IDs that we recognize. |
| */ |
| case 0x00: |
| case 0x03: |
| case 0x04: |
| if (ps2dev->flags & PS2_FLAG_WAITID) { |
| ps2dev->nak = 0; |
| break; |
| } |
| /* Fall through */ |
| default: |
| return 0; |
| } |
| |
| |
| if (!ps2dev->nak && ps2dev->cmdcnt) |
| ps2dev->flags |= PS2_FLAG_CMD | PS2_FLAG_CMD1; |
| |
| ps2dev->flags &= ~PS2_FLAG_ACK; |
| wake_up(&ps2dev->wait); |
| |
| if (data != PS2_RET_ACK) |
| ps2_handle_response(ps2dev, data); |
| |
| return 1; |
| } |
| |
| /* |
| * ps2_handle_response() is supposed to be used in interrupt handler |
| * to properly store device's response to a command and notify process |
| * waiting for completion of the command. |
| */ |
| |
| int ps2_handle_response(struct ps2dev *ps2dev, unsigned char data) |
| { |
| if (ps2dev->cmdcnt) |
| ps2dev->cmdbuf[--ps2dev->cmdcnt] = data; |
| |
| if (ps2dev->flags & PS2_FLAG_CMD1) { |
| ps2dev->flags &= ~PS2_FLAG_CMD1; |
| if (ps2dev->cmdcnt) |
| wake_up(&ps2dev->wait); |
| } |
| |
| if (!ps2dev->cmdcnt) { |
| ps2dev->flags &= ~PS2_FLAG_CMD; |
| wake_up(&ps2dev->wait); |
| } |
| |
| return 1; |
| } |
| |
| void ps2_cmd_aborted(struct ps2dev *ps2dev) |
| { |
| if (ps2dev->flags & PS2_FLAG_ACK) |
| ps2dev->nak = 1; |
| |
| if (ps2dev->flags & (PS2_FLAG_ACK | PS2_FLAG_CMD)) |
| wake_up(&ps2dev->wait); |
| |
| ps2dev->flags = 0; |
| } |
| |