| /* |
| * bitext.c: kernel little helper (of bit shuffling variety). |
| * |
| * Copyright (C) 2002 Pete Zaitcev <zaitcev@yahoo.com> |
| * |
| * The algorithm to search a zero bit string is geared towards its application. |
| * We expect a couple of fixed sizes of requests, so a rotating counter, reset |
| * by align size, should provide fast enough search while maintaining low |
| * fragmentation. |
| */ |
| |
| #include <linux/smp_lock.h> |
| #include <linux/bitops.h> |
| |
| #include <asm/bitext.h> |
| |
| /** |
| * bit_map_string_get - find and set a bit string in bit map. |
| * @t: the bit map. |
| * @len: requested string length |
| * @align: requested alignment |
| * |
| * Returns offset in the map or -1 if out of space. |
| * |
| * Not safe to call from an interrupt (uses spin_lock). |
| */ |
| int bit_map_string_get(struct bit_map *t, int len, int align) |
| { |
| int offset, count; /* siamese twins */ |
| int off_new; |
| int align1; |
| int i, color; |
| |
| if (t->num_colors) { |
| /* align is overloaded to be the page color */ |
| color = align; |
| align = t->num_colors; |
| } else { |
| color = 0; |
| if (align == 0) |
| align = 1; |
| } |
| align1 = align - 1; |
| if ((align & align1) != 0) |
| BUG(); |
| if (align < 0 || align >= t->size) |
| BUG(); |
| if (len <= 0 || len > t->size) |
| BUG(); |
| color &= align1; |
| |
| spin_lock(&t->lock); |
| if (len < t->last_size) |
| offset = t->first_free; |
| else |
| offset = t->last_off & ~align1; |
| count = 0; |
| for (;;) { |
| off_new = find_next_zero_bit(t->map, t->size, offset); |
| off_new = ((off_new + align1) & ~align1) + color; |
| count += off_new - offset; |
| offset = off_new; |
| if (offset >= t->size) |
| offset = 0; |
| if (count + len > t->size) { |
| spin_unlock(&t->lock); |
| /* P3 */ printk(KERN_ERR |
| "bitmap out: size %d used %d off %d len %d align %d count %d\n", |
| t->size, t->used, offset, len, align, count); |
| return -1; |
| } |
| |
| if (offset + len > t->size) { |
| count += t->size - offset; |
| offset = 0; |
| continue; |
| } |
| |
| i = 0; |
| while (test_bit(offset + i, t->map) == 0) { |
| i++; |
| if (i == len) { |
| for (i = 0; i < len; i++) |
| __set_bit(offset + i, t->map); |
| if (offset == t->first_free) |
| t->first_free = find_next_zero_bit |
| (t->map, t->size, |
| t->first_free + len); |
| if ((t->last_off = offset + len) >= t->size) |
| t->last_off = 0; |
| t->used += len; |
| t->last_size = len; |
| spin_unlock(&t->lock); |
| return offset; |
| } |
| } |
| count += i + 1; |
| if ((offset += i + 1) >= t->size) |
| offset = 0; |
| } |
| } |
| |
| void bit_map_clear(struct bit_map *t, int offset, int len) |
| { |
| int i; |
| |
| if (t->used < len) |
| BUG(); /* Much too late to do any good, but alas... */ |
| spin_lock(&t->lock); |
| for (i = 0; i < len; i++) { |
| if (test_bit(offset + i, t->map) == 0) |
| BUG(); |
| __clear_bit(offset + i, t->map); |
| } |
| if (offset < t->first_free) |
| t->first_free = offset; |
| t->used -= len; |
| spin_unlock(&t->lock); |
| } |
| |
| void bit_map_init(struct bit_map *t, unsigned long *map, int size) |
| { |
| |
| if ((size & 07) != 0) |
| BUG(); |
| memset(map, 0, size>>3); |
| |
| memset(t, 0, sizeof *t); |
| spin_lock_init(&t->lock); |
| t->map = map; |
| t->size = size; |
| } |