| /* |
| * ARM semaphore implementation, taken from |
| * |
| * i386 semaphore implementation. |
| * |
| * (C) Copyright 1999 Linus Torvalds |
| * |
| * Modified for ARM by Russell King |
| * |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License version 2 as |
| * published by the Free Software Foundation. |
| */ |
| #include <linux/module.h> |
| #include <linux/sched.h> |
| #include <linux/errno.h> |
| #include <linux/init.h> |
| |
| #include <asm/semaphore.h> |
| |
| /* |
| * Semaphores are implemented using a two-way counter: |
| * The "count" variable is decremented for each process |
| * that tries to acquire the semaphore, while the "sleeping" |
| * variable is a count of such acquires. |
| * |
| * Notably, the inline "up()" and "down()" functions can |
| * efficiently test if they need to do any extra work (up |
| * needs to do something only if count was negative before |
| * the increment operation. |
| * |
| * "sleeping" and the contention routine ordering is |
| * protected by the semaphore spinlock. |
| * |
| * Note that these functions are only called when there is |
| * contention on the lock, and as such all this is the |
| * "non-critical" part of the whole semaphore business. The |
| * critical part is the inline stuff in <asm/semaphore.h> |
| * where we want to avoid any extra jumps and calls. |
| */ |
| |
| /* |
| * Logic: |
| * - only on a boundary condition do we need to care. When we go |
| * from a negative count to a non-negative, we wake people up. |
| * - when we go from a non-negative count to a negative do we |
| * (a) synchronize with the "sleeper" count and (b) make sure |
| * that we're on the wakeup list before we synchronize so that |
| * we cannot lose wakeup events. |
| */ |
| |
| void __up(struct semaphore *sem) |
| { |
| wake_up(&sem->wait); |
| } |
| |
| static DEFINE_SPINLOCK(semaphore_lock); |
| |
| void __sched __down(struct semaphore * sem) |
| { |
| struct task_struct *tsk = current; |
| DECLARE_WAITQUEUE(wait, tsk); |
| tsk->state = TASK_UNINTERRUPTIBLE; |
| add_wait_queue_exclusive(&sem->wait, &wait); |
| |
| spin_lock_irq(&semaphore_lock); |
| sem->sleepers++; |
| for (;;) { |
| int sleepers = sem->sleepers; |
| |
| /* |
| * Add "everybody else" into it. They aren't |
| * playing, because we own the spinlock. |
| */ |
| if (!atomic_add_negative(sleepers - 1, &sem->count)) { |
| sem->sleepers = 0; |
| break; |
| } |
| sem->sleepers = 1; /* us - see -1 above */ |
| spin_unlock_irq(&semaphore_lock); |
| |
| schedule(); |
| tsk->state = TASK_UNINTERRUPTIBLE; |
| spin_lock_irq(&semaphore_lock); |
| } |
| spin_unlock_irq(&semaphore_lock); |
| remove_wait_queue(&sem->wait, &wait); |
| tsk->state = TASK_RUNNING; |
| wake_up(&sem->wait); |
| } |
| |
| int __sched __down_interruptible(struct semaphore * sem) |
| { |
| int retval = 0; |
| struct task_struct *tsk = current; |
| DECLARE_WAITQUEUE(wait, tsk); |
| tsk->state = TASK_INTERRUPTIBLE; |
| add_wait_queue_exclusive(&sem->wait, &wait); |
| |
| spin_lock_irq(&semaphore_lock); |
| sem->sleepers ++; |
| for (;;) { |
| int sleepers = sem->sleepers; |
| |
| /* |
| * With signals pending, this turns into |
| * the trylock failure case - we won't be |
| * sleeping, and we* can't get the lock as |
| * it has contention. Just correct the count |
| * and exit. |
| */ |
| if (signal_pending(current)) { |
| retval = -EINTR; |
| sem->sleepers = 0; |
| atomic_add(sleepers, &sem->count); |
| break; |
| } |
| |
| /* |
| * Add "everybody else" into it. They aren't |
| * playing, because we own the spinlock. The |
| * "-1" is because we're still hoping to get |
| * the lock. |
| */ |
| if (!atomic_add_negative(sleepers - 1, &sem->count)) { |
| sem->sleepers = 0; |
| break; |
| } |
| sem->sleepers = 1; /* us - see -1 above */ |
| spin_unlock_irq(&semaphore_lock); |
| |
| schedule(); |
| tsk->state = TASK_INTERRUPTIBLE; |
| spin_lock_irq(&semaphore_lock); |
| } |
| spin_unlock_irq(&semaphore_lock); |
| tsk->state = TASK_RUNNING; |
| remove_wait_queue(&sem->wait, &wait); |
| wake_up(&sem->wait); |
| return retval; |
| } |
| |
| /* |
| * Trylock failed - make sure we correct for |
| * having decremented the count. |
| * |
| * We could have done the trylock with a |
| * single "cmpxchg" without failure cases, |
| * but then it wouldn't work on a 386. |
| */ |
| int __down_trylock(struct semaphore * sem) |
| { |
| int sleepers; |
| unsigned long flags; |
| |
| spin_lock_irqsave(&semaphore_lock, flags); |
| sleepers = sem->sleepers + 1; |
| sem->sleepers = 0; |
| |
| /* |
| * Add "everybody else" and us into it. They aren't |
| * playing, because we own the spinlock. |
| */ |
| if (!atomic_add_negative(sleepers, &sem->count)) |
| wake_up(&sem->wait); |
| |
| spin_unlock_irqrestore(&semaphore_lock, flags); |
| return 1; |
| } |
| |
| /* |
| * The semaphore operations have a special calling sequence that |
| * allow us to do a simpler in-line version of them. These routines |
| * need to convert that sequence back into the C sequence when |
| * there is contention on the semaphore. |
| * |
| * ip contains the semaphore pointer on entry. Save the C-clobbered |
| * registers (r0 to r3 and lr), but not ip, as we use it as a return |
| * value in some cases.. |
| */ |
| asm(" .section .sched.text,\"ax\" \n\ |
| .align 5 \n\ |
| .globl __down_failed \n\ |
| __down_failed: \n\ |
| stmfd sp!, {r0 - r3, lr} \n\ |
| mov r0, ip \n\ |
| bl __down \n\ |
| ldmfd sp!, {r0 - r3, pc} \n\ |
| \n\ |
| .align 5 \n\ |
| .globl __down_interruptible_failed \n\ |
| __down_interruptible_failed: \n\ |
| stmfd sp!, {r0 - r3, lr} \n\ |
| mov r0, ip \n\ |
| bl __down_interruptible \n\ |
| mov ip, r0 \n\ |
| ldmfd sp!, {r0 - r3, pc} \n\ |
| \n\ |
| .align 5 \n\ |
| .globl __down_trylock_failed \n\ |
| __down_trylock_failed: \n\ |
| stmfd sp!, {r0 - r3, lr} \n\ |
| mov r0, ip \n\ |
| bl __down_trylock \n\ |
| mov ip, r0 \n\ |
| ldmfd sp!, {r0 - r3, pc} \n\ |
| \n\ |
| .align 5 \n\ |
| .globl __up_wakeup \n\ |
| __up_wakeup: \n\ |
| stmfd sp!, {r0 - r3, lr} \n\ |
| mov r0, ip \n\ |
| bl __up \n\ |
| ldmfd sp!, {r0 - r3, pc} \n\ |
| "); |
| |
| EXPORT_SYMBOL(__down_failed); |
| EXPORT_SYMBOL(__down_interruptible_failed); |
| EXPORT_SYMBOL(__down_trylock_failed); |
| EXPORT_SYMBOL(__up_wakeup); |