| /* |
| * linux/kernel/timer.c |
| * |
| * Kernel internal timers |
| * |
| * Copyright (C) 1991, 1992 Linus Torvalds |
| * |
| * 1997-01-28 Modified by Finn Arne Gangstad to make timers scale better. |
| * |
| * 1997-09-10 Updated NTP code according to technical memorandum Jan '96 |
| * "A Kernel Model for Precision Timekeeping" by Dave Mills |
| * 1998-12-24 Fixed a xtime SMP race (we need the xtime_lock rw spinlock to |
| * serialize accesses to xtime/lost_ticks). |
| * Copyright (C) 1998 Andrea Arcangeli |
| * 1999-03-10 Improved NTP compatibility by Ulrich Windl |
| * 2002-05-31 Move sys_sysinfo here and make its locking sane, Robert Love |
| * 2000-10-05 Implemented scalable SMP per-CPU timer handling. |
| * Copyright (C) 2000, 2001, 2002 Ingo Molnar |
| * Designed by David S. Miller, Alexey Kuznetsov and Ingo Molnar |
| */ |
| |
| #include <linux/kernel_stat.h> |
| #include <linux/export.h> |
| #include <linux/interrupt.h> |
| #include <linux/percpu.h> |
| #include <linux/init.h> |
| #include <linux/mm.h> |
| #include <linux/swap.h> |
| #include <linux/pid_namespace.h> |
| #include <linux/notifier.h> |
| #include <linux/thread_info.h> |
| #include <linux/time.h> |
| #include <linux/jiffies.h> |
| #include <linux/posix-timers.h> |
| #include <linux/cpu.h> |
| #include <linux/syscalls.h> |
| #include <linux/delay.h> |
| #include <linux/tick.h> |
| #include <linux/kallsyms.h> |
| #include <linux/irq_work.h> |
| #include <linux/sched/signal.h> |
| #include <linux/sched/sysctl.h> |
| #include <linux/sched/nohz.h> |
| #include <linux/sched/debug.h> |
| #include <linux/slab.h> |
| #include <linux/compat.h> |
| #include <linux/random.h> |
| |
| #include <linux/uaccess.h> |
| #include <asm/unistd.h> |
| #include <asm/div64.h> |
| #include <asm/timex.h> |
| #include <asm/io.h> |
| |
| #include "tick-internal.h" |
| |
| #define CREATE_TRACE_POINTS |
| #include <trace/events/timer.h> |
| |
| __visible u64 jiffies_64 __cacheline_aligned_in_smp = INITIAL_JIFFIES; |
| |
| EXPORT_SYMBOL(jiffies_64); |
| |
| /* |
| * The timer wheel has LVL_DEPTH array levels. Each level provides an array of |
| * LVL_SIZE buckets. Each level is driven by its own clock and therefor each |
| * level has a different granularity. |
| * |
| * The level granularity is: LVL_CLK_DIV ^ lvl |
| * The level clock frequency is: HZ / (LVL_CLK_DIV ^ level) |
| * |
| * The array level of a newly armed timer depends on the relative expiry |
| * time. The farther the expiry time is away the higher the array level and |
| * therefor the granularity becomes. |
| * |
| * Contrary to the original timer wheel implementation, which aims for 'exact' |
| * expiry of the timers, this implementation removes the need for recascading |
| * the timers into the lower array levels. The previous 'classic' timer wheel |
| * implementation of the kernel already violated the 'exact' expiry by adding |
| * slack to the expiry time to provide batched expiration. The granularity |
| * levels provide implicit batching. |
| * |
| * This is an optimization of the original timer wheel implementation for the |
| * majority of the timer wheel use cases: timeouts. The vast majority of |
| * timeout timers (networking, disk I/O ...) are canceled before expiry. If |
| * the timeout expires it indicates that normal operation is disturbed, so it |
| * does not matter much whether the timeout comes with a slight delay. |
| * |
| * The only exception to this are networking timers with a small expiry |
| * time. They rely on the granularity. Those fit into the first wheel level, |
| * which has HZ granularity. |
| * |
| * We don't have cascading anymore. timers with a expiry time above the |
| * capacity of the last wheel level are force expired at the maximum timeout |
| * value of the last wheel level. From data sampling we know that the maximum |
| * value observed is 5 days (network connection tracking), so this should not |
| * be an issue. |
| * |
| * The currently chosen array constants values are a good compromise between |
| * array size and granularity. |
| * |
| * This results in the following granularity and range levels: |
| * |
| * HZ 1000 steps |
| * Level Offset Granularity Range |
| * 0 0 1 ms 0 ms - 63 ms |
| * 1 64 8 ms 64 ms - 511 ms |
| * 2 128 64 ms 512 ms - 4095 ms (512ms - ~4s) |
| * 3 192 512 ms 4096 ms - 32767 ms (~4s - ~32s) |
| * 4 256 4096 ms (~4s) 32768 ms - 262143 ms (~32s - ~4m) |
| * 5 320 32768 ms (~32s) 262144 ms - 2097151 ms (~4m - ~34m) |
| * 6 384 262144 ms (~4m) 2097152 ms - 16777215 ms (~34m - ~4h) |
| * 7 448 2097152 ms (~34m) 16777216 ms - 134217727 ms (~4h - ~1d) |
| * 8 512 16777216 ms (~4h) 134217728 ms - 1073741822 ms (~1d - ~12d) |
| * |
| * HZ 300 |
| * Level Offset Granularity Range |
| * 0 0 3 ms 0 ms - 210 ms |
| * 1 64 26 ms 213 ms - 1703 ms (213ms - ~1s) |
| * 2 128 213 ms 1706 ms - 13650 ms (~1s - ~13s) |
| * 3 192 1706 ms (~1s) 13653 ms - 109223 ms (~13s - ~1m) |
| * 4 256 13653 ms (~13s) 109226 ms - 873810 ms (~1m - ~14m) |
| * 5 320 109226 ms (~1m) 873813 ms - 6990503 ms (~14m - ~1h) |
| * 6 384 873813 ms (~14m) 6990506 ms - 55924050 ms (~1h - ~15h) |
| * 7 448 6990506 ms (~1h) 55924053 ms - 447392423 ms (~15h - ~5d) |
| * 8 512 55924053 ms (~15h) 447392426 ms - 3579139406 ms (~5d - ~41d) |
| * |
| * HZ 250 |
| * Level Offset Granularity Range |
| * 0 0 4 ms 0 ms - 255 ms |
| * 1 64 32 ms 256 ms - 2047 ms (256ms - ~2s) |
| * 2 128 256 ms 2048 ms - 16383 ms (~2s - ~16s) |
| * 3 192 2048 ms (~2s) 16384 ms - 131071 ms (~16s - ~2m) |
| * 4 256 16384 ms (~16s) 131072 ms - 1048575 ms (~2m - ~17m) |
| * 5 320 131072 ms (~2m) 1048576 ms - 8388607 ms (~17m - ~2h) |
| * 6 384 1048576 ms (~17m) 8388608 ms - 67108863 ms (~2h - ~18h) |
| * 7 448 8388608 ms (~2h) 67108864 ms - 536870911 ms (~18h - ~6d) |
| * 8 512 67108864 ms (~18h) 536870912 ms - 4294967288 ms (~6d - ~49d) |
| * |
| * HZ 100 |
| * Level Offset Granularity Range |
| * 0 0 10 ms 0 ms - 630 ms |
| * 1 64 80 ms 640 ms - 5110 ms (640ms - ~5s) |
| * 2 128 640 ms 5120 ms - 40950 ms (~5s - ~40s) |
| * 3 192 5120 ms (~5s) 40960 ms - 327670 ms (~40s - ~5m) |
| * 4 256 40960 ms (~40s) 327680 ms - 2621430 ms (~5m - ~43m) |
| * 5 320 327680 ms (~5m) 2621440 ms - 20971510 ms (~43m - ~5h) |
| * 6 384 2621440 ms (~43m) 20971520 ms - 167772150 ms (~5h - ~1d) |
| * 7 448 20971520 ms (~5h) 167772160 ms - 1342177270 ms (~1d - ~15d) |
| */ |
| |
| /* Clock divisor for the next level */ |
| #define LVL_CLK_SHIFT 3 |
| #define LVL_CLK_DIV (1UL << LVL_CLK_SHIFT) |
| #define LVL_CLK_MASK (LVL_CLK_DIV - 1) |
| #define LVL_SHIFT(n) ((n) * LVL_CLK_SHIFT) |
| #define LVL_GRAN(n) (1UL << LVL_SHIFT(n)) |
| |
| /* |
| * The time start value for each level to select the bucket at enqueue |
| * time. |
| */ |
| #define LVL_START(n) ((LVL_SIZE - 1) << (((n) - 1) * LVL_CLK_SHIFT)) |
| |
| /* Size of each clock level */ |
| #define LVL_BITS 6 |
| #define LVL_SIZE (1UL << LVL_BITS) |
| #define LVL_MASK (LVL_SIZE - 1) |
| #define LVL_OFFS(n) ((n) * LVL_SIZE) |
| |
| /* Level depth */ |
| #if HZ > 100 |
| # define LVL_DEPTH 9 |
| # else |
| # define LVL_DEPTH 8 |
| #endif |
| |
| /* The cutoff (max. capacity of the wheel) */ |
| #define WHEEL_TIMEOUT_CUTOFF (LVL_START(LVL_DEPTH)) |
| #define WHEEL_TIMEOUT_MAX (WHEEL_TIMEOUT_CUTOFF - LVL_GRAN(LVL_DEPTH - 1)) |
| |
| /* |
| * The resulting wheel size. If NOHZ is configured we allocate two |
| * wheels so we have a separate storage for the deferrable timers. |
| */ |
| #define WHEEL_SIZE (LVL_SIZE * LVL_DEPTH) |
| |
| #ifdef CONFIG_NO_HZ_COMMON |
| # define NR_BASES 2 |
| # define BASE_STD 0 |
| # define BASE_DEF 1 |
| #else |
| # define NR_BASES 1 |
| # define BASE_STD 0 |
| # define BASE_DEF 0 |
| #endif |
| |
| struct timer_base { |
| raw_spinlock_t lock; |
| struct timer_list *running_timer; |
| unsigned long clk; |
| unsigned long next_expiry; |
| unsigned int cpu; |
| bool migration_enabled; |
| bool nohz_active; |
| bool is_idle; |
| bool must_forward_clk; |
| DECLARE_BITMAP(pending_map, WHEEL_SIZE); |
| struct hlist_head vectors[WHEEL_SIZE]; |
| } ____cacheline_aligned; |
| |
| static DEFINE_PER_CPU(struct timer_base, timer_bases[NR_BASES]); |
| |
| #if defined(CONFIG_SMP) && defined(CONFIG_NO_HZ_COMMON) |
| unsigned int sysctl_timer_migration = 1; |
| |
| void timers_update_migration(bool update_nohz) |
| { |
| bool on = sysctl_timer_migration && tick_nohz_active; |
| unsigned int cpu; |
| |
| /* Avoid the loop, if nothing to update */ |
| if (this_cpu_read(timer_bases[BASE_STD].migration_enabled) == on) |
| return; |
| |
| for_each_possible_cpu(cpu) { |
| per_cpu(timer_bases[BASE_STD].migration_enabled, cpu) = on; |
| per_cpu(timer_bases[BASE_DEF].migration_enabled, cpu) = on; |
| per_cpu(hrtimer_bases.migration_enabled, cpu) = on; |
| if (!update_nohz) |
| continue; |
| per_cpu(timer_bases[BASE_STD].nohz_active, cpu) = true; |
| per_cpu(timer_bases[BASE_DEF].nohz_active, cpu) = true; |
| per_cpu(hrtimer_bases.nohz_active, cpu) = true; |
| } |
| } |
| |
| int timer_migration_handler(struct ctl_table *table, int write, |
| void __user *buffer, size_t *lenp, |
| loff_t *ppos) |
| { |
| static DEFINE_MUTEX(mutex); |
| int ret; |
| |
| mutex_lock(&mutex); |
| ret = proc_dointvec_minmax(table, write, buffer, lenp, ppos); |
| if (!ret && write) |
| timers_update_migration(false); |
| mutex_unlock(&mutex); |
| return ret; |
| } |
| #endif |
| |
| static unsigned long round_jiffies_common(unsigned long j, int cpu, |
| bool force_up) |
| { |
| int rem; |
| unsigned long original = j; |
| |
| /* |
| * We don't want all cpus firing their timers at once hitting the |
| * same lock or cachelines, so we skew each extra cpu with an extra |
| * 3 jiffies. This 3 jiffies came originally from the mm/ code which |
| * already did this. |
| * The skew is done by adding 3*cpunr, then round, then subtract this |
| * extra offset again. |
| */ |
| j += cpu * 3; |
| |
| rem = j % HZ; |
| |
| /* |
| * If the target jiffie is just after a whole second (which can happen |
| * due to delays of the timer irq, long irq off times etc etc) then |
| * we should round down to the whole second, not up. Use 1/4th second |
| * as cutoff for this rounding as an extreme upper bound for this. |
| * But never round down if @force_up is set. |
| */ |
| if (rem < HZ/4 && !force_up) /* round down */ |
| j = j - rem; |
| else /* round up */ |
| j = j - rem + HZ; |
| |
| /* now that we have rounded, subtract the extra skew again */ |
| j -= cpu * 3; |
| |
| /* |
| * Make sure j is still in the future. Otherwise return the |
| * unmodified value. |
| */ |
| return time_is_after_jiffies(j) ? j : original; |
| } |
| |
| /** |
| * __round_jiffies - function to round jiffies to a full second |
| * @j: the time in (absolute) jiffies that should be rounded |
| * @cpu: the processor number on which the timeout will happen |
| * |
| * __round_jiffies() rounds an absolute time in the future (in jiffies) |
| * up or down to (approximately) full seconds. This is useful for timers |
| * for which the exact time they fire does not matter too much, as long as |
| * they fire approximately every X seconds. |
| * |
| * By rounding these timers to whole seconds, all such timers will fire |
| * at the same time, rather than at various times spread out. The goal |
| * of this is to have the CPU wake up less, which saves power. |
| * |
| * The exact rounding is skewed for each processor to avoid all |
| * processors firing at the exact same time, which could lead |
| * to lock contention or spurious cache line bouncing. |
| * |
| * The return value is the rounded version of the @j parameter. |
| */ |
| unsigned long __round_jiffies(unsigned long j, int cpu) |
| { |
| return round_jiffies_common(j, cpu, false); |
| } |
| EXPORT_SYMBOL_GPL(__round_jiffies); |
| |
| /** |
| * __round_jiffies_relative - function to round jiffies to a full second |
| * @j: the time in (relative) jiffies that should be rounded |
| * @cpu: the processor number on which the timeout will happen |
| * |
| * __round_jiffies_relative() rounds a time delta in the future (in jiffies) |
| * up or down to (approximately) full seconds. This is useful for timers |
| * for which the exact time they fire does not matter too much, as long as |
| * they fire approximately every X seconds. |
| * |
| * By rounding these timers to whole seconds, all such timers will fire |
| * at the same time, rather than at various times spread out. The goal |
| * of this is to have the CPU wake up less, which saves power. |
| * |
| * The exact rounding is skewed for each processor to avoid all |
| * processors firing at the exact same time, which could lead |
| * to lock contention or spurious cache line bouncing. |
| * |
| * The return value is the rounded version of the @j parameter. |
| */ |
| unsigned long __round_jiffies_relative(unsigned long j, int cpu) |
| { |
| unsigned long j0 = jiffies; |
| |
| /* Use j0 because jiffies might change while we run */ |
| return round_jiffies_common(j + j0, cpu, false) - j0; |
| } |
| EXPORT_SYMBOL_GPL(__round_jiffies_relative); |
| |
| /** |
| * round_jiffies - function to round jiffies to a full second |
| * @j: the time in (absolute) jiffies that should be rounded |
| * |
| * round_jiffies() rounds an absolute time in the future (in jiffies) |
| * up or down to (approximately) full seconds. This is useful for timers |
| * for which the exact time they fire does not matter too much, as long as |
| * they fire approximately every X seconds. |
| * |
| * By rounding these timers to whole seconds, all such timers will fire |
| * at the same time, rather than at various times spread out. The goal |
| * of this is to have the CPU wake up less, which saves power. |
| * |
| * The return value is the rounded version of the @j parameter. |
| */ |
| unsigned long round_jiffies(unsigned long j) |
| { |
| return round_jiffies_common(j, raw_smp_processor_id(), false); |
| } |
| EXPORT_SYMBOL_GPL(round_jiffies); |
| |
| /** |
| * round_jiffies_relative - function to round jiffies to a full second |
| * @j: the time in (relative) jiffies that should be rounded |
| * |
| * round_jiffies_relative() rounds a time delta in the future (in jiffies) |
| * up or down to (approximately) full seconds. This is useful for timers |
| * for which the exact time they fire does not matter too much, as long as |
| * they fire approximately every X seconds. |
| * |
| * By rounding these timers to whole seconds, all such timers will fire |
| * at the same time, rather than at various times spread out. The goal |
| * of this is to have the CPU wake up less, which saves power. |
| * |
| * The return value is the rounded version of the @j parameter. |
| */ |
| unsigned long round_jiffies_relative(unsigned long j) |
| { |
| return __round_jiffies_relative(j, raw_smp_processor_id()); |
| } |
| EXPORT_SYMBOL_GPL(round_jiffies_relative); |
| |
| /** |
| * __round_jiffies_up - function to round jiffies up to a full second |
| * @j: the time in (absolute) jiffies that should be rounded |
| * @cpu: the processor number on which the timeout will happen |
| * |
| * This is the same as __round_jiffies() except that it will never |
| * round down. This is useful for timeouts for which the exact time |
| * of firing does not matter too much, as long as they don't fire too |
| * early. |
| */ |
| unsigned long __round_jiffies_up(unsigned long j, int cpu) |
| { |
| return round_jiffies_common(j, cpu, true); |
| } |
| EXPORT_SYMBOL_GPL(__round_jiffies_up); |
| |
| /** |
| * __round_jiffies_up_relative - function to round jiffies up to a full second |
| * @j: the time in (relative) jiffies that should be rounded |
| * @cpu: the processor number on which the timeout will happen |
| * |
| * This is the same as __round_jiffies_relative() except that it will never |
| * round down. This is useful for timeouts for which the exact time |
| * of firing does not matter too much, as long as they don't fire too |
| * early. |
| */ |
| unsigned long __round_jiffies_up_relative(unsigned long j, int cpu) |
| { |
| unsigned long j0 = jiffies; |
| |
| /* Use j0 because jiffies might change while we run */ |
| return round_jiffies_common(j + j0, cpu, true) - j0; |
| } |
| EXPORT_SYMBOL_GPL(__round_jiffies_up_relative); |
| |
| /** |
| * round_jiffies_up - function to round jiffies up to a full second |
| * @j: the time in (absolute) jiffies that should be rounded |
| * |
| * This is the same as round_jiffies() except that it will never |
| * round down. This is useful for timeouts for which the exact time |
| * of firing does not matter too much, as long as they don't fire too |
| * early. |
| */ |
| unsigned long round_jiffies_up(unsigned long j) |
| { |
| return round_jiffies_common(j, raw_smp_processor_id(), true); |
| } |
| EXPORT_SYMBOL_GPL(round_jiffies_up); |
| |
| /** |
| * round_jiffies_up_relative - function to round jiffies up to a full second |
| * @j: the time in (relative) jiffies that should be rounded |
| * |
| * This is the same as round_jiffies_relative() except that it will never |
| * round down. This is useful for timeouts for which the exact time |
| * of firing does not matter too much, as long as they don't fire too |
| * early. |
| */ |
| unsigned long round_jiffies_up_relative(unsigned long j) |
| { |
| return __round_jiffies_up_relative(j, raw_smp_processor_id()); |
| } |
| EXPORT_SYMBOL_GPL(round_jiffies_up_relative); |
| |
| |
| static inline unsigned int timer_get_idx(struct timer_list *timer) |
| { |
| return (timer->flags & TIMER_ARRAYMASK) >> TIMER_ARRAYSHIFT; |
| } |
| |
| static inline void timer_set_idx(struct timer_list *timer, unsigned int idx) |
| { |
| timer->flags = (timer->flags & ~TIMER_ARRAYMASK) | |
| idx << TIMER_ARRAYSHIFT; |
| } |
| |
| /* |
| * Helper function to calculate the array index for a given expiry |
| * time. |
| */ |
| static inline unsigned calc_index(unsigned expires, unsigned lvl) |
| { |
| expires = (expires + LVL_GRAN(lvl)) >> LVL_SHIFT(lvl); |
| return LVL_OFFS(lvl) + (expires & LVL_MASK); |
| } |
| |
| static int calc_wheel_index(unsigned long expires, unsigned long clk) |
| { |
| unsigned long delta = expires - clk; |
| unsigned int idx; |
| |
| if (delta < LVL_START(1)) { |
| idx = calc_index(expires, 0); |
| } else if (delta < LVL_START(2)) { |
| idx = calc_index(expires, 1); |
| } else if (delta < LVL_START(3)) { |
| idx = calc_index(expires, 2); |
| } else if (delta < LVL_START(4)) { |
| idx = calc_index(expires, 3); |
| } else if (delta < LVL_START(5)) { |
| idx = calc_index(expires, 4); |
| } else if (delta < LVL_START(6)) { |
| idx = calc_index(expires, 5); |
| } else if (delta < LVL_START(7)) { |
| idx = calc_index(expires, 6); |
| } else if (LVL_DEPTH > 8 && delta < LVL_START(8)) { |
| idx = calc_index(expires, 7); |
| } else if ((long) delta < 0) { |
| idx = clk & LVL_MASK; |
| } else { |
| /* |
| * Force expire obscene large timeouts to expire at the |
| * capacity limit of the wheel. |
| */ |
| if (delta >= WHEEL_TIMEOUT_CUTOFF) |
| expires = clk + WHEEL_TIMEOUT_MAX; |
| |
| idx = calc_index(expires, LVL_DEPTH - 1); |
| } |
| return idx; |
| } |
| |
| /* |
| * Enqueue the timer into the hash bucket, mark it pending in |
| * the bitmap and store the index in the timer flags. |
| */ |
| static void enqueue_timer(struct timer_base *base, struct timer_list *timer, |
| unsigned int idx) |
| { |
| hlist_add_head(&timer->entry, base->vectors + idx); |
| __set_bit(idx, base->pending_map); |
| timer_set_idx(timer, idx); |
| } |
| |
| static void |
| __internal_add_timer(struct timer_base *base, struct timer_list *timer) |
| { |
| unsigned int idx; |
| |
| idx = calc_wheel_index(timer->expires, base->clk); |
| enqueue_timer(base, timer, idx); |
| } |
| |
| static void |
| trigger_dyntick_cpu(struct timer_base *base, struct timer_list *timer) |
| { |
| if (!IS_ENABLED(CONFIG_NO_HZ_COMMON) || !base->nohz_active) |
| return; |
| |
| /* |
| * TODO: This wants some optimizing similar to the code below, but we |
| * will do that when we switch from push to pull for deferrable timers. |
| */ |
| if (timer->flags & TIMER_DEFERRABLE) { |
| if (tick_nohz_full_cpu(base->cpu)) |
| wake_up_nohz_cpu(base->cpu); |
| return; |
| } |
| |
| /* |
| * We might have to IPI the remote CPU if the base is idle and the |
| * timer is not deferrable. If the other CPU is on the way to idle |
| * then it can't set base->is_idle as we hold the base lock: |
| */ |
| if (!base->is_idle) |
| return; |
| |
| /* Check whether this is the new first expiring timer: */ |
| if (time_after_eq(timer->expires, base->next_expiry)) |
| return; |
| |
| /* |
| * Set the next expiry time and kick the CPU so it can reevaluate the |
| * wheel: |
| */ |
| base->next_expiry = timer->expires; |
| wake_up_nohz_cpu(base->cpu); |
| } |
| |
| static void |
| internal_add_timer(struct timer_base *base, struct timer_list *timer) |
| { |
| __internal_add_timer(base, timer); |
| trigger_dyntick_cpu(base, timer); |
| } |
| |
| #ifdef CONFIG_DEBUG_OBJECTS_TIMERS |
| |
| static struct debug_obj_descr timer_debug_descr; |
| |
| static void *timer_debug_hint(void *addr) |
| { |
| return ((struct timer_list *) addr)->function; |
| } |
| |
| static bool timer_is_static_object(void *addr) |
| { |
| struct timer_list *timer = addr; |
| |
| return (timer->entry.pprev == NULL && |
| timer->entry.next == TIMER_ENTRY_STATIC); |
| } |
| |
| /* |
| * fixup_init is called when: |
| * - an active object is initialized |
| */ |
| static bool timer_fixup_init(void *addr, enum debug_obj_state state) |
| { |
| struct timer_list *timer = addr; |
| |
| switch (state) { |
| case ODEBUG_STATE_ACTIVE: |
| del_timer_sync(timer); |
| debug_object_init(timer, &timer_debug_descr); |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| /* Stub timer callback for improperly used timers. */ |
| static void stub_timer(unsigned long data) |
| { |
| WARN_ON(1); |
| } |
| |
| /* |
| * fixup_activate is called when: |
| * - an active object is activated |
| * - an unknown non-static object is activated |
| */ |
| static bool timer_fixup_activate(void *addr, enum debug_obj_state state) |
| { |
| struct timer_list *timer = addr; |
| |
| switch (state) { |
| case ODEBUG_STATE_NOTAVAILABLE: |
| setup_timer(timer, stub_timer, 0); |
| return true; |
| |
| case ODEBUG_STATE_ACTIVE: |
| WARN_ON(1); |
| |
| default: |
| return false; |
| } |
| } |
| |
| /* |
| * fixup_free is called when: |
| * - an active object is freed |
| */ |
| static bool timer_fixup_free(void *addr, enum debug_obj_state state) |
| { |
| struct timer_list *timer = addr; |
| |
| switch (state) { |
| case ODEBUG_STATE_ACTIVE: |
| del_timer_sync(timer); |
| debug_object_free(timer, &timer_debug_descr); |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| /* |
| * fixup_assert_init is called when: |
| * - an untracked/uninit-ed object is found |
| */ |
| static bool timer_fixup_assert_init(void *addr, enum debug_obj_state state) |
| { |
| struct timer_list *timer = addr; |
| |
| switch (state) { |
| case ODEBUG_STATE_NOTAVAILABLE: |
| setup_timer(timer, stub_timer, 0); |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| static struct debug_obj_descr timer_debug_descr = { |
| .name = "timer_list", |
| .debug_hint = timer_debug_hint, |
| .is_static_object = timer_is_static_object, |
| .fixup_init = timer_fixup_init, |
| .fixup_activate = timer_fixup_activate, |
| .fixup_free = timer_fixup_free, |
| .fixup_assert_init = timer_fixup_assert_init, |
| }; |
| |
| static inline void debug_timer_init(struct timer_list *timer) |
| { |
| debug_object_init(timer, &timer_debug_descr); |
| } |
| |
| static inline void debug_timer_activate(struct timer_list *timer) |
| { |
| debug_object_activate(timer, &timer_debug_descr); |
| } |
| |
| static inline void debug_timer_deactivate(struct timer_list *timer) |
| { |
| debug_object_deactivate(timer, &timer_debug_descr); |
| } |
| |
| static inline void debug_timer_free(struct timer_list *timer) |
| { |
| debug_object_free(timer, &timer_debug_descr); |
| } |
| |
| static inline void debug_timer_assert_init(struct timer_list *timer) |
| { |
| debug_object_assert_init(timer, &timer_debug_descr); |
| } |
| |
| static void do_init_timer(struct timer_list *timer, unsigned int flags, |
| const char *name, struct lock_class_key *key); |
| |
| void init_timer_on_stack_key(struct timer_list *timer, unsigned int flags, |
| const char *name, struct lock_class_key *key) |
| { |
| debug_object_init_on_stack(timer, &timer_debug_descr); |
| do_init_timer(timer, flags, name, key); |
| } |
| EXPORT_SYMBOL_GPL(init_timer_on_stack_key); |
| |
| void destroy_timer_on_stack(struct timer_list *timer) |
| { |
| debug_object_free(timer, &timer_debug_descr); |
| } |
| EXPORT_SYMBOL_GPL(destroy_timer_on_stack); |
| |
| #else |
| static inline void debug_timer_init(struct timer_list *timer) { } |
| static inline void debug_timer_activate(struct timer_list *timer) { } |
| static inline void debug_timer_deactivate(struct timer_list *timer) { } |
| static inline void debug_timer_assert_init(struct timer_list *timer) { } |
| #endif |
| |
| static inline void debug_init(struct timer_list *timer) |
| { |
| debug_timer_init(timer); |
| trace_timer_init(timer); |
| } |
| |
| static inline void |
| debug_activate(struct timer_list *timer, unsigned long expires) |
| { |
| debug_timer_activate(timer); |
| trace_timer_start(timer, expires, timer->flags); |
| } |
| |
| static inline void debug_deactivate(struct timer_list *timer) |
| { |
| debug_timer_deactivate(timer); |
| trace_timer_cancel(timer); |
| } |
| |
| static inline void debug_assert_init(struct timer_list *timer) |
| { |
| debug_timer_assert_init(timer); |
| } |
| |
| static void do_init_timer(struct timer_list *timer, unsigned int flags, |
| const char *name, struct lock_class_key *key) |
| { |
| timer->entry.pprev = NULL; |
| timer->flags = flags | raw_smp_processor_id(); |
| lockdep_init_map(&timer->lockdep_map, name, key, 0); |
| } |
| |
| /** |
| * init_timer_key - initialize a timer |
| * @timer: the timer to be initialized |
| * @flags: timer flags |
| * @name: name of the timer |
| * @key: lockdep class key of the fake lock used for tracking timer |
| * sync lock dependencies |
| * |
| * init_timer_key() must be done to a timer prior calling *any* of the |
| * other timer functions. |
| */ |
| void init_timer_key(struct timer_list *timer, unsigned int flags, |
| const char *name, struct lock_class_key *key) |
| { |
| debug_init(timer); |
| do_init_timer(timer, flags, name, key); |
| } |
| EXPORT_SYMBOL(init_timer_key); |
| |
| static inline void detach_timer(struct timer_list *timer, bool clear_pending) |
| { |
| struct hlist_node *entry = &timer->entry; |
| |
| debug_deactivate(timer); |
| |
| __hlist_del(entry); |
| if (clear_pending) |
| entry->pprev = NULL; |
| entry->next = LIST_POISON2; |
| } |
| |
| static int detach_if_pending(struct timer_list *timer, struct timer_base *base, |
| bool clear_pending) |
| { |
| unsigned idx = timer_get_idx(timer); |
| |
| if (!timer_pending(timer)) |
| return 0; |
| |
| if (hlist_is_singular_node(&timer->entry, base->vectors + idx)) |
| __clear_bit(idx, base->pending_map); |
| |
| detach_timer(timer, clear_pending); |
| return 1; |
| } |
| |
| static inline struct timer_base *get_timer_cpu_base(u32 tflags, u32 cpu) |
| { |
| struct timer_base *base = per_cpu_ptr(&timer_bases[BASE_STD], cpu); |
| |
| /* |
| * If the timer is deferrable and NO_HZ_COMMON is set then we need |
| * to use the deferrable base. |
| */ |
| if (IS_ENABLED(CONFIG_NO_HZ_COMMON) && (tflags & TIMER_DEFERRABLE)) |
| base = per_cpu_ptr(&timer_bases[BASE_DEF], cpu); |
| return base; |
| } |
| |
| static inline struct timer_base *get_timer_this_cpu_base(u32 tflags) |
| { |
| struct timer_base *base = this_cpu_ptr(&timer_bases[BASE_STD]); |
| |
| /* |
| * If the timer is deferrable and NO_HZ_COMMON is set then we need |
| * to use the deferrable base. |
| */ |
| if (IS_ENABLED(CONFIG_NO_HZ_COMMON) && (tflags & TIMER_DEFERRABLE)) |
| base = this_cpu_ptr(&timer_bases[BASE_DEF]); |
| return base; |
| } |
| |
| static inline struct timer_base *get_timer_base(u32 tflags) |
| { |
| return get_timer_cpu_base(tflags, tflags & TIMER_CPUMASK); |
| } |
| |
| #ifdef CONFIG_NO_HZ_COMMON |
| static inline struct timer_base * |
| get_target_base(struct timer_base *base, unsigned tflags) |
| { |
| #ifdef CONFIG_SMP |
| if ((tflags & TIMER_PINNED) || !base->migration_enabled) |
| return get_timer_this_cpu_base(tflags); |
| return get_timer_cpu_base(tflags, get_nohz_timer_target()); |
| #else |
| return get_timer_this_cpu_base(tflags); |
| #endif |
| } |
| |
| static inline void forward_timer_base(struct timer_base *base) |
| { |
| unsigned long jnow; |
| |
| /* |
| * We only forward the base when we are idle or have just come out of |
| * idle (must_forward_clk logic), and have a delta between base clock |
| * and jiffies. In the common case, run_timers will take care of it. |
| */ |
| if (likely(!base->must_forward_clk)) |
| return; |
| |
| jnow = READ_ONCE(jiffies); |
| base->must_forward_clk = base->is_idle; |
| if ((long)(jnow - base->clk) < 2) |
| return; |
| |
| /* |
| * If the next expiry value is > jiffies, then we fast forward to |
| * jiffies otherwise we forward to the next expiry value. |
| */ |
| if (time_after(base->next_expiry, jnow)) |
| base->clk = jnow; |
| else |
| base->clk = base->next_expiry; |
| } |
| #else |
| static inline struct timer_base * |
| get_target_base(struct timer_base *base, unsigned tflags) |
| { |
| return get_timer_this_cpu_base(tflags); |
| } |
| |
| static inline void forward_timer_base(struct timer_base *base) { } |
| #endif |
| |
| |
| /* |
| * We are using hashed locking: Holding per_cpu(timer_bases[x]).lock means |
| * that all timers which are tied to this base are locked, and the base itself |
| * is locked too. |
| * |
| * So __run_timers/migrate_timers can safely modify all timers which could |
| * be found in the base->vectors array. |
| * |
| * When a timer is migrating then the TIMER_MIGRATING flag is set and we need |
| * to wait until the migration is done. |
| */ |
| static struct timer_base *lock_timer_base(struct timer_list *timer, |
| unsigned long *flags) |
| __acquires(timer->base->lock) |
| { |
| for (;;) { |
| struct timer_base *base; |
| u32 tf; |
| |
| /* |
| * We need to use READ_ONCE() here, otherwise the compiler |
| * might re-read @tf between the check for TIMER_MIGRATING |
| * and spin_lock(). |
| */ |
| tf = READ_ONCE(timer->flags); |
| |
| if (!(tf & TIMER_MIGRATING)) { |
| base = get_timer_base(tf); |
| raw_spin_lock_irqsave(&base->lock, *flags); |
| if (timer->flags == tf) |
| return base; |
| raw_spin_unlock_irqrestore(&base->lock, *flags); |
| } |
| cpu_relax(); |
| } |
| } |
| |
| static inline int |
| __mod_timer(struct timer_list *timer, unsigned long expires, bool pending_only) |
| { |
| struct timer_base *base, *new_base; |
| unsigned int idx = UINT_MAX; |
| unsigned long clk = 0, flags; |
| int ret = 0; |
| |
| BUG_ON(!timer->function); |
| |
| /* |
| * This is a common optimization triggered by the networking code - if |
| * the timer is re-modified to have the same timeout or ends up in the |
| * same array bucket then just return: |
| */ |
| if (timer_pending(timer)) { |
| /* |
| * The downside of this optimization is that it can result in |
| * larger granularity than you would get from adding a new |
| * timer with this expiry. |
| */ |
| if (timer->expires == expires) |
| return 1; |
| |
| /* |
| * We lock timer base and calculate the bucket index right |
| * here. If the timer ends up in the same bucket, then we |
| * just update the expiry time and avoid the whole |
| * dequeue/enqueue dance. |
| */ |
| base = lock_timer_base(timer, &flags); |
| forward_timer_base(base); |
| |
| clk = base->clk; |
| idx = calc_wheel_index(expires, clk); |
| |
| /* |
| * Retrieve and compare the array index of the pending |
| * timer. If it matches set the expiry to the new value so a |
| * subsequent call will exit in the expires check above. |
| */ |
| if (idx == timer_get_idx(timer)) { |
| timer->expires = expires; |
| ret = 1; |
| goto out_unlock; |
| } |
| } else { |
| base = lock_timer_base(timer, &flags); |
| forward_timer_base(base); |
| } |
| |
| ret = detach_if_pending(timer, base, false); |
| if (!ret && pending_only) |
| goto out_unlock; |
| |
| new_base = get_target_base(base, timer->flags); |
| |
| if (base != new_base) { |
| /* |
| * We are trying to schedule the timer on the new base. |
| * However we can't change timer's base while it is running, |
| * otherwise del_timer_sync() can't detect that the timer's |
| * handler yet has not finished. This also guarantees that the |
| * timer is serialized wrt itself. |
| */ |
| if (likely(base->running_timer != timer)) { |
| /* See the comment in lock_timer_base() */ |
| timer->flags |= TIMER_MIGRATING; |
| |
| raw_spin_unlock(&base->lock); |
| base = new_base; |
| raw_spin_lock(&base->lock); |
| WRITE_ONCE(timer->flags, |
| (timer->flags & ~TIMER_BASEMASK) | base->cpu); |
| forward_timer_base(base); |
| } |
| } |
| |
| debug_activate(timer, expires); |
| |
| timer->expires = expires; |
| /* |
| * If 'idx' was calculated above and the base time did not advance |
| * between calculating 'idx' and possibly switching the base, only |
| * enqueue_timer() and trigger_dyntick_cpu() is required. Otherwise |
| * we need to (re)calculate the wheel index via |
| * internal_add_timer(). |
| */ |
| if (idx != UINT_MAX && clk == base->clk) { |
| enqueue_timer(base, timer, idx); |
| trigger_dyntick_cpu(base, timer); |
| } else { |
| internal_add_timer(base, timer); |
| } |
| |
| out_unlock: |
| raw_spin_unlock_irqrestore(&base->lock, flags); |
| |
| return ret; |
| } |
| |
| /** |
| * mod_timer_pending - modify a pending timer's timeout |
| * @timer: the pending timer to be modified |
| * @expires: new timeout in jiffies |
| * |
| * mod_timer_pending() is the same for pending timers as mod_timer(), |
| * but will not re-activate and modify already deleted timers. |
| * |
| * It is useful for unserialized use of timers. |
| */ |
| int mod_timer_pending(struct timer_list *timer, unsigned long expires) |
| { |
| return __mod_timer(timer, expires, true); |
| } |
| EXPORT_SYMBOL(mod_timer_pending); |
| |
| /** |
| * mod_timer - modify a timer's timeout |
| * @timer: the timer to be modified |
| * @expires: new timeout in jiffies |
| * |
| * mod_timer() is a more efficient way to update the expire field of an |
| * active timer (if the timer is inactive it will be activated) |
| * |
| * mod_timer(timer, expires) is equivalent to: |
| * |
| * del_timer(timer); timer->expires = expires; add_timer(timer); |
| * |
| * Note that if there are multiple unserialized concurrent users of the |
| * same timer, then mod_timer() is the only safe way to modify the timeout, |
| * since add_timer() cannot modify an already running timer. |
| * |
| * The function returns whether it has modified a pending timer or not. |
| * (ie. mod_timer() of an inactive timer returns 0, mod_timer() of an |
| * active timer returns 1.) |
| */ |
| int mod_timer(struct timer_list *timer, unsigned long expires) |
| { |
| return __mod_timer(timer, expires, false); |
| } |
| EXPORT_SYMBOL(mod_timer); |
| |
| /** |
| * add_timer - start a timer |
| * @timer: the timer to be added |
| * |
| * The kernel will do a ->function(->data) callback from the |
| * timer interrupt at the ->expires point in the future. The |
| * current time is 'jiffies'. |
| * |
| * The timer's ->expires, ->function (and if the handler uses it, ->data) |
| * fields must be set prior calling this function. |
| * |
| * Timers with an ->expires field in the past will be executed in the next |
| * timer tick. |
| */ |
| void add_timer(struct timer_list *timer) |
| { |
| BUG_ON(timer_pending(timer)); |
| mod_timer(timer, timer->expires); |
| } |
| EXPORT_SYMBOL(add_timer); |
| |
| /** |
| * add_timer_on - start a timer on a particular CPU |
| * @timer: the timer to be added |
| * @cpu: the CPU to start it on |
| * |
| * This is not very scalable on SMP. Double adds are not possible. |
| */ |
| void add_timer_on(struct timer_list *timer, int cpu) |
| { |
| struct timer_base *new_base, *base; |
| unsigned long flags; |
| |
| BUG_ON(timer_pending(timer) || !timer->function); |
| |
| new_base = get_timer_cpu_base(timer->flags, cpu); |
| |
| /* |
| * If @timer was on a different CPU, it should be migrated with the |
| * old base locked to prevent other operations proceeding with the |
| * wrong base locked. See lock_timer_base(). |
| */ |
| base = lock_timer_base(timer, &flags); |
| if (base != new_base) { |
| timer->flags |= TIMER_MIGRATING; |
| |
| raw_spin_unlock(&base->lock); |
| base = new_base; |
| raw_spin_lock(&base->lock); |
| WRITE_ONCE(timer->flags, |
| (timer->flags & ~TIMER_BASEMASK) | cpu); |
| } |
| forward_timer_base(base); |
| |
| debug_activate(timer, timer->expires); |
| internal_add_timer(base, timer); |
| raw_spin_unlock_irqrestore(&base->lock, flags); |
| } |
| EXPORT_SYMBOL_GPL(add_timer_on); |
| |
| /** |
| * del_timer - deactivate a timer. |
| * @timer: the timer to be deactivated |
| * |
| * del_timer() deactivates a timer - this works on both active and inactive |
| * timers. |
| * |
| * The function returns whether it has deactivated a pending timer or not. |
| * (ie. del_timer() of an inactive timer returns 0, del_timer() of an |
| * active timer returns 1.) |
| */ |
| int del_timer(struct timer_list *timer) |
| { |
| struct timer_base *base; |
| unsigned long flags; |
| int ret = 0; |
| |
| debug_assert_init(timer); |
| |
| if (timer_pending(timer)) { |
| base = lock_timer_base(timer, &flags); |
| ret = detach_if_pending(timer, base, true); |
| raw_spin_unlock_irqrestore(&base->lock, flags); |
| } |
| |
| return ret; |
| } |
| EXPORT_SYMBOL(del_timer); |
| |
| /** |
| * try_to_del_timer_sync - Try to deactivate a timer |
| * @timer: timer to delete |
| * |
| * This function tries to deactivate a timer. Upon successful (ret >= 0) |
| * exit the timer is not queued and the handler is not running on any CPU. |
| */ |
| int try_to_del_timer_sync(struct timer_list *timer) |
| { |
| struct timer_base *base; |
| unsigned long flags; |
| int ret = -1; |
| |
| debug_assert_init(timer); |
| |
| base = lock_timer_base(timer, &flags); |
| |
| if (base->running_timer != timer) |
| ret = detach_if_pending(timer, base, true); |
| |
| raw_spin_unlock_irqrestore(&base->lock, flags); |
| |
| return ret; |
| } |
| EXPORT_SYMBOL(try_to_del_timer_sync); |
| |
| #ifdef CONFIG_SMP |
| /** |
| * del_timer_sync - deactivate a timer and wait for the handler to finish. |
| * @timer: the timer to be deactivated |
| * |
| * This function only differs from del_timer() on SMP: besides deactivating |
| * the timer it also makes sure the handler has finished executing on other |
| * CPUs. |
| * |
| * Synchronization rules: Callers must prevent restarting of the timer, |
| * otherwise this function is meaningless. It must not be called from |
| * interrupt contexts unless the timer is an irqsafe one. The caller must |
| * not hold locks which would prevent completion of the timer's |
| * handler. The timer's handler must not call add_timer_on(). Upon exit the |
| * timer is not queued and the handler is not running on any CPU. |
| * |
| * Note: For !irqsafe timers, you must not hold locks that are held in |
| * interrupt context while calling this function. Even if the lock has |
| * nothing to do with the timer in question. Here's why: |
| * |
| * CPU0 CPU1 |
| * ---- ---- |
| * <SOFTIRQ> |
| * call_timer_fn(); |
| * base->running_timer = mytimer; |
| * spin_lock_irq(somelock); |
| * <IRQ> |
| * spin_lock(somelock); |
| * del_timer_sync(mytimer); |
| * while (base->running_timer == mytimer); |
| * |
| * Now del_timer_sync() will never return and never release somelock. |
| * The interrupt on the other CPU is waiting to grab somelock but |
| * it has interrupted the softirq that CPU0 is waiting to finish. |
| * |
| * The function returns whether it has deactivated a pending timer or not. |
| */ |
| int del_timer_sync(struct timer_list *timer) |
| { |
| #ifdef CONFIG_LOCKDEP |
| unsigned long flags; |
| |
| /* |
| * If lockdep gives a backtrace here, please reference |
| * the synchronization rules above. |
| */ |
| local_irq_save(flags); |
| lock_map_acquire(&timer->lockdep_map); |
| lock_map_release(&timer->lockdep_map); |
| local_irq_restore(flags); |
| #endif |
| /* |
| * don't use it in hardirq context, because it |
| * could lead to deadlock. |
| */ |
| WARN_ON(in_irq() && !(timer->flags & TIMER_IRQSAFE)); |
| for (;;) { |
| int ret = try_to_del_timer_sync(timer); |
| if (ret >= 0) |
| return ret; |
| cpu_relax(); |
| } |
| } |
| EXPORT_SYMBOL(del_timer_sync); |
| #endif |
| |
| static void call_timer_fn(struct timer_list *timer, void (*fn)(unsigned long), |
| unsigned long data) |
| { |
| int count = preempt_count(); |
| |
| #ifdef CONFIG_LOCKDEP |
| /* |
| * It is permissible to free the timer from inside the |
| * function that is called from it, this we need to take into |
| * account for lockdep too. To avoid bogus "held lock freed" |
| * warnings as well as problems when looking into |
| * timer->lockdep_map, make a copy and use that here. |
| */ |
| struct lockdep_map lockdep_map; |
| |
| lockdep_copy_map(&lockdep_map, &timer->lockdep_map); |
| #endif |
| /* |
| * Couple the lock chain with the lock chain at |
| * del_timer_sync() by acquiring the lock_map around the fn() |
| * call here and in del_timer_sync(). |
| */ |
| lock_map_acquire(&lockdep_map); |
| |
| trace_timer_expire_entry(timer); |
| fn(data); |
| trace_timer_expire_exit(timer); |
| |
| lock_map_release(&lockdep_map); |
| |
| if (count != preempt_count()) { |
| WARN_ONCE(1, "timer: %pF preempt leak: %08x -> %08x\n", |
| fn, count, preempt_count()); |
| /* |
| * Restore the preempt count. That gives us a decent |
| * chance to survive and extract information. If the |
| * callback kept a lock held, bad luck, but not worse |
| * than the BUG() we had. |
| */ |
| preempt_count_set(count); |
| } |
| } |
| |
| static void expire_timers(struct timer_base *base, struct hlist_head *head) |
| { |
| while (!hlist_empty(head)) { |
| struct timer_list *timer; |
| void (*fn)(unsigned long); |
| unsigned long data; |
| |
| timer = hlist_entry(head->first, struct timer_list, entry); |
| |
| base->running_timer = timer; |
| detach_timer(timer, true); |
| |
| fn = timer->function; |
| data = timer->data; |
| |
| if (timer->flags & TIMER_IRQSAFE) { |
| raw_spin_unlock(&base->lock); |
| call_timer_fn(timer, fn, data); |
| raw_spin_lock(&base->lock); |
| } else { |
| raw_spin_unlock_irq(&base->lock); |
| call_timer_fn(timer, fn, data); |
| raw_spin_lock_irq(&base->lock); |
| } |
| } |
| } |
| |
| static int __collect_expired_timers(struct timer_base *base, |
| struct hlist_head *heads) |
| { |
| unsigned long clk = base->clk; |
| struct hlist_head *vec; |
| int i, levels = 0; |
| unsigned int idx; |
| |
| for (i = 0; i < LVL_DEPTH; i++) { |
| idx = (clk & LVL_MASK) + i * LVL_SIZE; |
| |
| if (__test_and_clear_bit(idx, base->pending_map)) { |
| vec = base->vectors + idx; |
| hlist_move_list(vec, heads++); |
| levels++; |
| } |
| /* Is it time to look at the next level? */ |
| if (clk & LVL_CLK_MASK) |
| break; |
| /* Shift clock for the next level granularity */ |
| clk >>= LVL_CLK_SHIFT; |
| } |
| return levels; |
| } |
| |
| #ifdef CONFIG_NO_HZ_COMMON |
| /* |
| * Find the next pending bucket of a level. Search from level start (@offset) |
| * + @clk upwards and if nothing there, search from start of the level |
| * (@offset) up to @offset + clk. |
| */ |
| static int next_pending_bucket(struct timer_base *base, unsigned offset, |
| unsigned clk) |
| { |
| unsigned pos, start = offset + clk; |
| unsigned end = offset + LVL_SIZE; |
| |
| pos = find_next_bit(base->pending_map, end, start); |
| if (pos < end) |
| return pos - start; |
| |
| pos = find_next_bit(base->pending_map, start, offset); |
| return pos < start ? pos + LVL_SIZE - start : -1; |
| } |
| |
| /* |
| * Search the first expiring timer in the various clock levels. Caller must |
| * hold base->lock. |
| */ |
| static unsigned long __next_timer_interrupt(struct timer_base *base) |
| { |
| unsigned long clk, next, adj; |
| unsigned lvl, offset = 0; |
| |
| next = base->clk + NEXT_TIMER_MAX_DELTA; |
| clk = base->clk; |
| for (lvl = 0; lvl < LVL_DEPTH; lvl++, offset += LVL_SIZE) { |
| int pos = next_pending_bucket(base, offset, clk & LVL_MASK); |
| |
| if (pos >= 0) { |
| unsigned long tmp = clk + (unsigned long) pos; |
| |
| tmp <<= LVL_SHIFT(lvl); |
| if (time_before(tmp, next)) |
| next = tmp; |
| } |
| /* |
| * Clock for the next level. If the current level clock lower |
| * bits are zero, we look at the next level as is. If not we |
| * need to advance it by one because that's going to be the |
| * next expiring bucket in that level. base->clk is the next |
| * expiring jiffie. So in case of: |
| * |
| * LVL5 LVL4 LVL3 LVL2 LVL1 LVL0 |
| * 0 0 0 0 0 0 |
| * |
| * we have to look at all levels @index 0. With |
| * |
| * LVL5 LVL4 LVL3 LVL2 LVL1 LVL0 |
| * 0 0 0 0 0 2 |
| * |
| * LVL0 has the next expiring bucket @index 2. The upper |
| * levels have the next expiring bucket @index 1. |
| * |
| * In case that the propagation wraps the next level the same |
| * rules apply: |
| * |
| * LVL5 LVL4 LVL3 LVL2 LVL1 LVL0 |
| * 0 0 0 0 F 2 |
| * |
| * So after looking at LVL0 we get: |
| * |
| * LVL5 LVL4 LVL3 LVL2 LVL1 |
| * 0 0 0 1 0 |
| * |
| * So no propagation from LVL1 to LVL2 because that happened |
| * with the add already, but then we need to propagate further |
| * from LVL2 to LVL3. |
| * |
| * So the simple check whether the lower bits of the current |
| * level are 0 or not is sufficient for all cases. |
| */ |
| adj = clk & LVL_CLK_MASK ? 1 : 0; |
| clk >>= LVL_CLK_SHIFT; |
| clk += adj; |
| } |
| return next; |
| } |
| |
| /* |
| * Check, if the next hrtimer event is before the next timer wheel |
| * event: |
| */ |
| static u64 cmp_next_hrtimer_event(u64 basem, u64 expires) |
| { |
| u64 nextevt = hrtimer_get_next_event(); |
| |
| /* |
| * If high resolution timers are enabled |
| * hrtimer_get_next_event() returns KTIME_MAX. |
| */ |
| if (expires <= nextevt) |
| return expires; |
| |
| /* |
| * If the next timer is already expired, return the tick base |
| * time so the tick is fired immediately. |
| */ |
| if (nextevt <= basem) |
| return basem; |
| |
| /* |
| * Round up to the next jiffie. High resolution timers are |
| * off, so the hrtimers are expired in the tick and we need to |
| * make sure that this tick really expires the timer to avoid |
| * a ping pong of the nohz stop code. |
| * |
| * Use DIV_ROUND_UP_ULL to prevent gcc calling __divdi3 |
| */ |
| return DIV_ROUND_UP_ULL(nextevt, TICK_NSEC) * TICK_NSEC; |
| } |
| |
| /** |
| * get_next_timer_interrupt - return the time (clock mono) of the next timer |
| * @basej: base time jiffies |
| * @basem: base time clock monotonic |
| * |
| * Returns the tick aligned clock monotonic time of the next pending |
| * timer or KTIME_MAX if no timer is pending. |
| */ |
| u64 get_next_timer_interrupt(unsigned long basej, u64 basem) |
| { |
| struct timer_base *base = this_cpu_ptr(&timer_bases[BASE_STD]); |
| u64 expires = KTIME_MAX; |
| unsigned long nextevt; |
| bool is_max_delta; |
| |
| /* |
| * Pretend that there is no timer pending if the cpu is offline. |
| * Possible pending timers will be migrated later to an active cpu. |
| */ |
| if (cpu_is_offline(smp_processor_id())) |
| return expires; |
| |
| raw_spin_lock(&base->lock); |
| nextevt = __next_timer_interrupt(base); |
| is_max_delta = (nextevt == base->clk + NEXT_TIMER_MAX_DELTA); |
| base->next_expiry = nextevt; |
| /* |
| * We have a fresh next event. Check whether we can forward the |
| * base. We can only do that when @basej is past base->clk |
| * otherwise we might rewind base->clk. |
| */ |
| if (time_after(basej, base->clk)) { |
| if (time_after(nextevt, basej)) |
| base->clk = basej; |
| else if (time_after(nextevt, base->clk)) |
| base->clk = nextevt; |
| } |
| |
| if (time_before_eq(nextevt, basej)) { |
| expires = basem; |
| base->is_idle = false; |
| } else { |
| if (!is_max_delta) |
| expires = basem + (u64)(nextevt - basej) * TICK_NSEC; |
| /* |
| * If we expect to sleep more than a tick, mark the base idle. |
| * Also the tick is stopped so any added timer must forward |
| * the base clk itself to keep granularity small. This idle |
| * logic is only maintained for the BASE_STD base, deferrable |
| * timers may still see large granularity skew (by design). |
| */ |
| if ((expires - basem) > TICK_NSEC) { |
| base->must_forward_clk = true; |
| base->is_idle = true; |
| } |
| } |
| raw_spin_unlock(&base->lock); |
| |
| return cmp_next_hrtimer_event(basem, expires); |
| } |
| |
| /** |
| * timer_clear_idle - Clear the idle state of the timer base |
| * |
| * Called with interrupts disabled |
| */ |
| void timer_clear_idle(void) |
| { |
| struct timer_base *base = this_cpu_ptr(&timer_bases[BASE_STD]); |
| |
| /* |
| * We do this unlocked. The worst outcome is a remote enqueue sending |
| * a pointless IPI, but taking the lock would just make the window for |
| * sending the IPI a few instructions smaller for the cost of taking |
| * the lock in the exit from idle path. |
| */ |
| base->is_idle = false; |
| } |
| |
| static int collect_expired_timers(struct timer_base *base, |
| struct hlist_head *heads) |
| { |
| unsigned long now = READ_ONCE(jiffies); |
| |
| /* |
| * NOHZ optimization. After a long idle sleep we need to forward the |
| * base to current jiffies. Avoid a loop by searching the bitfield for |
| * the next expiring timer. |
| */ |
| if ((long)(now - base->clk) > 2) { |
| unsigned long next = __next_timer_interrupt(base); |
| |
| /* |
| * If the next timer is ahead of time forward to current |
| * jiffies, otherwise forward to the next expiry time: |
| */ |
| if (time_after(next, now)) { |
| /* The call site will increment clock! */ |
| base->clk = now - 1; |
| return 0; |
| } |
| base->clk = next; |
| } |
| return __collect_expired_timers(base, heads); |
| } |
| #else |
| static inline int collect_expired_timers(struct timer_base *base, |
| struct hlist_head *heads) |
| { |
| return __collect_expired_timers(base, heads); |
| } |
| #endif |
| |
| /* |
| * Called from the timer interrupt handler to charge one tick to the current |
| * process. user_tick is 1 if the tick is user time, 0 for system. |
| */ |
| void update_process_times(int user_tick) |
| { |
| struct task_struct *p = current; |
| |
| /* Note: this timer irq context must be accounted for as well. */ |
| account_process_tick(p, user_tick); |
| run_local_timers(); |
| rcu_check_callbacks(user_tick); |
| #ifdef CONFIG_IRQ_WORK |
| if (in_irq()) |
| irq_work_tick(); |
| #endif |
| scheduler_tick(); |
| if (IS_ENABLED(CONFIG_POSIX_TIMERS)) |
| run_posix_cpu_timers(p); |
| } |
| |
| /** |
| * __run_timers - run all expired timers (if any) on this CPU. |
| * @base: the timer vector to be processed. |
| */ |
| static inline void __run_timers(struct timer_base *base) |
| { |
| struct hlist_head heads[LVL_DEPTH]; |
| int levels; |
| |
| if (!time_after_eq(jiffies, base->clk)) |
| return; |
| |
| raw_spin_lock_irq(&base->lock); |
| |
| /* |
| * timer_base::must_forward_clk must be cleared before running |
| * timers so that any timer functions that call mod_timer() will |
| * not try to forward the base. Idle tracking / clock forwarding |
| * logic is only used with BASE_STD timers. |
| * |
| * The must_forward_clk flag is cleared unconditionally also for |
| * the deferrable base. The deferrable base is not affected by idle |
| * tracking and never forwarded, so clearing the flag is a NOOP. |
| * |
| * The fact that the deferrable base is never forwarded can cause |
| * large variations in granularity for deferrable timers, but they |
| * can be deferred for long periods due to idle anyway. |
| */ |
| base->must_forward_clk = false; |
| |
| while (time_after_eq(jiffies, base->clk)) { |
| |
| levels = collect_expired_timers(base, heads); |
| base->clk++; |
| |
| while (levels--) |
| expire_timers(base, heads + levels); |
| } |
| base->running_timer = NULL; |
| raw_spin_unlock_irq(&base->lock); |
| } |
| |
| /* |
| * This function runs timers and the timer-tq in bottom half context. |
| */ |
| static __latent_entropy void run_timer_softirq(struct softirq_action *h) |
| { |
| struct timer_base *base = this_cpu_ptr(&timer_bases[BASE_STD]); |
| |
| __run_timers(base); |
| if (IS_ENABLED(CONFIG_NO_HZ_COMMON)) |
| __run_timers(this_cpu_ptr(&timer_bases[BASE_DEF])); |
| } |
| |
| /* |
| * Called by the local, per-CPU timer interrupt on SMP. |
| */ |
| void run_local_timers(void) |
| { |
| struct timer_base *base = this_cpu_ptr(&timer_bases[BASE_STD]); |
| |
| hrtimer_run_queues(); |
| /* Raise the softirq only if required. */ |
| if (time_before(jiffies, base->clk)) { |
| if (!IS_ENABLED(CONFIG_NO_HZ_COMMON)) |
| return; |
| /* CPU is awake, so check the deferrable base. */ |
| base++; |
| if (time_before(jiffies, base->clk)) |
| return; |
| } |
| raise_softirq(TIMER_SOFTIRQ); |
| } |
| |
| static void process_timeout(unsigned long __data) |
| { |
| wake_up_process((struct task_struct *)__data); |
| } |
| |
| /** |
| * schedule_timeout - sleep until timeout |
| * @timeout: timeout value in jiffies |
| * |
| * Make the current task sleep until @timeout jiffies have |
| * elapsed. The routine will return immediately unless |
| * the current task state has been set (see set_current_state()). |
| * |
| * You can set the task state as follows - |
| * |
| * %TASK_UNINTERRUPTIBLE - at least @timeout jiffies are guaranteed to |
| * pass before the routine returns unless the current task is explicitly |
| * woken up, (e.g. by wake_up_process())". |
| * |
| * %TASK_INTERRUPTIBLE - the routine may return early if a signal is |
| * delivered to the current task or the current task is explicitly woken |
| * up. |
| * |
| * The current task state is guaranteed to be TASK_RUNNING when this |
| * routine returns. |
| * |
| * Specifying a @timeout value of %MAX_SCHEDULE_TIMEOUT will schedule |
| * the CPU away without a bound on the timeout. In this case the return |
| * value will be %MAX_SCHEDULE_TIMEOUT. |
| * |
| * Returns 0 when the timer has expired otherwise the remaining time in |
| * jiffies will be returned. In all cases the return value is guaranteed |
| * to be non-negative. |
| */ |
| signed long __sched schedule_timeout(signed long timeout) |
| { |
| struct timer_list timer; |
| unsigned long expire; |
| |
| switch (timeout) |
| { |
| case MAX_SCHEDULE_TIMEOUT: |
| /* |
| * These two special cases are useful to be comfortable |
| * in the caller. Nothing more. We could take |
| * MAX_SCHEDULE_TIMEOUT from one of the negative value |
| * but I' d like to return a valid offset (>=0) to allow |
| * the caller to do everything it want with the retval. |
| */ |
| schedule(); |
| goto out; |
| default: |
| /* |
| * Another bit of PARANOID. Note that the retval will be |
| * 0 since no piece of kernel is supposed to do a check |
| * for a negative retval of schedule_timeout() (since it |
| * should never happens anyway). You just have the printk() |
| * that will tell you if something is gone wrong and where. |
| */ |
| if (timeout < 0) { |
| printk(KERN_ERR "schedule_timeout: wrong timeout " |
| "value %lx\n", timeout); |
| dump_stack(); |
| current->state = TASK_RUNNING; |
| goto out; |
| } |
| } |
| |
| expire = timeout + jiffies; |
| |
| setup_timer_on_stack(&timer, process_timeout, (unsigned long)current); |
| __mod_timer(&timer, expire, false); |
| schedule(); |
| del_singleshot_timer_sync(&timer); |
| |
| /* Remove the timer from the object tracker */ |
| destroy_timer_on_stack(&timer); |
| |
| timeout = expire - jiffies; |
| |
| out: |
| return timeout < 0 ? 0 : timeout; |
| } |
| EXPORT_SYMBOL(schedule_timeout); |
| |
| /* |
| * We can use __set_current_state() here because schedule_timeout() calls |
| * schedule() unconditionally. |
| */ |
| signed long __sched schedule_timeout_interruptible(signed long timeout) |
| { |
| __set_current_state(TASK_INTERRUPTIBLE); |
| return schedule_timeout(timeout); |
| } |
| EXPORT_SYMBOL(schedule_timeout_interruptible); |
| |
| signed long __sched schedule_timeout_killable(signed long timeout) |
| { |
| __set_current_state(TASK_KILLABLE); |
| return schedule_timeout(timeout); |
| } |
| EXPORT_SYMBOL(schedule_timeout_killable); |
| |
| signed long __sched schedule_timeout_uninterruptible(signed long timeout) |
| { |
| __set_current_state(TASK_UNINTERRUPTIBLE); |
| return schedule_timeout(timeout); |
| } |
| EXPORT_SYMBOL(schedule_timeout_uninterruptible); |
| |
| /* |
| * Like schedule_timeout_uninterruptible(), except this task will not contribute |
| * to load average. |
| */ |
| signed long __sched schedule_timeout_idle(signed long timeout) |
| { |
| __set_current_state(TASK_IDLE); |
| return schedule_timeout(timeout); |
| } |
| EXPORT_SYMBOL(schedule_timeout_idle); |
| |
| #ifdef CONFIG_HOTPLUG_CPU |
| static void migrate_timer_list(struct timer_base *new_base, struct hlist_head *head) |
| { |
| struct timer_list *timer; |
| int cpu = new_base->cpu; |
| |
| while (!hlist_empty(head)) { |
| timer = hlist_entry(head->first, struct timer_list, entry); |
| detach_timer(timer, false); |
| timer->flags = (timer->flags & ~TIMER_BASEMASK) | cpu; |
| internal_add_timer(new_base, timer); |
| } |
| } |
| |
| int timers_prepare_cpu(unsigned int cpu) |
| { |
| struct timer_base *base; |
| int b; |
| |
| for (b = 0; b < NR_BASES; b++) { |
| base = per_cpu_ptr(&timer_bases[b], cpu); |
| base->clk = jiffies; |
| base->next_expiry = base->clk + NEXT_TIMER_MAX_DELTA; |
| base->is_idle = false; |
| base->must_forward_clk = true; |
| } |
| return 0; |
| } |
| |
| int timers_dead_cpu(unsigned int cpu) |
| { |
| struct timer_base *old_base; |
| struct timer_base *new_base; |
| int b, i; |
| |
| BUG_ON(cpu_online(cpu)); |
| |
| for (b = 0; b < NR_BASES; b++) { |
| old_base = per_cpu_ptr(&timer_bases[b], cpu); |
| new_base = get_cpu_ptr(&timer_bases[b]); |
| /* |
| * The caller is globally serialized and nobody else |
| * takes two locks at once, deadlock is not possible. |
| */ |
| raw_spin_lock_irq(&new_base->lock); |
| raw_spin_lock_nested(&old_base->lock, SINGLE_DEPTH_NESTING); |
| |
| /* |
| * The current CPUs base clock might be stale. Update it |
| * before moving the timers over. |
| */ |
| forward_timer_base(new_base); |
| |
| BUG_ON(old_base->running_timer); |
| |
| for (i = 0; i < WHEEL_SIZE; i++) |
| migrate_timer_list(new_base, old_base->vectors + i); |
| |
| raw_spin_unlock(&old_base->lock); |
| raw_spin_unlock_irq(&new_base->lock); |
| put_cpu_ptr(&timer_bases); |
| } |
| return 0; |
| } |
| |
| #endif /* CONFIG_HOTPLUG_CPU */ |
| |
| static void __init init_timer_cpu(int cpu) |
| { |
| struct timer_base *base; |
| int i; |
| |
| for (i = 0; i < NR_BASES; i++) { |
| base = per_cpu_ptr(&timer_bases[i], cpu); |
| base->cpu = cpu; |
| raw_spin_lock_init(&base->lock); |
| base->clk = jiffies; |
| } |
| } |
| |
| static void __init init_timer_cpus(void) |
| { |
| int cpu; |
| |
| for_each_possible_cpu(cpu) |
| init_timer_cpu(cpu); |
| } |
| |
| void __init init_timers(void) |
| { |
| init_timer_cpus(); |
| open_softirq(TIMER_SOFTIRQ, run_timer_softirq); |
| } |
| |
| /** |
| * msleep - sleep safely even with waitqueue interruptions |
| * @msecs: Time in milliseconds to sleep for |
| */ |
| void msleep(unsigned int msecs) |
| { |
| unsigned long timeout = msecs_to_jiffies(msecs) + 1; |
| |
| while (timeout) |
| timeout = schedule_timeout_uninterruptible(timeout); |
| } |
| |
| EXPORT_SYMBOL(msleep); |
| |
| /** |
| * msleep_interruptible - sleep waiting for signals |
| * @msecs: Time in milliseconds to sleep for |
| */ |
| unsigned long msleep_interruptible(unsigned int msecs) |
| { |
| unsigned long timeout = msecs_to_jiffies(msecs) + 1; |
| |
| while (timeout && !signal_pending(current)) |
| timeout = schedule_timeout_interruptible(timeout); |
| return jiffies_to_msecs(timeout); |
| } |
| |
| EXPORT_SYMBOL(msleep_interruptible); |
| |
| /** |
| * usleep_range - Sleep for an approximate time |
| * @min: Minimum time in usecs to sleep |
| * @max: Maximum time in usecs to sleep |
| * |
| * In non-atomic context where the exact wakeup time is flexible, use |
| * usleep_range() instead of udelay(). The sleep improves responsiveness |
| * by avoiding the CPU-hogging busy-wait of udelay(), and the range reduces |
| * power usage by allowing hrtimers to take advantage of an already- |
| * scheduled interrupt instead of scheduling a new one just for this sleep. |
| */ |
| void __sched usleep_range(unsigned long min, unsigned long max) |
| { |
| ktime_t exp = ktime_add_us(ktime_get(), min); |
| u64 delta = (u64)(max - min) * NSEC_PER_USEC; |
| |
| for (;;) { |
| __set_current_state(TASK_UNINTERRUPTIBLE); |
| /* Do not return before the requested sleep time has elapsed */ |
| if (!schedule_hrtimeout_range(&exp, delta, HRTIMER_MODE_ABS)) |
| break; |
| } |
| } |
| EXPORT_SYMBOL(usleep_range); |