| ASoC Machine Driver |
| =================== |
| |
| The ASoC machine (or board) driver is the code that glues together the platform |
| and codec drivers. |
| |
| The machine driver can contain codec and platform specific code. It registers |
| the audio subsystem with the kernel as a platform device and is represented by |
| the following struct:- |
| |
| /* SoC machine */ |
| struct snd_soc_machine { |
| char *name; |
| |
| int (*probe)(struct platform_device *pdev); |
| int (*remove)(struct platform_device *pdev); |
| |
| /* the pre and post PM functions are used to do any PM work before and |
| * after the codec and DAI's do any PM work. */ |
| int (*suspend_pre)(struct platform_device *pdev, pm_message_t state); |
| int (*suspend_post)(struct platform_device *pdev, pm_message_t state); |
| int (*resume_pre)(struct platform_device *pdev); |
| int (*resume_post)(struct platform_device *pdev); |
| |
| /* machine stream operations */ |
| struct snd_soc_ops *ops; |
| |
| /* CPU <--> Codec DAI links */ |
| struct snd_soc_dai_link *dai_link; |
| int num_links; |
| }; |
| |
| probe()/remove() |
| ---------------- |
| probe/remove are optional. Do any machine specific probe here. |
| |
| |
| suspend()/resume() |
| ------------------ |
| The machine driver has pre and post versions of suspend and resume to take care |
| of any machine audio tasks that have to be done before or after the codec, DAI's |
| and DMA is suspended and resumed. Optional. |
| |
| |
| Machine operations |
| ------------------ |
| The machine specific audio operations can be set here. Again this is optional. |
| |
| |
| Machine DAI Configuration |
| ------------------------- |
| The machine DAI configuration glues all the codec and CPU DAI's together. It can |
| also be used to set up the DAI system clock and for any machine related DAI |
| initialisation e.g. the machine audio map can be connected to the codec audio |
| map, unconnnected codec pins can be set as such. Please see corgi.c, spitz.c |
| for examples. |
| |
| struct snd_soc_dai_link is used to set up each DAI in your machine. e.g. |
| |
| /* corgi digital audio interface glue - connects codec <--> CPU */ |
| static struct snd_soc_dai_link corgi_dai = { |
| .name = "WM8731", |
| .stream_name = "WM8731", |
| .cpu_dai = &pxa_i2s_dai, |
| .codec_dai = &wm8731_dai, |
| .init = corgi_wm8731_init, |
| .ops = &corgi_ops, |
| }; |
| |
| struct snd_soc_machine then sets up the machine with it's DAI's. e.g. |
| |
| /* corgi audio machine driver */ |
| static struct snd_soc_machine snd_soc_machine_corgi = { |
| .name = "Corgi", |
| .dai_link = &corgi_dai, |
| .num_links = 1, |
| }; |
| |
| |
| Machine Audio Subsystem |
| ----------------------- |
| |
| The machine soc device glues the platform, machine and codec driver together. |
| Private data can also be set here. e.g. |
| |
| /* corgi audio private data */ |
| static struct wm8731_setup_data corgi_wm8731_setup = { |
| .i2c_address = 0x1b, |
| }; |
| |
| /* corgi audio subsystem */ |
| static struct snd_soc_device corgi_snd_devdata = { |
| .machine = &snd_soc_machine_corgi, |
| .platform = &pxa2xx_soc_platform, |
| .codec_dev = &soc_codec_dev_wm8731, |
| .codec_data = &corgi_wm8731_setup, |
| }; |
| |
| |
| Machine Power Map |
| ----------------- |
| |
| The machine driver can optionally extend the codec power map and to become an |
| audio power map of the audio subsystem. This allows for automatic power up/down |
| of speaker/HP amplifiers, etc. Codec pins can be connected to the machines jack |
| sockets in the machine init function. See soc/pxa/spitz.c and dapm.txt for |
| details. |
| |
| |
| Machine Controls |
| ---------------- |
| |
| Machine specific audio mixer controls can be added in the dai init function. |