| /* |
| * Copyright (C) 2018 The LineageOS Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <aidl/android/hardware/light/BnLights.h> |
| #include <android-base/logging.h> |
| #include <hardware/hardware.h> |
| #include <hardware/lights.h> |
| #include <vector> |
| |
| using ::aidl::android::hardware::light::HwLightState; |
| using ::aidl::android::hardware::light::HwLight; |
| using ::aidl::android::hardware::light::LightType; |
| using ::aidl::android::hardware::light::BnLights; |
| |
| namespace aidl { |
| namespace android { |
| namespace hardware { |
| namespace light { |
| |
| class Lights : public BnLights { |
| ndk::ScopedAStatus setLightState(int id, const HwLightState& state) override; |
| ndk::ScopedAStatus getLights(std::vector<HwLight>* types) override; |
| }; |
| |
| } // namespace light |
| } // namespace hardware |
| } // namespace android |
| } // namespace aidl |