| /* |
| * Copyright (C) 2018 The LineageOS Project |
| * |
| * SPDX-License-Identifier: Apache-2.0 |
| */ |
| |
| #pragma once |
| |
| #include <aidl/android/hardware/light/BnLights.h> |
| #include <android-base/logging.h> |
| #include <hardware/hardware.h> |
| #include <hardware/lights.h> |
| #include <vector> |
| |
| using ::aidl::android::hardware::light::HwLightState; |
| using ::aidl::android::hardware::light::HwLight; |
| using ::aidl::android::hardware::light::LightType; |
| using ::aidl::android::hardware::light::BnLights; |
| |
| namespace aidl { |
| namespace android { |
| namespace hardware { |
| namespace light { |
| |
| class Lights : public BnLights { |
| ndk::ScopedAStatus setLightState(int id, const HwLightState& state) override; |
| ndk::ScopedAStatus getLights(std::vector<HwLight>* types) override; |
| }; |
| |
| } // namespace light |
| } // namespace hardware |
| } // namespace android |
| } // namespace aidl |