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/*
* Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <cmath>
#include <jpegrecoverymap/recoverymapmath.h>
namespace android::recoverymap {
////////////////////////////////////////////////////////////////////////////////
// sRGB transformations
static const float kSrgbR = 0.299f, kSrgbG = 0.587f, kSrgbB = 0.114f;
float srgbLuminance(Color e) {
return kSrgbR * e.r + kSrgbG * e.g + kSrgbB * e.b;
}
static const float kSrgbRCr = 1.402f, kSrgbGCb = 0.34414f, kSrgbGCr = 0.71414f, kSrgbBCb = 1.772f;
Color srgbYuvToRgb(Color e_gamma) {
return {{{ e_gamma.y + kSrgbRCr * e_gamma.v,
e_gamma.y - kSrgbGCb * e_gamma.u - kSrgbGCr * e_gamma.v,
e_gamma.y + kSrgbBCb * e_gamma.u }}};
}
static const float kSrgbUR = -0.1687f, kSrgbUG = -0.3313f, kSrgbUB = 0.5f;
static const float kSrgbVR = 0.5f, kSrgbVG = -0.4187f, kSrgbVB = -0.0813f;
Color srgbRgbToYuv(Color e_gamma) {
return {{{ kSrgbR * e_gamma.r + kSrgbG * e_gamma.g + kSrgbB * e_gamma.b,
kSrgbUR * e_gamma.r + kSrgbUG * e_gamma.g + kSrgbUB * e_gamma.b,
kSrgbVR * e_gamma.r + kSrgbVG * e_gamma.g + kSrgbVB * e_gamma.b }}};
}
float srgbInvOetf(float e_gamma) {
if (e_gamma <= 0.04045f) {
return e_gamma / 12.92f;
} else {
return pow((e_gamma + 0.055f) / 1.055f, 2.4);
}
}
Color srgbInvOetf(Color e_gamma) {
return {{{ srgbInvOetf(e_gamma.r),
srgbInvOetf(e_gamma.g),
srgbInvOetf(e_gamma.b) }}};
}
////////////////////////////////////////////////////////////////////////////////
// Display-P3 transformations
static const float kP3R = 0.22897f, kP3G = 0.69174f, kP3B = 0.07929f;
float p3Luminance(Color e) {
return kP3R * e.r + kP3G * e.g + kP3B * e.b;
}
////////////////////////////////////////////////////////////////////////////////
// BT.2100 transformations - according to ITU-R BT.2100-2
static const float kBt2100R = 0.2627f, kBt2100G = 0.6780f, kBt2100B = 0.0593f;
float bt2100Luminance(Color e) {
return kBt2100R * e.r + kBt2100G * e.g + kBt2100B * e.b;
}
static const float kBt2100Cb = 1.8814f, kBt2100Cr = 1.4746f;
Color bt2100RgbToYuv(Color e_gamma) {
float y_gamma = bt2100Luminance(e_gamma);
return {{{ y_gamma,
(e_gamma.b - y_gamma) / kBt2100Cb,
(e_gamma.r - y_gamma) / kBt2100Cr }}};
}
// Derived from the reverse of bt2100RgbToYuv. The derivation for R and B are
// pretty straight forward; we just reverse the formulas for U and V above. But
// deriving the formula for G is a bit more complicated:
//
// Start with equation for luminance:
// Y = kBt2100R * R + kBt2100G * G + kBt2100B * B
// Solve for G:
// G = (Y - kBt2100R * R - kBt2100B * B) / kBt2100B
// Substitute equations for R and B in terms YUV:
// G = (Y - kBt2100R * (Y + kBt2100Cr * V) - kBt2100B * (Y + kBt2100Cb * U)) / kBt2100B
// Simplify:
// G = Y * ((1 - kBt2100R - kBt2100B) / kBt2100G)
// + U * (kBt2100B * kBt2100Cb / kBt2100G)
// + V * (kBt2100R * kBt2100Cr / kBt2100G)
//
// We then get the following coeficients for calculating G from YUV:
//
// Coef for Y = (1 - kBt2100R - kBt2100B) / kBt2100G = 1
// Coef for U = kBt2100B * kBt2100Cb / kBt2100G = kBt2100GCb = ~0.1645
// Coef for V = kBt2100R * kBt2100Cr / kBt2100G = kBt2100GCr = ~0.5713
static const float kBt2100GCb = kBt2100B * kBt2100Cb / kBt2100G;
static const float kBt2100GCr = kBt2100R * kBt2100Cr / kBt2100G;
Color bt2100YuvToRgb(Color e_gamma) {
return {{{ e_gamma.y + kBt2100Cr * e_gamma.v,
e_gamma.y - kBt2100GCb * e_gamma.u - kBt2100GCr * e_gamma.v,
e_gamma.y + kBt2100Cb * e_gamma.u }}};
}
static const float kHlgA = 0.17883277f, kHlgB = 0.28466892f, kHlgC = 0.55991073;
static float hlgOetf(float e) {
if (e <= 1.0f/12.0f) {
return sqrt(3.0f * e);
} else {
return kHlgA * log(12.0f * e - kHlgB) + kHlgC;
}
}
Color hlgOetf(Color e) {
return {{{ hlgOetf(e.r), hlgOetf(e.g), hlgOetf(e.b) }}};
}
static float hlgInvOetf(float e_gamma) {
if (e_gamma <= 0.5f) {
return pow(e_gamma, 2.0f) / 3.0f;
} else {
return (exp((e_gamma - kHlgC) / kHlgA) + kHlgB) / 12.0f;
}
}
Color hlgInvOetf(Color e_gamma) {
return {{{ hlgInvOetf(e_gamma.r),
hlgInvOetf(e_gamma.g),
hlgInvOetf(e_gamma.b) }}};
}
static const float kPqM1 = 2610.0f / 16384.0f, kPqM2 = 2523.0f / 4096.0f * 128.0f;
static const float kPqC1 = 3424.0f / 4096.0f, kPqC2 = 2413.0f / 4096.0f * 32.0f,
kPqC3 = 2392.0f / 4096.0f * 32.0f;
static float pqOetf(float e) {
if (e < 0.0f) e = 0.0f;
return pow((kPqC1 + kPqC2 * pow(e / 10000.0f, kPqM1)) / (1 + kPqC3 * pow(e / 10000.0f, kPqM1)),
kPqM2);
}
Color pqOetf(Color e) {
return {{{ pqOetf(e.r), pqOetf(e.g), pqOetf(e.b) }}};
}
static float pqInvOetf(float e_gamma) {
static const float kPqInvOetfCoef = log2(-(pow(kPqM1, 1.0f / kPqM2) - kPqC1)
/ (kPqC3 * pow(kPqM1, 1.0f / kPqM2) - kPqC2));
return kPqInvOetfCoef / log2(e_gamma * 10000.0f);
}
Color pqInvOetf(Color e_gamma) {
return {{{ pqInvOetf(e_gamma.r),
pqInvOetf(e_gamma.g),
pqInvOetf(e_gamma.b) }}};
}
////////////////////////////////////////////////////////////////////////////////
// Color conversions
Color bt709ToP3(Color e) {
return {{{ 0.82254f * e.r + 0.17755f * e.g + 0.00006f * e.b,
0.03312f * e.r + 0.96684f * e.g + -0.00001f * e.b,
0.01706f * e.r + 0.07240f * e.g + 0.91049f * e.b }}};
}
Color bt709ToBt2100(Color e) {
return {{{ 0.62740f * e.r + 0.32930f * e.g + 0.04332f * e.b,
0.06904f * e.r + 0.91958f * e.g + 0.01138f * e.b,
0.01636f * e.r + 0.08799f * e.g + 0.89555f * e.b }}};
}
Color p3ToBt709(Color e) {
return {{{ 1.22482f * e.r + -0.22490f * e.g + -0.00007f * e.b,
-0.04196f * e.r + 1.04199f * e.g + 0.00001f * e.b,
-0.01961f * e.r + -0.07865f * e.g + 1.09831f * e.b }}};
}
Color p3ToBt2100(Color e) {
return {{{ 0.75378f * e.r + 0.19862f * e.g + 0.04754f * e.b,
0.04576f * e.r + 0.94177f * e.g + 0.01250f * e.b,
-0.00121f * e.r + 0.01757f * e.g + 0.98359f * e.b }}};
}
Color bt2100ToBt709(Color e) {
return {{{ 1.66045f * e.r + -0.58764f * e.g + -0.07286f * e.b,
-0.12445f * e.r + 1.13282f * e.g + -0.00837f * e.b,
-0.01811f * e.r + -0.10057f * e.g + 1.11878f * e.b }}};
}
Color bt2100ToP3(Color e) {
return {{{ 1.34369f * e.r + -0.28223f * e.g + -0.06135f * e.b,
-0.06533f * e.r + 1.07580f * e.g + -0.01051f * e.b,
0.00283f * e.r + -0.01957f * e.g + 1.01679f * e.b
}}};
}
// TODO: confirm we always want to convert like this before calculating
// luminance.
ColorTransformFn getHdrConversionFn(jpegr_color_gamut sdr_gamut, jpegr_color_gamut hdr_gamut) {
switch (sdr_gamut) {
case JPEGR_COLORGAMUT_BT709:
switch (hdr_gamut) {
case JPEGR_COLORGAMUT_BT709:
return identityConversion;
case JPEGR_COLORGAMUT_P3:
return p3ToBt709;
case JPEGR_COLORGAMUT_BT2100:
return bt2100ToBt709;
case JPEGR_COLORGAMUT_UNSPECIFIED:
return nullptr;
}
break;
case JPEGR_COLORGAMUT_P3:
switch (hdr_gamut) {
case JPEGR_COLORGAMUT_BT709:
return bt709ToP3;
case JPEGR_COLORGAMUT_P3:
return identityConversion;
case JPEGR_COLORGAMUT_BT2100:
return bt2100ToP3;
case JPEGR_COLORGAMUT_UNSPECIFIED:
return nullptr;
}
break;
case JPEGR_COLORGAMUT_BT2100:
switch (hdr_gamut) {
case JPEGR_COLORGAMUT_BT709:
return bt709ToBt2100;
case JPEGR_COLORGAMUT_P3:
return p3ToBt2100;
case JPEGR_COLORGAMUT_BT2100:
return identityConversion;
case JPEGR_COLORGAMUT_UNSPECIFIED:
return nullptr;
}
break;
case JPEGR_COLORGAMUT_UNSPECIFIED:
return nullptr;
}
}
////////////////////////////////////////////////////////////////////////////////
// Recovery map calculations
uint8_t encodeRecovery(float y_sdr, float y_hdr, float hdr_ratio) {
float gain = 1.0f;
if (y_sdr > 0.0f) {
gain = y_hdr / y_sdr;
}
if (gain < -hdr_ratio) gain = -hdr_ratio;
if (gain > hdr_ratio) gain = hdr_ratio;
return static_cast<uint8_t>(log2(gain) / log2(hdr_ratio) * 127.5f + 127.5f);
}
static float applyRecovery(float e, float recovery, float hdr_ratio) {
return exp2(log2(e) + recovery * log2(hdr_ratio));
}
Color applyRecovery(Color e, float recovery, float hdr_ratio) {
return {{{ applyRecovery(e.r, recovery, hdr_ratio),
applyRecovery(e.g, recovery, hdr_ratio),
applyRecovery(e.b, recovery, hdr_ratio) }}};
}
// TODO: do we need something more clever for filtering either the map or images
// to generate the map?
static size_t clamp(const size_t& val, const size_t& low, const size_t& high) {
return val < low ? low : (high < val ? high : val);
}
static float mapUintToFloat(uint8_t map_uint) {
return (static_cast<float>(map_uint) - 127.5f) / 127.5f;
}
float sampleMap(jr_uncompressed_ptr map, size_t map_scale_factor, size_t x, size_t y) {
float x_map = static_cast<float>(x) / static_cast<float>(map_scale_factor);
float y_map = static_cast<float>(y) / static_cast<float>(map_scale_factor);
size_t x_lower = static_cast<size_t>(floor(x_map));
size_t x_upper = x_lower + 1;
size_t y_lower = static_cast<size_t>(floor(y_map));
size_t y_upper = y_lower + 1;
x_lower = clamp(x_lower, 0, map->width - 1);
x_upper = clamp(x_upper, 0, map->width - 1);
y_lower = clamp(y_lower, 0, map->height - 1);
y_upper = clamp(y_upper, 0, map->height - 1);
float x_influence = x_map - static_cast<float>(x_lower);
float y_influence = y_map - static_cast<float>(y_lower);
float e1 = mapUintToFloat(reinterpret_cast<uint8_t*>(map->data)[x_lower + y_lower * map->width]);
float e2 = mapUintToFloat(reinterpret_cast<uint8_t*>(map->data)[x_lower + y_upper * map->width]);
float e3 = mapUintToFloat(reinterpret_cast<uint8_t*>(map->data)[x_upper + y_lower * map->width]);
float e4 = mapUintToFloat(reinterpret_cast<uint8_t*>(map->data)[x_upper + y_upper * map->width]);
return e1 * (x_influence + y_influence) / 2.0f
+ e2 * (x_influence + 1.0f - y_influence) / 2.0f
+ e3 * (1.0f - x_influence + y_influence) / 2.0f
+ e4 * (1.0f - x_influence + 1.0f - y_influence) / 2.0f;
}
Color getYuv420Pixel(jr_uncompressed_ptr image, size_t x, size_t y) {
size_t pixel_count = image->width * image->height;
size_t pixel_y_idx = x + y * image->width;
size_t pixel_uv_idx = x / 2 + (y / 2) * (image->width / 2);
uint8_t y_uint = reinterpret_cast<uint8_t*>(image->data)[pixel_y_idx];
uint8_t u_uint = reinterpret_cast<uint8_t*>(image->data)[pixel_count + pixel_uv_idx];
uint8_t v_uint = reinterpret_cast<uint8_t*>(image->data)[pixel_count * 5 / 4 + pixel_uv_idx];
// 128 bias for UV given we are using jpeglib; see:
// https://github.com/kornelski/libjpeg/blob/master/structure.doc
return {{{ static_cast<float>(y_uint) / 255.0f,
(static_cast<float>(u_uint) - 128.0f) / 255.0f,
(static_cast<float>(v_uint) - 128.0f) / 255.0f }}};
}
Color getP010Pixel(jr_uncompressed_ptr image, size_t x, size_t y) {
size_t pixel_count = image->width * image->height;
size_t pixel_y_idx = x + y * image->width;
size_t pixel_uv_idx = x / 2 + (y / 2) * (image->width / 2);
uint16_t y_uint = reinterpret_cast<uint16_t*>(image->data)[pixel_y_idx]
>> 6;
uint16_t u_uint = reinterpret_cast<uint16_t*>(image->data)[pixel_count + pixel_uv_idx * 2]
>> 6;
uint16_t v_uint = reinterpret_cast<uint16_t*>(image->data)[pixel_count + pixel_uv_idx * 2 + 1]
>> 6;
// Conversions include taking narrow-range into account.
return {{{ static_cast<float>(y_uint) / 940.0f,
(static_cast<float>(u_uint) - 64.0f) / 940.0f - 0.5f,
(static_cast<float>(v_uint) - 64.0f) / 940.0f - 0.5f }}};
}
typedef Color (*getPixelFn)(jr_uncompressed_ptr, size_t, size_t);
static Color samplePixels(jr_uncompressed_ptr image, size_t map_scale_factor, size_t x, size_t y,
getPixelFn get_pixel_fn) {
Color e = {{{ 0.0f, 0.0f, 0.0f }}};
for (size_t dy = 0; dy < map_scale_factor; ++dy) {
for (size_t dx = 0; dx < map_scale_factor; ++dx) {
e += get_pixel_fn(image, x * map_scale_factor + dx, y * map_scale_factor + dy);
}
}
return e / static_cast<float>(map_scale_factor * map_scale_factor);
}
Color sampleYuv420(jr_uncompressed_ptr image, size_t map_scale_factor, size_t x, size_t y) {
return samplePixels(image, map_scale_factor, x, y, getYuv420Pixel);
}
Color sampleP010(jr_uncompressed_ptr image, size_t map_scale_factor, size_t x, size_t y) {
return samplePixels(image, map_scale_factor, x, y, getP010Pixel);
}
uint32_t colorToRgba1010102(Color e_gamma) {
return (0x3ff & static_cast<uint32_t>(e_gamma.r * 1023.0f))
| ((0x3ff & static_cast<uint32_t>(e_gamma.g * 1023.0f)) << 10)
| ((0x3ff & static_cast<uint32_t>(e_gamma.b * 1023.0f)) << 20)
| (0x3 << 30); // Set alpha to 1.0
}
} // namespace android::recoverymap
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