summaryrefslogtreecommitdiff
path: root/include/input/InputEventBuilders.h
blob: 25d35e9fe7d8c21f56b0725c6fb16af38f3b7e3d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
/*
 * Copyright 2023 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include <android/input.h>
#include <attestation/HmacKeyManager.h>
#include <input/Input.h>
#include <utils/Timers.h> // for nsecs_t, systemTime

#include <vector>

namespace android {

// An arbitrary device id.
static constexpr uint32_t DEFAULT_DEVICE_ID = 1;

// The default policy flags to use for event injection by tests.
static constexpr uint32_t DEFAULT_POLICY_FLAGS = POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER;

class PointerBuilder {
public:
    PointerBuilder(int32_t id, ToolType toolType) {
        mProperties.clear();
        mProperties.id = id;
        mProperties.toolType = toolType;
        mCoords.clear();
    }

    PointerBuilder& x(float x) { return axis(AMOTION_EVENT_AXIS_X, x); }

    PointerBuilder& y(float y) { return axis(AMOTION_EVENT_AXIS_Y, y); }

    PointerBuilder& axis(int32_t axis, float value) {
        mCoords.setAxisValue(axis, value);
        return *this;
    }

    PointerProperties buildProperties() const { return mProperties; }

    PointerCoords buildCoords() const { return mCoords; }

private:
    PointerProperties mProperties;
    PointerCoords mCoords;
};

class MotionEventBuilder {
public:
    MotionEventBuilder(int32_t action, int32_t source) {
        mAction = action;
        mSource = source;
        mEventTime = systemTime(SYSTEM_TIME_MONOTONIC);
        mDownTime = mEventTime;
    }

    MotionEventBuilder& deviceId(int32_t deviceId) {
        mDeviceId = deviceId;
        return *this;
    }

    MotionEventBuilder& downTime(nsecs_t downTime) {
        mDownTime = downTime;
        return *this;
    }

    MotionEventBuilder& eventTime(nsecs_t eventTime) {
        mEventTime = eventTime;
        return *this;
    }

    MotionEventBuilder& displayId(ui::LogicalDisplayId displayId) {
        mDisplayId = displayId;
        return *this;
    }

    MotionEventBuilder& actionButton(int32_t actionButton) {
        mActionButton = actionButton;
        return *this;
    }

    MotionEventBuilder& buttonState(int32_t buttonState) {
        mButtonState = buttonState;
        return *this;
    }

    MotionEventBuilder& rawXCursorPosition(float rawXCursorPosition) {
        mRawXCursorPosition = rawXCursorPosition;
        return *this;
    }

    MotionEventBuilder& rawYCursorPosition(float rawYCursorPosition) {
        mRawYCursorPosition = rawYCursorPosition;
        return *this;
    }

    MotionEventBuilder& pointer(PointerBuilder pointer) {
        mPointers.push_back(pointer);
        return *this;
    }

    MotionEventBuilder& addFlag(uint32_t flags) {
        mFlags |= flags;
        return *this;
    }

    MotionEventBuilder& transform(ui::Transform t) {
        mTransform = t;
        return *this;
    }

    MotionEventBuilder& rawTransform(ui::Transform t) {
        mRawTransform = t;
        return *this;
    }

    MotionEvent build() {
        std::vector<PointerProperties> pointerProperties;
        std::vector<PointerCoords> pointerCoords;
        for (const PointerBuilder& pointer : mPointers) {
            pointerProperties.push_back(pointer.buildProperties());
            pointerCoords.push_back(pointer.buildCoords());
        }

        // Set mouse cursor position for the most common cases to avoid boilerplate.
        if (mSource == AINPUT_SOURCE_MOUSE &&
            !MotionEvent::isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition)) {
            mRawXCursorPosition = pointerCoords[0].getX();
            mRawYCursorPosition = pointerCoords[0].getY();
        }

        MotionEvent event;
        event.initialize(InputEvent::nextId(), mDeviceId, mSource, mDisplayId, INVALID_HMAC,
                         mAction, mActionButton, mFlags, /*edgeFlags=*/0, AMETA_NONE, mButtonState,
                         MotionClassification::NONE, mTransform,
                         /*xPrecision=*/0, /*yPrecision=*/0, mRawXCursorPosition,
                         mRawYCursorPosition, mRawTransform, mDownTime, mEventTime,
                         mPointers.size(), pointerProperties.data(), pointerCoords.data());
        return event;
    }

private:
    int32_t mAction;
    int32_t mDeviceId{DEFAULT_DEVICE_ID};
    int32_t mSource;
    nsecs_t mDownTime;
    nsecs_t mEventTime;
    ui::LogicalDisplayId mDisplayId{ui::LogicalDisplayId::DEFAULT};
    int32_t mActionButton{0};
    int32_t mButtonState{0};
    int32_t mFlags{0};
    float mRawXCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
    float mRawYCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
    ui::Transform mTransform;
    ui::Transform mRawTransform;

    std::vector<PointerBuilder> mPointers;
};

class KeyEventBuilder {
public:
    KeyEventBuilder(int32_t action, int32_t source) {
        mAction = action;
        mSource = source;
        mEventTime = systemTime(SYSTEM_TIME_MONOTONIC);
        mDownTime = mEventTime;
    }

    KeyEventBuilder(const KeyEvent& event) {
        mAction = event.getAction();
        mDeviceId = event.getDeviceId();
        mSource = event.getSource();
        mDownTime = event.getDownTime();
        mEventTime = event.getEventTime();
        mDisplayId = event.getDisplayId();
        mFlags = event.getFlags();
        mKeyCode = event.getKeyCode();
        mScanCode = event.getScanCode();
        mMetaState = event.getMetaState();
        mRepeatCount = event.getRepeatCount();
    }

    KeyEventBuilder& deviceId(int32_t deviceId) {
        mDeviceId = deviceId;
        return *this;
    }

    KeyEventBuilder& downTime(nsecs_t downTime) {
        mDownTime = downTime;
        return *this;
    }

    KeyEventBuilder& eventTime(nsecs_t eventTime) {
        mEventTime = eventTime;
        return *this;
    }

    KeyEventBuilder& displayId(ui::LogicalDisplayId displayId) {
        mDisplayId = displayId;
        return *this;
    }

    KeyEventBuilder& policyFlags(int32_t policyFlags) {
        mPolicyFlags = policyFlags;
        return *this;
    }

    KeyEventBuilder& addFlag(uint32_t flags) {
        mFlags |= flags;
        return *this;
    }

    KeyEventBuilder& keyCode(int32_t keyCode) {
        mKeyCode = keyCode;
        return *this;
    }

    KeyEventBuilder& repeatCount(int32_t repeatCount) {
        mRepeatCount = repeatCount;
        return *this;
    }

    KeyEvent build() const {
        KeyEvent event{};
        event.initialize(InputEvent::nextId(), mDeviceId, mSource, mDisplayId, INVALID_HMAC,
                         mAction, mFlags, mKeyCode, mScanCode, mMetaState, mRepeatCount, mDownTime,
                         mEventTime);
        return event;
    }

private:
    int32_t mAction;
    int32_t mDeviceId = DEFAULT_DEVICE_ID;
    uint32_t mSource;
    nsecs_t mDownTime;
    nsecs_t mEventTime;
    ui::LogicalDisplayId mDisplayId{ui::LogicalDisplayId::DEFAULT};
    uint32_t mPolicyFlags = DEFAULT_POLICY_FLAGS;
    int32_t mFlags{0};
    int32_t mKeyCode{AKEYCODE_UNKNOWN};
    int32_t mScanCode{0};
    int32_t mMetaState{AMETA_NONE};
    int32_t mRepeatCount{0};
};

} // namespace android