/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "AHardwareBuffer" #include #include #include #include #include #include #include #include #include #include #include static constexpr int kDataBufferSize = 64 * sizeof(int); // 64 ints using namespace android; // ---------------------------------------------------------------------------- // Public functions // ---------------------------------------------------------------------------- int AHardwareBuffer_allocate(const AHardwareBuffer_Desc* desc, AHardwareBuffer** outBuffer) { if (!outBuffer || !desc) return BAD_VALUE; int format = AHardwareBuffer_convertToPixelFormat(desc->format); if (format == 0) { ALOGE("Invalid pixel format %u", desc->format); return BAD_VALUE; } if (desc->format == AHARDWAREBUFFER_FORMAT_BLOB && desc->height != 1) { ALOGE("Height must be 1 when using the AHARDWAREBUFFER_FORMAT_BLOB format"); return BAD_VALUE; } uint64_t producerUsage = 0; uint64_t consumerUsage = 0; AHardwareBuffer_convertToGrallocUsageBits(desc->usage0, &producerUsage, &consumerUsage); sp gbuffer(new GraphicBuffer( desc->width, desc->height, format, desc->layers, producerUsage, consumerUsage, std::string("AHardwareBuffer pid [") + std::to_string(getpid()) + "]")); status_t err = gbuffer->initCheck(); if (err != 0 || gbuffer->handle == 0) { if (err == NO_MEMORY) { GraphicBuffer::dumpAllocationsToSystemLog(); } ALOGE("GraphicBufferAlloc::createGraphicBuffer(w=%u, h=%u, lc=%u) failed (%s), handle=%p", desc->width, desc->height, desc->layers, strerror(-err), gbuffer->handle); return err; } *outBuffer = AHardwareBuffer_from_GraphicBuffer(gbuffer.get()); // Ensure the buffer doesn't get destroyed when the sp<> goes away. AHardwareBuffer_acquire(*outBuffer); return NO_ERROR; } void AHardwareBuffer_acquire(AHardwareBuffer* buffer) { AHardwareBuffer_to_GraphicBuffer(buffer)->incStrong((void*)AHardwareBuffer_acquire); } void AHardwareBuffer_release(AHardwareBuffer* buffer) { AHardwareBuffer_to_GraphicBuffer(buffer)->decStrong((void*)AHardwareBuffer_release); } void AHardwareBuffer_describe(const AHardwareBuffer* buffer, AHardwareBuffer_Desc* outDesc) { if (!buffer || !outDesc) return; const GraphicBuffer* gbuffer = AHardwareBuffer_to_GraphicBuffer(buffer); outDesc->width = gbuffer->getWidth(); outDesc->height = gbuffer->getHeight(); outDesc->layers = gbuffer->getLayerCount(); outDesc->usage0 = AHardwareBuffer_convertFromGrallocUsageBits( gbuffer->getUsage(), gbuffer->getUsage()); outDesc->usage1 = 0; outDesc->format = AHardwareBuffer_convertFromPixelFormat( static_cast(gbuffer->getPixelFormat())); } int AHardwareBuffer_lock(AHardwareBuffer* buffer, uint64_t usage0, int32_t fence, const ARect* rect, void** outVirtualAddress) { if (!buffer) return BAD_VALUE; if (usage0 & ~(AHARDWAREBUFFER_USAGE0_CPU_READ_OFTEN | AHARDWAREBUFFER_USAGE0_CPU_WRITE_OFTEN)) { ALOGE("Invalid usage flags passed to AHardwareBuffer_lock; only " " AHARDWAREBUFFER_USAGE0_CPU_* flags are allowed"); return BAD_VALUE; } uint64_t producerUsage = 0; uint64_t consumerUsage = 0; AHardwareBuffer_convertToGrallocUsageBits(usage0, &producerUsage, &consumerUsage); GraphicBuffer* gBuffer = AHardwareBuffer_to_GraphicBuffer(buffer); Rect bounds; if (!rect) { bounds.set(Rect(gBuffer->getWidth(), gBuffer->getHeight())); } else { bounds.set(Rect(rect->left, rect->top, rect->right, rect->bottom)); } return gBuffer->lockAsync(producerUsage, consumerUsage, bounds, outVirtualAddress, fence); } int AHardwareBuffer_unlock(AHardwareBuffer* buffer, int32_t* fence) { if (!buffer) return BAD_VALUE; GraphicBuffer* gBuffer = AHardwareBuffer_to_GraphicBuffer(buffer); return gBuffer->unlockAsync(fence); } int AHardwareBuffer_sendHandleToUnixSocket(const AHardwareBuffer* buffer, int socketFd) { if (!buffer) return BAD_VALUE; const GraphicBuffer* gBuffer = AHardwareBuffer_to_GraphicBuffer(buffer); size_t flattenedSize = gBuffer->getFlattenedSize(); size_t fdCount = gBuffer->getFdCount(); std::unique_ptr data(new uint8_t[flattenedSize]); std::unique_ptr fds(new int[fdCount]); // Make copies of needed items since flatten modifies them, and we don't // want to send anything if there's an error during flatten. size_t flattenedSizeCopy = flattenedSize; size_t fdCountCopy = fdCount; void* dataStart = data.get(); int* fdsStart = fds.get(); status_t err = gBuffer->flatten(dataStart, flattenedSizeCopy, fdsStart, fdCountCopy); if (err != NO_ERROR) { return err; } struct iovec iov[1]; iov[0].iov_base = data.get(); iov[0].iov_len = flattenedSize; char buf[CMSG_SPACE(kDataBufferSize)]; struct msghdr msg = { .msg_control = buf, .msg_controllen = sizeof(buf), .msg_iov = &iov[0], .msg_iovlen = 1, }; struct cmsghdr* cmsg = CMSG_FIRSTHDR(&msg); cmsg->cmsg_level = SOL_SOCKET; cmsg->cmsg_type = SCM_RIGHTS; cmsg->cmsg_len = CMSG_LEN(sizeof(int) * fdCount); int* fdData = reinterpret_cast(CMSG_DATA(cmsg)); memcpy(fdData, fds.get(), sizeof(int) * fdCount); msg.msg_controllen = cmsg->cmsg_len; int result = sendmsg(socketFd, &msg, 0); if (result <= 0) { ALOGE("Error writing AHardwareBuffer to socket: error %#x (%s)", result, strerror(errno)); return result; } return NO_ERROR; } int AHardwareBuffer_recvHandleFromUnixSocket(int socketFd, AHardwareBuffer** outBuffer) { if (!outBuffer) return BAD_VALUE; char dataBuf[CMSG_SPACE(kDataBufferSize)]; char fdBuf[CMSG_SPACE(kDataBufferSize)]; struct iovec iov[1]; iov[0].iov_base = dataBuf; iov[0].iov_len = sizeof(dataBuf); struct msghdr msg = { .msg_control = fdBuf, .msg_controllen = sizeof(fdBuf), .msg_iov = &iov[0], .msg_iovlen = 1, }; int result = recvmsg(socketFd, &msg, 0); if (result <= 0) { ALOGE("Error reading AHardwareBuffer from socket: error %#x (%s)", result, strerror(errno)); return result; } if (msg.msg_iovlen != 1) { ALOGE("Error reading AHardwareBuffer from socket: bad data length"); return INVALID_OPERATION; } if (msg.msg_controllen % sizeof(int) != 0) { ALOGE("Error reading AHardwareBuffer from socket: bad fd length"); return INVALID_OPERATION; } size_t dataLen = msg.msg_iov[0].iov_len; const void* data = static_cast(msg.msg_iov[0].iov_base); if (!data) { ALOGE("Error reading AHardwareBuffer from socket: no buffer data"); return INVALID_OPERATION; } struct cmsghdr* cmsg = CMSG_FIRSTHDR(&msg); if (!cmsg) { ALOGE("Error reading AHardwareBuffer from socket: no fd header"); return INVALID_OPERATION; } size_t fdCount = msg.msg_controllen >> 2; const int* fdData = reinterpret_cast(CMSG_DATA(cmsg)); if (!fdData) { ALOGE("Error reading AHardwareBuffer from socket: no fd data"); return INVALID_OPERATION; } GraphicBuffer* gBuffer = new GraphicBuffer(); status_t err = gBuffer->unflatten(data, dataLen, fdData, fdCount); if (err != NO_ERROR) { return err; } *outBuffer = AHardwareBuffer_from_GraphicBuffer(gBuffer); // Ensure the buffer has a positive ref-count. AHardwareBuffer_acquire(*outBuffer); return NO_ERROR; } const struct native_handle* AHardwareBuffer_getNativeHandle( const AHardwareBuffer* buffer) { if (!buffer) return nullptr; const GraphicBuffer* gbuffer = AHardwareBuffer_to_GraphicBuffer(buffer); return gbuffer->handle; } // ---------------------------------------------------------------------------- // Helpers implementation // ---------------------------------------------------------------------------- namespace android { static inline bool containsBits(uint64_t mask, uint64_t bitsToCheck) { return (mask & bitsToCheck) == bitsToCheck; } uint32_t AHardwareBuffer_convertFromPixelFormat(uint32_t format) { switch (format) { case HAL_PIXEL_FORMAT_RGBA_8888: return AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM; case HAL_PIXEL_FORMAT_RGBX_8888: return AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM; case HAL_PIXEL_FORMAT_RGB_565: return AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM; case HAL_PIXEL_FORMAT_RGB_888: return AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM; case HAL_PIXEL_FORMAT_RGBA_FP16: return AHARDWAREBUFFER_FORMAT_R16G16B16A16_SFLOAT; case HAL_PIXEL_FORMAT_RGBA_1010102: return AHARDWAREBUFFER_FORMAT_A2R10G10B10_UNORM_PACK32; case HAL_PIXEL_FORMAT_BLOB: return AHARDWAREBUFFER_FORMAT_BLOB; default:ALOGE("Unknown pixel format %u", format); return 0; } } uint32_t AHardwareBuffer_convertToPixelFormat(uint32_t format) { switch (format) { case AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM: return HAL_PIXEL_FORMAT_RGBA_8888; case AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM: return HAL_PIXEL_FORMAT_RGBX_8888; case AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM: return HAL_PIXEL_FORMAT_RGB_565; case AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM: return HAL_PIXEL_FORMAT_RGB_888; case AHARDWAREBUFFER_FORMAT_R16G16B16A16_SFLOAT: return HAL_PIXEL_FORMAT_RGBA_FP16; case AHARDWAREBUFFER_FORMAT_A2R10G10B10_UNORM_PACK32: return HAL_PIXEL_FORMAT_RGBA_1010102; case AHARDWAREBUFFER_FORMAT_BLOB: return HAL_PIXEL_FORMAT_BLOB; default:ALOGE("Unknown AHardwareBuffer format %u", format); return 0; } } void AHardwareBuffer_convertToGrallocUsageBits(uint64_t usage, uint64_t* outProducerUsage, uint64_t* outConsumerUsage) { *outProducerUsage = 0; *outConsumerUsage = 0; if (containsBits(usage, AHARDWAREBUFFER_USAGE0_CPU_READ)) *outConsumerUsage |= GRALLOC1_CONSUMER_USAGE_CPU_READ; if (containsBits(usage, AHARDWAREBUFFER_USAGE0_CPU_READ_OFTEN)) *outConsumerUsage |= GRALLOC1_CONSUMER_USAGE_CPU_READ_OFTEN; if (containsBits(usage, AHARDWAREBUFFER_USAGE0_CPU_WRITE)) *outProducerUsage |= GRALLOC1_PRODUCER_USAGE_CPU_WRITE; if (containsBits(usage, AHARDWAREBUFFER_USAGE0_CPU_WRITE_OFTEN)) *outProducerUsage |= GRALLOC1_PRODUCER_USAGE_CPU_WRITE_OFTEN; if (containsBits(usage, AHARDWAREBUFFER_USAGE0_GPU_SAMPLED_IMAGE)) *outConsumerUsage |= GRALLOC1_CONSUMER_USAGE_GPU_TEXTURE; if (containsBits(usage, AHARDWAREBUFFER_USAGE0_GPU_COLOR_OUTPUT)) *outProducerUsage |= GRALLOC1_PRODUCER_USAGE_GPU_RENDER_TARGET; // Not sure what this should be. //if (containsBits(usage0, AHARDWAREBUFFER_USAGE0_GPU_CUBEMAP)) bits |= 0; if (containsBits(usage, AHARDWAREBUFFER_USAGE0_GPU_DATA_BUFFER)) *outConsumerUsage |= GRALLOC1_CONSUMER_USAGE_GPU_DATA_BUFFER; if (containsBits(usage, AHARDWAREBUFFER_USAGE0_VIDEO_ENCODE)) *outConsumerUsage |= GRALLOC1_CONSUMER_USAGE_VIDEO_ENCODER; if (containsBits(usage, AHARDWAREBUFFER_USAGE0_PROTECTED_CONTENT)) *outProducerUsage |= GRALLOC1_PRODUCER_USAGE_PROTECTED; if (containsBits(usage, AHARDWAREBUFFER_USAGE0_SENSOR_DIRECT_DATA)) *outProducerUsage |= GRALLOC1_PRODUCER_USAGE_SENSOR_DIRECT_DATA; } uint64_t AHardwareBuffer_convertFromGrallocUsageBits(uint64_t producerUsage, uint64_t consumerUsage) { uint64_t bits = 0; if (containsBits(consumerUsage, GRALLOC1_CONSUMER_USAGE_CPU_READ)) bits |= AHARDWAREBUFFER_USAGE0_CPU_READ; if (containsBits(consumerUsage, GRALLOC1_CONSUMER_USAGE_CPU_READ_OFTEN)) bits |= AHARDWAREBUFFER_USAGE0_CPU_READ_OFTEN; if (containsBits(producerUsage, GRALLOC1_PRODUCER_USAGE_CPU_WRITE)) bits |= AHARDWAREBUFFER_USAGE0_CPU_WRITE; if (containsBits(producerUsage, GRALLOC1_PRODUCER_USAGE_CPU_WRITE_OFTEN)) bits |= AHARDWAREBUFFER_USAGE0_CPU_WRITE_OFTEN; if (containsBits(consumerUsage, GRALLOC1_CONSUMER_USAGE_GPU_TEXTURE)) bits |= AHARDWAREBUFFER_USAGE0_GPU_SAMPLED_IMAGE; if (containsBits(producerUsage, GRALLOC1_PRODUCER_USAGE_GPU_RENDER_TARGET)) bits |= AHARDWAREBUFFER_USAGE0_GPU_COLOR_OUTPUT; if (containsBits(consumerUsage, GRALLOC1_CONSUMER_USAGE_GPU_DATA_BUFFER)) bits |= AHARDWAREBUFFER_USAGE0_GPU_DATA_BUFFER; if (containsBits(consumerUsage, GRALLOC1_CONSUMER_USAGE_VIDEO_ENCODER)) bits |= AHARDWAREBUFFER_USAGE0_VIDEO_ENCODE; if (containsBits(producerUsage, GRALLOC1_PRODUCER_USAGE_PROTECTED)) bits |= AHARDWAREBUFFER_USAGE0_PROTECTED_CONTENT; if (containsBits(producerUsage, GRALLOC1_PRODUCER_USAGE_SENSOR_DIRECT_DATA)) bits |= AHARDWAREBUFFER_USAGE0_SENSOR_DIRECT_DATA; return bits; } const GraphicBuffer* AHardwareBuffer_to_GraphicBuffer(const AHardwareBuffer* buffer) { return reinterpret_cast(buffer); } GraphicBuffer* AHardwareBuffer_to_GraphicBuffer(AHardwareBuffer* buffer) { return reinterpret_cast(buffer); } AHardwareBuffer* AHardwareBuffer_from_GraphicBuffer(GraphicBuffer* buffer) { return reinterpret_cast(buffer); } } // namespace android