/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include using namespace std::chrono_literals; namespace android { BLASTBufferQueue::BLASTBufferQueue(const sp& surface, int width, int height) : mSurfaceControl(surface), mWidth(width), mHeight(height) { BufferQueue::createBufferQueue(&mProducer, &mConsumer); mBufferItemConsumer = new BufferItemConsumer(mConsumer, AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER, 1, true); mBufferItemConsumer->setName(String8("BLAST Consumer")); mBufferItemConsumer->setFrameAvailableListener(this); mBufferItemConsumer->setBufferFreedListener(this); mBufferItemConsumer->setDefaultBufferSize(mWidth, mHeight); mBufferItemConsumer->setDefaultBufferFormat(PIXEL_FORMAT_RGBA_8888); mBufferItemConsumer->setTransformHint(mSurfaceControl->getTransformHint()); } void BLASTBufferQueue::update(const sp& surface, int width, int height) { std::unique_lock _lock{mMutex}; mSurfaceControl = surface; mWidth = width; mHeight = height; mBufferItemConsumer->setDefaultBufferSize(mWidth, mHeight); mBufferItemConsumer->setTransformHint(mSurfaceControl->getTransformHint()); } static void transactionCallbackThunk(void* context, nsecs_t latchTime, const sp& presentFence, const std::vector& stats) { if (context == nullptr) { return; } BLASTBufferQueue* bq = static_cast(context); bq->transactionCallback(latchTime, presentFence, stats); } void BLASTBufferQueue::transactionCallback(nsecs_t /*latchTime*/, const sp& /*presentFence*/, const std::vector& stats) { std::unique_lock _lock{mMutex}; if (stats.size() > 0 && mNextCallbackBufferItem.mGraphicBuffer != nullptr) { mBufferItemConsumer->releaseBuffer(mNextCallbackBufferItem, stats[0].previousReleaseFence ? stats[0].previousReleaseFence : Fence::NO_FENCE); mNextCallbackBufferItem = BufferItem(); mBufferItemConsumer->setTransformHint(stats[0].transformHint); } mDequeueWaitCV.notify_all(); decStrong((void*)transactionCallbackThunk); } void BLASTBufferQueue::onFrameAvailable(const BufferItem& item) { std::unique_lock _lock{mMutex}; SurfaceComposerClient::Transaction localTransaction; bool applyTransaction = true; SurfaceComposerClient::Transaction* t = &localTransaction; if (mNextTransaction != nullptr) { t = mNextTransaction; mNextTransaction = nullptr; applyTransaction = false; } int status = OK; mNextCallbackBufferItem = mLastSubmittedBufferItem; mLastSubmittedBufferItem = BufferItem(); status = mBufferItemConsumer->acquireBuffer(&mLastSubmittedBufferItem, -1, false); if (status != OK) { ALOGE("Failed to acquire?"); } auto buffer = mLastSubmittedBufferItem.mGraphicBuffer; if (buffer == nullptr) { ALOGE("Null buffer"); return; } // Ensure BLASTBufferQueue stays alive until we receive the transaction complete callback. incStrong((void*)transactionCallbackThunk); t->setBuffer(mSurfaceControl, buffer); t->setAcquireFence(mSurfaceControl, item.mFence ? new Fence(item.mFence->dup()) : Fence::NO_FENCE); t->addTransactionCompletedCallback(transactionCallbackThunk, static_cast(this)); t->setFrame(mSurfaceControl, {0, 0, (int32_t)buffer->getWidth(), (int32_t)buffer->getHeight()}); t->setCrop(mSurfaceControl, {0, 0, (int32_t)buffer->getWidth(), (int32_t)buffer->getHeight()}); if (applyTransaction) { ALOGE("Apply transaction"); t->apply(); if (mNextCallbackBufferItem.mGraphicBuffer != nullptr) { mDequeueWaitCV.wait_for(_lock, 5000ms); } } } void BLASTBufferQueue::setNextTransaction(SurfaceComposerClient::Transaction* t) { std::unique_lock _lock{mMutex}; mNextTransaction = t; } } // namespace android