From a750fc0bf8bdfd47e058ac51a719716440c7aa98 Mon Sep 17 00:00:00 2001 From: Mathias Agopian Date: Thu, 19 Nov 2009 17:32:05 -0800 Subject: fix [2235414] libagl glDeleteBuffers() crashes don't dereference null pointers, would happen if one of the array wasn't bound. --- opengl/libagl/array.cpp | 36 ++++++++++++++++++++++++------------ 1 file changed, 24 insertions(+), 12 deletions(-) (limited to 'opengl/libagl/array.cpp') diff --git a/opengl/libagl/array.cpp b/opengl/libagl/array.cpp index 4878722f0b..71825c502a 100644 --- a/opengl/libagl/array.cpp +++ b/opengl/libagl/array.cpp @@ -1548,24 +1548,36 @@ void glDeleteBuffers(GLsizei n, const GLuint* buffers) GLuint name = buffers[i]; if (name) { // unbind bound deleted buffers... - if (c->arrays.element_array_buffer->name == name) { - c->arrays.element_array_buffer = 0; + if (c->arrays.element_array_buffer) { + if (c->arrays.element_array_buffer->name == name) { + c->arrays.element_array_buffer = 0; + } } - if (c->arrays.array_buffer->name == name) { - c->arrays.array_buffer = 0; + if (c->arrays.array_buffer) { + if (c->arrays.array_buffer->name == name) { + c->arrays.array_buffer = 0; + } } - if (c->arrays.vertex.bo->name == name) { - c->arrays.vertex.bo = 0; + if (c->arrays.vertex.bo) { + if (c->arrays.vertex.bo->name == name) { + c->arrays.vertex.bo = 0; + } } - if (c->arrays.normal.bo->name == name) { - c->arrays.normal.bo = 0; + if (c->arrays.normal.bo) { + if (c->arrays.normal.bo->name == name) { + c->arrays.normal.bo = 0; + } } - if (c->arrays.color.bo->name == name) { - c->arrays.color.bo = 0; + if (c->arrays.color.bo) { + if (c->arrays.color.bo->name == name) { + c->arrays.color.bo = 0; + } } for (int t=0 ; tarrays.texture[t].bo->name == name) { - c->arrays.texture[t].bo = 0; + if (c->arrays.texture[t].bo) { + if (c->arrays.texture[t].bo->name == name) { + c->arrays.texture[t].bo = 0; + } } } } -- cgit v1.2.3-59-g8ed1b