From cfc6230b27cb55a7642d2108b32313d97ffa62de Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Thu, 22 Aug 2019 16:14:44 -0700 Subject: Nuke libagl and setEmulatorGlesValue If you want a software GL for bringup or otherwise, use SwiftShader. now emulator uses ro.hardware.egl in internal master at least (AOSP needs ro.hardware.egl modernization) Change-Id: I1b331c493ff0f1b4d904fea2d40f49c1fe497c28 --- opengl/libagl/TokenManager.cpp | 62 ------------------------------------------ 1 file changed, 62 deletions(-) delete mode 100644 opengl/libagl/TokenManager.cpp (limited to 'opengl/libagl/TokenManager.cpp') diff --git a/opengl/libagl/TokenManager.cpp b/opengl/libagl/TokenManager.cpp deleted file mode 100644 index eea6025d53..0000000000 --- a/opengl/libagl/TokenManager.cpp +++ /dev/null @@ -1,62 +0,0 @@ -/* libs/opengles/surface.cpp -** -** Copyright 2006, The Android Open Source Project -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -#include -#include -#include "TokenManager.h" - -namespace android { -// ---------------------------------------------------------------------------- - -TokenManager::TokenManager() -{ - // token 0 is always reserved - mTokenizer.reserve(0); -} - -TokenManager::~TokenManager() -{ -} - -status_t TokenManager::getToken(GLsizei n, GLuint *tokens) -{ - Mutex::Autolock _l(mLock); - for (GLsizei i=0 ; i