From 134f0422866e8985188ed10dfbdcb8e6c34b87f7 Mon Sep 17 00:00:00 2001 From: Jamie Gennis Date: Tue, 8 Mar 2011 12:18:54 -0800 Subject: ANativeWindow: add queues-to-window-composer check. This change adds a new 'method' to the ANativeWindow interface to check whether buffers queued to the window will be sent directly to the system window compositor. Change-Id: I4d4b199e328c110b68b250029aea650f03c8724d Bug: 3495535 --- libs/gui/SurfaceTextureClient.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'libs/gui/SurfaceTextureClient.cpp') diff --git a/libs/gui/SurfaceTextureClient.cpp b/libs/gui/SurfaceTextureClient.cpp index 43b330c79e..a40fac9e92 100644 --- a/libs/gui/SurfaceTextureClient.cpp +++ b/libs/gui/SurfaceTextureClient.cpp @@ -156,6 +156,10 @@ int SurfaceTextureClient::query(int what, int* value) { case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS: *value = MIN_UNDEQUEUED_BUFFERS; return NO_ERROR; + case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER: + // SurfaceTextureClient currently never queues frames to SurfaceFlinger. + *value = 0; + return NO_ERROR; } return BAD_VALUE; } -- cgit v1.2.3-59-g8ed1b