From a67932fe6864ac346e7f78b86df11cf6c5344137 Mon Sep 17 00:00:00 2001 From: Mathias Agopian Date: Wed, 20 Apr 2011 14:20:59 -0700 Subject: unify SurfaceTexture and Surface Add the concept of synchronous dequeueBuffer in SurfaceTexture Implement {Surface|SurfaceTextureClient}::setSwapInterval() Add SurfaceTexture logging fix onFrameAvailable --- libs/gui/SurfaceTextureClient.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'libs/gui/SurfaceTextureClient.cpp') diff --git a/libs/gui/SurfaceTextureClient.cpp b/libs/gui/SurfaceTextureClient.cpp index c20fcf27cc..22b0852270 100644 --- a/libs/gui/SurfaceTextureClient.cpp +++ b/libs/gui/SurfaceTextureClient.cpp @@ -181,6 +181,12 @@ int SurfaceTextureClient::queueBuffer(android_native_buffer_t* buffer) { int SurfaceTextureClient::query(int what, int* value) const { LOGV("SurfaceTextureClient::query"); switch (what) { + case NATIVE_WINDOW_FORMAT: + if (mReqFormat) { + *value = mReqFormat; + return NO_ERROR; + } + break; case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER: // TODO: this is not needed anymore *value = 0; -- cgit v1.2.3-59-g8ed1b